• Title/Summary/Keyword: Network Application QoS

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Development of the OSGi-based USB Terminal System for U-learning (U-learning을 위한 OSGi에 기반한 USB 단말기 시스템 개발)

  • Kim, Hee-Sun;Kim, Jee-Hong;Lee, Chang-Goo
    • Journal of Institute of Control, Robotics and Systems
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    • v.13 no.12
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    • pp.1252-1256
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    • 2007
  • U-learning (ubiquitous learning) systems, which deliver learning materials anytime and anywhere, allow learners to watch live lectures on PDAs, tablet PCs and notebook computers via broadband and wireless Internet. These systems have various problems; first, terminal devices are expensive, and it is difficult to maintain their efficiencies. Secondly, Internet does not guarantee quality of service (QoS), and in general it does not provide real-time services. Finally, the security of these systems is weaker in a local network than in an external network. The USB-based terminal system based on the OSGi service platform was designed as a ubiquitous system, in order to solve those problems. The USB terminals, used in this system, are inexpensive, and it is easy to maintain their performances. Also, this system solves the problems of security in a local network and provides guaranteed QoS. To accomplish this, the number of USB terminals connected to the system has to be limited according to the formula proposed in our paper. This system uses the OSGi specification as a middleware. It supports the discovery mechanism of the USB terminals, maintenance and administration of the system. Finally, this paper shows a driver's license testing system as an example u-learning application1.

Shared Tree-based Multicast RP Re-Selection Scheme in High-Speed Internet Wide Area Network (고속 인터넷 환경에서 공유 트리 기반 멀티캐스트 RP 재선정 기법)

  • 이동림;윤찬현
    • The KIPS Transactions:PartC
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    • v.8C no.1
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    • pp.60-67
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    • 2001
  • Multicast Protocol for multimedia service on the Internet can be classified into two types, e.g., source based tree and shared tree according to difference of tree construction method. Shared tree based multicast is known to show outstanding results in the aspect of scalability than source based tree. Generally, There have been lots of researches on the method to satisfy QoS constraints through proper Rendezvous Point (RP) in the shared tree. In addition, as the multicast group members join and leave dynamically in the service time, RP of the shared tree should b be reselected for guranteeing Qos to new member, But, RP reselection method has not been considered generally as the solution to satisfy QoS C constraints. In this paper, new initial RP selection and RP reselection method are proposed, which utilize RTCP (Real Time Control Protocol) report packet fields. Proposed initial RP selection and RP reselection method use RTCP protocol which underlying multimedia application service So, the proposed method does not need any special process for collecting network information to calculate RP. New initial RP selection method s shows better performance than random and topology based one by 40-50% in simulation. Also, RP reselection method improves delay p performance by 50% after initial RP selection according to the member’s dynamicity.

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IP Implementation on ATM (ATM에서 IP 수용방안)

  • 강선무;전병천;이유경
    • Proceedings of the IEEK Conference
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    • 1999.06a
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    • pp.162-167
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    • 1999
  • ATM technology is well developed. Small-scale access node and edge switches are introduced in the network. Large scale ATM core switches are prepared for backbone application. Currently, Internet traffic is increasing so rapidly and we need to consider effective way of accommodating the volume of traffic. In the other hand, QoS and traffic engineering concept is required in the Internet services. Here, in this paper, two technologies are explained and suggested for integration of networks for future ATM based IP network.

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Server Side Solutions For Web-Based Video

  • Biernacki, Arkadiusz
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.4
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    • pp.1768-1789
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    • 2016
  • In contemporary video streaming systems based on HTTP protocol, video players at the client side are responsible for adjusting video quality to network conditions and user expectations. However, when multiple video clips are streamed simultaneously, an intricate application logic implemented in the video players overlays the TCP mechanism which is responsible for a balanced access to a shared network link. As a result, some video players may not obtain a fair share of network throughput and may be vulnerable to an unstable video bit-rate. Therefore, we propose to simplify the algorithms implemented in the video players, which are responsible for the adjustment of video quality and constrain their functionality only to sending feedback to a server about a state of the player buffer. The main logic of the system is shifted to the server, which is now responsible for bit-rate selection and prioritisation of the video streams transmitted to multiple clients. To verify our proposition, we performed several experiments in a laboratory environment which show that when the server cooperates with the clients, the video players experience fewer quality switches and the system achieves better fairness when allocating network throughput among the video players. However, this comes at the cost of worse utilisation of network bandwidth.

