• Title/Summary/Keyword: Motion Similarity

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The Motion Artifact Reduction from the PPG based on EWMA (지수가중 이동평균 기반의 PPG 신호 동잡음 제거)

  • Lee, Jun-Yeon
    • Journal of Digital Convergence
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    • v.11 no.8
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    • pp.183-190
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    • 2013
  • The Photoplethysmogram is a similar periodic signal that synchrinized to a heartbeat. In this paper, we propose a exponential weight moving average filter that use similarity of Photoplethysmogram. This filtering method has the average value of each samples through separating the cycle of PPG signal. If there are some motion artifacts in continuous PPG signal, disjoin the signal based on cycle. And then, we made these signals to have same cycle by coordinating the number of sample. After arrange these cycles in 2 dimension, we put the average value of each samples from starting till now. So, we can eliminate the motion artifacts without damaged PPG signal.

Real time Motion Graphics produce study of methods that use LED device (LED 장치를 응용한 실시간 모션그래픽스 구현방법에 관한 연구)

  • Lee, Min Young
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.7 no.1
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    • pp.63-74
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    • 2011
  • LED design works make user experience the conditions of time and space, and enable maximized spatial exploration and pursuit of ultimate sources. Light itself includes an ample dimension of time and, through the process of on and off, time-duration, similarity, and discontinuation is reorganized. LED design works make people experience the conditions of time and space, and enable maximized spatial exploration and pursuit of ultimate sources. LED design have been approached more from the viewpoint of material than from the viewpoint of aesthetics. LED based environmental design will be embedded deeply into our life with the technology of ubiquitous city. As the problem of the light intensity, tempo of change LED motion graphic and colors, substitutability is almost completely resolved now, LED is have more potentials than any other material as a tool of motion graphic. These result well make that using of LED is could be better useful from now on. In edition, users could be offered better beneficial lighting environment, and they will enjoy their better lives in the future.

The Motion Artifact Reduction using Periodic Moving Average Filter (주기적 이동평균필터를 이용한 동잡음 제거)

  • Lee, Jun-Yeon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.4
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    • pp.75-82
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    • 2012
  • The Photoplethysmogram is a similar periodic signal that synchronized to a heartbeat. In this paper, we propose a periodic moving average filter that use similarity of Photoplethysmogram. This filtering method has the average value of each samples through separating the cycle of PPG signal. If there are some motion artifacts in continuous PPG signal, disjoin the signal based on cycle. And then, we made these signals to have same cycle by coordinating the number of sample. After arrange these cycles in 2 dimension, we put the average value of each samples from starting till now. So, we can eliminate the motion artifacts without damaged PPG signal.

Implementation of Golf Swing Analysis System Based on Swing Trajectories Analysis

  • Kim, Ho-Han;Kim, Sung-Young
    • Journal of Advanced Information Technology and Convergence
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    • v.9 no.2
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    • pp.65-74
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    • 2019
  • In this paper, we describe a new swing analysis system. We design this system to provide various information about golf swings and to help to correct wrong swings. We visualize three-dimensional skeletal information obtained from Kinect through various views. Golfers can see their swing behavior through these views. This system can calculate the similarity between the two trajectories obtained from Kinect to determine the similarity of swing trajectories of different golfers. Input trajectories are resampled to have equal spacing and are performed scaling and translation for accurate trajectory comparison. We have verified the usefulness of the proposed system through various analyzes.

A Kinematic Approach to Answering Similarity Queries on Complex Human Motion Data (운동학적 접근 방법을 사용한 복잡한 인간 동작 질의 시스템)

  • Han, Hyuck;Kim, Shin-Gyu;Jung, Hyung-Soo;Yeom, Heon-Y.
    • Journal of Internet Computing and Services
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    • v.10 no.4
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    • pp.1-11
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    • 2009
  • Recently there has arisen concern in both the database community and the graphics society about data retrieval from large motion databases because the high dimensionality of motion data implies high costs. In this circumstance, finding an effective distance measure and an efficient query processing method for such data is a challenging problem. This paper presents an elaborate motion query processing system, SMoFinder (Similar Motion Finder), which incorporates a novel kinematic distance measure and an efficient indexing strategy via adaptive frame segmentation. To this end, we regard human motions as multi-linkage kinematics and propose the weighted Minkowski distance metric. For efficient indexing, we devise a new adaptive segmentation method that chooses representative frames among similar frames and stores chosen frames instead of all frames. For efficient search, we propose a new search method that processes k-nearest neighbors queries over only representative frames. Our experimental results show that the size of motion databases is reduced greatly (${\times}1/25$) but the search capability of SMoFinder is equal to or superior to that of other systems.

