• 제목/요약/키워드: Object-oriented Components Design

검색결과 87건 처리시간 0.025초

Object Oriented Design and Implementation of HMI GUI Design Tool

  • Chung Soon Bo;Sun Bok Keun;Han Kwang Rok;Kim Soo Hi
    • 대한전자공학회:학술대회논문집
    • /
    • 대한전자공학회 2004년도 학술대회지
    • /
    • pp.751-754
    • /
    • 2004
  • Nowadays a large number of PLCs are being used in automatic machines for factory automation in industry, and HMI is essential for the effective and convenient operation of PLCs. Each screen displayed in actual EMI equipment should be created, modified and deleted using a PC-based editor and it should be composed of necessary display components to express desired OUI. Based object-oriented development methodology, this study designed screen objects representing a editing screen, display components forming the UI of screens and data management objects necessary for data exchange with HIM system and, based on the objects, implemented a HMI screen editor.

  • PDF

A Study on Efficient Classification of Pattern Using Object Oriented Relationship between Design Patterns

  • Kim Gui-Jung;Han Jung-Soo
    • International Journal of Contents
    • /
    • 제2권3호
    • /
    • pp.11-17
    • /
    • 2006
  • The Clustering is representative method of components classification. The previous clustering methods that use cohesion and coupling cannot be effective because design pattern has focused on relation between classes. In this paper, we classified design patterns with features of object-oriented relationship. The result is that classification by clustering showed higher precision than classification by facet. It is effective that design patterns are classified by automatic clustering algorithm. When patterns are retrieved in classification of design patterns, we can use to compare them because similar pattern is saved to same category. Also we can manage repository efficiently because of storing patterns with link information.

  • PDF

High Level Object Oriented Real-Time Simulation Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Jeong, Chan-Joo;Na, Sang-Donh
    • 한국정보통신학회논문지
    • /
    • 제6권6호
    • /
    • pp.856-862
    • /
    • 2002
  • The object-oriented(00) distributed real-time(RT) programming movement started in1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO)programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

UML을 이용한 화상 대화 시스템의 설계 (A Design of Video Conversation System Using the UML)

  • 장재명;김윤호
    • 한국정보통신학회논문지
    • /
    • 제9권3호
    • /
    • pp.561-569
    • /
    • 2005
  • 현재 소프트웨어 개발의 주요한 패러다임인 객체지향 설계를 많은 시스템들이 채택하고 있으나, 화상 대화를 대상으로 한 연구들에서 본격적인 객체지향 설계의 적용은 그리 많지 않은 실정이다. 따라서 본 논문에서는 화상 대화 시스템에 대한 객체지향 설계를 위한 UML을 이용한 체계적인 아키텍처의 설계를 제시한다. 화상 대화 시스템에 대하여 체계적인 기능/비기능적 요구사항을 포착하고, '4+1 View Model'을 적용하여 객체지향 설계를 함으로써, 컴포넌트들은 재사용성을 담보하며, 이후 필요에 따라 컴포넌트들을 추가하여 시스템을 확장하는 것이 가능하다. 또한, 본 논문에서 설계한 화상 대화 애플리케이션의 컴포넌트들은 다른 여러 화상 대화 시스템에 활용 가능하며, 웹 환경에서의 서비스로도 확장될 것으로 기대된다.

객체지향접근법을 이용한 기계 설계 시스템에 관한 연구 (Study of Object-Oriented Mechanical Design System)

  • 최경현;윤지섭;오승철
    • 한국정밀공학회:학술대회논문집
    • /
    • 한국정밀공학회 1996년도 추계학술대회 논문집
    • /
    • pp.769-773
    • /
    • 1996
  • A design system for mechanical components is being developed using an Object-Oriented Programming language Smalltalk to allow mechanical designers to use the experience of expert designers. The system is organized in such a manner that the expert knowledge stored in it could be easily retrieved by the junior designer. The experience and the knowledge of the expert are placed in the databases. Multiple design models, in this system, can be processed simultaneously, because the expert knowledge is broken down into elements which can be used by different design models. In this way the system proves more flexible and extendable. In this paper, the philosophy of the system and the databases involved in the system will be addressed.

