• Title/Summary/Keyword: Object-oriented Components Design

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Object Oriented Design and Implementation of HMI GUI Design Tool

  • Chung Soon Bo;Sun Bok Keun;Han Kwang Rok;Kim Soo Hi
    • Proceedings of the IEEK Conference
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    • 2004.08c
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    • pp.751-754
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    • 2004
  • Nowadays a large number of PLCs are being used in automatic machines for factory automation in industry, and HMI is essential for the effective and convenient operation of PLCs. Each screen displayed in actual EMI equipment should be created, modified and deleted using a PC-based editor and it should be composed of necessary display components to express desired OUI. Based object-oriented development methodology, this study designed screen objects representing a editing screen, display components forming the UI of screens and data management objects necessary for data exchange with HIM system and, based on the objects, implemented a HMI screen editor.

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A Study on Efficient Classification of Pattern Using Object Oriented Relationship between Design Patterns

  • Kim Gui-Jung;Han Jung-Soo
    • International Journal of Contents
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    • v.2 no.3
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    • pp.11-17
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    • 2006
  • The Clustering is representative method of components classification. The previous clustering methods that use cohesion and coupling cannot be effective because design pattern has focused on relation between classes. In this paper, we classified design patterns with features of object-oriented relationship. The result is that classification by clustering showed higher precision than classification by facet. It is effective that design patterns are classified by automatic clustering algorithm. When patterns are retrieved in classification of design patterns, we can use to compare them because similar pattern is saved to same category. Also we can manage repository efficiently because of storing patterns with link information.

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High Level Object Oriented Real-Time Simulation Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Jeong, Chan-Joo;Na, Sang-Donh
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.6 no.6
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    • pp.856-862
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    • 2002
  • The object-oriented(00) distributed real-time(RT) programming movement started in1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(00) RT programming scheme is called the time-triggered message triggered object(TMO)programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.

A Design of Video Conversation System Using the UML (UML을 이용한 화상 대화 시스템의 설계)

  • Jang Jae-Myoung;Kim Yun-Ho
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.9 no.3
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    • pp.561-569
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    • 2005
  • Recently, the object-oriented design is the major paradigm for software development. Most systems are following this paradigm, but the past studies for a video conversation domain were not based on full-scale object-oriented design. Thus, this paper presents an systematical architecture design using UML for a video conversation system that is well-known and has high rate of usefulness. It analysis a video conversation system that has much demand of service as systematical functional/non-functional requirements, and the object-oriented design applying '4+1 View Model' guarantees the reusability of a component and makes it possible to extend a system by adding components as needed. Consequently, it is expected that the components of video conversation system designed by this paper will be useful the other video conversation systems and will be expanded to web environment.

Study of Object-Oriented Mechanical Design System (객체지향접근법을 이용한 기계 설계 시스템에 관한 연구)

  • 최경현;윤지섭;오승철
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 1996.11a
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    • pp.769-773
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    • 1996
  • A design system for mechanical components is being developed using an Object-Oriented Programming language Smalltalk to allow mechanical designers to use the experience of expert designers. The system is organized in such a manner that the expert knowledge stored in it could be easily retrieved by the junior designer. The experience and the knowledge of the expert are placed in the databases. Multiple design models, in this system, can be processed simultaneously, because the expert knowledge is broken down into elements which can be used by different design models. In this way the system proves more flexible and extendable. In this paper, the philosophy of the system and the databases involved in the system will be addressed.

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Pattern Analysis for Safety Evaluation System of Groundwater Well Based on Object Oriented Spatial Model (객체지향 공간 모델에 기반한 지하수 관정 안전도 평가 시스템을 위한 유형적 분석)

  • Lee, Jae-Bong;Kwak, Hoon-Sung
    • The KIPS Transactions:PartD
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    • v.11D no.4
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    • pp.893-900
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    • 2004
  • This paper is to define the method that develops the software In proper to application areas of Geographic Information Systems and design patterns according to functions and roles that implement the system for safety evaluation of the groundwater well based on an object oriented spatial model. In order to design the user interface of the groundwater well, this paper proposes the framework that should classify only requisite components adaptable to various application areas. By specifying De pattern appropriate to the application domain and designing the analysis pattern using the UML based on the object oriented methodology. this paper shah contribute to enhance the reuse of components that can develop and distribute a .large scale open system.

