• Title/Summary/Keyword: Motion Capture Data

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The study of improving the accuracy in the 3D data acquisition (3차원 모션 데이터 획득의 성능 향상을 위한 연구)

  • Han, Changho;Oh, Choonsuk;Ryu, Youngkee
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.8 no.5
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    • pp.205-210
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    • 2008
  • In previous paper, we introduced 3d acquisition system with CCD cameras, but it was not distinguished from other 3d acquisition system with PSD camera. In this paper, we introduce the 3d data acquisition system using by stereo method with two cameras, show the calibration method of two cameras, and present 3d acquisition methods. we tried to improve the accuracy of 3d data acquisition and implemented the proposed methods. According to the result, we found that the proposed algorithms can boost the accuracy highly against the previous works. The proposed methods are to remove distortion on input images and adjust z axis. We describes the performance in the result.

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Biomechanical Analysis of Throw Movement to Second Base in High School Elite Baseball Catchers (고등학교 야구 포수의 2루 송구 동작에 대한 운동역학적 분석)

  • Kim, Sung Yong;Park, Jong Chul;Byun, Kyung Seok;Baek, Hee Young
    • Korean Journal of Applied Biomechanics
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    • v.30 no.2
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    • pp.165-172
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    • 2020
  • Objective: The purpose of this study was to provide quantitative and objective data of throwing movement in baseball catcher through biomechanical analysis. Method: Eight high school baseball catchers (age: 17.3±0.7 yrs, height: 175.3±4.5 cm, weight: 82.5±9.0 kg, Career: 7.4±2.1 yrs) participated and 3-dimentional motion capture system and electromyography (EMG) were used in this study. Results: The maximum center of mass position displacement was observed in forward direction. The linear velocity magnitude of the upper extremity segments were showed as "wrist>elbow>shoulder" which is indicative of kinematic chain. For kinetic EMG data, we also observed the greater muscle activation in the left brachioradial and erector spine muscles muscle that during throwing movement. Conclusion: We expect that biomechanical data from this study will provide important training implications to baseball coaches and trainers in order to effectively train their baseball catchers.

Comparisons of Pflugbogen's Biomechanical Characteristics to Develop Interactive Ski Simulator (체감형 스키 시뮬레이터 개발을 위한 플루크보겐 동작의 운동역학적 비교)

  • Koo, Do-Hoon;Lee, Min-Hyeon;Kweon, Hyo-Sun;Hyun, Bo-Ram;Eun, Seon-Deok
    • Korean Journal of Applied Biomechanics
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    • v.24 no.3
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    • pp.189-199
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    • 2014
  • The purpose of this study was to compare pflugbogen's biomechanical characteristics between on the ski simulator and snowed ski slope to develop interactive ski simulator. Nine ski instructors(sex: male, age: $29.6{\pm}5.4yrs$, height: $176.0{\pm}5.6cm$, body mass: $76.0{\pm}14.0kg$) belong to Korean Ski Instructors Association participated in this research. 24 Infrared cameras for snowed ski slope experiment and 13 infrared camera for ski simulator experiment were installed near by path of pflugbogen. The participants did pflugbogen on the snowed ski slope and the ski simulator both. During the experiment, the participants weared motion capture suit with infrared reflective makers on it, and plantar pressure sensors in ski boots, so that ski motion and plantar pressure data were collected together. Displacement of COG(center of gravity) movements, trunk flexion/extension angle, adduction/abduction angle, and plantar pressure data were significantly different between on the simulator and ski slope. However, percentage of time of COG movement in the phases during medial/lateral and anterior/posterior movement were not significantly different. Findings indicate that the difference between two groups occurred because the ski simulator's drive mechanism is different from ski motion on the slope. In order to develop the ski simulator more interactively for pflugbogen, the ski simulator's drive mechanism need to be reflected 3D motion data of pflugbogen on the slope that were purposed in this research.

The Effects of Maintained Muscle Contraction of Abdominal and Pelvic Floor Muscles on 3D Pelvic Stability in Individuals with Chronic Low Back Pain During Gait

