• Title/Summary/Keyword: Mobile Service Network

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The Design and Evaluation of Mobile Multicasting Protocol in 3-Tiered Mobile Computing Environment (3-계층 이동 컴퓨팅 환경에서 이동 멀티캐스팅 프로토콜의 설계 및 평가)

  • 김재수;박규석
    • Journal of Korea Multimedia Society
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    • v.1 no.1
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    • pp.120-129
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    • 1998
  • The mobile computing is a new network environment that support s wireless network connection seamless while the portable computer is moving. This environment involves the problem of re-establishing of new network connection. The mobile computing should provide multicasting service, because multicasting is widely-used application service which delivers messages to the members of the groups. In this paper, we proposed 3-tiered mobile multicasting protocol that transfers multicast packets efficiently and reliablely. Also, we analyzed the performance of 3-tiered mobile multicasting protocol comparing with other mechanism. Our protocol is superior to other mechanism in the aspects of the handoff costs and packet delivery costs.

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A Novle Method for Efficient Mobile AR Service in Edge Mesh Network

  • Choi, Seyun;Shim, Woosung;Hong, Sukjun;Kim, Hoijun;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • v.14 no.3
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    • pp.22-29
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    • 2022
  • Recently, with the development of mobile computing power, mobile-based VR and AR services are being developed. Due to network performance and computing power constraints, VR and AR services using large-capacity 3D content have limitations. A study on an efficient 3D content load method for a mobile device is required. The conventional method downloads all 3D content used for AR services at the same time. In this paper, we propose an active 3D content load according to the user's track. The proposed method is a partitioned 3D object load. Edge servers were installed for each area and connected through the MESH network. Partitioned load the required 3D object in the area referring to the user's location. The location is identified through the edge server information of the connected AP. The performance of the proposed method and the conventional method was compared. As a result of the comparison, the proposed method showed a stable Mobile AR Service. The results of this study, it is expected to contribute to the activation of edge server-based AR mobile services.

Design and Performance Evaluation of Cross-layer ARQ Mechanism Using Local Re-transmission Agent in Next Generation Mobile Networks (차세대 이동 망에서 지역 재전송 에이전트를 이용한 Cross-layer ARQ 메커니즘 설계 및 성능 평가)

  • So, Sang-Gp;Park, Man-Kyu;Lee, Jae-Yong;Kim, Byung-Chul;Kim, Dae-Young
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.46 no.8
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    • pp.50-58
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    • 2009
  • Fourth generation mobile communication network have the technology of extensive form include basic service technology and it has been developed from the radio access technology and network topology. Not only fourth generation mobile communication network have basically done new highspeed radio access technology which is suitable to high and low speed environment of transfer, but also it is possible that they have been made for freely vertical handover. ETRI also has made fourth generation mobile communication network which is WiNGS(Wireless Initiative for Next Generation Service) satisfied that demand. This paper is made by lossless handover method through the local retransmission ARQ agent that is one of the main technology of fourth generation mobile communication network. Lossless handover method through local retransmission ARQ agent has been basically made by WiNGS and it was better than original local retransmission of layer by simulation.

The Effect of Characteristics and Perceived Privacy Risk of Mobile Location-based SNS on Intention to Use SoLoMo Applications (모바일 위치기반 SNS의 특성과 지각된 프라이버시 위험이 SoLoMo 어플리케이션의 이용의도에 미치는 영향)

  • Shin, Taeksoo;Cho, Won Sang
    • Journal of Information Technology Services
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    • v.13 no.4
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    • pp.205-230
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    • 2014
  • In recent years, the social network service (SNS) and the location-based social network service (LBSNS) industry is expanding and the competition within the field is increasing much more. Since 2010, the full-scaled studies of SNS and LBSNS have begun. With the growth of SNS and LBSNS markets, SoLoMo (Social-Local-Mobile) is also becoming the trend for applications in different fields. However, despite the importance of SoLoMo, there have been little studies on the characteristics of SoLoMo applications. The purpose of this research is to investigate the effect of characteristics and perceived privacy risk of mobile location-based SNS on intention to use SoLoMo applications. For the purpose, we proposed a SoLoMo service acceptance model with TAM (Technology Acceptance Model) and the characteristics of SoLoMo applications. The characteristics consist of three factors, i.e. SNS, location, and mobile-related factors. This study also considered a gamification and a perceived privacy risk factor influencing on SoLoMo service usage in our proposed research model. The results of our empirical analysis using partial least squares (PLS) method show that the characteristics of SoLoMo applications including SNS, location, and mobile-related features, gamification, and perceived privacy risk have partially an effect on intention to use SoLoMo applications. Based on these results, SoLoMo-related companies will be able to increase the usage of SoLoMo services by differentiating their own strategies with these factors influencing on SoLoMo services.

Home Appliance Auto-configuration Scheme Using XML for Home Network Mobile Services (홈 네트워크 모바일 서비스를 위한 XML을 이용한 댁내 가전기기 자동 설정 방식)

  • Jwa Jeong-Woo;Park Keun-Hyun;Han Do-Hyung
    • The Journal of the Korea Contents Association
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    • v.5 no.5
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    • pp.26-32
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    • 2005
  • Standardization of the home-networking technologies and the home network trial has been tried to activate the home network services and develop the new business models. Home network mobile service using a cellular phone provides the control and monitoring the states of the information appliances and HA(home automation) devices through a home network gateway interworking with a home server. For this purpose, the home network mobile application in a cellular phone can automatically change the configuration of the information appliances and HA devices interworking with a home server. In this paper, we propose the home appliance auto-configuration scheme using XML for home network mobile services. The proposed scheme is implemented on WIPI of the domestic mobile platform standardization.

