• Title/Summary/Keyword: Nokia Design

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A Study on Product Identity of Nokia design (노키아의 프로덕트 아이덴티티에 관한 연구)

  • Lee, Sang-Hwa
    • Archives of design research
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    • v.19 no.5 s.67
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    • pp.65-74
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    • 2006
  • As the world approaches to a keen competition for design, corporations began to be interested in CI (Corporate Identity), PI (Product Identity) as a way of enhancing the valve of corporation that has competitive power. PI (Product Identity) leads communication to an affirmative direction that is formed when the consumer uses products and feels the image of corporation. It is said to be important that it is part of synthetic and systematic strategy of corporation to gain an advantage over competitor in the market place with an unified corporate image. Even though mobile phones are sensitively changed according to a trend and public fancy, PI (Product Identity) of mobile phones is also important. The study purports to ascertain the propensity of Nokia's PI (Product Identity) and to analyze their unique PI.

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General and New Perspectives on Product Design in Finland

  • Silvonen, Timo
    • International Journal of Costume and Fashion
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    • v.4
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    • pp.1-20
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    • 2004
  • Finland, the small Nordic country, far from anywhere, just happens to be one of the most modern and technologically advanced nations in the world. It is also the home of several leading global brands in their fields. Among these belong for example Nokia, Kone Elevators, and Metso Paper. This strange, cold country with its by reputation reserved and introvert Arctic people, manages to operate smoothly in the global village; in business, technology and also world politics. People from all over the world want go to Finland to study and work, knowing a lot about the clean, green, spacious country with extensive social security, equal women and general well-being.

Design and Implementation of the WAP Gateway for Wireless Internet Applications Services (무선 인터넷 응용 서비스를 위한 WAP 게이트웨이의 설계 및 구현)

  • 이양선;임철수;이용학
    • The Journal of the Korea Contents Association
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    • v.1 no.1
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    • pp.109-117
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    • 2001
  • The WAP gateway. for wireless internet applications services, is a software that is placed between the user terminals(PDA, mobile phones) and the WAP/Web server. H is a middleware system that converts the protocol of a packet network to the protocol on the WAP network, and supports the encoding of WML documents. In this paper, we designed and implemented the WAP gateway based on the WAP specification version 1.2 announced by the WAP forum. It provides cross-platform compatibility by being implemented by the Java language. Compared with a Kannel system using a Nokia tool kit version 1.2, it provides a more excellent performance and a stability.

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General and New Perspectives on Product Design in Finland

  • Silvonen, Timo
    • Proceedings of the Korea Society of Costume Conference
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    • 2003.10a
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    • pp.16-17
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    • 2003
  • Finland, the small Nordic country, far from anywhere, just happens to be one of the most modern and technologically advanced nations in the world. It is also the home of several leading global brands in their fields. Among these belong for example Nokia, Kone Elevators, and Metso Paper. This strange, cold country with its reserved and introvert Arctic people, manages to operate smoothly in the global village; in business, technology and also world politics. People from all over the world want go to Finland to study and work, knowing a lot about the clean, green, spacious country with extensive social security, equal women and general well-being. How can this be possible\ulcorner

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The Study of Usability Evaluation in the GUI of Mobile Computing - Based on Benchmark Testing in the interface design of WIPI (Mobile Computing의 GUI 개발에 있어 사용성 평가 연구 - WIPI 인터페이스 디자인을 위한 Benchmark Testing을 중심으로 -)

