• Title/Summary/Keyword: Mobile Interface Design

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The Study on the Interface Design for supporting the Exhibition Viewing (전시환경을 위한 전시관람 지원 인터페이스 디자인에 관한 연구)

  • Choi, Ji-Eun;Jung, Ji-Hong
    • Journal of the HCI Society of Korea
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    • v.1 no.1
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    • pp.81-88
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    • 2006
  • With the introduction of the digital technology in the exhibition environment, the information of the exhibit has come to be transmitted through diverse media. The visitors desire has been increased from the simple viewing of the exhibition to the active participation in the exhibition viewing and the utilization of the exhibit information. Subsequently, the study on the service to effectively support the viewing experience and provide the information by utilizing the internet and mobile device for visitors in movement has become important in terms of the exhibition environment. Accordingly, in this study, the current condition in studying the service supporting the exhibition environment and the exhibition viewing, which are being changed into a digital network environment, was examined through the literature and case studies. In order to find out the viewing situation and viewing type of visitors, the visitors behaviors of viewing the exhibition were observed. By analyzing the contents observed, the viewing type and keyword were drawn in accordance with the visitors behaviors of viewing. On the basis of this, visitors needs and problems occurring in case of the exhibition viewing were found out via in-depth interview. The service factors of supporting the exhibition viewing were proposed on the basis of the factors by which visitors needs and problems could be solved via interface in the circumstance when visitors would move round the exhibition hall and view the exhibition. In terms of the service factors, the method to resolve was presented on the basis of the relationship between the exhibit and the space in case of selecting and viewing the exhibit. This was applied into the mobile PDA with the example of the exhibition environment in the national museum. Through the scenario of using, the usefulness of the service proposed and the relevant possibility of utilization were reviewed.

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ANOVA of Satisfaction based on Navigation Location and Number of Items in Mobile Applications (모바일 어플리케이션의 네비게이션 위치와 항목 수에 따른 만족도에 대한 분산 분석)

  • Park Sung-Hum;Kim Tae-Wan
    • Journal of Service Research and Studies
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    • v.12 no.2
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    • pp.38-47
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    • 2022
  • The user interface is a very important factor in application usability. The user interface of a typical application has a navigation system and the selection of the item takes place to move the movement. In this study, we would like to see if there are differences in user satisfaction depending on the location of the navigation and the number of items. The methods of in this study, a random group of 135 adult men and women who randomly selected four to six items as independent variables was conducted on the top, bottom, side, and three locations of navigation in a typical application. As a result, the navigation system rejected the null hypothesis of 0.000 and 0.008 respectively, with a significant probability of 0.05 or less than 0.000 and 0.008, respectively. It was also confirmed that the study theory of whether the interaction of navigation location and number of items creates a difference in satisfaction was significant with a significant probability of 0.016. In the post-analysis (Schefe), there were significant differences in the position of navigation, as each group was classified as a new group at the top <bottom <, and in the number of items, there were significant differences between the two groups of six <4 . Conclusion of this research, depending on the results of some significant differences in satisfaction with the location of the navigation and the number of items, it can be seen that the satisfaction of the interface increases when the navigation position is located at the bottom. However, follow-up research is needed on whether side-type navigation is suitable for different mobile sizes.

A System Development for Remotely Controlling Windows and Doors in Mobile Environment (모바일 환경에서의 원격 창호 관제시스템 개발)

  • Cho, Yong-Hyun;Ryu, Sung-Won;Ahn, Kyung-Gyu
    • Journal of the Korean Institute of Intelligent Systems
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    • v.25 no.4
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    • pp.334-341
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    • 2015
  • This paper develops a new system for remotely monitoring and controlling the windows and doors in mobile environment. We design and implement the opening and shutting unit, the gateway, and the control server system, respectively. The opening and shutting unit consists of the driver using DC motor and the motion controller which monitors the state and transfers the control information. The gateway supports TCP/IP and CDMA protocol, which is the interface of wire and wireless communication for transferring the current state and control information. The control server consists of the program to store and process the control information, the middleware to support the processing of various state message, and DB for monitoring the state and remotely controlling the system. Especially, an application software and the Web-based user interface have also been developed to support the mobile environment. The operation performances, environment influences, driving persistences, and operation failure ratio, which are based on PC and smart-phone, have been tested in 2 authorized agencies. The test results show that the developed system has a superior performance.

Interface Design for Service Improvement of Unmanned Ordering Device to the Digital Underprivileged (디지털 소외계층의 무인주문기기 서비스 향상을 위한 인터페이스 설계)

  • Oh, Am-Suk
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.26 no.11
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    • pp.1592-1598
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    • 2022
  • This paper proposes an improvement system for the marginalized digital underprivileged of these services due to the lack of intuition and usability for the recently increasing number of unmanned ordering devices' interfaces and device environments. The problem with kiosk service is that it lacks intuition among design principles and cannot be used by wheelchair passengers in environments that meet general standing standards. To solve this problem, we propose a service that can use kiosk-like environments on mobile devices by photographing QR codes with mobile devices. As a result of the experiment, people in their 20s did not experience difficulties in using the existing kiosk model, but in the case of the elderly, it was difficult to use the kiosk, so they asked for help. The improved kiosk model was carried out in their 20s without difficulty, and the results showed that it was carried out without difficulty even in the case of the elderly.