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Comparison of the Character Movements from Key-frame and Motion Capture Animation (키 프레임과 모션캡처 애니메이션의 캐릭터 움직임 비교)

  • Yoo, Mi-Ohk;Park, Kyoung-Ju
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.74-83
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    • 2008
  • In animation films, the movements of characters are exaggerated and comical. Traditional key-frame animation techniques allow to control exaggeration and comicality of characters at animators' wills. But, recently introduced motion capture techniques have limits on representing comicality and exaggeration although it is convenient to capture subjects' natural looks. This paper chooses two animations from key-frame and motion capture techniques and looks into comicality and exaggeration of characters by analyzing movements and motion of them Movements are classified as four fundamental motion elements - running, jump, gesture and walking - and are analyzed to compare the way of representation from two films. By studying similarity and differentiation of movements of two films, this paper discusses the advantages and disadvantages of key-frame and motion capture techniques in terms of exaggeration and comicality. Comparison of the character movements from two techniques shows that there are common differentiations of those movements.

Analysis of the Vibration Characteristics of a High-Speed Train using a Scale Model (축소모델을 통한 고속철도 차량의 진동특성 해석 및 검증)

  • Han, Jae Hyun;Kim, Tae Min;Kim, Jeung Tae
    • Journal of the Korean Society for Railway
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    • v.16 no.1
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    • pp.7-13
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    • 2013
  • A scaled version of a roller rig is developed to demonstrate the dynamic characteristics of a railway vehicle for academic purposes. This rig is designed based on Jaschinski's similarity law. It is scaled to 1/10 of actual size and allows 9-DOF motion to examine the up and down vibration of a train set. The test rig consists of three sub-hardware components: (i) a driving roller mechanism with a three-phase AC motor and an inverter, (ii) a bogie structure with first and second suspensions, and (iii) the vehicle body. The motor of the rig is capable of 3,600rpm, allowing the test to simulate a vehicle up to a maximum speed of 400Km/hr. Because bearings and joints are properly connected to the sub-structures, various motion analyses, such as a lateral, pitching, and yawing motion, are allowed. The slip motion between the rail and the wheel set is also monitored by several sensors mounted in the rig. After the construction of the hardware, an experiment is conducted to obtain the natural frequencies of the dynamic behavior of the specimen. First, the test rig is run and data are collected from six sets of accelerometers. Then, a numerical analysis of the model based on the ADAMS program is derived. Finally, the measurement data of the first three fundamental frequencies are compared to the analytical result and the validation of the test rig is conducted. The results show that the developed roller rig provides good accuracy in simulating the dynamic behavior of the vehicle motion. Although the roller rig designed in this paper is intended for academia, it can easily be implemented as part of a dynamic experiment of a bogie and a vehicle body for a high-speed train as part of the research efforts in this area.

ON THE CONVERGENCE OF FARIMA SEQUENCE TO FRACTIONAL GAUSSIAN NOISE

  • Kim, Joo-Mok
    • Journal of the Chungcheong Mathematical Society
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    • v.26 no.2
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    • pp.411-420
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    • 2013
  • We consider fractional Gussian noise and FARIMA sequence with Gaussian innovations and show that the suitably scaled distributions of the FARIMA sequences converge to fractional Gaussian noise in the sense of finite dimensional distributions. Finally, we figure out ACF function and estimate the self-similarity parameter H of FARIMA(0, $d$, 0) by using R/S method.

Fluid Queueing Model with Fractional Brownian Input

  • Lee, Jiyeon
    • Communications for Statistical Applications and Methods
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    • v.9 no.3
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    • pp.649-663
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    • 2002
  • We consider an unlimited fluid queueing model which has Fractional Brownian motion(FBM) as an input and a single server of constant service rate. By using the result of Duffield and O'Connell(6), we investigate the asymptotic tail-distribution of the stationary work-load. When there are multiple homogeneous FBM inputs, the workload distribution is similar to that of the queue with one FBM input; whereas for the heterogeneous sources the asymptotic work-load distributions is dominated by the source with the largest Hurst parameter.

Dynamic Scene Segmentation Algorithm Using a Cross Mask and Edge Information (Cross Mask와 에지 정보를 사용한 동영상 분할)

  • 강정숙;박래홍;이상욱
    • Journal of the Korean Institute of Telematics and Electronics
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    • v.26 no.8
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    • pp.1247-1256
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    • 1989
  • In this paper, we propose the dynamic scene segmentation algorithm using a cross mask and edge information. This method, a combination of the conventioanl feature-based and pixel-based approaches, uses edges as features and determines moving pixels, with a cross mask centered on each edge pixel, by computing similarity measure between two consecutive image frames. With simple calcualtion the proposed method works well for image consisting of complex background or several moving objects. Also this method works satisfactorily in case of rotaitional motion.

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