• Title/Summary/Keyword: Multimedia Network

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Implementation of UDP-Tunneling Based Multicast Connectivity Solution for Multi-Party Collaborative Environments (다자간 협업 환경을 위한 UDP 터널링 기반의 멀티캐스트 연결성 솔루션의 구현)

  • Kim, Nam-Gon;Kim, Jong-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.13 no.3
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    • pp.153-164
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    • 2007
  • The Access Grid (AG) provides collaboration environments over the IP multicast networks by enabling efficient exchange of multimedia contents among remote users; however, since lots of current networks are still multicast-disabled, it is not easy to deploy this multicast-based multi-party AG. For this problem, the AG provides multicast bridges as a solution by putting a relay server into the multicast networks. Multicast-disabled clients make UDP connections with this relay server and receive forwarded multicast traffics in unicast UDP packets. This solution is facing several limitations since it requires duplicate forwarding of the same packet for each unicast peer. Thus, in this paper, we propose an alternate solution for the multicast connectivity problem of the AG based on the UMTP (UDP multicast tunneling protocol). By taking advantage of flexibilities of UMTP, the proposed solution is designed to improve the efficiency of network and system utilization, to allow reuse of multicast-based AG applications without modification, and to partially address the NAT/firewall traversal issues. To verify the feasibility of proposed solution, we have implemented a prototype AG connectivity tool based on the UMTP, named as the AG Connector.

An Algorithm for Managing Storage Space to Maximize the CPU Availability in VOD Systems (VOD 시스템에서 CPU 가용성을 최대화하는 저장공간관리 알고리즘)

  • Jung, Ji-Chan;Go, Jae-Doo;Song, Min-Seok;Sim, Jeong-Seop
    • Journal of KIISE:Computer Systems and Theory
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    • v.36 no.3
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    • pp.140-148
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    • 2009
  • Recent advances in communication and multimedia technologies make it possible to provide video-on-demand(VOD) services and people can access video servers over the Internet at any time using their electronic devices, such as PDA, mobile phone and digital TV. Each device has different processing capabilities, energy budgets, display sizes and network connectivities. To support such diverse devices, multiple versions of videos are needed to meet users' requests. In general cases, VOD servers cannot store all the versions of videos due to the storage limitation. When a device requests a stored version, the server can send the appropriate version immediately, but when the requested version is not stored, the server first converts some stored version to the requested version, and then sends it to the client. We call this conversion process transcoding. If transcoding occurs frequently in a VOD server, the CPU resource of the server becomes insufficient to response to clients. Thus, to admit as many requests as possible, we need to maximize the CPU availability. In this paper, we propose a new algorithm to select versions from those stored on disk using a branch and bound technique to maximize the CPU availability. We also explore the impact of these storage management policies on streaming to heterogeneous users.

Auto-compatibility Analysis for Ka-band payload of COMS

  • Park, Jae-Woo;Lee, Seong-Pal;Baek, Myung-Jin
    • Journal of Satellite, Information and Communications
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    • v.2 no.2
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    • pp.41-47
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    • 2007
  • The first geostationary satellite made by Korea, COMS, has the three different payload ; Meteorological sensor, Oceanographic sensor and Ka-band communication payload. There are Meteorological & Ocean Data Communication Subsystem(MODCS) and Telemetry, Command and Ranging Subsystem(TC&R) as other RF radiation sources. MODCS transmits and receives Meteo and Ocean measurement data from/to earth using L-band and TC&R using S-band. The Ka-band communication payload will provide high-speed multimedia services and communication services for natural disaster such as prediction, prevention, and recovery services in the government communications network.Ka-band beacon is for the earth antenna pointing and the experiment of rain fading. This paper gives the analysis results about the mutual radiation effect on Ka-band communication payload, Ka-band beacon, MODCS and TC&R. Up/Down link power and coupling factor including the geometrical position and distance of antenna, filter rejection and degradation factor due to the different polarization are considered. The results show MODCS and TC&R are compatible for Ka-band communication payload and Ka-band beacon does not interfere with MODCS and TC&R normal operation.

