• Title/Summary/Keyword: Multi Display Environment

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Design of Next-Generation Ship Simulator System Using Virtual Reality (가상현실을 이용한 차세대 선박 시뮬레이터의 시스템 설계)

  • 임정빈;박계각
    • Journal of the Korean Society of Marine Environment & Safety
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    • v.6 no.1
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    • pp.1-9
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    • 2000
  • The paper describes system design of next-generation Ship Simulator using Virtual Reality (VRSS), well known as human-computer interaction. VRSS system is required to have special condition that comprises multiple user participants such as captain, officer, pilot, and quartermaster. To cope with that condition, core technologies were explored and proposed multi-networking system with broker server. The evaluation of the proposed system was done with PC-based immersion-type VR device, constituted with HMD (Head Mounted Display), Head Tracking Sensor, Puck, Headphone, and Microphone. Using the VR device, assessment test was carried out in a virtual bridge with 3D objects, which are created by VRML (Virtual Reality Model Language) program. As results of tests, it is shown that the cybernetic 3D objects were act as if real things in a real ship's bridge. Therefore, interesting interaction with participants can be obtained in the system, Thus, we found that the proposed system architecture can be applicable to VRSS system construction.

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Development of 3D Visualization Technology for Meteorological Data Using IDL (IDL을 이용한 기상자료 3 차원 가시화 기술개발 연구)

  • Joh Min-su;Yun Ja-Young;Seo In-Bum
    • 한국가시화정보학회:학술대회논문집
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    • 2002.11a
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    • pp.77-80
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    • 2002
  • The recent 3D visualization such as volume rendering, iso-surface rendering or stream line visualization gives more understanding about structures or distribution of data in a space and, moreover, the real-time rendering of a scene enables the animation of time-series data. Because the meteorological data is frequently formed as multi-variables, 3-dimensional and time-series data, the spatial analysis, time-series analysis, vector display, and animation techniques can do important roles to get more understanding about data. In this research, our aim is to develop the 3-dimensional visualization techniques for meteorological data in the PC environment by using IDL. The visualization technology from :his research will be used as basic technology not only for the deeper understanding and the more exact prediction about meteorological environments but also for the scientific and spatial data visualization research in any field from which three-dimensional data comes out such as oceanography, earth science, or aeronautical engineering.

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Optical Approach for Increasing the Resolution of Displayed Multi-view Image from Projection Type of Auto-stereoscopic 3D Display System by Adopting a Commercial Spherical Lenticular Lens Sheet (프로젝션 기반 무안경 방식 멀티뷰 3D 디스플레이에서 구면 렌티큐라 렌즈 시트를 이용하여 재생된 입체영상의 해상도를 증가시키는 광학적 접근 방법)

  • Sohn, Young-Sub;Kim, Sung-Kyu;Sohn, Kwanghoon;Lee, Kwang-Hoon
    • Korean Journal of Optics and Photonics
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    • v.23 no.4
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    • pp.147-153
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    • 2012
  • Multi-view 3D displays based on a limited number of pixels have the problem that the stereo-scopic image has a low resolution because of increasing view number. To solve the problem of low resolution, we propose an optical approaching method that focuses the width of a unit pixel by using a commercial spherical shape lenticular lens sheet and increases the effective resolution by increasing the number of sources of light in the multi-view 3D display system based on projection type. The method was performed in such an order that several main derivable parameters were defined, and, through the theoretical and experimental result, the value of the contractible unit pixel width and the scalable effective resolution was derived in a given system environment. As a result, for the case that the ray of light from the projector transmitted the 25 LPI lenticular lens sheet which has the pitch size 1.016 mm, the focused unit pixel width was 0.19 mm and the scalable effective resolution was, at most, 5 times wider than the original one. In addition, the range of depth of focus was 1.496 mm, which shows us the range of thickness tolerances of commercial spherical shape lenticular lens sheet and sufficient optical alignment tolerances.

