• Title/Summary/Keyword: Network-engine

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A Study on Development of an On-line 3D Game Engine (온라인 3D 게임엔진 개발에 관한 연구)

  • Lee, Hun-Joo;Park, Tae-Joon;Kim, Hyun-Bin
    • Journal of Korea Game Society
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    • v.3 no.2
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    • pp.42-55
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    • 2003
  • Domestic game companies are competitive in developing on-line 2D game contents. However, they have difficulties in maintaining the competitive edge in the area of on-line 3D game technologies owing to the limited funds and technologies. The 3D on-line game engine technologies we have intended to propose in this research are highly expected to be the key technologies ensuring the competitive edge over other countries. For this, we propose a full 3D online game engine that reflects the cutting edge technologies trend in the computer gaming industry. Our game engine is integrated with rendering and animation core technologies to visualize the game world, and provides stable network service through the Internet using server technologies.

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Routing and Reliable Transmission of Active Packets in W Networks (IP 망에서 액티브 패킷의 경로 설정 및 신뢰성 전송)

  • Yoon, Bo-Young;Chae, Ki-Joon;Nam, Taek-Yong
    • The KIPS Transactions:PartC
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    • v.9C no.6
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    • pp.875-882
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    • 2002
  • The active packets unlike traditional IP packets should be executed at each active node along their path. To execute the active program at each active node, the active packets for an active program should go through the same active nodes and all packets are delivered without any loss. This paper presents the new active engine for every active packet which execute an active program to be routed through the same intermediate active nodes and to be delivered reliably. Proposed active engine requires fewer changes to existing IP protocols and guarantees the reliable delivery of the active packets. Moreover, even if the sender does not have any information about the intermediate nodes every active packet is routed through the same intermediate active nodes. The simulation results show that proposed active engine achieves an efficient transmission with high data delivery and low communication overhead compared with the other existing transmission protocols.

Design and Implementation of an Edge Router having ATM and Ethernet Interfaces using the Programmable Ethernet Packet Processor (프로그램 가능한 이더넷 패킷 프로세서를 이용한 ATM과 Ethernet 인터페이스를 갖는 에지 라우터의 설계 및 구현)

  • Park, Jae-Hyung;Kim, Mi-Hee;Lee, Yoo-Kyung
    • The KIPS Transactions:PartC
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    • v.9C no.6
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    • pp.903-910
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    • 2002
  • As the edge router provides the facility that it is capable of interworking with various kinds of networks, the forwarding engine should have the flexibility processing the corresponding types of frames from such network interfaces. In order to support the flexibility, we design and implement a prototype of edge router with ATM and Ethernet interfaces based on the programmable Ethernet packet processor Our forwarding engine handles and forwards the frames from ATM interfaces by using loop-back functionality of Ethernet packet processor. The performance of our edge router is evaluated by experiments throughout its performance of forwarding engine and tested by interworking with another kinds of routers.

Web Service based Recommendation System using Inference Engine (추론엔진을 활용한 웹서비스 기반 추천 시스템)

  • Kim SungTae;Park SooMin;Yang JungJin
    • Journal of Intelligence and Information Systems
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    • v.10 no.3
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    • pp.59-72
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    • 2004
  • The range of Internet usage is drastically broadened and diversed from information retrieval and collection to many different functions. Contrasting to the increase of Internet use, the efficiency of finding necessary information is decreased. Therefore, the need of information system which provides customized information is emerged. Our research proposes Web Service based recommendation system which employes inference engine to find and recommend the most appropriate products for users. Web applications in present provide useful information for users while they still carry the problem of overcoming different platforms and distributed computing environment. The need of standardized and systematic approach is necessary for easier communication and coherent system development through heterogeneous environments. Web Service is programming language independent and improves interoperability by describing, deploying, and executing modularized applications through network. The paper focuses on developing Web Service based recommendation system which will provide benchmarks of Web Service realization. It is done by integrating inference engine where the dynamics of information and user preferences are taken into account.