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An efficient Multicast Delivery Mechanism Based on Locality in Mobile IPv6 Networks (이동 IPv6 환경에서 지역성에 기반한 효율적인 멀티캐스트 전송 메커니즘)

  • Sung Sulyun;Kim Kiyoung;Shin Yongtae
    • The KIPS Transactions:PartC
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    • v.12C no.3 s.99
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    • pp.409-418
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    • 2005
  • This paper presents an efficient multicast method based on a locality in mobile IPv6 networks. We exploit the repetitive movement pattern of mobile node to reduce the total number of experience of graft and join procedure. We defined the locality scope by a movement pattern. While the network is included in the locality scope, the network should maintain a multicast tree even when the mobile node moves to the other network. In this way, the mobile host can receive a multicast service without a delay when it moves to the network in the locality scope later. We compare our scheme with existing schemes under the total signaling cost and the service delay time by using a discrete analytical model for cost analysis. Analytical results demonstrated that the total signaling cost and service delay time was significantly reduced through our proposed scheme.

An Energy Efficient Data-Centric Probing Priority Determination Method for Mobile Sinks in Wireless Sensor Networks (무선 센서 네트워크에서 에너지 효율을 고려한 모바일 싱크의 데이터 중심 탐색 우선순위결정 기법)

  • Seong, Dong-Ook;Lee, Ji-Hee;Yeo, Myung-Ho;Yoo, Jae-Soo
    • Journal of KIISE:Computing Practices and Letters
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    • v.16 no.5
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    • pp.561-565
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    • 2010
  • Many methods have been researched to prolong sensor network lifetime using mobile technologies. In the mobile sink research, there are the track based methods and the anchor points based methods as representative operation methods for mobile sinks. However, the existing methods decrease Quality of Service (QoS) and lead the routing hotspot in the vicinity of the mobile sink. The reason is that they use static mobile paths that are not concerned about the network environments such as the query position and the data priority. In this paper, we propose the novel mobile sink operation method that solves the problems of the existing methods. In our method, the probing priority of the mobile sink is determined with the data priorities for increasing the QoS and the mobile features are used for reducing the routing hotspot. The experimental results show that the proposed method reduces query response time and improves network lifetime over the existing methods.

Design and Implementation of Embedded Linux-based Personal Mobile Broadcasting Service (임베디드 리눅스 기반의 개인 모바일 방송국 서비스 설계 및 구현)

  • Kim, Do-Hyung;Kim, Sun-Ja;Lee, Cheol-Hoon
    • The KIPS Transactions:PartD
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    • v.16D no.3
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    • pp.441-450
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    • 2009
  • This paper describes the design and implementation of Personal Mobile Broadcasting Service which bases on embedded Linux and it supports personal broadcasting in wireless network environments. Recently, with the advent of various wireless networks and the increased use of high performance mobile devices, the demand for personal mobile broadcasting is being increased. The personal mobile broadcasting service makes it possible that mobile users create contents using their own mobile devices while they are moving or they are in any place. And then, it sends the created contents to server in real-time where their blogs are. Users connected to the content creator's blog can play the contents in real-time. With the implemented personal mobile broadcasting service, mobile users can share multimedia contents in real-time through wireless networks. And, it also helps users to construct their own broadcasting stations where they can broadcast the scene of the accident or public performance in real-time.

Enhancing Location Privacy through P2P Network and Caching in Anonymizer

  • Liu, Peiqian;Xie, Shangchen;Shen, Zihao;Wang, Hui
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.16 no.5
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    • pp.1653-1670
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    • 2022
  • The fear that location privacy may be compromised greatly hinders the development of location-based service. Accordingly, some schemes based on the distributed architecture in peer-to-peer network for location privacy protection are proposed. Most of them assume that mobile terminals are mutually trusted, but this does not conform to realistic scenes, and they cannot make requirements for the level of location privacy protection. Therefore, this paper proposes a scheme for location attribute-based security authentication and private sharing data group, so that they trust each other in peer-to-peer network and the trusted but curious mobile terminal cannot access the initiator's query request. A new identifier is designed to allow mobile terminals to customize the protection strength. In addition, the caching mechanism is introduced considering the cache capacity, and a cache replacement policy based on deep reinforcement learning is proposed to reduce communications with location-based service server for achieving location privacy protection. Experiments show the effectiveness and efficiency of the proposed scheme.

A Design of Intermediary based Framework for Improving Mobile Web-Service Performance (모바일 웹서비스의 성능 향상을 위한 인터미디어리 기반의 프레임워크 설계)

  • Kim, Yong-Tae;Jeong, Yoon-Su;Park, Gil-Cheol
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.12 no.12
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    • pp.2277-2285
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    • 2008
  • Nowadays, in many mobile device environment, while the demand for using web service is increasing, there are many limitations on web-browsing in wireless network because of various restrictions and problems in reality. We need improvement in function of mobile web service engine because we can't be satisfied with the multiple demands by using previous capacity of web server in rapidly changing web environment. Therefore, this paper improves the service environment for web service users by introducing intermediary technology to web service. This paper embodies intermediary based web service framework for improvement of the function of mobile web service and for the interoperability of mobile device and web server.