• 제목/요약/키워드: Mobile Policy

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Technology Trends, Research and Design of AIM Framework for Authentication Information Management (인증 정보 관리를 위한 기술 동향과 AIM 프레임워크 연구 및 설계)

  • Kim, Hyun-Joong;Cha, Byung-Rae;Pan, Sung-Bum
    • Journal of Digital Convergence
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    • v.14 no.7
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    • pp.373-383
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    • 2016
  • With mobile-epoch and emerging of Fin-tech, Bio-recognition technology utilizing bio-information in secure method has spread. Specially, In order to change convenient payment services and transportation cards, the combination of biometrics and mobile services are being expanded. The basic concept of authentication such as access control, IA&A, OpenID, OAuth 1.0a, SSO, and Biometrics techniques are investigated, and the protocol stack for security API platform, FIDO, SCIM, OAuth 2.0, JSON Identity Suite, Keystone of OpenStack, Cloud-based SSO, and AIM Agent are described detailed in aspect of application of AIM. The authentication technology in domestic and foreign will accelerate technology development and research of standardization centered in the federated FIDO Universal Authentication Framework(UAF) and Universal 2 Factor Framework(U2F). To accommodate the changing needs of the social computing paradigm recently in this paper, the trends of various authentication technology, and design and function of AIM framework was defined.

A Location Recognition and Notification Method of Attacker in Wireless Network Environment (모바일 환경에서의 공격자 위치 특정 및 알람 기법)

  • Bong, Jin-Sook;Park, Sang-Jin
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.201-211
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    • 2017
  • Wireless network using dynamic IP and mobile IP technology provides the user with convenience of access and movement. However, this causes the attacker who disguises normal user(pretending to be a regular user) to have more opportunity in regard to access and acquisition of information. This paper help the network administrator and the service provider quickly to recognize the attacker's intention to access network and service. Therefore network administrator and service provider can specify and respond the location of the attacker appropriately. To achieve above, we define an entity (W_L_M) that manages user information of WiFi and LTE network, and propose messages and procedures for attacker's location identification and alarm. The performance evaluation of this paper is based on qualitative analysis. By using the proposed method, some cost (message creation, processing and transmission) occurred but it was analyzed to be less than the total network operation cost. The proposal of this paper is a management method that utilizes existing network information and structure. This method can be used as a reference material to enhance security.

Study for Utility and Improvement of Mobile Applications for Diet and Dietary Life of College Students (대학생들의 다이어트와 식생활관련 모바일 앱 활용과 개선을 위한 연구)

  • Nam, Hae-Won;Myung, Choon-Ok;Park, Young-Sim
    • Journal of Digital Convergence
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    • v.16 no.7
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    • pp.231-241
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    • 2018
  • Free from limitations of time and space, diet management with smartphones can be highly useful for college students. This study aimed to improve the utility of diet related apps by efficacy and app evaluation after using the apps for 2 weeks. Results showed that the intent for continuing use apps was low, and the lack of efficacy indicated the currently developed apps had not significantly influenced their motivating healthy diet. Average app rating was $3.12{\pm}0.85$. Among 4 rating factors, convenience and contents were relatively higher than usefulness and community. Especially, there was significant difference in contents and convenience according to gender, contents and community according to BMI and previous diet experience. In the future, considering the needs and characteristics of college students, we need to find ways to enhance the usefulness of the app and to strengthen the social networking.

A Study on User Experience of OTT Service -Focused on Netflix, Watcha and Wavve- (국내외 OTT서비스의 사용자 경험 연구 -넷플릭스와 왓챠, 웨이브를 중심으로-)

  • Choi, Hye-Sun;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.18 no.4
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    • pp.425-431
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    • 2020
  • The purpose of this study is to measure the user experience of Netflix which is a representative global OTT service, Watcha and Wavve which is a representative service of Korea. Using mobile applications, qualitative research and quantitative research on user experience of OTT service were conducted with task test, in-depth interviews and surveys. As a result of the study, The usefulness and accessible of the OTT service has not shown much difference between OTT services. Rather, contents based on personal preferences has a significant impact on OTT service selection. The study found that Netflix needs to secure contents, Watcha needs to improve interface and recast categories, Wavve needs to present contents that are focused on and improve interface of main screen. The study expects to help a build a differentiate user experience in the face of growing OTT platform competition.

Development of GIS based Air Pollution Information System, using a Context Awareness Model (상황인지모델을 이용한 GIS 기반의 대기오염 정보시스템 개발)

  • Kim, Taehoon;Hong, Sungchul
    • Journal of the Korea Academia-Industrial cooperation Society
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    • v.16 no.6
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    • pp.4228-4236
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    • 2015
  • Due to the rapid advance in web and mobile computing technologies, normal users have become to produce, provide, and share a varied form of spatial data and information. In the domain of spatial information, numerous researches on GIS have been conducted to provide spatial information services based on a geo-sensor network and a data integration and processing technology. However, to provide user-oriented information, a context information model is necessary to associate GIS data with web and sensor data. Context awareness services is designed to provide specific information, minimizing users' interference. For which, the context information model expresses the relationship of various data from sensor networks and mobile applications and provides a user-specific information considering location and area of interest. Thus, this research aims to develops a context information model based air-pollution information system that obtains and analyses air pollution data and reflects the analysis results on an air-pollution policy. Also, this system aims to raise citizens' awareness on air-pollution and to promote citizens' participatory to improve city's air quality.