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A study on the emissions of SOx and NH3 for a 78 kW class agricultural tractor according to agricultural operations

  • Baek, Seung Min;Kim, Wan Soo;Lee, Jun Ho;Kim, Yean Jung;Suh, Dae Seok;Chung, Sun Ok;Choi, Chang Hyun;Gam, Byoung Woo;Kim, Yong Joo
    • Korean Journal of Agricultural Science
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    • v.47 no.4
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    • pp.1135-1145
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    • 2020
  • The purpose of this study was to compare and analyze the emissions of SOx and NH3 for a 78 kW class agricultural tractor during agricultural operations. A real-time monitoring system was constructed for measuring the load data. The field test was conducted during plow and rotary tillage. The working conditions were selected with the transmission gears in M3 Low and M2 High for the plow tillage and L3 High and L3 Low for the rotary tillage. The engine torque and fuel consumption were measured using controller area network (CAN) communication, and the emissions of SOx and NH3 were calculated based on the fuel consumption. As a result of the field tests, the engine torque was higher for the plow tillage than for the rotary tillage. As the gear stage was increased, the engine torque became higher. The emissions of SOx and NH3 were higher for the plow tillage than for the rotary tillage because the fuel consumption increased. Moreover, the emissions of SOx and NH3 tended to be more distributed for the rotary tillage than for the plow tillage. To develop an emission factor for agricultural machinery, it is important to measure reliable emission data during agricultural operations. In a future study, we will collect various emission data using a portable emission measurement system during agricultural operations.

Development of Commercial Game Engine-based Low Cost Driving Simulator for Researches on Autonomous Driving Artificial Intelligent Algorithms (자율주행 인공지능 알고리즘 연구를 위한 상용 게임 엔진 기반 초저가 드라이빙 시뮬레이터 개발)

  • Im, Ji Ung;Kang, Min Su;Park, Dong Hyuk;Won, Jong hoon
    • The Journal of The Korea Institute of Intelligent Transport Systems
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    • v.20 no.6
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    • pp.242-263
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    • 2021
  • This paper presents a method to implement a low-cost driving simulator for developing autonomous driving algorithms. This is implemented by using GTA V, a physical engine-based commercial game software, containing a function to emulate output and data of various sensors for autonomous driving. For this, NF of Script Hook V is incorporated to acquire GT data by accessing internal data of the software engine, and then, various sensor data for autonomous driving are generated. We present an overall function of the developed driving simulator and perform a verification of individual functions. We explain the process of acquiring GT data via direct access to the internal memory of the game engine to build up an autonomous driving algorithm development environment. And, finally, an example applicable to artificial neural network training and performance evaluation by processing the emulated sensor output is included.

Implementation of a TCP/IP Offload Engine Using Lightweight TCP/IP on an Embedded System (임베디드 시스템상에서 Lightweight TCP/IP를 이용한 TCP/IP Offload Engine의 구현)

  • Yoon In-Su;Chung Sang-Hwa;Choi Bong-Sik;Jun Yong-Tae
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.7
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    • pp.413-420
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    • 2006
  • The speed of present-day network technology exceeds a gigabit and is developing rapidly. When using TCP/IP in these high-speed networks, a high load is incurred in processing TCP/IP protocol in a host CPU. To solve this problem, research has been carried out into TCP/IP Offload Engine (TOE). The TOE processes TCP/IP on a network adapter instead of using a host CPU; this reduces the processing burden on the host CPU. In this paper, we developed two software-based TOEs. One is the TOE implementation using an embedded Linux. The other is the TOE implementation using Lightweight TCP/IP (lwIP). The TOE using an embedded Linux did not have the bandwidth more than 62Mbps. To overcome the poor performance of the TOE using an embedded Linux, we ported the lwIP to the embedded system and enhanced the lwIP for the high performance. We eliminated the memory copy overhead of the lwIP. We added a delayed ACK and a TCP Segmentation Offload (TSO) features to the lwIP and modified the default parameters of the lwIP for large data transfer. With the aid of these modifications, the TOE using the modified lwIP shows a bandwidth of 194 Mbps.