  • 정봉금;송연승
    • Archives of design research
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    • v.17 no.1
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    • pp.49-62
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    • 2004
  • Due to the recent surge of wireless Internet and concurrent development of the end user terminal devices having standardized graphical user interface(GUI) and unified operation mechanism for better interactivity in information representation and ease of use, various efforts on the improvement of GUI is widely recognized as one of the key factors that will usher in the next stages of the wireless Internet for the users. Especially, improved usability along with unique visual effect are considered to be the key elements for GUI considering the rapid improvement of the resolution and color on the end user handset devices; thus, the study and research on the subject of GUI is expected to increase along with the wireless Internet using smart phones. User interface of the wires Internet end user handsets will have a definite and significant effect on the user interaction as well as productivity. Domestically, wireless Internet service providers and GUI design companies are making various efforts in producing a common GUI models for standardized operation scheme and improved graphical display capabilities of the hand phones, PDAs and smart phones. In the study, Nokia 3650 model and Microsoft Orange SPV model were chosen as test devices for usability comparison and data collection to collect directional benchmark data in developing next generation smart phone user interface integrating PDAs and phones. The mail purpose of this study is to achieve the most efficient user accessibility to WAP menu through intensive focus on developing WIPI WAP menu having most effective usability for the users in their twenties and thirties. The result of this study can also be used as the base research materials for WAP service development, VM browser development and PDA browser development. The result of this study along with the evaluation model is expected to provide effective analysis materials on the subject of user interface to the developers of the wireless Internet user devices, GUI designers and service planners while short listing key factors to consider in developing smart phones therefore serving as the GUI guideline of WIPI phones.

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Design and Implementation of a WYSIWYG WML Editor based on Natural Language (자연어를 기반으로 한 WYSIWYG WML 편집기의 설계 및 구현)

  • Han, Sang-Jin;Han, Pan-An
    • Proceedings of the Korea Information Processing Society Conference
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    • 2002.11b
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    • pp.1599-1602
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    • 2002
  • IMT-2000의 상용화와 함께 무선 단말 장치와 PDA의 사용 용도가 단순히 상대방과의 통화 기능에 국한되지 않고 고속 데이터 통신이나, 멀티미디어의 대용량의 자료를 송수신하는 형태로 변화되고 있다. 이러한 변화에 따라 시공적인 제약없이 사용 가능한 무선 인터네 연구가 WAP(Wireless Application Protocol) Forum을 중심으로 활발하게 진행되고 있다[1]. 무선 인터넷 환경을 구현하기 위해서 WML(Wireless Markup Language)를 사용하여 제작한다. 본 논문에서는 사용자가 보다 편하고 빠르게 WML을 작성할 수 있도록 하기 위해서 복잡한 명령어 구조나, 태그를 몰라도 자연어의 사용만으로 WML 문서를 쉽게 저작 할 수 있는 편집기를 구현한다. 이 편집기는 Nokia 에릭슨에서 지원하는 에뮬레이터를 사용하지 않고 자체에 내장되어 있는 에뮬레이터를 통해서 직접 눈으로 확인하면서 작업할 수 있어 문서 저작의 생산성을 향상시킬 수 있는 자연어 사용을 기반으로 하는 WYSIWYG WML Editor이다.

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Implementation and Performance Evaluation of Transaction Protocol for Wireless Internet Services (무선 인터넷 서비스를 위한 트랜잭션 프로토콜의 구현과 성능평가)

  • Choi, Yoon-Suk;Lim, Kyung-Shik
    • Journal of KIISE:Information Networking
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    • v.29 no.4
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    • pp.447-458
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    • 2002
  • In this paper, we design and implement Wireless Transaction Protocol(WTP) and evaluate it for wireless transaction processing in mobile computing environments. The design and implementation of WTP are based on the coroutine model that might be suitable for light-weight portable devices. We test the compatibility between our product and the other products such as Nokia, Kannel and WinWAP For the evaluation of WTP, we use an Internet simulator that can arbitrary generate random wireless errors based on the Gilbert model. In our experiment, the performance of WTP is measured and compared to those of Transmission Control Protocol(TCP) and TCP for Transactions. The experiment shows that WTP outperforms the other two protocols for wireless transaction processing in terms of throughput and delay. Especially, WTP shows much higher performance In ease of high error rate and high probability of burst errors. This comes from the fact that WTP uses a small number of packets to process a transaction compared to the other two protocols and introduces a fixed time interval for retransmission instead of the exponential backoff algorithm. The experiment also shows that the WTP performance is optimized when the retransmission counter is set to 5 or 6 in case of high burst error rate.