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QoS and Multi-Class Service Provisioning with Distributed Call Admission Control in Wireless ATM Networks (무선 ATM망에서 QoS와 다중 서비스를 지원하는 분산된 호 수락 제어 알고리즘과 성능 분석)

  • Jeong, Da-Ip;Jo, Yeong-Jong
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.37 no.2
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    • pp.45-53
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    • 2000
  • In wireless environment, due to the limited capacity of radio channels it is not easy to guarantee QoS provisioning to mobile users. Therefore, one of the key problems to support broadband multimedia multi-services in wireless ATM networks is to study an effective call admission control(CAC). The purpose of this paper is to propose a distributed CAC scheme that guarantees multi QoS and multi-class service. Control parameters of the proposed scheme are QoS threshold and channel overload probability. With these parameter control, we show that the scheme can guarantee the requested QoS to both new and handover calls. In the scheme, channels are allocated dynamically, and QoS measurements are made in a distributed manner. We show that by providing variable data rate to calls it can effectively prohibit the QoS degradation even if there are severe fluctuations of network traffic. We compare the proposed CAC scheme to the well-known schemes such as guard band call admission control scheme. Through numerical examples and simulations, the proposed scheme is shown to improve the performance by lowering the probability of handover call dropping

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An Improved Way of Remote Storage Service based on iSCSI for Mobile Device using Intermediate Server (모바일 디바이스를 위한 iSCSI 기반의 원격 스토리지 서비스에서 중간 서버를 이용한 성능 개선 방안)

  • Kim Daegeun;Park Myong-Soon
    • The KIPS Transactions:PartC
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    • v.11C no.6 s.95
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    • pp.843-850
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    • 2004
  • As mobile devices prevail, requests for various services using mobile devices have increased. Requests for application services that require large data space such as multimedia, game and database [1] specifically have greatly increased. However, mobile appliances have difficulty in applying various services like a wire environment, because the storage capacity of one is not enough. Therefore, research (5) which provides remote storage service for mobile appliances using iSCSI is being conducted to overcome storage space limitations in mobile appliances. But, when iSCSI is applied to mobile appliances, iSCSI I/O performance drops rapidly if a iSCSI client moves from the server to a far away position. In the case of write operation, $28\%$ reduction of I/O performance occurred when the latency of network is 64ms. This is because the iSCSI has a structural quality that is very .sensitive to delay time. In this paper, we will introduce an intermediate target server and localize iSCSI target to improve the shortcomings of iSCSI performance dropping sharply as latency increases when mobile appliances recede from a storage server.

Usability Evaluation Framework for Ubiquitous Computing Device (유비쿼터스 디바이스를 위한 사용성 평가 프레임워크 개발 - 디바이스의 Graphical User Interface 중심으로)

  • Kim, Han-Joon;Choi, Jong-Kyu;Ji, Yong-Gu
    • 한국HCI학회:학술대회논문집
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    • 2008.02b
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    • pp.131-135
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    • 2008
  • Nowadays various information devices using electronic technology has been released. And these digital devices will be continuously developed to make a satisfaction of customer's needs. So digital device will support network service using communication technology, so users will use the internet service anywhere, anytime. Also the networked device which is used in ubiquitous computing environment should be evaluated by new evaluation framework. Therefore previous usability evaluation framework need to reflect the characteristics of ubiquitous computing. However most of pervious research about ubiquitous computing was about conceptual issues like rules and characteristics of ubiquitous computing, so the research of usability testing and evaluation method for ubiquitous computing is rarely conducted. This research's purpose is developing the evaluation framework for ubiquitous computing device and usability model for ubiquitous computing. To develop the evaluation framework, we collect the evaluation indexes which have need used in GUI evaluation And we extract evaluation indexes for ubiquitous computing based on literature review.

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A Cluster-Based Channel Assignment Algorithm for IEEE 802.11b/g Wireless Mesh Networks (IEEE 802.11b/g 무선 메쉬 네트워크를 위한 클러스터 기반 채널 할당 알고리즘)

  • Cha, Si-Ho;Ryu, Min-Woo;Cho, Kuk-Hyun;Jo, Min-Ho
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.46 no.4
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    • pp.87-93
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    • 2009
  • Wireless mesh networks (WMNs) are emerging technologies that provide ubiquitous environments and wireless broadband access. The aggregate capacity of WMNs can be improved by minimizing the effect of channel interference. The IEEE 802.11b/g standard which is mainly used for the network interface technology in WMNs provides 3 multiple channels. We must consider the channel scanning delay and the channel dependency problem to effectively assign channels in like these multi-channel WMNs. This paper proposes a cluster-based channel assignment (CB-CA) algorithm for multi-channel WMNs to solve such problems. The CB-CA does not perform the channel scanning and the channel switching through assigning co-channel to the inter-cluster head (CH) links. In the CB-CA, the communication between the CH and cluster member (CM) nodes uses a channel has no effect on channels being used by the inter-CH links. Therefore, the CB-CA can minimize the interference within multi-channel environments. Our simulation results show that CB-CA can improve the performance of WMNs.

