• Title/Summary/Keyword: Multicast Group

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The Study on the Improvement of Multicast in IPv6 (Xcast적용 및 성능향상을 위한 연구)

  • Lim, Seung-Ho;Song, Jeong-Young
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.146-149
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    • 2005
  • Confusion of network traffic is increased by increasing of internet user and large of network, Specially olded one and one communication caused loss of bandwidth because of redundant packet by increasing video conference and internet broadcasting. Thereupon multicast technique, method reducing loss of bandwith, for multimedia data transmission was proposed. This paper proposes method to solve overhead problem in the middle router through group management and capsuling with the Xcast technique added Disignated Router(DR). To solve the middle router not supporting IPv6, Xcast using tunneling technique in the IPv6 design and analyze the performance through a simulated examination.

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A GGQS-based hybrid algorithm for inter-cloud time-critical event dissemination

  • Bae, Ihn-Han
    • Journal of the Korean Data and Information Science Society
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    • v.23 no.6
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    • pp.1259-1269
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    • 2012
  • Cloud computing has rapidly become a new infrastructure for organizations to reduce their capital cost in IT investment and to develop planetary-scale distributed applications. One of the fundamental challenges in geographically distributed clouds is to provide efficient algorithms for supporting inter-cloud data management and dissemination. In this paper, we propose a geographic group quorum system (GGQS)-based hybrid algorithm for improving the interoperability of inter-cloud in time-critical event dissemination service, such as computing policy updating, message sharing, event notification and so forth. The proposed algorithm first organizes these distributed clouds into a geographic group quorum overlay to support a constant event dissemination latency. Then it uses a hybrid protocol that combines geographic group-based broad-cast with quorum-based multicast. Our numerical results show that the GGQS-based hybrid algorithm improves the efficiency as compared with Chord-based, Plume an GQS-based algorithms.

Standardization Works on Group Communications in ITU-T SG17 (ITU-T 멀티캐스트 표준화 동향)

  • 박주영;정옥조;강신각
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2003.10a
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    • pp.920-923
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    • 2003
  • Not only IETF but also ITU-T SG17 and ISO JTC1 SC6 are also concerning about Internal group communication in the Internet. The recent hot issues on group communications are ECTP, GMP and RMCP. In this paper we present the mechanism and the standardization status on ECTP, GMP and RMCP.

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Efficient Batch Rekeying Scheme using Random Number (난수를 사용한 효율적인 일괄 rekeying 기법)

  • Chung, Joung-In
    • Journal of the Korea Computer Industry Society
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    • v.5 no.9
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    • pp.891-902
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    • 2004
  • Membership changing is deeply associated with scalability problem for group key management. If members of the group join or leave, new group key has to be geneerated and distributed to all remaining members of group. Group key changing is perform for group controller. The following parameters are important evaluating criteria of multicast key management scheme that generate and deliver new keys for rekeying: the number of keys stored by both controller and member, messages to deliver, keys to initially be delivered by controller, blocking capability of collusion attacks, messages to deliver at the batch rekeyng. Batch rekeying can reduce messages to deliver and operation costs of generation for message rather than removing members sequentially in fashion one after another. We propose efficient batch rekeying scheme applicable to Pegueroles scheme using random number and prove to be a efficient group key scheme for enhanced Pegueroles model with batch rekeying capability.

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Group Key Management using (2,4)-Tree ((2,4)-트리를 이용한 그룹키 관리)

  • 조태남;이상호
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.11 no.4
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    • pp.77-89
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    • 2001
  • Recently, with the explosive growth of communication technologies, group oriented services such as teleconference and multi-player game are increasing. Access control to information is handled by secret communications with group keys shared among members, and efficient updating of group keys is vital to such secret communications of large and dynamic groups. In this paper, we employ (2,4)-tree as a key tree, which is one of height balanced trees, to reduce the number of key updates caused by join or leave of members. Especially, we use CBT(Core Based Tree) to gather network configurations of group members and reflect this information to key tree structure to update group keys efficiently when splitting or merging of subgroups occurs by network failure or recovery.

Multicast Group Partitioning Algorithm using Status or Receivers in Content Delivery WDM Network (콘텐츠 전달 WDM망에서 수신기의 상태를 고려한 멀티캐스트 그룹화 알고리즘)

  • Kyohong Jin;Jindeog Kim
    • Journal of Korea Multimedia Society
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    • v.6 no.7
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    • pp.1256-1265
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    • 2003
  • Content Delivery Network(CDN) is a mechanism to deliver multimedia content to end users on behalf of web content providers. Provider's content is distributed from content server to a set of delivery platforms located at Internet Service Providers(ISPs) through the CDN in order to realize better performance and availability than the system of centralized provider's servers. Existing work on CDN has primarily focused on techniques for efficiently multicasting the content from content server to the delivery platforms or to end users. Multimedia contents usually require broader bandwidth and accordingly WDM broadcast network has been highly recommended for the infrastructure network of CDN. In this paper, we propose methods for partitioning a multicast group into smaller subgroups using the previous status of receivers. Through the computer simulation, we show that proposed algorithm are useful to reduce the average receiver's waiting time and the number of transmissions.