Conflict Resolution for Data Synchronization in Multiple Devices (다중 디바이스에서 데이터 동기화를 위한 충돌 해결)

  • Oh Seman;La Hwanggyun
    • Journal of Korea Multimedia Society
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    • v.8 no.2
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    • pp.279-286
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    • 2005
  • As the mobile environment has been generalized, data synchronization with mobile devices or mobile device and PC/server is required. To deal with the problem, the consortium was established by the companies, such as Motorola, Ericsson, and Nokia, and released SyncML(Synchronization Markup Language) as a standard of industrial area for interoperating with data synchronization and various transmission protocol. But, in synchronization process, when more than two clients requested data synchronization, data conflict can be happened. This paper studies the various conflict reasons that can happen in data synchronization processes and groups them systematically Through the analyzed information, we compose the Change Log Information(CLI) that can keep track of the chased information about synchronization. And we suggest an operation policy using CLI. Finally, we design an algorithm and adapt the policy as a method for the safety and consistency of data.

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A 3-stage Pipelined Architecture for Multi-View Images Decoder3 (단계 파이프라인 구조를 갖는 Multi-View 영상 디코더)

  • Bae, Chang-Ho;Yang, Yeong-Yil
    • Journal of the Institute of Electronics Engineers of Korea SD
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    • v.39 no.4
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    • pp.104-111
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    • 2002
  • In this paper, we proposed the architecture of the decoder which implements the multi-view images decoding algorithm. The study of the hardware structure of the multi-view image processing has not been accomplished. The proposed multi-view images decoder operates in a three stage pipelined manner and extracts the depth of the pixels of the decoded image every clock. The multi-view images decoder consists of three modules, Node selector which transfers the value of the nodes repeatedly and Depth Extractor which extracts the depth of each pixel from the four values of the nodes and Affine transformer which generates the projecting position on the image plane from the values of the pixels and the specified viewpoint. The proposed architecture is designed and simulated by the Max+plus II design tool and the operating frequency is 30MHz. The image can be constructed in a real time by the decoder with the proposed architecture.

Using multiple sequence alignment to extract daily activity routines of the elderly living alone

  • Lee, Bogyeong;Lee, Hyun-Soo;Park, Moonseo;Ahn, Changbum Ryan;Choi, Nakjung;Kim, Toseung
    • Advances in Computational Design
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    • v.4 no.2
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    • pp.73-90
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    • 2019
  • The growth in the number of single-member households is a critical issue worldwide, especially among the elderly. For those living alone, who may be unaware of their health status or routines that could improve their health, a continuous healthcare monitoring system could provide valuable feedback. Assessing the performance adequacy of activities of daily living (ADL) can serve as a measure of an individual's health status; previous research has focused on determining a person's daily activities and extracting the most frequently performed behavioral patterns using camera recordings or wearable sensing techniques. However, existing methods used to extract common patterns of an occupant's activities in the home fail to address the spatio-temporal dimensions of human activities simultaneously. Though multiple sequence alignment (MSA) offers some advantages - such as inherent containment of the spatio-temporal data in sequence format, and rapid identification of hidden patterns - MSA has rarely been used to extract in-home ADL routines. This research proposes a method to extract a household occupant's ADL routines from a cumulative spatio-temporal data log of occupancy collected using a non-intrusive method (i.e., a tomographic motion detection system). The findings from an occupant's 28-day spatio-temporal activity log demonstrate the capacity of the proposed approach to identify routine patterns of an occupant's daily activities and to reveal the order, duration, and frequency of routine activities. Routine ADL patterns identified from the proposed approach are expected to provide a basis for detecting/evaluating abrupt or gradual changes of an occupant's ADL patterns that result from a physical or mental disorder, and can offer valuable information for home automation applications by enabling the prediction of ADL patterns.