• Title/Summary/Keyword: Multimedia network

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Network Design for Efficiently Multimedia Service (효율적인 멀티미디어 서비스를 위한 네트워크 설계)

  • Han, Deuk-Su;Park, Jung-Man;Kim, Yong-Woo;Kwak, Hoon-Sung
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.412-414
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    • 2005
  • Multimeda service is very big capacity and use not a little network for provide cots. Because in paper introduce new method adaptive to merit of Unicast and Multicast. Propose method service possibility that now Multicast have merit which live broadcasting and Unicast have merit which can provide individually customer manage and good quality by data statistics. And network use to efficient

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A Study on Network Efficiency using Limited Broadcast Mechanism for Ad hoc Network (제한된 broadcast 메커니즘을 이용한 네트워크 효율성에 관한 연구)

  • 양환석;이웅기;정종필
    • Proceedings of the Korea Multimedia Society Conference
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    • 2003.05b
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    • pp.45-48
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    • 2003
  • Ad hoc network는 무선 노드들의 집합으로서 어떤 인프라스트럭처 도움 없이 그들 서로가 multi-hop 경로를 통해 통신한다. 네트워크를 구성하는 노드들의 움직임이 빈번히 발생하기 때문에 클러스터간 노드들의 재 가입이 계속되므로 네트워크의 안정성을 유지하기 어렵다. 그러므로 최대한 네트워크 토폴로지의 안정성을 유지하는 것이 필요하다. 본 논문에서는 ad hoc network를 구성하는 노드들을 클러스터로 형성한 후 제한된 broadcast 메커니즘을 이용하여 네트워크의 제어 메시지 flooding 수를 줄이는 효율적인 라우팅 방법을 제안한다.

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Design and Implementation of the Evaluation Framework for Decentralized Multimedia Streaming Services

  • Park, Sangsoo
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.9
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    • pp.91-100
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    • 2020
  • This paper presents an evaluation framework for prototyping multimedia streaming services including audio and video in a distributed and/or decentralized storage that can evaluate service quality and performance under various network conditions. The evaluation framework focuses on important indicators which measure and improve service quality by applying decentralized storage to multimedia streaming services that can mimic the scalability of the existing server-client software architecture and the issue of a single point of failure. The integrated framework not only measures performance indicators for evaluating the quality and performance of multimedia streaming on open source based multimedia content streaming services, but also adjusts network quality using network virtualization technology for comprehensive evaluations. The experimental results show that the integrated framework has low overhead in building and operating a decentralized storage with multimedia streaming services on a single host computer which validates the scalability of the developed framework.

Performance Analysis of Mobile IP Network Based on MPLS/WLAN for providing QoS (MPLS/WLAN기반 Mobile IP망에서 QoS 제공을 위한 성능분석)

  • Kim, Jin-Hae;Ye, Hwi-Jin;Cho, Sung-Joon
    • Journal of Advanced Navigation Technology
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    • v.12 no.6
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    • pp.591-597
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    • 2008
  • With the established voice service, the data service is increasing in the field of mobile telecommunications in these days. Also, the data service develops into the form of multimedia service which combines various media. However, it is limited to provide QoS(Quality of Service) for the multimedia using the established network which manages all the data in sam: rule. So, this paper suggests the network architecture which assures QoS of multimedia data by applying MPLS(Multi-Protocol Label Switching) to the core network. Especially, we analyze the efficiency of the network combining Mobile IP network based on the WLAN(Wireless LAN) and core network based on MPLS through by network simulations using QualNet.

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A Channel Allocation Method according to the required bandwidth of streams in MOST network (MOST 네트워크에서 전송 스트림의 요구 대역폭에 따른 채널 할당 방안)

  • Kim, Seon-nam;Jang, Si-Woong;Yu, Yun-sik
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2009.10a
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    • pp.131-134
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    • 2009
  • The MOST network, which is a network for vehicle infotainment network, requires efficient channel allocation to provide multimedia service effectively. Though there is a study on channel allocation according to network traffic as studies on channel allocation for MOST network, there have scarcely been studies on channel allocation according to bandwidth of multimedia for transferring. Therefore, in this paper, we propose the channel allocation method which calculates the number of channels by analyzing multimedia data for transferring and assigns the optimal number of channels for the given data. The proposed method reduces wasting of channels by optimally allocating channels and prevents initializing network due to change of Boundary Descriptor.