The channel coding algorithm for the ATM cell QoS improvement in statellite B-ISDN/ATM network (위성 B-ISDN/ATM 망에서 ATM 셀 전송성능 개선을 위한 채널코딩 알고리즘)

  • 김신재;김병균;최형진
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.22 no.5
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    • pp.1083-1096
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    • 1997
  • To implement satellite B-ISDN/ATM network, it needs to gurantee reliable transport via satelite in the poor BER environment. So, it requires to use channel coding (FEC:Forward Error Correction) schemes for improvement of BER performance, but these coding effects evoke burst errors and degradation of the QoS. Therefore we have to investigate new algorithm that compensates these weaknesses. We consider convolutional coding and concatenated coding among FEC schemes as FEC for satellite transmission and choose different compensational algorithm by the error characteristics of the using type of FEC. In using concatenated coding, this paper proposes the satellite system structure for interconnection to the terrestrial network and proposes the channel coding algorithm for improvement of transmission performances. We execute performance evaluation of the proposed algorithm by computer simulation. In detail, we propose 4 types of application ATM cell to the block coding(Reed-Solomon) and propose the new 55 byte ATM cell that enforces the error correction capability of cell header by the BCH coding. Then we propose the outer interleaverand the cell unit interleaver that evoke maximum coding effect of BCH code.

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Service Deployment Strategy for Customer Experience and Cost Optimization under Hybrid Network Computing Environment

  • Ning Wang;Huiqing Wang;Xiaoting Wang
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.11
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    • pp.3030-3049
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    • 2023
  • With the development and wide application of hybrid network computing modes like cloud computing, edge computing and fog computing, the customer service requests and the collaborative optimization of various computing resources face huge challenges. Considering the characteristics of network environment resources, the optimized deployment of service resources is a feasible solution. So, in this paper, the optimal goals for deploying service resources are customer experience and service cost. The focus is on the system impact of deploying services on load, fault tolerance, service cost, and quality of service (QoS). Therefore, the alternate node filtering algorithm (ANF) and the adjustment factor of cost matrix are proposed in this paper to enhance the system service performance without changing the minimum total service cost, and corresponding theoretical proof has been provided. In addition, for improving the fault tolerance of system, the alternate node preference factor and algorithm (ANP) are presented, which can effectively reduce the probability of data copy loss, based on which an improved cost-efficient replica deployment strategy named ICERD is given. Finally, by simulating the random occurrence of cloud node failures in the experiments and comparing the ICERD strategy with representative strategies, it has been validated that the ICERD strategy proposed in this paper not only effectively reduces customer access latency, meets customers' QoS requests, and improves system service quality, but also maintains the load balancing of the entire system, reduces service cost, enhances system fault tolerance, which further confirm the effectiveness and reliability of the ICERD strategy.

Integrating Resilient Tier N+1 Networks with Distributed Non-Recursive Cloud Model for Cyber-Physical Applications

  • Okafor, Kennedy Chinedu;Longe, Omowunmi Mary
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.7
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    • pp.2257-2285
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    • 2022
  • Cyber-physical systems (CPS) have been growing exponentially due to improved cloud-datacenter infrastructure-as-a-service (CDIaaS). Incremental expandability (scalability), Quality of Service (QoS) performance, and reliability are currently the automation focus on healthy Tier 4 CDIaaS. However, stable QoS is yet to be fully addressed in Cyber-physical data centers (CP-DCS). Also, balanced agility and flexibility for the application workloads need urgent attention. There is a need for a resilient and fault-tolerance scheme in terms of CPS routing service including Pod cluster reliability analytics that meets QoS requirements. Motivated by these concerns, our contributions are fourfold. First, a Distributed Non-Recursive Cloud Model (DNRCM) is proposed to support cyber-physical workloads for remote lab activities. Second, an efficient QoS stability model with Routh-Hurwitz criteria is established. Third, an evaluation of the CDIaaS DCN topology is validated for handling large-scale, traffic workloads. Network Function Virtualization (NFV) with Floodlight SDN controllers was adopted for the implementation of DNRCM with embedded rule-base in Open vSwitch engines. Fourth, QoS evaluation is carried out experimentally. Considering the non-recursive queuing delays with SDN isolation (logical), a lower queuing delay (19.65%) is observed. Without logical isolation, the average queuing delay is 80.34%. Without logical resource isolation, the fault tolerance yields 33.55%, while with logical isolation, it yields 66.44%. In terms of throughput, DNRCM, recursive BCube, and DCell offered 38.30%, 36.37%, and 25.53% respectively. Similarly, the DNRCM had an improved incremental scalability profile of 40.00%, while BCube and Recursive DCell had 33.33%, and 26.67% respectively. In terms of service availability, the DNRCM offered 52.10% compared with recursive BCube and DCell which yielded 34.72% and 13.18% respectively. The average delays obtained for DNRCM, recursive BCube, and DCell are 32.81%, 33.44%, and 33.75% respectively. Finally, workload utilization for DNRCM, recursive BCube, and DCell yielded 50.28%, 27.93%, and 21.79% respectively.

