• Title/Summary/Keyword: Multimedia Representation

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Similarity Measurement Method of Trajectory using Indexing Information of Moving Object in Video (비디오 내 이동 객체의 색인 정보를 이용한 궤적 유사도 측정 기법)

  • Kim, Jeong In;Choi, Chang;Kim, Pan Koo
    • Smart Media Journal
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    • v.1 no.3
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    • pp.43-47
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    • 2012
  • The recent proliferation of multimedia data necessitates the effectively and efficiently retrieving of multimedia data. These research not only focus on the retrieving methods of text matching but also on using the multimedia data features. Therefore, this paper is a similarity measurement method of trajectory using indexing information of moving object in video, for similarity measurement. This method consists of 2 steps. Firstly, Video data is processed indexing for trajectory extraction of moving objects using CCTV. Finally, we describe to compare DTW(Dynamic Time Warping) to TSR(Tansent Space Representation) algorithm.

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A Study of Data Representation Education for Elementary Students (초등학생을 위한 데이터 표현 교육에 관한 연구)

  • Ma, Daisung
    • Journal of The Korean Association of Information Education
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    • v.20 no.1
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    • pp.13-20
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    • 2016
  • Data are numbers and texts, images, sound etc in real world. But, data is represented as a sequence of 1s and 0s in computer. It is very difficult that elementary students understand the concept of data representation through traditional lecture method. In this paper, we analyzed the software education curriculum of KAIE and selected contents of data representation education for the mid-grade elementary students. Also, we developed teaching- learning materials and multimedia contents for data representation education. The method proposed in this paper is expected to contribute to software education for data representation education.

Angle-Based Virtual Source Location Representation for Spatial Audio Coding

  • Beack, Seung-Kwon;Seo, Jeong-Il;Moon, Han-Gil;Kang, Kyeong-Ok;Hahn, Min-Soo
    • ETRI Journal
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    • v.28 no.2
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    • pp.219-222
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    • 2006
  • Virtual source location information (VSLI) has been newly utilized as a spatial cue for compact representation of multichannel audio. This information is represented as the azimuth of the virtual source vector. The superiority of VSLI is confirmed by comparison of the spectral distances, average bit rates, and subjective assessment with a conventional cue.

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User-centered multimedia design: The application of discount usability engineering (사용자 중심의 멀티미디어 설계: 할인 사용성 공학의 적용)

  • 임치환
    • Journal of Korean Society of Industrial and Systems Engineering
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    • v.20 no.41
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    • pp.189-196
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    • 1997
  • Multimedia systems present information by various media, for example, video, sound, music, animation, movie, etc., in addition to the text which has long been used for conveying the information. But using several media may cause users' confusion and poorly designed user interface often aggravate the situation. Hypermedia systems allow the retrieval and representation of multimedia information using navigation and browsing mechanisms. Typically, there are two major navigation problems in a hypermedia compared to the ordinary user interface: disorientation and cognitive overload. In this study, the multimedia system was studied from the viewpoint of usability. Practical usability evaluation needs cost-effective, low-skill, and low- investment methods. The 'discount usability engineering' method, one of these methods, is based on the use of the following techniques: scenarios, simplified thinking aloud, and heuristic evaluation. The discount usability engineering method was applied to the usability evaluation of multimedia CD-ROM title.

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Design of Multimedia data Retrieval System based on MPEG-7 (MPEG-7 기반의 멀티미디어 데이터 검색 시스템 설계)

  • Kim, Kyungl-Soo
    • Convergence Security Journal
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    • v.8 no.4
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    • pp.91-96
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    • 2008
  • An increasing in quantity of multimedia data brought a new problem that expected data should be retrieved fast and exactly. The adequate representation is a key element for the efficient retrieval. For this reason, MPEG-7 standard was established for description of multimedia data in 2001. In this paper, we designed a Audio/Image Retrieval System based on MPEG-7 that can retrieve multimedia data like audio, image efficiently. And we integrated high-level and low-level schemas to retrieve datas for users.

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Selection of Media and Representation factor for Multimedia Information (멀티미디어 정보를 위한 매체와 표현 요소의 선택)

  • 이지수
    • Archives of design research
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    • v.13 no.4
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    • pp.195-201
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    • 2000
  • To find out media's function on the various effects in communication, this paper reviews studies that utilize multimedia as a device for conveying information. We discuss multimedia as an integrated symbol system with advantages and also problems in representing information. The cognitive dissimilarity of media could be explained by various attributes of medium that are about physical characteristics and even cognitive actions. With advantages from integrated media and interactivity, multimedia has negative results such as cognitive overload and in that reason systematic approach is needed. This paper shows the factors on media selection and relationship to interface components. To select appropriate media to the needs and situation, it should be considered the user's ${\circled1}$background ${\circled2}$knowledge / frequency of use / expertise, contents ${\circled1}$task nature ${\circled2}$type of knowledge and media ${\circled1}$representation format ${\circled2}$interaction techniques. Varying the media factors and varying the expression factors offers concrete design features.