A Study on Terrestrial UHDTV Broadcasting and Construction of Direct Reception Environment by DVB-T2 (DVB-T2기반으로 지상파 UHDTV방송과 직접수신환경 구축 연구)

  • Park, Sung-Kyu;Jo, Young-Joon;Kim, Dong-Woo;Park, Goo-Man
    • Journal of Broadcast Engineering
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    • v.18 no.4
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    • pp.572-588
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    • 2013
  • In this paper, 4K-UHDTV or 8K-UHDTV and UHD-3DTV that the next generation broadcasting implementation and the possibility of direct receiving environment construction is analyzed on the terrestrial broadcasting. Particularly, we investigated the possibility by analyzing the previous and related works with regard to UHDTV transmission by DVB-T2 that is one of the best commercialized transmission mode. In order that the UHDTV broadcasting succeeds once again after completion of digital terrestrial switch over at the end of 2012, the ultra high resolution image transfer is important. However, the direct, the indoor and ubiquitous receiving environment is important in not only TV but also the personal type multimedia terminal in the sense of UHDTV service penetration. Therefore, in this paper, by using SFN and high error-correcting mode in DVB-T2 standard, the efficient frequency utilization and effective reception environment construction is illustrated. Particularly, SFN network constitution by 2 mutually different frequencies including the VHF bandwidth and UHF band, and etc. is shown. And the method that builds the free wireless receive environment by using SFN low power radio repeater and for home use gap filler is proposed. And the effect and frequency amount required are presented, when UHDTV broadcasting use 10MHz bandwidth.

A Bottleneck Search Algorithm for Digraph Using Maximum Adjacency Merging Method (최대 인접 병합 방법을 적용한 방향 그래프의 병목지점 탐색 알고리즘)

  • Lee, Sang-Un
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.12 no.5
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    • pp.129-139
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    • 2012
  • Given digraph network $D=(N,A),n{\in}N,a=c(u,v){\in}A$ with source s and sink t, the maximum flow from s to t is determined by cut (S, T) that splits N to $s{\in}S$ and $t{\in}T$ disjoint sets with minimum cut value. The Ford-Fulkerson (F-F) algorithm with time complexity $O(NA^2)$ has been well known to this problem. The F-F algorithm finds all possible augmenting paths from s to t with residual capacity arcs and determines bottleneck arc that has a minimum residual capacity among the paths. After completion of algorithm, you should be determine the minimum cut by combination of bottleneck arcs. This paper suggests maximum adjacency merging and compute cut value method is called by MA-merging algorithm. We start the initial value to S={s}, T={t}, Then we select the maximum capacity $_{max}c(u,v)$ in the graph and merge to adjacent set S or T. Finally, we compute cut value of S or T. This algorithm runs n-1 times. We experiment Ford-Fulkerson and MA-merging algorithm for various 8 digraph. As a results, MA-merging algorithm can be finds minimum cut during the n-1 running times with time complexity O(N).

A Study on the Change of Design Terms in Multimedia Age (다 매체 시대에 있어서 디자인 용어 변천에 관한 연구)

  • Kim, Hyo-Jin;Nah, Ken
    • Journal of Digital Convergence
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    • v.16 no.2
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    • pp.361-366
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    • 2018
  • The purpose of this study is to examine the four aspects of design terminology : dictionary, legal, academic, and popular according to the changes of various media and the stream of times and to establish a basic framework for design terms that can be refined in time. Based on an understanding of the essential meaning of design terms, it provides the basis for establishing the basic direction of the use of design terms that can be used between the design industry and other industries. The research methods are as follows: First, the preliminary meaning of design terms was examined through previous studies. Second, the present state of use of design terms was analyzed using the Internet and various network media. Third, through interviews with experts in each design field, the criteria of contemporary design terms was explored. Ultimately, the direction to establish design terms was derived through these research processes. The result of this study is meaningful to provide the new index of the time and conceptual change of design terms. In the future, it will be necessary to expand the research on design common terms continuously in design-related academia and related industries, and try to establish professional and popular design terms through diverse opinions.