• Title/Summary/Keyword: Multi-train simulation

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The Dynamic Performance Analysis of Bogie Stabilizer (준고속 열차 대차의 Stabilizer 주행성능 분석)

  • Kim, Nam-Po;Kim, Seog-Won
    • Proceedings of the KSR Conference
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    • 2009.05a
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    • pp.1550-1556
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    • 2009
  • The sophisticated technologies, ensuring both stability and curving performance, are required for the medium high speed train running on conventional railway line where tangent and curved section mixed together. We can hardly meet the both requirements conflicting each other with the conventional type of bogie. Effective solution is to apply stabilizing mechanism for the bogie design, which increase hunting stability or dynamically critical speed while maintaining curving performance. In this research the numerical analysis by means of multi-body dynamic simulation S/W, experiments by using roller test rig and main line running test have been comprehensively performed for the 200km/h Korean Tilting Train with newly developed stabilizer. The paper proposes the effectiveness of stabilizer and its usefulness based on the results of analyses.

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An Underwater Simulator Using X3D and a Motion Chair in a Multi-channel Display Room (다채널 디스플레이에서 X3D와 모션체어를 이용한 수중운동체 시뮬레이터)

  • Hur, Pil-Won;Yang, Jeong-Sam;Han, Soon-Hung
    • Korean Journal of Computational Design and Engineering
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    • v.13 no.1
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    • pp.45-57
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    • 2008
  • A submarine good military weapon because of its confidentiality and intimidating power. Therefore, training warfighters how to maneuver submarine is very important. Because submarine is very expensive and has regional and temporal limitations, M&S(Modeling and Simulation) can be a good alternative. However, as the existing M&S systems of submarine generally use expensive commercial software and dedicated hardware, which cause the warfighters to take troubles to visit the secured places, and then to train themselves during limited time slots. Also, many M&S systems have only one-channel display system which reduces the sense of immersiveness. Another problem is that many heterogeneous simulators can hardly be used as an integrated system. To solve these problems, X3D, a platform-independent and open standard graphic file format, is used with the general-purpose PCs. To increase immersiveness, multi-channel display system and a motion chair are used. Finally, HLA/RTI is used to integrate individual components of the simulator. All of these are verified through experiments.

Nose Shape Optimization of the High-Speed Train for the Speed-up in Tunnel (터널 주행속도 향상을 위한 고속열차 전두부 형상 최적화)

  • Ku, Yo-Cheon;Yun, Su-Hwan;Rho, Joo-Hyun;Kim, Kyu-Hong;Lee, Dong-Ho;Kwon, Hyeok-Bin
    • Proceedings of the KSR Conference
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    • 2008.06a
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    • pp.2207-2212
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    • 2008
  • The next generation of Korean high-speed train under development will be designed for the maximum operating speed of 350km/h and maximum speed of 400km/h. This high-speed operation may cause the noise and vibration problems around tunnel exit due to the higher micro-pressure wave than present level. In this study, the nose shape optimization was conducted for the countermeasure against these problems. Axi-symmetric solver was used for numerical simulation, and response surface was used for efficiency of optimization process. Also the multi-step optimization was conducted to find out more accurate optimal shape. Through these analysis and optimization, it was found out that the optimal nose shapes for minimization of micro-pressure wave are definitely different along the nose length variation. And the mechanism of micro-pressure wave reduction was closely investigated by the analysis of generation process of compression wave in tunnel. The results are expected to be used as design guideline for performance improvement of the next generatin of Korean high-speed train.

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Static analysis of eddy current brake's frame for design evaluation (와전류 제동장치 프레임 설계검토를 위한 강도해석)

  • Chung, Kyung-Ryul;Kim, Kyung-Taek;Lee, Byung-Hyun;Mantsch, W.
    • Proceedings of the Korean Society for Noise and Vibration Engineering Conference
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    • 2002.11b
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    • pp.98-103
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    • 2002
  • In this paper, static analysis of eddy current brake's frame, which is one of key structural components of brake system for high speed train, was performed in order to evaluate the design by computer simulation. Calculation was carried out in general for the driving modes 'braking' and 'frame in upper position(Brakes inactive)'. Several yield stress load cases and fatigue load cases were analysed for each of the driving modes. The fatigue load resulting from the Multi Body System simulation was also taken into consideration. The simulation results shows that some of structural part should be improved for more increasing reliability of frame.

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Fuzzy-ARTMAP based Multi-User Detection

  • Lee, Jung-Sik
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.3A
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    • pp.172-178
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    • 2012
  • This paper studies the application of a fuzzy-ARTMAP (FAM) neural network to multi-user detector (MUD) for direct sequence (DS)-code division multiple access (CDMA) system. This method shows new solution for solving the problems, such as complexity and long training, which is found when implementing the previously developed neural-basis MUDs. The proposed FAM based MUD is fast and easy to train and includes capabilities not found in other neural network approaches; a small number of parameters, no requirements for the choice of initial weights, automatic increase of hidden units, no risk of getting trapped in local minima, and the capabilities of adding new data without retraining previously trained data. In simulation studies, binary signals were generated at random in a linear channel with Gaussian noise. The performance of FAM based MUD is compared with other neural net based MUDs in terms of the bit error rate.