Flexible display interface design for user experience (사용자 경험을 위한 플렉시블 디스플레이 인터페이스 디자인)

  • Lee, Young-Ju;Kang, Jae-Shin
    • Journal of Digital Convergence
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    • v.16 no.1
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    • pp.287-292
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    • 2018
  • The digital multimedia environment, centered on Information and Communications Technologies (ICT) technology, has transformed our imagination into a diverse experience. The flexible display, which was born as a means of human-machine communication required in a highly information-oriented society, It is creating a new market by linking with Internet of things. ecause the interface of a flexible display can provide a physical form as a result of input or output, user-centered interface design is paramount. Therefore, the researchers of this paper have studied the physical deformation and characteristics of flexible display by user manipulation through literature and case studies. Therefore, the authors of this paper studied the physical deformations and characteristics of flexible displays by user manipulation through literature and case studies. This research suggests the following guidelines for a flexible display interface design for the user experience. First, it must be designed to provide the functionality that users need in a variety of display environments. Second, in using the interface, external factors should be removed from the viewing angle of multi-users. Third, all possible user actions should be considered on flexible displays other than touch and contact. Fourth, flexible design of flexible display requires changing interface design for user experience.

A Study of Performance Advanced Technique of the OFP on Multi-Core (멀티 코어 기반의 OFP 성능 향상 기법 연구)

  • Jang, Hyun-Seok;Won, Hyeon-Kwon;Kim, In-Gyu;Ha, Seok-Wun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2012.05a
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    • pp.270-273
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    • 2012
  • In this paper, I present the design of Operational Flight Programs(OFPs) on a Multi-Core based Mission Computer(MC) for the optimized performance of the OFPs on Multi-Core based MC. The program assigned as tasks on Multi-Core environment can be scheduled by designing with the use of OpenMp, which is the standard for parallel programming. This paper also describes the differences between Multi-Core Program(MCP) on the technique and Single-Core Program(SCP) in terms of performance aspect. The new proposed design technique is applied to the Integrated Up-Front Control OFP(IUFC OFP) on General Processor Module where Multi-Core based. This paper describes the Multi-Core design technique for the optimized performance of the IUFC OFP, which display and control flight data(Navigation, Communication, Identification Friend or Foe) to pilot.

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Design and Implementation of a Realistic Multi-View Scalable Video Coding Scheme (실감형 다시점 스케일러블 비디오 코딩 방법의 설계 및 구현)

  • Park, Min-Woo;Park, Gwang-Hoon
    • Journal of Broadcast Engineering
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    • v.14 no.6
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    • pp.703-720
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    • 2009
  • This paper proposes a realistic multi-view scalable video coding scheme designed for user's interest in 3D content services and the usage in the future computing environment. Future video coding schemes should support realistic services that make users feel the 3-D presence through stereoscopic or multi-view videos, as well as to accomplish the so-called one-source multi-use services in order to comprehensively support diverse transmission environments and terminals. Unlike the most of video coding methods which only support two-dimensional display, the proposed coding scheme in this paper is the method which can support such realistic services. This paper designs and also implements the proposed coding scheme through integrating Multi-view Video Coding scheme and Scalable Video Coding scheme, then shows its possibility of realization of 3D services by the simulation. The simulation results show the proposed structure remarkably improves the performance of random access with almost the same coding efficiency.

The Design of Terrestrial DMB Media Processor for Multi-Channel Audio Services (멀티채널 오디오 서비스를 위한 지상파 DMB 미디어처리기 설계)

  • Kang Kyeongok;Hong Jaegeun;Seo Jeongil
    • The Journal of the Acoustical Society of Korea
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    • v.24 no.4
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    • pp.186-193
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    • 2005
  • The Terrestrial Digital Multimedia Broadcasting (T-DMB) system supplies high quality audio comparable with VCD in 7 inch display and high quality audio comparable CD at the mobile reception environment T-DMB will launch commercial service at the middle of 2005. However the bandwidth for audio data and the number of channels are restricted to 128 kbps and 2 respectively in the current T-DMB standard because of the limitation of available bandwidth for multimedia data. This Paper Proposes a novel media processor structure for providing multi-channel audio contents oyer T-DMB system allowing backward compatibility with the legacy T-DMB receiver. Furthermore. we also Propose an adaptive receiver structure to supply optimal audio contents on various speaker configuration in T-DMB receiver. To provide multi-channel audio contents allowing backward comaptilbity with the legacy T-DMB receiver, the additional data for multi-channel audio are defined as a dependent stream of main audio stream. The OD strucure for control an additional multi-channel audio elementary stream is proposed without changing the BIFS of the legacy T-DMB system.