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Late Comer and Error Recovery Process for Home Network Environment with Session Management (세션 관리 기능을 포함한 홈 네트워크 환경에서의 지각자 및 오류 복구 처리)

  • Kim, Hak-Joon;Ko, Eung-Nam
    • Journal of Advanced Navigation Technology
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    • v.12 no.6
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    • pp.666-672
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    • 2008
  • This paper explains late comer and error recovery process for home network environment with session management. This system consists of an ED, ES, and ER. ED is an agent that detects an error by hooking techniques for multimedia distance education based on home network environment with session management. ES is an agent that is an error sharing system for multimedia distance education based on home network environment with session management. ER is a system that is suitable for recovering software error for multimedia distance education based on home network environment with session management. This paper explains a performance analysis of an error recovery system running on distributed multimedia environment using the rule-based DEVS modeling and simulation techniques. The proposed method is more efficient than the other method in comparison with error ration and processing time.

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Performance analysis of private multimedia caching network based on wireless local area network (WLAN 기반 개인형 멀티미디어 캐싱 네트워크 성능 분석)

  • Ban, Tae-Won;Kim, Seong Hwan;Ryu, Jongyeol;Lee, Woongsup
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.21 no.8
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    • pp.1486-1491
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    • 2017
  • In this paper, we propose a private multimedia caching scheme based on wireless local area network (WLAN) to improve the quality of service for high capacity and high quality multimedia streaming services which are recently increasing and to reduce the traffic load of core networks. The proposed caching scheme stores multimedia in the storage device mounted on WLAN APs and provides streaming services on its own without Internet connection in accordance with the request from clients. We have implemented a test network based on real commercial networks and measured the performance of the proposed caching scheme in terms of frames per second (FPS) and buffering time. According to the performance measurement results, the proposed caching scheme can reduce the average buffering time by 73.3% compared to the conventional streaming scheme. In addition, the proposed caching scheme can also improve the average FPS by 71.3% compared to the conventional streaming scheme.

Early Rate Adaptation Protocol in DiffServ for Multimedia Applications (멀티미디어 서비스를 위한 DiffServ 망에서의 빠른 혼잡 제어 알고리즘)

  • Park Jonghun;Yoo Myungsik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.30 no.1B
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    • pp.39-46
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    • 2005
  • As the multimedia application traffic takes more portion in the internet traffic, it is necessary to control the network congestion through the congestion control protocol. In addition, the QoS-enabled networks such as DiffServ become an indispensable technology when running the multimedia applications. However, the previously proposed end-to-end congestion control algorithms take the round trip time to react the network congestion. Thus, as the RTT becomes larger, the reaction against the congestion gets delayed further, while the network congestion gets worse. In addition the performance of end-to-end congestion control algorithm is degraded if the QoS-enabled network runs the congestion control mechanism in the network level without any coordination between them. In this paper, we propose the early rate adaptation protocol for the DiffServ network which effectively linke the congestion control algorithm at the host and the congestion mechanism in the network together. By taking advantage of early congestion notification from the network it is possible to react the network congestion more quickly and effectively.

Development of Multimedia Education-Network Construction Solution Based on Intranet (인트라넷을 활용한 멀티미디어 학내망 구축 솔류션의 개발)

  • 고일석
    • Journal of the Korea Society for Simulation
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    • v.9 no.4
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    • pp.59-66
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    • 2000
  • Computer has been many effect in diverse field of mankind and it brings development of educational field like CAI. Also development of internet and If bring rapid growth of cyber school and it is required multimedia environment and efficient cyber school construction package for efficient management. In this paper we develop multimedia education-network construction package for cyber school using intranet. It will reduce the cost of management and construction for small and medium size cyber school, and it will raise efficiency of cyber school.

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A Study on NEMO-partially DMM based E2E Seamless Data Integration Transmission Scheme in SOC Public Infrastructures

  • Ryu, Wonmo;Caytiles, Ronnie D.;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
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    • v.12 no.4
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    • pp.33-41
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    • 2020
  • Nowadays, distributed mobility management (DMM) approaches have been widely adopted to address the limitations of centralized architectural methods to support seamless data transmission schemes in wireless sensor networks. This paper deals with the end-to-end (E2E) integration of Network Mobility (NEMO) basic support protocol in distributed wireless sensor network systems in structural health and environmental monitoring of social overhead capital (SOC) public infrastructures such as bridges, national highways, tunnels, and railroads. The proposed scheme takes advantage of the features of both the NEMO basic support protocol and partially distributed network-based DMM framework in providing seamless data transmission and robust mobility support. The E2E seamless data transmission scheme allows mobile users to roam from fixed-point network access locations and mobile platforms (i.e., vehicles such as cars, buses, and trains) without disconnecting its current sessions (i.e., seamless handover).