Design and Implementation of Security Reconfiguration for Effective Security Management of Mobile Communication Device (휴대용통신단말의 효과적인 보안관리를 위한 보안 재구성기법의 설계 및 구현)

  • An, Gae-Il;Kim, Ki-Young;Seo, Dong-Il
    • The KIPS Transactions:PartC
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    • v.16C no.6
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    • pp.691-698
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    • 2009
  • A mobile communication device is a small size of portable computer which provides communication service, such as smart phone and PDA. Currently, one of the biggest barriers in developing the mobile communication device is security issue. Even though there are excellent security functions which can remove the security issues, there is a problem that the mobile communication device can not be loaded with all the functions because it has low storage, poor computational power, and inconvenient user interface, compared to the desktop personal computer. This paper proposes a context-aware security reconfiguration scheme for effective security management of the mobile communication device. The scheme can provide the mobile communication device with the optimized security service which is most adapted to its current security context. Through the prototype implementation and the experiments of the proposed scheme, we have confirmed that the proposed scheme is excellent in terms of computing resource efficiency and usability, without degrading security level.

Development of Mobile Alarm System using Message Tree for Personal Information Management (개인정보관리를 위한 메시지 트리 기반의 모바일 알람 시스템 구축)

  • Jang, Eun-Young;Kim, Hyung-Jong;Hwang, Jun
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.19 no.3
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    • pp.153-162
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    • 2009
  • When a private information security incident occurs, the people who own the information are not acknowledged about their information leakage until those affairs appear in public media. This research aims at developing a mobile alarm system for acknowledging suspicious events to the information owners. The mobile alarm system was designed considering the limited user interface of mobile terminal and concept of "personal information leakage message tree" is deployed. The message tree contains every possible situation about personal information leakage and the leaves of the tree has several choices that the information owner can select. This message tree concept enables each information owner to manager his or her information leakage situation by just pushing a few buttons of mobile device. The contribution of this paper is in design of a comprehensive alarm message tree and development of mobile alarm system containing the message tree concept.

Usability Test of Interface for Web Widget Using Work-Flow based on Mouse Tracking (마우스 트래킹 기반 작업흐름도를 이용한 웹 Widget 인터페이스 사용성 평가)

  • Han, Mi-Ran;Park, Peom
    • Journal of the Ergonomics Society of Korea
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    • v.29 no.5
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    • pp.763-770
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    • 2010
  • The use of web widgets on desktop and mobile devices has been increasing rapidly. Web widgets provide access to activities and information from various sources across the web. As the number of supported widgets increases, managing widgets and finding relevant or interesting widgets becomes more complex. In addition, interacting with widgets in web service systems can be difficult, especially for novice users. Up to this point, there has been little research on web widget usability. This paper performs an experimental study regarding user interfaces of web widgets based on the mouse tracking and work-flow analysis. In the experiment, four sites providing widget services are chosen - iGoogle, Netvibes, My yahoo, and Wizard. The experiment participants perform three assigned tasks in the chosen sites, and their mouse operations are recorded using Camtasia, a screen casting software. Mouse tracking analysis is performed based on the recorded data in order to analyze common user behaviors. In addition, work-flow diagrams representing the operational flows to carry out the given tasks in each web site are constructed so as to visually and systematically analyze detailed usage patterns. The experimental study results presented in this paper can contribute to developing guidelines for highly usable and accessible interface design of web widgets.

A Design and Implementation of WAP Gateway/server Integration Structure based on Linux (LINUX 기반 WAP 게이트웨이/서버 통합구조의 설계 및 구현)

  • Song, Byung-Kwen;Oh, Tae-An
    • The KIPS Transactions:PartC
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    • v.10C no.2
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    • pp.209-216
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    • 2003
  • As the interest in the wireless internet services is increasing recently, the related technology development is in active progress. According to WAP (Wireless Application Protocol) specification which is currently considered as one of the most powerful international standardizations, mobile terminal and WAP server are supposed to communicate through WAP Gateway. This paper is about the design and implementation of IWAP platform where WAP Gateway and Server are integrated and supported based on Linux. The proposed WAP platform broadly consists of four modules like WAP Gateway, JAVA based Server development environment, WML Tool-Kit, and MUL (Management User Interface) and for bearer network, SMSC (Short Message Service Center) and CSD (Circuit Switched Data) router are considered.

The Design of Efficient Functional Verification Environment for the future I/O Interface Controller (차세대 입출력 인터페이스 컨트롤러를 위한 효율적인 기능 검증 환경 구현)

  • Hyun Eu-Gin;Seong Kwang-Su
    • Journal of the Institute of Electronics Engineers of Korea CI
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    • v.43 no.4 s.310
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    • pp.39-49
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    • 2006
  • This paper proposes an efficient verification environment of PCI Express controller that is the future I/O interface. This verification environment consists of a test vector generator, a test bench, and two abstract memories. We also define the assembler set to generate the verification scenarios. In this paper, we propose the random test environment which consists of a random vector generator, a .simulator part, and a compare engine. This verification methodology is useful to find the special errors which are not detected by the basic-behavioral test and hardware-design test.

Design of Low-Power Media Bus (저전력 미디어 버스 설계)

  • Roh, Chang-Gu;Moon, Byung-In;Lee, Yong-Hwan
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.14 no.2
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    • pp.437-444
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    • 2010
  • The audio data have been communicated using analog methods or simple protocols. However, with the advent and improvement of various multimedia functions, many audio devices have been integrated into a mobile handset in which interconnection lines are very complicated. Conventional point-to-point connections such as $I^2S$ and PCM demand more power consumption whenever more devices are attached. In this paper, we design a common bus digital audio interface that communicates with only two wires and employs the clock gear method to reduce bus power consumption. The comparison results show that the proposed common bus connection can reduce more than 30% of power consumption as compared with point-to-point connection if more than three devices are connected.