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CBT/Anycast Routing Strategy for The Distribution of MMORPG Traffic (MMORPG 트래픽의 분산을 위한 CBT/Anycast 라우팅 전략)

  • Jurng, Jin-Tae;Lee, Kwang-Jae
    • Journal of Korea Game Society
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    • v.4 no.4
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    • pp.3-9
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    • 2004
  • Expansion of internet and construction of high speed network which require multimedia services like MMORPG are exceeding the infra-structure. In this work, CBT is analyzed by focusing on the multicast routing protoco and the algorithm which is transformable to Anycast scheme from CBT scheme is suggested to adapt game traffic. Anycast routing scheme is suitable to distribute high density traffic. Simulation model was set per a number of group and group member, which enabled to reflect real environments. Performance evaluation of routing based on the characteristics of end-to-end delay of CBT and Anycast was mainly focused, The result showed that Anycast method was improved up 8.7%, 25.5%, 34.0%, 38.6% and 51.8%, 56.6% comparing with PIM-DM and CBT routing when packet site was 128, 512 and 1K byte respectively. From the simulation, CBT/Anycast routing scheme can be presented as a flexible and solid solution for the MMORPG traffic to improve the delay characteristics of game packets.

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Mtigating the IGMP Flooding Attacks for the IPTV Access Network (IPTV 접속망에서의 IGMP 플러딩 공격 효과 감소 기법)

  • Kim, Sung-Jin;Kim, Yu-Na;Kim, Jong
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.12
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    • pp.998-1002
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    • 2009
  • In IPTV multicast architecture, the IGMP(Internet Group Management Protocol) is used for access networks. This protocol supports the functionality of join or leave for a specific multicast channel group. But, malicious attackers can disturb legitimate users being served appropriately. By using spoofed IGMP messages, attackers can hi-jack the premium channel, wasting bandwidth and exhausting the IGMP router's resources. To prevent the message spoofing, we can introduce the packet-level authentication methods. But, it causes the additional processing overhead to an IGMP processing router, so that the router is more susceptible to the flooding attacks. In this paper, we propose the two-level authentication scheme in order to mitigate the IGMP flooding attack.

Improved Broadcast Algorithm in Distributed Heterogeneous Systems (이질적인 분산 시스템에서의 개선된 브로드캐스트 알고리즘)

  • 박재현;김성천
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.41 no.3
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    • pp.11-16
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    • 2004
  • Recently, collaborative works are increased more and more over the distributed heterogeneous computing environments. The availability of high-speed wide-area networks has also enabled collaborative multimedia applications such as video conferencing, distributed interactive simulation and collaborative visualization. Distributed high performance computing and collaborative multimedia applications, it is extremely important to efficiently perform group communication over a heterogeneous network. Typical group communication patterns are broadcast and Multicast. Heuristic algorithms such as FEF, ECEF, look-ahead make up the message transmission tree for the broadcast and multicast over the distributed heterogeneous systems. But, there are some shortcomings because these select the optimal solution at each step, it may not be reached to the global optimum In this paper, we propose a new heuristic algerian that constructs tree for efficiently collective communication over the previous heterogeneous communication model which has heterogenity in both node and network. The previous heuristic algorithms my result in a locally optimal solution, so we present more reasonable and available criterion for choosing edge. Through the performance evaluation over the various communication cost, improved heuristic algorithm we proposed have less completion time than previous algorithms have, especially less time complexity than look-ahead approach.

Session Control Mechanism for Peer-to-Peer IPTV Services (P2P IPTV 서비스를 위한 세션 제어 메카니즘)

  • Park, Seung-Chul
    • The KIPS Transactions:PartC
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    • v.15C no.2
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    • pp.87-92
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    • 2008
  • This paper proposes a session control model for the P2P(Peer to Peer) IPTV(Internet Protocol Television) services and presents the IPTV session control procedures based on the proposed model. Since, while public IPTV traffic is usually processed via a separate network, P2P IPTV traffic is processed together with the conventional Internet access traffic, the P2P IPTV control mechanism needs to provide multi-stream processing for the constituent TPS(Triple Play Service) traffic and corresponding QoS(Quality of Service) control functions. Besides, P2P IPTV session control mechanism should provide appropriate multicast control functions in order to support effective transmission of video traffic generated by personal IPTV broadcasters. The P2P IPTV session control model proposed in this paper is designed to be based on the standard SIP(Session Initiation Protocol), IGMP(Internet Group Management Protocol), and COPS(Common Open Policy Service) protocol so that it can contribute to the easy and prompt deployment of inter-operable P2P IPTV platform.