  • Yu, Min;Choi, Yu-Ri;Choi, Jeong-Eun;Jeon, Seong-Yeon;Kim, Yong-Wook
    • Journal of the Korean Society of Physical Medicine
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    • v.17 no.3
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    • pp.23-30
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    • 2022
  • PURPOSE: This study was designed to investigate the effects of keeping contraction of abdominal and pelvic floor muscles on 3D pelvic stability in individuals with nonspecific chronic low back pain (CLBP) during normal speed walking. METHODS: The subjects were 20 adults with CLBP deformity and had moderate pain intensity of the visual analog scale. A three-dimensional camera capture system was used to collect kinematic pelvic motion data with and without contraction of the abdominal and pelvic floor muscles during gait. The subjects were asked to walk on a walkway in the lab room and they were attached 40 reflective markers to their pelvic segment and lower extremities. A Visual3D Professional V6 program and Vicon Nexus software were used to analyze 3D pelvic kinematic data. RESULTS: There were significant differences between with and without contraction of the abdominal and pelvic floor muscles of the pelvic depression and the total pelvic motion in coronal plane during gait (p < .05). However, there were no significant differences in any of the maximal motion of the pelvic segment in sagittal and transverse motion plane according to the different muscle contraction conditions (p > .05). CONCLUSION: The results of this study suggest that maintaining co-contraction of the abdominal and pelvic floor muscles in individuals with CLBP increased pelvic stability and contributed to preventing excessive pelvic movements during gait.

Inexpensive Visual Motion Data Glove for Human-Computer Interface Via Hand Gesture Recognition (손 동작 인식을 통한 인간 - 컴퓨터 인터페이스용 저가형 비주얼 모션 데이터 글러브)

  • Han, Young-Mo
    • The KIPS Transactions:PartB
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    • v.16B no.5
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    • pp.341-346
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    • 2009
  • The motion data glove is a representative human-computer interaction tool that inputs human hand gestures to computers by measuring their motions. The motion data glove is essential equipment used for new computer technologiesincluding home automation, virtual reality, biometrics, motion capture. For its popular usage, this paper attempts to develop an inexpensive visual.type motion data glove that can be used without any special equipment. The proposed approach has the special feature; it can be developed as a low-cost one becauseof not using high-cost motion-sensing fibers that were used in the conventional approaches. That makes its easy production and popular use possible. This approach adopts a visual method that is obtained by improving conventional optic motion capture technology, instead of mechanical method using motion-sensing fibers. Compared to conventional visual methods, the proposed method has the following advantages and originalities Firstly, conventional visual methods use many cameras and equipments to reconstruct 3D pose with eliminating occlusions But the proposed method adopts a mono vision approachthat makes simple and low cost equipments possible. Secondly, conventional mono vision methods have difficulty in reconstructing 3D pose of occluded parts in images because they have weak points about occlusions. But the proposed approach can reconstruct occluded parts in images by using originally designed thin-bar-shaped optic indicators. Thirdly, many cases of conventional methods use nonlinear numerical computation image analysis algorithm, so they have inconvenience about their initialization and computation times. But the proposed method improves these inconveniences by using a closed-form image analysis algorithm that is obtained from original formulation. Fourthly, many cases of conventional closed-form algorithms use approximations in their formulations processes, so they have disadvantages of low accuracy and confined applications due to singularities. But the proposed method improves these disadvantages by original formulation techniques where a closed-form algorithm is derived by using exponential-form twist coordinates, instead of using approximations or local parameterizations such as Euler angels.

Effects of the Flex-OA Functional Shoe and the Standardized Shoe on Ranges of Hip and Knee Joint During Gait in Healthy Individuals (정상 성인에서 Flex-OA 기능성 신발과 일반 신발이 보행 중 엉덩관절과 무릎관절의 가동범위에 미치는 효과)

  • Kim, Yongwook
    • Journal of The Korean Society of Integrative Medicine
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    • v.6 no.3
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    • pp.33-42
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    • 2018
  • Purpose : The purpose of this study was to investigate the characteristics of the Flex-OA shoe, a specific functional shoe, in terms of the range of motion (ROM) of hip and knee joint during walking when compared to a standardized shoe. Methods : Twenty-six healthy adults (18 males, 6 females) participated in this study. Subjects performed 8 walking trials consisting of two different shoe conditions to evaluate the hip and knee ROM using a three-dimensional motion capture system. Visual 3D motion analysis software was finally used to coordinate the kinematic data. Result : The total ROM and maximal abduction range of the hip joint in the coronal planes when wearing the Flex-OA shoe were significantly increased during walking compared to wearing a standard shoe (p<.05). On the other hand, significantly increased ROM was observed in the sagittal plane when wearing the Flex-OA shoe in the knee joints compared to a standard shoe (p<.05). Conclusion : Although clinical application of the specific functional shoe has known clearly positive effects on knee moments, the results of this study could provide important clues to explain the background of these effects in terms of the hip and knee joints when applying a specific functional shoe.