Semantics Aware Packet Scheduling for Optimal Quality Scalable Video Streaming (다계층 멀티미디어 스트리밍을 위한 의미기반 패킷 스케줄링)

  • Won, Yo-Jip;Jeon, Yeong-Gyun;Park, Dong-Ju;Jeong, Je-Chang
    • Journal of KIISE:Computer Systems and Theory
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    • v.33 no.10
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    • pp.722-733
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    • 2006
  • In scalable streaming application, there are two important knobs to tune to effectively exploit the underlying network resource and to maximize the user perceivable quality of service(QoS): layer selection and packet scheduling. In this work, we propose Semantics Aware Packet Scheduling (SAPS) algorithm to address these issues. Using packet dependency graph, SAPS algorithm selects a layer to maximize QoS. We aim at minimizing distortion in selecting layers. In inter-frame coded video streaming, minimizing packet loss does not imply maximizing QoS. In determining the packet transmission schedule, we exploit the fact that significance of each packet loss is different dependent upon its frame type and the position within group of picture(GOP). In SAPS algorithm, each packet is assigned a weight called QoS Impact Factor Transmission schedule is derived based upon weighted smoothing. In simulation experiment, we observed that QOS actually improves when packet loss becomes worse. The simulation results show that the SAPS not only maximizes user perceivable QoS but also minimizes resource requirements.

Study on Agent based Internetworking Platform (에이전트 기반 인터네트워킹 플랫폼 연구)

  • 전준현
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.29 no.3B
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    • pp.314-324
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    • 2004
  • Recently, high-speed internet subscribers have grown continuously, and reached up to 10 millions. But existing network management that is responsible only for user access is confronted with many difficulties, since user access network(xDSL, Cable, B-WILL, and so on) has diversified and value added wired/wireless contents service has developed. In this paper propose the Agent based Inter Networking platform as object-oriented hierarchical system that can provide various service such as access QoS(Quality of Service), customized application service and security service according to user on demand. This system has divided into two parts(user agent and agent management system & local and central management systems). Management system periodically receive status information such as bandwidth, download speed, delay, current service, and so on, and process them, then build a policy based on processed information. According to personal user profile that is generated by this policy, the customized service can be provided for users. And This system adopt the object-oriented modeling in case that system migration and integration, and implement a system that is robust and stable for security through hierarchical server system.

UQoS Management Middleware Framework for Internet-Based Multimedia Application (인터넷 기반 멀티미디어 응용을 위한 UQoS 관리 미들웨어 프레임워크)

  • Yoon, Eun-Young;Ghim, Soo-Joong;Yoon, Yong-Ik;Kim, Sung-Hoon;Chang, Chul-Soo
    • The KIPS Transactions:PartB
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    • v.9B no.5
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    • pp.549-554
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    • 2002
  • This paper proposes a UQoSM (User Qualify of Service Middleware) framework for multimedia application systems. UQoSM system is extended the existing event service model added to the event monitoring, reflective event filtering and event dispatcher for supporting multimedia application systems. Especially, this paper is concentrated on providing suitable reflective event filtering function for multimedia application service system in order to meet various user requirements under inter-based environment. It means this system provides high QoS to users. In addition, it results in decreasing network traffic as unnecessary event information is filtered from network.