A study on fault diagnosis of marine engine using a neural network with dimension-reduced vibration signals (차원 축소 진동 신호를 이용한 신경망 기반 선박 엔진 고장진단에 관한 연구)

  • Sim, Kichan;Lee, Kangsu;Byun, Sung-Hoon
    • The Journal of the Acoustical Society of Korea
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    • v.41 no.5
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    • pp.492-499
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    • 2022
  • This study experimentally investigates the effect of dimensionality reduction of vibration signal on fault diagnosis of a marine engine. By using the principal component analysis, a vibration signal having the dimension of 513 is converted into a low-dimensional signal having the dimension of 1 to 15, and the variation in fault diagnosis accuracy according to the dimensionality change is observed. The vibration signal measured from a full-scale marine generator diesel engine is used, and the contribution of the dimension-reduced signal is quantitatively evaluated using two kinds of variable importance analysis algorithms which are the integrated gradients and the feature permutation methods. As a result of experimental data analysis, the accuracy of the fault diagnosis is shown to improve as the number of dimensions used increases, and when the dimension approaches 10, near-perfect fault classification accuracy is achieved. This shows that the dimension of the vibration signal can be considerably reduced without degrading fault diagnosis accuracy. In the variable importance analysis, the dimension-reduced principal components show higher contribution than the conventional statistical features, which supports the effectiveness of the dimension-reduced signals on fault diagnosis.

Discovery of Active Nodes and Reliable Transmission of Active Packets in IP Networks (IP 망에서의 액티브 노드 발견 및 액티브 패킷의 신뢰성 전송 기법)

  • Kim, Bang-Eun;Chae, Ki-Joon;Kim, Dong-Young;Na, Jung-Chan
    • The KIPS Transactions:PartC
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    • v.11C no.3
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    • pp.361-370
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    • 2004
  • All active nudes which have no physically direct connection with each other in If network must be able to compose and manage network topology Informations. Besides one active program can be performed by the active nodes when every active packet for this program is transmitted without any loss of packets. Also the active packets should be transmitted effectively to minimize the transmission delay and securely from threatens. In this thesis, the discovery scheme of active nodes is adapted for active nodes in IP networks to compose and manage the topology information. The scheme for the efficient, reliable and secure transmission of active packets is also proposed. The sequence number is assigned to every active packet. If a receiver detects the loss of active packet checking the sequence number, the receiver requests the retransmission of the lost packet to the previous active node. kiter receiving an active packet and adapting security and reliability schemes, intermediate active nodes not only copy and send the Packet Instantly but also apply some suity mechanisms to it. And the active packet transmission engine is proposed to provide these transmission schemes The simulation of the adapted active node discovery scheme and the proposed active packet transmission engine is performed. The simulation results show that the adapted active node discovery scheme is efficient and the proposed active engine has the low latency and the high performance.

Expansible & Reconfigurable Neuro Informatics Engine : ERNIE (대규모 확장이 가능한 범용 신경망 연산기 : ERNIE)

  • 김영주;동성수;이종호
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.40 no.6
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    • pp.56-68
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    • 2003
  • Difficult problems In implementing digital neural network hardware are the extension of synapses and the programmability for relocating neurons. In this paper, the structure of a new hardware is proposed for solving these problems. Our structure based on traditional SIMD can be dynamically and easily reconfigured connections of network without synthesizing and mapping original design for each use. Using additional modular processing unit the numbers of neurons find synapses increase. To show the extensibility of our structure, various models of neural networks : multi-layer perceptrons and Kohonen network are formed and tested. The performance comparison with software simulation shows its superiority in the aspects of performance and flexibility.