• Title/Summary/Keyword: Multiple Bitrate

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Multi-Rate TCP Video Streaming for Client Heterogeneity (이종 클라이언트들을 위한 멀티레이트 TCP 비디오 스트리밍에 관한 연구)

  • Jung, Young-H.;Choe, Yoon-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.33 no.3B
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    • pp.144-151
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    • 2008
  • In this paper, we propose a video streaming server that guarantees a certain level of quality when a server should serve video streaming service to multiple heterogenous clients simultaneously with TCP transport. If each heterogeneous client requests video streaming service in according to its own requirement such as bitrate of content and these requests are accepted by a server, then TCP flows for each video streaming session fairly share limited uplink bandwidth of the server. At this time, because TCP's bandwidth fair-share characteristics can result in bandwidth shrinkage of higher bitrate video streaming session, the client of higher bitrate video may suffer sluggish playback which is related with streaming QoS degradation. To tackle this problem, our proposed server system uses multiple TCP connections adaptively for each video streaming session depending on the anticipated status of the client playout buffer. Simulation results show that our proposed algorithm can successfully reduce the occurrence of playout buffer underrun and enhance streaming quality for whole video clients.

Dynamic Adaptive Streaming over HTTP with Buffer Based Opportunistic Control of Energy Communication Mode (버퍼 기반 에너지 통신모드 기회적 제어를 통한 동적 적응 비디오 스트리밍)

  • Kim, Seohyang;Oh, Hayoung;Kim, Chongkwon
    • KIISE Transactions on Computing Practices
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    • v.21 no.7
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    • pp.458-463
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    • 2015
  • These days, streaming users are using ABR (Adaptive Bitrate) technique services by requesting the most adequate video rate selectively based on their own channel states. Most ABR related video rate adaptation techniques are only focused on real-time bitrate adaptations based on their own channel state, and misses energy limited characteristics that come from a mobile device's battery dependence. In other words, the mobile device's important characteristics and accompanying energy consumption are not being considered and causes dissatisfaction over streaming services. In this paper, we propose energy efficient prefetching based dynamic adaptive video streaming techniques, which saves unnecessary consumed energy while providing video rates of the same performance. Our scheme continuously turns off energy modules with enough streaming in the buffer and turns on in case of the opposite situation to save energy. Through the performance evaluation, this study's proposed scheme is 60% better than the previous work at global average mobile download speed.

Uniform Picture Quality Control among Video Sources (동영상 신호원간 균등화질 제어방법)

  • 권순각;김태석
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.27 no.2A
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    • pp.130-136
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    • 2002
  • It is required to control the picture quality among video sources when the multiple video sources are together transmitted through the channel of fried bandwidth such as satellite and terrestrial broadcasting. This paper presents a control method to keep the uniform picture quality among the video sources. We first find a model of distortion and titrate far the multiplexing system of multiple sources. Then we allocate the bitrate to each source for uniformly divided picture quality among the sources by using the distortion-bitrate relationship for the real-time implementation without time delay. It is shown by simulation that the proposed quality control method can keep almost uniform picture quality among the sources in comparison to the conventional control method.

Improvement of Upload Traffic through Negotiation in UCC Broadcasting System (P2P 기반의 UCC 방송에서 협상을 통한 업로드 트래픽의 개선)

  • Kim, Ji Hoon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.10 no.3
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    • pp.171-179
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    • 2014
  • Among the P2P based multimedia streaming architecture, multiple chain architecture has advantage in adapting to dynamically changing network topology simply and rapidly, so this architecture is used for UCC broadcasting system. In UCC broadcasting system, general peer involved in DSLAM becomes UCC server rather than broadcasting system that transfers data from ISP servers. Therefore UCC data generated from UCC server peers is transmitted to peers through DSLAM, and this transmission uses uplink bandwidth of DSLAM. In this paper, I propose an efficient management method of DSLAM uplink bandwidths through negotiating tracker and UCC server peer or head peers of DSLAM. I propose the method that tracker restricts a bitrate of uplink stream of UCC servers when used uplink bandwidth of DSLAM exceeds a certain point of maximum uplink bandwidths. I will show the improved performance of proposed scheme rather than general method with respect to the uplink bandwidth of DSLAM by numerical analysis and simulation.