Numerical Analysis on Passenger Flow for the Model of Multi-storied Subway Station (복층 구조의 지하역사 모델에 대한 여객 유동 해석)

  • Nam, Seong-Won;Kwon, Hyeok-Bin;Cha, Chang-Hwan
    • Proceedings of the KSR Conference
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    • 2007.05a
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    • pp.1475-1480
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    • 2007
  • Numerical analysis has been conducted to simulate pedestrian flow in the model of two-storied subway station. Because almost all the subway stations are two or three storied structure, simulations are conducted for the passengers those who get off the train and pass the wicket. Passenger flow analysis is very important factor to design the station and also to manage the operation of subway system. In the subway station, pedestrians move to the horizontal directions as well as vertical ones. Therefore, to consider the movement of pedestrians is necessary for the guarantee of safety and conveniency. As the up and down floors are connected with step, escalator and elevator, the entire movements in the multi-storied station should be simulated as like a 3-dimensional flow. Numerical schemes for the directional sweeping are developed to prevent the dependency on physical structure of station and to determine primary direction and secondary one. By using the developed program, we compared the simulation results of the effects of the location and size of exit and elapsed time.

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A Study on Multi Pass Transmission System for a Flywheel Hybrid Vehicle (플라이휘일 하이브리드 차량의 다경로 동력전달장치 연구)

  • 송한림;김현수
    • Transactions of the Korean Society of Automotive Engineers
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    • v.5 no.3
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    • pp.106-116
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    • 1997
  • In this paper, using MATLAB SIMULINK, a generalized design methodology was suggested for multi pass transmission(MPT) by classifying the vehicle power train as prime mover, MPT and vehicle dynamics. This approach enables a designer to investigate the influence of each transmission component by simple combination of system components without changes of overall program. Using the design methodology, a MPT consisting of CVT, 2, clutches and reduction gears was designed for a braking energy regenerative flywheel hybrid vehicle. The CVT is essential in order to connect the engine and flywheel speed with the vehicle speed. For the purpose of smooth clutch operation, control algorithm was suggested by introducing dead zone for the clutch engagement. Using the SIMULINK model, performance of the flywheel hybrid vehicle with MPT was investigated. It was observed from the simulation results that the MPT vehicle showed better fuel economy, 47% than that of AT vehicle, 27% than that of CVT vehicle for ECE-15 driving cycle. Especially destinct fuel efficiency improvement was obtained for city driving cycle requiring more frequent stop and start.

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Stochastic Initial States Randomization Method for Robust Knowledge Transfer in Multi-Agent Reinforcement Learning (멀티에이전트 강화학습에서 견고한 지식 전이를 위한 확률적 초기 상태 랜덤화 기법 연구)

  • Dohyun Kim;Jungho Bae
    • Journal of the Korea Institute of Military Science and Technology
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    • v.27 no.4
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    • pp.474-484
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    • 2024
  • Reinforcement learning, which are also studied in the field of defense, face the problem of sample efficiency, which requires a large amount of data to train. Transfer learning has been introduced to address this problem, but its effectiveness is sometimes marginal because the model does not effectively leverage prior knowledge. In this study, we propose a stochastic initial state randomization(SISR) method to enable robust knowledge transfer that promote generalized and sufficient knowledge transfer. We developed a simulation environment involving a cooperative robot transportation task. Experimental results show that successful tasks are achieved when SISR is applied, while tasks fail when SISR is not applied. We also analyzed how the amount of state information collected by the agents changes with the application of SISR.

Virtual Environments for Medical Training: Soft tissue modeling (의료용 훈련을 위한 가상현실에 대한 연구)

  • Kim, Jung
    • Proceedings of the KSME Conference
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    • 2007.05a
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    • pp.372-377
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    • 2007
  • For more than 2,500 years, surgical teaching has been based on the so called "see one, do one, teach one" paradigm, in which the surgical trainee learns by operating on patients under close supervision of peers and superiors. However, higher demands on the quality of patient care and rising malpractice costs have made it increasingly risky to train on patients. Minimally invasive surgery, in particular, has made it more difficult for an instructor to demonstrate the required manual skills. It has been recognized that, similar to flight simulators for pilots, virtual reality (VR) based surgical simulators promise a safer and more comprehensive way to train manual skills of medical personnel in general and surgeons in particular. One of the major challenges in the development of VR-based surgical trainers is the real-time and realistic simulation of interactions between surgical instruments and biological tissues. It involves multi-disciplinary research areas including soft tissue mechanical behavior, tool-tissue contact mechanics, computer haptics, computer graphics and robotics integrated into VR-based training systems. The research described in this paper addresses the problem of characterizing soft tissue properties for medical virtual environments. A system to measure in vivo mechanical properties of soft tissues was designed, and eleven sets of animal experiments were performed to measure in vivo and in vitro biomechanical properties of porcine intra-abdominal organs. Viscoelastic tissue parameters were then extracted by matching finite element model predictions with the empirical data. Finally, the tissue parameters were combined with geometric organ models segmented from the Visible Human Dataset and integrated into a minimally invasive surgical simulation system consisting of haptic interface devices and a graphic display.

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A Critical Review of Current Crisis Simulation Methodology

  • Kim, Hak-Kyong;Lee, Ju-Lak
    • International Journal of Contents
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    • v.7 no.1
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    • pp.58-64
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    • 2011
  • This paper is concerned with simulation exercises used to train key response agencies for crisis situations. While 'multi-agency' simulations are increasingly acknowledged as a necessary and significant training tool for emergency response organisations, many current crisis simulations are still focused on the revision of existing response plans only. However, a crisis requires a rapid reaction, yet in contrast to an 'emergency', the risks for critical decision makers in crisis situations are difficult to measure, owing to their ill-structure. In other words, a crisis situation is likely to create great uncertainty, unfamiliarity and complexity, and consequently should be managed by adaptive or second order expertise and techniques, rather than routine or structured responses. In this context, the paper attempts to prove that the current practices of simulation exercises might not be good enough for uncertain, unfamiliar, and complex 'crisis' situations, in particular, by conducting case studies of two different underground fire crises in Korea (Daegu Subway Fire 2003) and the UK (King's Cross Fire 1987). Finally, it is suggested that the three abilities: 'flexibility', 'improvisation' and 'creativity' are critical in responding to a crisis situation.