• 제목/요약/키워드: Mobile P2P Network

검색결과 135건 처리시간 0.022초

P2P Network Simulation System for Performance Evaluation in Convergence Networks

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • 제9권4호
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    • pp.396-400
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    • 2011
  • P2P(peer to Peer) network is a distributed network architecture composed of participants that make a portion of their resources directly available to other network participants, without the need for a central server. Currently, convergence network industry using wired and mobile are grows rapidly. So P2P protocols will be used between mobile and wired network. But current P2P protocols are focused on the wired networks only and there are no simulators for performance analysis of mobile P2P. In this paper, we design a P2P simulation system for performance analysis of P2P protocols in mobile, wired and convergence networks. It is constructed by a well-known mobile network simulator and wired based P2P protocol simulator. Finally we have implemented a smart TV test-bed using our P2P test-bed for convergence networks.

모바일 P2P 기반의 CDN의 성능 평가를 위한 시뮬레이션 시스템 구축 (Implementation of Simulation System for Performance Analysis of CDN based on Mobile P2P)

  • 김유두;문일영
    • 한국정보통신학회:학술대회논문집
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    • 한국해양정보통신학회 2010년도 추계학술대회
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    • pp.411-413
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    • 2010
  • 스마트폰 시장의 급격한 성장으로 인하여 모바일 환경에서의 콘텐츠 전송을 위한 CDN(Contents Delivery Network)기술의 연구가 요구되고 있다. 특히 스마트폰의 다양한 서비스들은 개방형 모델을 추구하고 있어 단순한 Server/Client방식이 아닌 모바일 노드간의 통신이 가능한 P2P(Peer to Peer) 방식을 활용하는 연구가 진행되고 있다. P2P 방식은 노드간의 통신을 통해 콘텐츠 공급자의 서버에 부하가 집중되는 것을 방지하여, 콘텐츠 공급비용의 감소와 함께 개방형 모델로 누구나 쉽게 콘텐츠 공급자가 될 수 있다. 하지만 진행된 연구의 성능 평가를 위한 방법은 미흡하다. 현재의 성능 평가 방법은 단순한 수학적 계산에 의한 평가가 주를 이루거나 실제 P2P환경을 구축하여 성능을 평가하고 있다. 이에 본 논문에서는 모바일 환경의 네트워크 평가에서 활용되는 검증된 시뮬레이터와 P2P 프로토콜을 구현한 오픈소스를 결합하여 신뢰성 있는 평가를 위한 시스템을 제안 한다.

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A Super-Peer Coordination Scheme for Decentralized Peer-to-Peer Networking Using Mobile Agents

  • Chung, Won-Ho;Kang, Namhi
    • International journal of advanced smart convergence
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    • 제4권2호
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    • pp.38-45
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    • 2015
  • Peer-to-Peer(P2P) systems are generally classified into two categories; hybrid and pure P2P. Hybrid systems have a single central index server keeping the details of shared information, so that undesirable effects such as heavy load on that server and lack of fault-tolerance can be caused. Pure P2P causes the other problems such as message flooding and scalability although it shows high degree of fault-tolerance. Recently, mobile agent-based distributed computing has been receiving wide attention for its potential to support disconnected operations, high asynchrony, and thus saving network bandwidth. In this paper, a new scheme of peer coordination is proposed for a decentralized P2P network with self-organizing structure. We deployed mobile agents for incorporating the advantages of usage of mobile agents into our P2P network. Proposed P2P network has both advantages of hybrid and pure P2P. The problems of heavy load on the server and lack of fault-tolerance are improved by using multiple special peers called super-peers. And the problems of pure P2P can be reduced by using mobile agents.

Design and Implementation of Super-peer P2P Overlay Network Protocol and System for mobile IPTV

  • Kim, Yu-Doo;Moon, Il-Young
    • Journal of information and communication convergence engineering
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    • 제8권3호
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    • pp.295-300
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    • 2010
  • Recent researches of network structure are moving to high-level networks because there are already many research results of low-level network. Especially, current network services has been changed to the multimedia service using multicast routing such as IPTV(Internet Protocol Television) service. And then previous multicast services were provider oriented. So previous multicast structures were organized server/client model. But future multicast services will make user oriented services. Therefore there will be many service providers in the future. At this point, we study P2P network for supporting multi provider. So we research load balancing and contents lookup protocols in P2P network. In this paper, we propose network protocol and system based on super peer P2P for load balancing and efficiently service search. And we considered mobile environment for mobile IPTV.