A Bandwidth Estimation Scheme to Improve the QoE of HTTP Adaptive Streaming in the Multiple Client Environment

  • Kim, Sangwook;Chung, Kwangsue
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.1
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    • pp.308-324
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    • 2018
  • HTTP adaptive streaming (HAS) is a promising technology for delivering video content over the Internet. HAS-based video streaming solutions rely on bandwidth estimation to select the appropriate video bitrate. Video streaming solutions that consider network conditions provide users with seamless video playback. However, when multiple clients compete for a common bottleneck link, conventional bandwidth estimation schemes that consider only one client overestimate the network bandwidth due to the ON-OFF traffic pattern. The bandwidth overestimation can cause Quality of Experience (QoE) degradation, such as unnecessary changes in video quality, and unfairness of video quality. In this paper, we propose a client-side bandwidth estimation scheme to obtain a better QoE of HAS in the multiple-client environment. The proposed scheme differentiates the client buffer status according to the buffer occupancy, and then estimates the available network bandwidth based on the buffer status and segment throughput. We evaluate the performance of HAS implemented in the ns-3 network simulator. Simulation results show that compared with the conventional schemes, the proposed scheme can enhance the QoE.

Fast Multi-Frame Motion Estimation Algorithm for H.264 Video Coding (H.264/AVC용 고속 다중 참조영상 움직임 예측 알고리즘)

  • Byun, Ju-Won;Choi, Jin-Ha;Kim, Jae-Seok
    • Proceedings of the IEEK Conference
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    • 2008.06a
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    • pp.795-796
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    • 2008
  • H.264/AVC standard adopts multiple reference frames for motion estimation. This method improves coding efficiency, but it increases complexity of encoder. In this paper, we propose a algorithm that reduces the search range by using the correlation of motion vector. Consequently, motion estimation processing time is 47.5% when compared with standard of five reference frames, and SNR and bitrate are better than that of standard of three multi reference frames.

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A study on strategical statistical multiplexing of VBR MPEG bit streams and QoS based multiplexing gains (가변비트율 MPEG-2 비트열의 합성과 QoS를 고려한 다중화 이득에 관한 연구)

  • 장승기;서덕영;경문현;박섭형;정재일
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.21 no.11
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    • pp.2836-2849
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    • 1996
  • Over ATM network, variable bit rate(or VBR) traffic is allowed. Control of VBR traffic is allowed. Control of VBR traffic becomes difficult if it is bursty. VBR video traffic becomes so much bursty during intra frame period that much cell loss would occur when satistical multiplexed in ATM swich. To aviod cellloss, extra communication resources should be allocated, which reduces the capability of an ATM channel. In this paper, we propose two methods which enable a channel limited in resources to serve more VBR MPEG video bit streams. Firstly, we could redue the bitrate fluction of a statiscally multiplexed bundle of VBR video bit streams by reducing the number of intra frames overlapped at the same frame period. This method can be used in ATM switch which controls multiple video sources. Secondary, in two layer enoding, statistical multiplexing gains can be icreased by letting peak bit rate durations of both layers not be overlapped. This results in more smooth traffic. The performance of proposed methods are demonstrated by a proposed calculation method of statistical multiplexing gains(or SMGs.) The proposed SMG is based on both delay and cell loss QoS requirements at the same time.

