• Title/Summary/Keyword: Mobile Interface Design

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Classification of Smartphone Game based on Mechanics (게임 메커니즘에 따른 스마트폰 게임 분류 연구)

  • Chun, Yeonbi;Chang, Sung Kyun;Woo, Tack
    • Journal of Korea Game Society
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    • v.12 no.6
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    • pp.15-24
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    • 2012
  • The recent growth of smartphone users and high speed network has fueled the expansion of the market for mobile application. Among these applications with various purposes, smartphone games are the hottest contents on this market. Smartphone games are far different from former games due to their new input and output interface (e.g. touch sensors and gyro sensors).It is possible that the most resonable way to categorize these new smartphone games is comparisons of different objects, in this case, various smarphone games. But there exists no classification of the games neither for the use of the market nor the purpose of researches. Even though there are few classifications for games, those classifications have a major flaw that their criteria are derived from superficial features of games. In this paper, we propose a new method to categorize smartphone games through game mechanics of principal design components.

Research of QoS Control for Standardization on Real-time Multimedia Service Using MAC/PHY Feedback (MAC/PHY 정보를 이용한 실시간 멀티미디어 서비스의 QoS 제어 방식의 표준화를 위한 연구)

  • Kim, Min-Geon;Kim, Jun-Oh;Suh, Doug-Young
    • Journal of Broadcast Engineering
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    • v.16 no.5
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    • pp.738-749
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    • 2011
  • In this paper, we study QoS(Quality of Service) control protocols and the effect using MAC/PHY parameters of client device in mobile network. We proposes the way of controling the bit-rate by estimating the channel condition of the client with measured MAC/PHY parameters which is sent from the client. With the proposed method, more accurate available bit-rate can be estimated compared to conventional protocol, RTCP(Real-time Transport Control Protocol). The accurate bit-rate estimation can decrease wasted bit-rate and transport delay. In the result of the advantages, the transported video quality can be enhanced. In this paper, we show the effects of enhancement using client's the field data measured in WiMAX.

An Application for Management of National Geodetic Control Points on the Web 2.0 (Web 2.0 기반 국가기준점 어플리케이션 설계)

  • Kim, Tae-Woo;Kim, Jyung-Wuk;Suh, Yong-Cheol
    • Journal of Korea Spatial Information System Society
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    • v.11 no.3
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    • pp.79-84
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    • 2009
  • As a surveying standard of a nation, the Korean geodetic control points such as triangulation points and benchmarks require continuous and effective management toward a spatially enabled society. As the developments of information technologies, use of mobile devices like PDA (personal digital assistant) has been increasing and the Web 2.0 environment became an important part of GIS. In this context, the management systems for national geodetic control points should be upgraded in accordance with the current trend, particularly for more interactive user-interface on the Web 2.0. This paper describes the framework design and prototype implementation of a Web 2.0 GIS application for the management of Korean geodetic control points. Our system enables a real-time update of the control point information and provides aerial photos on vector maps using Ajax(Asynchronous JavaScript and XML) techniques.

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Design and Implementation of Location Recommending Services using Personal Emotional Information based on Collaborative Filtering (개인 감성정보를 이용한 협업 필터링 기반 장소 추천 서비스 설계 및 구현)

  • Byun, Jeong;Kim, Dong Keun
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.20 no.8
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    • pp.1407-1414
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    • 2016
  • In this study, we develop that Location Recommending System using personal emotion information based on Collaborative Filtering. Previous Location Recommending System recommended a place visited by the user of the rating or the pattern of location for the user place. These systems are not high user satisfaction because that dose not consider the user status or have not objectively the information. Using user's personal emotion information to recommend a high-affinity users who have visited the place felt similar emotions objectively can improve user satisfaction with the place. In this study, a user using a mobile application directly register the recognized emotion information using the current position and bio-signal, and using the registered information measuring the similarity of user with a similarity emotion, predicts a preference for the place it is recommended to emotional place. The system consists of a user interface, a database, a recommendation module.

Design 5Q MPI Hardware Unit Supporting Standard Mode (표준 모드를 지원하는 5Q MPI 하드웨어 유닛 설계)

  • Park, Jae-Won;Chung, Won-Young;Lee, Seung-Woo;Lee, Yong-Surk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.37 no.1B
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    • pp.59-66
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    • 2012
  • The use of MPSoC has been increasing because of a rise of use of mobile devices and complex applications. For improving the performance of MPSoC, number of processor has been increasing. Standard MPI is used for efficiently sending data in distributed memory architecture that has advantage in multi processor. Standard In this paper, we propose a scalable distributed memory system with a low cost hardware message passing interface(MPI). The proposed architecture improves transfer rate with buffered send for small size packet. Three queues, Ready Queue, Request Queue, and Reservation Queue, work as previous architecture, and two queues, Small Ready Queue and Small Request Queue, are added to send small size packet. When the critical point is set 8 bytes, the proposed architecture takes more than 2 times the performance improvement in the data that below the critical point.

Design And Implementation of WebDAV Virtual Storage System based on Android (안드로이드 기반의 WebDAV 가상 스토리지 시스템의 설계 및 구현)

  • Kim, Sang-Geon;Byun, Sung-Jun;Lim, Hyo-Taek
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2010.10a
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    • pp.669-671
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    • 2010
  • IStorage is a technology, which can use resources of server PC by using Android Phone supporting wireless internet access. IStorage utilizes resources of server PC through WebDAV protocol. And with GUI interface, Users upload their resources to the server PC and They can perform various kinds of works like Opening, Searching, Deleting and Downloading files. Since it is possible for them to use resources of server PC as if they are originally stored in their mobile devices, there is no limit on using the functions such as watching movies, listening musics and opening document files in real time. We expect this study can to overcome the limitation of storage space and also be a useful technology in the smart phone market.

