• Title/Summary/Keyword: Mobile IS Success

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Usability Evaluation of ICloud Calendar and Naver Calendar -Focused on Mobile Application- (iCloud 캘린더와 네이버 캘린더의 사용성 평가 -모바일 애플리케이션을 중심으로-)

  • Yoon, Kahee;Kim, Seung-In
    • Journal of Digital Convergence
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    • v.15 no.4
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    • pp.443-449
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    • 2017
  • Since usage of smartphone becomes popular, Ecology of smart media based on smartphone is creating new ecological system of information. This research is for evaluating usability and sustainability of application due to development of smartphone usage in these days. For the research, precedent researches were analyzed and hypothesis were set up based on those researches. Then, iCloud Calendar and Never Calendar, which are two major calendar applications, were evaluated by in-depth interview and measuring task performance time of interviewees, and used these results to verify hypothesis. Then verify hypothesis through the research and analyze which type of users focus on aesthetic impression, and which users focus on usability and practicality. This research is to analyze success and failure points of Calendar Applications' user experience design, and suggests guideline for future transformation of offline to online.

Jumpstarting the Digital Revolution: Exploring Smart City Architecture and Themes

  • Maha Alqahtani;Kholod M. Alqahtani
    • International Journal of Computer Science & Network Security
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    • v.23 no.3
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    • pp.110-122
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    • 2023
  • Over the last few decades, various innovative technologies have emerged that have significantly contributed to making life easier for humans. Various information and communication technologies (ITCs) have emerged as a result of the global technological revolution, including big data, IoT, 4G and 5G networks, cloud computing, mobile computing, and artificial intelligence. These technologies have been adopted in urban planning and development, which gave rise to the concept of smart cities in the 1990s. A smart city is a type of city that uses ITCs to exchange and share information to enhance the quality of services for its citizens. With the global population increasing at unprecedented levels, cities are overwhelmed with a myriad of challenges, such as the energy crisis, environmental pollution, sanitation and sewage challenges, and water quality issues, and therefore, have become a convergence point of economic, social, and environmental risks. The concept of a smart city is a multidisciplinary, unified approach that has been adopted by governments and municipalities worldwide to overcome these challenges. Though challenging, this transformation is essential for cities with differing technological and social features, which all have the potential to determine the success or failure of the digital transformation of cities into smart cities. In recent years, researchers, businesses, and the government have all turned their attention to the emerging field of smart cities. Accordingly, this paper aims to represent a thorough understanding of the movement toward smart cities. The key themes identified are smart city definitions and concepts, smart city dimensions, and smart city architecture of different layers. Furthermore, this article discusses the challenges and some examples of smart cities.

A study on the applications and prospects of big data in the field of digital dental healthcare (디지털 덴탈 헬스케어 분야에서의 빅데이터 활용 전망에 대한 연구)

  • Jae-Kyung Ryu;Nam-Joong Kim;So-Min Kim;Sun-Kyoung Lee
    • Journal of Technologic Dentistry
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    • v.46 no.2
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    • pp.42-48
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    • 2024
  • Purpose: The purpose of this study is to investigate the applications and prospects of big data in digital dental healthcare. Methods: The study included 30 participants in the dental field (dentists, technicians, professors, and graduate students). From June 25 to 30, 2023, the contents of the study were thoroughly explained, consent was obtained from the research subjects, and a questionnaire was administered via an internet service. The questionnaires of 28 participants who responded completely were used for analysis. The collected data were statistically processed using IBM SPSS Statistics ver. 22.0 (IBM). Results: The use of big data in digital dental healthcare, digital dental health system, mobile dental health, dental health analysis, and telehealthcare were all heavily surveyed, with an average score of 3.97 or higher on a 5-point Likert scale. The areas where big data can be utilized in digital dental healthcare are as follows. The utilization rate for three-dimensional digital product development via linkage with big data systems and industrial field manufacturing technology was found to be 4.11±0.67, and the analysis of trends by age in the occurrence of various oral diseases was found to be 4.00±0.98. Conclusion: In the future, research into the viability of big data's success in the medical data field, which is directly related to human life, is needed. Additionally, social policies and regulations regarding big data-related information and standards in dental healthcare are necessary.