모바일 에이전트를 이용한 JXTA 기반의 P2P 프레임워크 (JXTA based P2P Framework using Mobile Agents)

  • 민수홍;조동섭
    • 대한전기학회:학술대회논문집
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    • 대한전기학회 2003년도 학술회의 논문집 정보 및 제어부문 B
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    • pp.384-387
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    • 2003
  • In this paper, we have designed the integrated wire and wireless P2P framework using mobile agents to share efficiently resources as media file. Most of the P2P applications are used on the wire network. We propose the integrated wire and wireless P2P framework. Proposed P2P platform is based on JXTA of Sun Microsystems. But JXTA is pure peer-to-peer network model, so it sends message other peers as broadcast style to request resources. In this way, there are some problems as massage overload, bandwidth loss, etc. In order to solve this problem, we propose a hybrid peer-to-peer network model using mobile agent. Proposed scheme also solve existing hybrid pEp model's flaws which have the delay and low rate due to concentrated server. In proposed scheme, mobile agents that have autonomy and mobility are used to search the location of resources. Besides, mobile agents could solve the loss problem of the search result. To improve P2P QoS(Quality of Service), we could monitor peer's state information using PIP(Peer Information Protocol) of JXTA.

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Chord 시스템에서 이동장비의 이동성 지원 방안 연구 (A Study on Supporting Mobility of Mobile Device in Chord System)

  • 김진홍;조인준
    • 공학논문집
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    • 제8권1호
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    • pp.97-106
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    • 2006
  • 분산해쉬테이블 기반의 구조적 P2P 시스템의 대표적인 예로 Chord 시스템은 이동성에 대한 고려가 없다. 이로 인해 이동 노드가 이동하여 새로운 IP를 갖게 된다면 이동 노드뿐만 아니라 네트워크 자체에도 성능 저하를 유발할 수 있다. Chord 뿐만 아니라 대부분의 P2P 시스템 모델에서 이동 노드의 이동성에 대한 고려 없이 고정 노드만으로 구성되는 시스템으로 연구되어 왔고 최근 들어 P2P 시스템에서 이동성에 대한 연구가 이루어지고 있는 실정이다. 본 논문에서는 구조적 P2P 시스템의 하나인 Chord 시스템에서 이동성을 지원하기 위한 방안을 제안한다. 이동 노드는 네트워크에 이미 존재하는 고정 노드를 부모 노드로 하여 네트워크에 참여하고, 부모 노드를 통해 서비스를 요구 혹은 제공하도록 한다.

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모바일 그룹 P2P 응용 서비스를 위한 통신 플랫폼 (A Communication Platform for Mobile Group Peer-to-Peer Services)

  • 송지환;강경란;조영종
    • 한국정보과학회논문지:컴퓨팅의 실제 및 레터
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    • 제14권4호
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    • pp.389-400
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    • 2008
  • 와이브로, HSDPA, 블루투스 등 새로 무선 네트워크 기술의 등장과 더불어 모바일 단말기의 성능이 향상되면서, 모바일 단말간 Peer-to-peer 응용 프로그램에 대한 관심과 연구가 활발하게 진행되고 있다. 본 논문에서는 그룹 사용자들 간에 P2P 서비스 개발을 지원하며 무선 네트워크 기술에 대한 투명성을 제공하는 플랫폼으로 MPCP(Mobile P2P Communication Platform)을 제안한다. MPCP는 연결 설정 부담을 줄이기 위해 단말 간의 연결에 해당하는 가상 채널과 응용 프로그램 간의 연결이라는 세션으로 연결의 개념을 구분하고, 응용 프로그램의 특성에 따라 세션을 크게 네 가지로 종류를 구분하고 서로 다른 우선 순위와 데이타 처리 정책을 적용한다. 통신 대상과의 거리에 따라 적절한 무선 네트워크 기술을 선택하여 연결을 설정하며, Session Initiation Protocol을 활용하여 동적으로 변하는 연결 대상의 주소 정보를 획득한다. 임베디드 리눅스 시뮬레이터 환경에서 MPCP를 구현하였으며, 상위 서비스 개발 플랫폼과 연동하여 모바일 그룹 P2P 서비스 개발에 적용하였다. 정량적인 성능을 평가하기 위해 동시 세션 수를 증가시켜 가면서 단순한 FTP와의 성능을 비교한 결과, 세션 수의 증가에 영향을 받지 않고 성능이 유지되는 것을 관찰하였다.