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The User Experience Evaluation of VR/AR Technology in the FEM/CFD Simulation (구조/유체 시뮬레이션에서 VR/AR기술의 사용자 경험 평가)

  • Seo, Dongwoo;Park, Sangjin
    • Journal of the Korea Convergence Society
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    • v.10 no.8
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    • pp.1-7
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    • 2019
  • This study focused on the usability and the difference between VR and AR technology in the FEM/CFD simulation environments. First, this paper explains the current status and prospect of the VR/AR technology and conducted a case study on the VR and AR service in the FEM/CFD simulation environments. In addition, we made the evaluation strategies for usability by a review of previous research. And then, after Interviewers participants who use of simulation at a specific site C to we investigated the usability of the VR and AR service based on the mobile device in the FEM/CFD simulation environments. The result of this study is look forward to be used as a design service to form a VR and AR service in the future.

The Effects of a Mobile Personal Health Records (PHR) Application on Consumer Health Behavior (모바일 개인건강기록(Personal Health Records: PHR) 어플리케이션의 이용이 소비자 건강행태에 미치는 영향)

  • Yi, Yong Jeong
    • Journal of the Korean Society for information Management
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    • v.33 no.4
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    • pp.7-26
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    • 2016
  • The present study aimed at investigating the strengths and weaknesses of a mobile personal health record (PHR) application and identifying its impacts on consumer health information behavior. For the study, twenty-seven college students used a PHR application for three months, based on which the study conducted paper-based interviews with them. The results of content analysis highlighted the benefits of the PHR such as supporting preventive healthcare and motivating and providing specific guidelines for healthy lifestyles by utilizing visual interface design, sharing the data with family and assisting caregivers to manage patients' healthcare, and above all enhancing the interaction between patients and healthcare professionals. However, the study found the drawbacks of the PHR such as a lack of data entry for strength training and the incompatibility with other healthcare applications. The participants were motivated to change their health behaviors in ways such as getting rid of sleep disorders, avoiding alcohol and smoking tobacco, and losing weight, and changing eating habits. Some consumers improved self-efficacy by changing their health behaviors, while the PHR provided emotional supports to the consumers who wanted to improve their health. The present study has an academic significance because the study of PHR is a burgeoning area in Korea. The study provides insights for promoting health and medical information services to cope with the paradigm shift of healthcare fields.

A Design and Implementation of Mobile Logistics Information System (모바일 물류정보시스템 설계 및 구현)

  • Lee, Won-Joo;Lee, Sang-Jun;Lim, Heon-Yong;Kim, Chang-Hyeon
    • Journal of the Korea Society of Computer and Information
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    • v.17 no.7
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    • pp.139-146
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    • 2012
  • In this paper, we implement an m-LIS(Mobile-Logistics Information System) for an effective logistics management in consideration of logistics process and work environment. The m-LIS could perform the entire business process every minute and promote the work efficiency by tying up with ERP and POS system. Moreover, this system could enhance the management level of service and supply chain. Due to the reason that the existing logistics business was not computerized and automated, most of operation was accomplished by means of workers experience and convention. This problem brought about both the ineffective management and logistics quality deterioration by weakening the control power of the logistics site. In order to solve this problem, we put focus on providing the real-time operation monitoring environment on the spot, the satisfaction of the efficiency on the spot, and the optimized system by building up the logistics information system. Furthermore, we attest that the new logistics system could properly cope with the increase of the quantity of goods transported owing to stable logistics information support and the market expansion and growth caused by the firm interface between the new ERP and its related system.

Digital Data Communication System for Mobile Network System Using CC1020 Chip (CC1020 Chip을 사용한 모바일 네트워크를 위한 디지털 데이터 통신 시스템)

  • Lim, Hyun-Jin;So, Heung-Kuk
    • Journal of the Institute of Convergence Signal Processing
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    • v.8 no.1
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    • pp.58-62
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    • 2007
  • Digital communication is important for reliability and mobilization of the multi-channel communication systems. Transmitting and receiving data for the mobilization should be possible in anywhere and in anytime. And this system must be designed light weight small size and low power. One are essential technology for implementing the mobile wireless communication system on the age of ubiquotos. Requirements in constructing such communication field are followings. At first data transmitting and receiving should be carried out by a simple command. Second, the device should be designed as hand-hold type and low power consumption. Third, data communication should be reliable. As one of examples, car to car system which is popular in the market is introduced here, All traffic information in highway is transmitted from one car to another by using this system which can prevent possible traffic accident. This paper shows the design of a digital data communication system with CC1020 chip. This CC1020 makes easy frequency selection and easy switch from the transmit mode to the receive mode by simple setting of a memory register in the chip. The transmit power of this system is designed 10dBm and its communication range is about 100m. The power supplied this system is 3V considered as low power. The sleep mode can be easily entered during transmit mode or receive mode. We shows the program algorithm of CC1020 and interface circuit between MCU and CC1020. We shows the Photo of the CC1020 Module and Atmega128 Module.. We analysed the receiver rate with this system.

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