  • PDF

객체지향 공간 모델에 기반한 지하수 관정 안전도 평가 시스템을 위한 유형적 분석 (Pattern Analysis for Safety Evaluation System of Groundwater Well Based on Object Oriented Spatial Model)

  • 이재봉;곽훈성
    • 정보처리학회논문지D
    • /
    • 제11D권4호
    • /
    • pp.893-900
    • /
    • 2004
  • 이 논문은 지리정보시스템의 응용분야에 적합한 소프트웨어 시스템을 개발하는 방법을 규정하고자 한다. 그리고 객체 지향 광간 모델에 기반한 지하수 관정 안전성 평가를 위한 시스템 구현을 위하여 기능과 역할에 따라 유형적으로 분석하고자 한다 지하수 관정 사용자 인터페이스를 설계하기 위해서 여러 응용분야에 적응할 수 있는 필수적인 컴포넌트만 분류할 수 있는 프레임워크를 제안하고자 한다 응용영역에 적합한 유형을 규정하고 객체지향 방법론에 기반한 UML을 이용하여 분석유형을 설계함으로서 대규모 개방 시스템을 개발하고 배포할 수 있는 컴포넌트의 재사용성을 증가시키는데 기여하고자 한다.

EER 모델을 이용한 Java Object 모델링과 Object 파서의 구현 (Java Object Modeling Using EER Model and the Implementation of Object Parser)

  • 김경식;김창화
    • 정보기술과데이타베이스저널
    • /
    • 제6권1호
    • /
    • pp.1-13
    • /
    • 1999
  • The modeling components in the object-oriented paradigm are based on the object, not the structured function or procedure. That is, in the past, when one wanted to solve problems, he would describe the solution procedure. However, the object-oriented paradigm includes the concepts that solve problems through interaction between objects. The object-oriented model is constructed by describing the relationship between object to represent the real world. As in object-oriented model the relationships between objects increase, the control of objects caused by their insertions, deletions, and modifications comes to be very complex and difficult. Because the loss of the referential integrity happens and the object reusability is reduced. For these reasons, the necessity of the control of objects and the visualization of the relationships between them is required. In order that we design a database necessary to implement Object Browser that has functionalities to visualize Java objects and to perform the query processing in Java object modeling, in this paper we show the processes for EER modeling on Java object and its transformation into relational database schema. In addition we implement Java Object Parser that parses Java object and inserts the parsed results into the implemented database.

  • PDF

OOIDEF0 기반의 정보시스템 분석 및 설계 기법: 조선 PDM 시스템 적용사례 (An Information System Analysis and Design Methodology Based on Object-Oriented IDEF0: A Case Study for the PDM System of ship Production)

  • 김재균;장길상
    • 산업공학
    • /
    • 제16권1호
    • /
    • pp.70-84
    • /
    • 2003
  • Recently, object-oriented techniques have been used more and more for developments of an information system. But, established object-oriented methodologies are hard to express a business process of various abstract degrees in the analysis level and independent components of the system. They have difficulties in developing a large-scale information system of manufacturing industry such as PDM and CIM. This paper proposes an information system development methodology that imports the object-oriented IDEF0 (OOIDEF0) function model in analysis level. This methodology is made up of requirements gathering, system analysis, system design, and implementation. In requirements gathering level, organization diagram and interview technique are used for input data of OOIDEF0 function model. The OOIDEF0 function model, the interface model and function descriptions are made out in analysis level. Information objects and implementation objects are designed on the basis of the OOIDEF0 function model in design level. The database is built and programming is accomplished in implementation level. In order to prove the consistency and efficiency of the proposed methodology, the PDM system for ship production is modeled and prototyped.

객체지향 유형적 분석에 의한 지하수 관정 인터페이스 구현 (Implementation user interface of groundwater well base on the analysis pattern of object-oriented)

  • 박민식;장진수;이재봉
    • 한국컴퓨터산업학회논문지
    • /
    • 제5권4호
    • /
    • pp.461-470
    • /
    • 2004
  • 본 연구는 지하수 관정 인터페이스를 객체지향 기반으로 설계하였다. 복합적 형태의 현실 세계의 지리 객체를 위한 지리 데이터베이스 구현을 위하여 추상화 단계에서 분석 유형에 대하여 연구하였다. 응용영역에 적합한 유형을 규정하고 객체지향 방법론에 기반 한 UML을 이용하여 분석유형을 설계함으로서 대규모 개방 시스템을 개발하고 배포할 수 있는 컴포넌트의 재사용 성을 증가시키는데 기여하고자 한다.

  • PDF

Object Oriented Real Time Distributed Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • 김광준;나상동;배철수
    • 한국통신학회논문지
    • /
    • 제27권10A호
    • /
    • pp.990-999
    • /
    • 2002
  • The object-oriented(OO) distributed real-time(RT) programming movement started in 1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.