Study on Particulate Pollutant Reduction Characteristics of Vegetation Biofilters in Underground Subway Stations (지하역사내 식생바이오필터의 입자상 오염물질 저감특성 연구)

  • Kim, Tae Han;Oh, Ji Eun;Kim, Mi Ju
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.4
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    • pp.99-105
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    • 2022
  • Public attention to the indoor environment of underground subway stations, which is a representative multi-use facility, has been increasing along with the increase in indoor activities. In underground stations, fine iron oxide, which affects the health of users, is generated because of the friction between wheels and rails. Among particulate pollutant reduction technologies, plants have been considered as a non-chemical air purification method, and their effects in reducing certain chemical species have been identified in previous studies. The present study aimed to derive the total quantitative and qualitative reduction effects of a bio-filter system comprising air purifying plants, installed in an underground subway station. The experiment proceeded in two ways. First, PM(particulate matter) reduction effect by vegetation biofilter was monitored with the IAQ(indoor air quality) station. In addition, chemical speciation analysis conducted on the samples collected from the experimental and control areas where plants and irrigation using SEM-EDS(scanning electron microscopy-energy dispersive X-ray spectroscopy). This study confirmed the effect of the vegetation bio-filter system in reducing the accumulation of particulate pollutants and transition and other metals that are harmful to the human body.

Realization of Multi-purpose Coherent Monopulse Radar Simulator with Expandable Feature (확장성을 갖는 다목적 코히어런트 모노펄스 레이더 시뮬레이터 구현)

  • Kim, Jae-Jun;Lee, Jong-Pil;Rhee, Ill-Keun
    • Journal of IKEEE
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    • v.8 no.1 s.14
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    • pp.39-46
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    • 2004
  • This paper presents the realization schemes for a multipurpose coherent mono-pulse radar Simulator with extendable features. We developed and installed the TSG(Timing Signal Generator) board which can simulate a mechanically rotate signal of antenna, an operation timing signal of pulse radar and target signal, to operate the simulator without real target in the indoor environment. Also, with the insertion of the radar signal processor, it came to be easy to achieve the addition of radar function algorithms, to rebuild or extend the multi-DSP Architecture into the simulator. Throughout the simulation results, we verified that the designed coherent mono-pulse radar simulator can exactly display a moving target on the realistic monitor(RD 9800).

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A Study on the Failure Diagnosis of Transfer Robot for Semiconductor Automation Based on Machine Learning Algorithm (머신러닝 알고리즘 기반 반도체 자동화를 위한 이송로봇 고장진단에 대한 연구)

  • Kim, Mi Jin;Ko, Kwang In;Ku, Kyo Mun;Shim, Jae Hong;Kim, Kihyun
    • Journal of the Semiconductor & Display Technology
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    • v.21 no.4
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    • pp.65-70
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    • 2022
  • In manufacturing and semiconductor industries, transfer robots increase productivity through accurate and continuous work. Due to the nature of the semiconductor process, there are environments where humans cannot intervene to maintain internal temperature and humidity in a clean room. So, transport robots take responsibility over humans. In such an environment where the manpower of the process is cutting down, the lack of maintenance and management technology of the machine may adversely affect the production, and that's why it is necessary to develop a technology for the machine failure diagnosis system. Therefore, this paper tries to identify various causes of failure of transport robots that are widely used in semiconductor automation, and the Prognostics and Health Management (PHM) method is considered for determining and predicting the process of failures. The robot mainly fails in the driving unit due to long-term repetitive motion, and the core components of the driving unit are motors and gear reducer. A simulation drive unit was manufactured and tested around this component and then applied to 6-axis vertical multi-joint robots used in actual industrial sites. Vibration data was collected for each cause of failure of the robot, and then the collected data was processed through signal processing and frequency analysis. The processed data can determine the fault of the robot by utilizing machine learning algorithms such as SVM (Support Vector Machine) and KNN (K-Nearest Neighbor). As a result, the PHM environment was built based on machine learning algorithms using SVM and KNN, confirming that failure prediction was partially possible.