A study on the user experience according to place branding -Focused on the experience store of Samsung and Apple- (장소 브랜딩에 따른 사용자 경험 연구 -삼성, 애플의 체험 매장을 중심으로-)

  • Chung, Seung-Jae;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.7
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    • pp.293-298
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    • 2019
  • This study is a user experience study based on location branding at mobile experience stores. As mobile devices have recently become saturated beyond the penetration, the IT industry is encouraging users to buy through experience and can be competitive by increasing brand loyalty through experience stores. The purpose of this study is to analyze the effect of place branding among experience stores through qualitative and quantitative measurements and analyze the user experience factors related to the location branding to present a future direction. A total of eight subjects were given tasks and then experimented with participatory observations and conducted in-depth interviews. The experiment showed that the experience had a significant effect on users, but the difference between each brand was obvious. Since this study has identified the experience-oriented elements, we expect to provide better service and experience for future users.

Analysis of Preference by Mobile Game Character Type -Focused on Dragon Village, Cookie Run, Ani Pang- (모바일 게임캐릭터 유형별 선호도 분석 -드래곤 빌리지, 쿠키런, 애니팡을 중심으로-)

  • Chi, Se-Eun;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.9
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    • pp.337-342
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    • 2019
  • This study is a study on the factors of preference for mobile game characters whose intellectual property rights (IP) influence is great. There have been many cases in which user-side research has been conducted on the character's preference factors. However, it is largely macro-divided. Detailed analytical studies are needed because details are overlooked. By classifying the elements of the character, the five-point scale of the recorder also obtains the data through the survey. Detailed factors were analyzed according to the results. Prior studies and results were compared and factors consistent with prior studies were analyzed. Because this study analyzed detailed factors, unlike previous studies of macro view. It is expected to help develop characters in the future.

Comparative Analysis of User Experience with Delivery Applications -Focused on BaeMin, Yogiyo, Baedaltong- (배달 애플리케이션을 통한 사용자 경험 비교분석 -배달의 민족, 요기요, 배달통을 중심으로-)

  • Ko, Eun-Sung;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.17 no.8
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    • pp.393-399
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    • 2019
  • This study is to compare and analyze three leading delivery applications in Korea. As using of mobile Phone increases, the frequency of delivery applications is increasing. Nevertheless, there are still problems in usabilities. So the usability of three Applications were analyzed through an in-depth interview. Factors affecting user experience's satisfaction were identified through a 7-point scale based on Honeycomb, and the results were similar with in-depth interview, indicating what and why users overwhelmingly preferred delivery applications. This study is intended to enhance usability of all applications by analyzing the user experience of delivery applications, deriving the strengths of each vendor, applying them to all applications, and further applying the new technological ideas gained from interviews.

Evaluation of Authentication Signaling Load in 3GPP LTE/SAE Networks (3GPP LTE/SAE 네트워크에서의 인증 시그널링 부하에 대한 평가)

  • Kang, Seong-Yong;Han, Chan-Kyu;Choi, Hyoung-Kee
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.22 no.2
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    • pp.213-224
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    • 2012
  • The integrated core network architecture and various mobile subscriber behavior can result in a significant increase of signaling load inside the evolved packet core network proposed by 3GPP in Release 8. Consequently, an authentication signaling analysis can provide insights into reducing the authentication signaling loads and latency, satisfying the quality-of-experience. In this paper, we evaluate the signaling loads in the EPS architecture via analytical modeling based on the renewal process theory. The renewal process theory works well, irrespective of a specific random process (i.e. Poisson). This paper considers various subscribers patterns in terms of call arrival rate, mobility, subscriber's preference and operational policy. Numerical results are illustrated to show the interactions between the parameters and the performance metrics. The sensitivity of vertical handover performance and the effects of heavy-tail process are also discussed.

A Comparative Study on User Experience of Secondhand Marketplace Platform -Focusing on Bungae Jangter and Danggeun Market- (중고거래 플랫폼의 사용자 경험 비교 연구 -번개장터와 당근마켓을 중심으로-)

  • Lee, Gyeong-Mi;Ryu, Jin-ju;Kim, Min-jung;Jung, Da-Young
    • Journal of Digital Convergence
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    • v.20 no.3
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    • pp.423-429
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    • 2022
  • The survey was conducted on the Bungae Jangter and Danggeun Market, which provide mobile used market services. The goal is to investigate factors that affect the user experience of used market platforms and to compare usability. Based on Peter Morville's Honeycomb Model, a survey and In-depth interviews were conducted to users with experience in secondhand transactions. And we qualitatively analyze the factors that affect the user experience. As a result, there were differences in usability depending on the age of the user. (reliability, how to find things, purpose of using used trading services, etc.) This study focused on actual user experience, so it will help you find a way to develop to user-centered secondhand marketplace services.