Java Object Modeling Using EER Model and the Implementation of Object Parser (EER 모델을 이용한 Java Object 모델링과 Object 파서의 구현)

  • 김경식;김창화
    • The Journal of Information Technology and Database
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    • v.6 no.1
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    • pp.1-13
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    • 1999
  • The modeling components in the object-oriented paradigm are based on the object, not the structured function or procedure. That is, in the past, when one wanted to solve problems, he would describe the solution procedure. However, the object-oriented paradigm includes the concepts that solve problems through interaction between objects. The object-oriented model is constructed by describing the relationship between object to represent the real world. As in object-oriented model the relationships between objects increase, the control of objects caused by their insertions, deletions, and modifications comes to be very complex and difficult. Because the loss of the referential integrity happens and the object reusability is reduced. For these reasons, the necessity of the control of objects and the visualization of the relationships between them is required. In order that we design a database necessary to implement Object Browser that has functionalities to visualize Java objects and to perform the query processing in Java object modeling, in this paper we show the processes for EER modeling on Java object and its transformation into relational database schema. In addition we implement Java Object Parser that parses Java object and inserts the parsed results into the implemented database.

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An Information System Analysis and Design Methodology Based on Object-Oriented IDEF0: A Case Study for the PDM System of ship Production (OOIDEF0 기반의 정보시스템 분석 및 설계 기법: 조선 PDM 시스템 적용사례)

  • Kim, Jae-Gyun;Jang, Gil-Sang
    • IE interfaces
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    • v.16 no.1
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    • pp.70-84
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    • 2003
  • Recently, object-oriented techniques have been used more and more for developments of an information system. But, established object-oriented methodologies are hard to express a business process of various abstract degrees in the analysis level and independent components of the system. They have difficulties in developing a large-scale information system of manufacturing industry such as PDM and CIM. This paper proposes an information system development methodology that imports the object-oriented IDEF0 (OOIDEF0) function model in analysis level. This methodology is made up of requirements gathering, system analysis, system design, and implementation. In requirements gathering level, organization diagram and interview technique are used for input data of OOIDEF0 function model. The OOIDEF0 function model, the interface model and function descriptions are made out in analysis level. Information objects and implementation objects are designed on the basis of the OOIDEF0 function model in design level. The database is built and programming is accomplished in implementation level. In order to prove the consistency and efficiency of the proposed methodology, the PDM system for ship production is modeled and prototyped.

Implementation user interface of groundwater well base on the analysis pattern of object-oriented (객체지향 유형적 분석에 의한 지하수 관정 인터페이스 구현)

  • 박민식;장진수;이재봉
    • Journal of the Korea Computer Industry Society
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    • v.5 no.4
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    • pp.461-470
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    • 2004
  • This paper is to design the user interface of the groundwater well based on an object oriented. In order to implementation geographic data base of the an complex geo-object of the real world, this paper is the study of analysis pattern at the level By specifying the pattern appropriate to the application domain and designing the analysis pattern using the UML based on the object oriented methodology, this paper shall contribute to enhance the reuse of components that can develop and distribute a large scale open system.

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Object Oriented Real Time Distributed Programming and Time-triggered Message-triggered Object(TMO) Scheme

  • Kim, Gwang-Jun;Ra, Sang-Dong;Bae, Chul-Soo
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.10A
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    • pp.990-999
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    • 2002
  • The object-oriented(OO) distributed real-time(RT) programming movement started in 1990's and is growing rapidly at this turn of the century. Distributed real-time simulation is a field in its infancy but it is bounded to receive steadily growing recognition for its importance and wide applicability. The scheme is called the distributed time-triggered simulation scheme which is conceptually simple and easy to use but widely applicable. A new generation object oriented(OO) RT programming scheme is called the time-triggered message triggered object(TMO) programming scheme and it is used to make specific illustrations of the issues. The TMO structuring scheme is a general-style components structuring scheme and supports design of all types of component including hard real time objects and non real time objects within one general structure.