Efficient Peer-to-Peer File Sharing Using Network Coding in MANET

  • Lee, Uichin;Park, Joon-Sang;Lee, Seung-Hoon;Ro, Won-W.;Pau, Giovanni;Gerla, Mario
    • Journal of Communications and Networks
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    • 제10권4호
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    • pp.422-429
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    • 2008
  • Mobile peer-to-peer (P2P) systems have recently got in the limelight of the research community that is striving to build efficient and effective mobile content addressable networks. Along this line of research, we propose a new peer-to-peer file sharing protocol suited to mobile ad hoc networks (MANET). The main ingredients of our protocol are network coding and mobility assisted data propagation, i.e., single-hop communication. We argue that network coding in combination with single-hop communication allows P2P file sharing systems in MANET to operate in a more efficient manner and helps the systems to deal with typical MANET issues such as dynamic topology and intermittent connectivity as well as various other issues that have been disregarded in previous MANET P2P researches such as addressing, node/user density, non-cooperativeness, and unreliable channel. Via simulation, we show that our P2P protocol based on network coding and single-hop communication allows shorter file downloading delays compared to an existing MANET P2P protocol.

Adoption of Mobile Peer-to-Peer Payment: Enabling Role of Substitution and Social Aspects

  • Clement Jun Feng Lim;Byungwan Koh;Dongwon Lee
    • Asia pacific journal of information systems
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    • 제29권4호
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    • pp.571-590
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    • 2019
  • Despite the growing amount of mobile peer-to-peer (P2P) payment applications available on mobile app stores, these applications are still in their infancy and have yet to see mass adoption. This study aims to explore the factors that influence the adoption of such mobile P2P payment applications by using a large-scale data set based on the tracking of users' actual mobile application usage behavior. Our main findings reveal that the duration of each session that users use of traditional bank application has a significant relationship with their adoption of mobile P2P payment applications. In addition, we explore the social aspect of such mobile P2P payment applications by analyzing their social network applications usage and found that the amount of social network service applications used and usage duration positively impacted one's adoption of mobile P2P payment applications. These findings have important theoretical and practical implications for stakeholders of mobile P2P payment solution providers as well as intermediaries/banks who provide their own payment applications to their customers.

MANET 네트워크에서의 JXTA 기반의 P2P 통신 (JXTA based P2P communication in MANET Networks)

  • 정왕부;서현곤;김기형;손영호
    • 한국시뮬레이션학회:학술대회논문집
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    • 한국시뮬레이션학회 2005년도 춘계학술대회 논문집
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    • pp.139-143
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    • 2005
  • The P2P is a network environment supporting data exchange which is directly connected peers without limit of existing server-client and intervening central server for resource or offered service with each peer. JXTA is a representative of P2P system. JXTA is a typical distributed computing model that proposed by Sun Microsystems. JXTA that doesn't require centralized services or resources is adaptable in extreme changes of network organization. MANET(Mobile Ad Hoc Network) is a representative wireless network that is composed of mobile nodes without infrastructure. So MANET establishes the path for the communication of each peers and maintains the newest routing information by exchanging routing information. In this paper, we propose a technique of JXTAMAUET which implements JXTA which is the P2P network system from the wireless network which is becoming the foundation of ubiquitous computing. For the performance evaluation of the JXTAMANET, we use simulation.

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