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A Bitrate Control Scheme with Multiple Slices for 4K UHD Real-Time HEVC Encoders (HEVC 기반 4K UHD 실시간 부호화를 위한 다중 슬라이스 지원 율 제어 방법)

  • Kim, Dae Eun;Chang, Yongjun;Kim, Jaeil;Kim, Munchurl;Kim, Hwi-Yong;Seok, Jin-Uk
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2015.11a
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    • pp.149-151
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    • 2015
  • 본 논문에서는 4K UHD 입력 영상에 대해 각 프레임을 다중 슬라이스로 분할하고, 이를 병렬 처리를 통해 실시간으로 부호화를 수행하는 소프트웨어 기반 HEVC 인코더의 율 제어 방법에 관한 연구이다. 이를 위하여 HEVC 가 지원하는 슬라이스를 적용하여 프레임을 독립적인 다중 슬라이스로 분할하였고, 각각의 슬라이스에 대해서는 기존에 제안된 몇 가지의 율 제어 방법을 개선하여 적용하였다. 본 논문에서는 다중 슬라이스에 각각 독립적으로 적용한 율 제어 방법에 대한 실험 결과를 통해 제안된 율 제어 방법의 안정성을 확인하고, 향후 연구로서 각 슬라이스의 출력 비트율을 예측하고 다중 슬라이스에 효과적으로 할당하는 방법과 이를 통한 주관적 화질을 향상 하는 방법에 대해 논한다.

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An Optimal Adaptation Framework for Transmission of Multiple Visual Objects (다중 시각 객체 전송을 위한 최적화 적응 프래임워크)

  • Lim, Jeong-Yeon;Kim, Mun-Churl
    • Journal of KIISE:Software and Applications
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    • v.35 no.4
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    • pp.207-218
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    • 2008
  • With the growth of the Internet, multimedia streaming becomes an important means to deliver video contents over the Internet and the amount of the streaming multimedia contents is also getting increased. However, it becomes difficult to guarantee the quality of service in real-time over the IP network environment with instantaneously varying bandwidth. In this paper, we propose an optimal adaptation framework for streaming contents over the Internet in the sense that the perceptual quality of the multi-angie content with multiple visual objects is maximized given the constraints such as available bandwidth and transcoding cost. In the multi-angle video service framework, the user can select his/her preferred alternate views among the given multiple video streams captured at different view angles for a same event. This enhanced experience often entails streaming problems in real-time over the network, such as instantaneous bandwidth changes in the Internet. In order to cope with this problem, we assume that multi-angle video contents are encoded at different bitrates and the appropriate video streams are then selected or transcoded for delivery to meet such bandwidth constraints. For the user selective consumption of the various bitstreams in the multi-angle video service, the bitstream in each angle can be encoded in various bitrate, and the user can select a sub-bitrstream in the given bitrstreams or transcode the corresponding content in order to deliver the optimally adapted video contents to the instantaneously changing network condition. Therefore, we define the transcoding cost which means the time taken for transcoding the video stream and formulate a unified optimization framework which maximizes the perceptual quality of the multiple video objects in the given constraints such as the transcoding cost and the network bandwidth. Finally, we present plenty of the experimental results to show the effectiveness of the proposed method.

An HTTP Adaptive Streaming Scheme to Improve the QoE in a High Latency Network (높은 지연을 갖는 네트워크에서 QoE 향상을 위한 HTTP 적응적 스트리밍 기법)

  • Kim, Sangwook;Chung, Kwangsue
    • Journal of KIISE
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    • v.45 no.2
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    • pp.175-186
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    • 2018
  • Recently, HAS (HTTP Adaptive Streaming) has been the subject of much attention to improve the QoE (Quality of Experience). In a high latency network, HAS degrades the QoE due to the lost RTT cycle since it replies with a response of one segment to the request of one segment. The server-push based HAS schemes of downloading multiple segments in one request cause QoE degradation due to the buffer underflow. In this paper, we propose a VSSDS (Video Streaming Scheme based on Dynamic Server-push) scheme to improve the QoE in a high latency network. The proposed scheme adjust video quality by estimating available bandwidth and determine the number of segments to be downloaded for each segment request cycle. Through the simulation, the proposed scheme not only improves the average video bitrate but also alleviates the buffer underflow.