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A Study on the Characteristics of Information Design in Multimedia Design (멀티미디어디자인에서 정보디자인 특성에 관한 연구)

  • 류시천
    • Archives of design research
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    • v.17 no.1
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    • pp.63-76
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    • 2004
  • Although information design principles had originated from the graphic design field including publishing design in 1970s, information design have taken one of the most important positions in multimedia design fields as the present since Richard Saul Wurmn started his researches on information design and its practical application on internet environments. However, relatively little researches have been performed for building identity of information design in multimedia design fields so far and moreover in some cases, information design is likely to be narrowly viewed as 'the representation of a piece of information and its visualization' which was defined in traditional graphic design field. This research circumstance leads the study to investigate characteristics of information design in current multimedia design with contingent perspective which is compared to the traditional information design. The study results suggest 5 characteristics of information design including 'suggesting context & finding out information hierarchy', 'access of integrated consideration & share of information control', 'using of multi-dimensional media & content first', 'stabilization of information quality & combinational understanding of meaning', 'bilateral information representation & user's knowledge expansion'. Future researches, based on the results of the study, are expected to be expanded to a degree with argument for inter-dependent and/or exclusive characteristics of adjacent fields of information design such as interface design, interaction design and experience design.

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MBO-Tree: A Hierarchical Representation Scheme for Shapes with Natural Approximation and Effective Localization (MBO-Tree: 형상의 자연스러운 근사화와 효과적인 지역화를 지원하는 계층적 표현 방법)

  • 허봉식;김동규;김민환
    • Journal of Korea Multimedia Society
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    • v.5 no.1
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    • pp.18-27
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    • 2002
  • A hierarchical representation scheme for planar curves, MBO-tree, is proposed in this paper, which provides natural approximation and efficient localization. MBO-tree is based on the Douglas-Peucker algorithm (iterative end-point fit algorithm), but approximation errors that are stored with corresponding points in MBO-tree nodes and are used for abstraction measures are adjusted by force to eliminate unnatural approximation. The error adjusting is just making the approximation error of a node in a MBO-tree to be less than or equal to that of its parent. In point of localization, the bounding area of a curve is represented with a minimum bounding octangle (MBO), which can enclose the curve more compactly compared with those of other hierarchical schemes, such as the strip tree, the arc tree and the HAL tree. The MBO satisfies the hierarchical inclusion property that is useful for hierarchical geometrical operations, such as the point-inclusion test and the polygon intersection test. Through several experiments, we found that the proposed scheme was able to approximate more naturally and to localize more effectively.

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A Hierarchical Representation Scheme without Self-Intersection for Planar Shapes (평면 형상에 대한 꼬임의 발생이 배제된 계층적 표현)

  • 허봉식;김성옥;김민환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.11a
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    • pp.854-858
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    • 2001
  • 본 논문에서는 평면 형상에 대한 꼬임(self-intersection)의 발생을 배제한 계층적 표현을 제안하였다. 기존의 계층적 표현들에서는 실제 활용에 많은 문제를 초래하는 꼬인 형상의 발생을 피할 수 없으며, 이는 반드시 제거될 필요가 있다. 그러나 n개의 점으로 구성된 형상의 고임 문제를 해결하는 데는 O(n$^2$)의 계산량이 요구되므로, 본 논문에서는 계층적 지역화의 경계 영역간 교차 상태를 나타내는 cross-link 개념을 도입하여 효율적으로 해결할 수 있는 꼬임 해결 알고리즘을 제안하고 실험을 통해 그 효율성을 확인하였다.

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A New Hierarchical Representation Method for Planar Shape (평면 형상에 대한 새로운 계층적 표현 방법)

  • 허봉식;김민환
    • Proceedings of the Korea Multimedia Society Conference
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    • 2001.06a
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    • pp.212-215
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    • 2001
  • 본 논문에서는 평면 형상에 대한 새로운 계층적 표현 방법을 소개하였다. 제안한 방법에서는 근사화 과정의 근사화 오차(approximation error)를 근사화 순서와 정도를 결정하는 중요한 척도로 활용하였으며, 제안한 오차 조절 알고리즘을 통해 보다 자연스러운 근사화 표현이 가능하도록 하였다. 그리고 최소 경계 사각형(MBR: Minimum Bounding Rectangle)을 단순 확장한 최소 경계 팔각형(MBO: Minimum Bounding Octangle)을 지역화에 응용하였으며, 이는 다른 지역화 방법들과 비교하였을 때 상대적으로 더 효율적인 방법임을 확인할 수 있었다.

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