Development of Smart Phone App. Contents for 3D Sign Language Education (3D 수화교육 스마트폰 앱콘텐츠 개발)

  • Jung, Young Kee
    • Smart Media Journal
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    • v.1 no.3
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    • pp.8-14
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    • 2012
  • In this paper, we develope the smart phone App. contents of 3D sign language to widen the opportunity of the korean sign language education for the hearing-impaired and normal people. Especially, we propose the sign language conversion algorithm that automatically transform the structure of Korean phrases to the structure of the sign language. Also, we implement the 3D sign language animation DB using motion capture system and data glove for acquiring the natural motions. Finally, UNITY 3D engine is used for the realtime 3D rendering of sign language motion. We are distributing the proposed App. with 3D sign language DB of 1,300 words to the iPhone App. store and Android App. store.

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Wavelet Based Compression Technique for Efficient Image Transmission in the Wireless Multimedia Sensor Networks (무선 멀티미디어 센서 네트워크에서 효율적인 이미지 전송을 위한 웨이블릿 기반 압축 기법)

  • Kwon, Young-Wan;Lee, Joa-Hyoung;Jung, In-Bum
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2323-2329
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    • 2008
  • Advances in wireless communication and hardware technology have made it possible to manufacture high-performance tiny sensor nodes. More recently, the availability of inexpensive cameras modules that are able to capture multimedia data from the environment has fostered the development of Wireless Multimedia Sensor Networks(WMSNs). WMSN supplements the a advanced technique that senses, transmits, and processes the multimedia contents upon the text based traditional wireless sensor network. Since the amount of data which the multimedia contents have, is significantly larger than that of text based data, multimedia contents require lots of computing power and high network bandwidth. To process the multimedia contents on the wireless sensor node which has very limited computing power and energy, a technique for WMSN should take account of computing resource and efficient transmission. In the paper, we propose a new image compression technique YWCE for efficient compression and transmission of image data in WMSN. YWCE introduces 4 type of technique for motion estimation and compensation based on the Resolution Scalability of Wavelet. Experimental result shows that YWCE has high compression performance with different set of 4 type.

Relationship between Hallux Valgus Severity and 3D Ground Reaction Force in Individuals with Hallux Valgus Deformity during Gait

  • Kim, Yong-Wook
    • Journal of the Korean Society of Physical Medicine
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    • v.16 no.3
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    • pp.21-27
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    • 2021
  • PURPOSE: This study examined the relationship between the severity of a hallux valgus (HV) deformity and the kinetic three-dimensional ground reaction force (GRF) through a motion analysis system with force platforms in individuals with a HV deformity during normal speed walking. METHODS: The participants were 36 adults with a HV deformity. The participants were asked to walk on a 6 m walkway with 40 infrared reflective markers attached to their pelvic and lower extremities. A camera capture system and two force platforms were used to collect kinetic data during gait. A Vicon Nexus and Visual3D motion analysis software were used to calculate the kinetic GRF data. RESULTS: This research showed that the anterior maximal force that occurred in the terminal stance phase during gait had a negative correlation with the HV angle (r = -.762, p < .01). In addition, the HV angle showed a low negative correlation with the second vertical maximal force (r = .346, p < .05) and a moderate positive correlation with the late medial maximal force (r = .641, p < .01). CONCLUSION: A more severe HV deformity results in greater abnormal translation of the plantar pressure and a significantly reduced pressure force under the first metatarsophalangeal joint.

Detection and Quantification of Screw-Home Movement Using Nine-Axis Inertial Sensors

  • Jeon, Jeong Woo;Lee, Dong Yeop;Yu, Jae Ho;Kim, Jin Seop;Hong, Jiheon
    • The Journal of Korean Physical Therapy
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    • v.31 no.6
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    • pp.333-338
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    • 2019
  • Purpose: Although previous studies on the screw-home movement (SHM) for autopsy specimen and walking of living persons conducted, the possibility of acquiring SHM based on inertial measurement units received little attention. This study aimed to investigate the possibility of measuring SHM for the non-weighted bearing using a micro-electro-mechanical system-based wearable motion capture system (MEMSS). Methods: MEMSS and camera-based motion analysis systems were used to obtain kinematic data of the knee joint. The knee joint moved from the flexion position to a fully extended position and then back to the start point. The coefficient of multiple correlation and the difference in the range of motion were used to assess the waveform similarity in the movement measured by two measurement systems. Results: The waveform similarity in the sagittal plane was excellent and the in the transverse plane was good. Significant differences were found in the sagittal plane between the two systems (p<0.05). However, there was no significant difference in the transverse plane between the two systems (p>0.05). Conclusion: The SHM during the passive motion without muscle contraction in the non-weighted bearing appeared in the entire range. We thought that the MEMSS could be easily applied to the acquisition of biomechanical data on the knee related to physical therapy.