Automated Smudge Attacks Based on Machine Learning and Security Analysis of Pattern Lock Systems (기계 학습 기반의 자동화된 스머지 공격과 패턴 락 시스템 안전성 분석)

  • Jung, Sungmi;Kwon, Taekyoung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.26 no.4
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    • pp.903-910
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    • 2016
  • As smart mobile devices having touchscreens are growingly deployed, a pattern lock system, which is one of the graphical password systems, has become a major authentication mechanism. However, a user's unlocking behaviour leaves smudges on a touchscreen and they are vulnerable to the so-called smudge attacks. Smudges can help an adversary guess a secret pattern correctly. Several advanced pattern lock systems, such as TinyLock, have been developed to resist the smudge attacks. In this paper, we study an automated smudge attack that employs machine learning techniques and its effectiveness in comparison to the human-only smudge attacks. We also compare Android pattern lock and TinyLock schemes in terms of security. Our study shows that the automated smudge attacks are significantly advanced to the human-only attacks with regard to a success ratio, and though the TinyLock system is more secure than the Android pattern lock system.

Effective Error Detection Method for Video using Fragile Watermark (연성 워터마크를 이용한 비디오의 효율적인 에러 검출 방법)

  • Hwang, Young-Hooi;Jeon, Byeung-Woo
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.39 no.6
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    • pp.602-611
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    • 2002
  • Recent advances in technology have resulted in rapid growth in mobile communication. With this explosive growth, reliable transmission and error resilient technique become increasingly necessary to offer high quality multimedia service. The success of error resilient techniques at decoder sensitively depends on error detection performance. Therefore, this paper proposes a computationally very simple and efficient error detection technique using fragile watermark for real-time video communication. To balance between image quality degradation and error detection efficiency, fragile watermark is embedded only in least significant bits of selected transform coefficients. The proposed method is workable without additional bit in video bitstream and can be implemented very efficiently. This method will be useful in video communication in error prone environment such as wireless channel.

The Development of Remodeling Process for Visual Content's Story by Big Data (빅데이터를 활용한 영상콘텐츠 스토리 리모델링 프로세스 개발)

  • Lee, Hye-Won;Park, Sung-Won;Kim, Lee-Kyung
    • Journal of Information Technology Applications and Management
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    • v.26 no.3
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    • pp.121-134
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    • 2019
  • The Fourth Industrial Revolution has differentiated technologies such as artificial intelligence, IoT(Internet of things), big data, and mobile. As the civilization develops more and more, humanity enjoy the cultural activities more than economic activity for the food and shelter. The platform structure based on the advanced information technology of the present will expand the cultural contents area in a variety of ways. Cultural contents respond sensitively to changes in consumer and will be useful experiences of human activities. Therefore, it should be noted again that the contents industry should not be limited to the discussion of the application of the fourth technology, but should be produced with emphasis on useful experiences of human being. In other words, the discussion of human activities around cultural contents should be focused on how to apply beyond the use of fourth industrial technology. Therefore, it is necessary to analyze the basis of the successful storytelling of the planning stage to connect the fourth industrial technology and human useful experience as a method for developing cultural contents, and to build and propose a model as a strategic method. This study analyzes domestic and foreign cases made by using big data among the visual contents which show continuous increase of consumption among culture industry field, and draws success factors and limit points. Next, we extract what is the successful matching factor that influenced consumer 's consciousness, and find out that the structure of culture prototype has been applied in the long history of mankind, and presents it as a storytelling model. Through the above research, this study aims to present a new interpretation and creative activity of cultural contents by presenting a storytelling model as a methodology for connecting creative knowledge, away from the general interpretation of social phenomenon applied with big data.

NC Soft's Entertainment Expansion Strategy : Focusing on Exploration and Exploitation (엔씨소프트의 엔터테인먼트 확장 전략 : 탐험과 활용을 중심으로)

  • Kwon, Sang-Jib
    • Journal of Korea Entertainment Industry Association
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    • v.15 no.3
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    • pp.1-11
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    • 2021
  • NC Soft will continue to dream of an entertainment innovation world where customers are connected through game and contents. NC Soft images an expansion in entertainment industry which open doors to the future of enjoy break through innovative online game and creative AI & IT technologies, focused on new business opportunities that are solely NC's own. This study starts with the implication on why focusing on exploration innovation and exploitation strategy at the same time in NC Soft is so challenging. NC Soft manages to their online & mobile gaming competencies in the long term and achieves their sustainable growth by incremental innovation (e.g. game planning, game programming, and graphic design). Also, for innovative success, pursuing exploration strategy is essential. NC Soft have built a strategic alliance spanning K-POP, digital contents platform, movie, and animation, sharing the connectivity of entertainment domains with major contents corporations. The findings of this study would also beneficial to entertainment and contents corporation executives and could provide some road-map on managing the dual challenges of exploration and exploitation implementations.

MP-AODV : A New Multipath Routing Protocol Based on AODV in Mobile Ad Hoc Networks (MP-AODV : AODV 기반 모바일 Ad-Hoc 네트워크에서의 다중경로 라우팅 프로토콜)

  • Lee, Yun-Sung;Chung, Sang-Hwa
    • Journal of the Korea Society of Computer and Information
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    • v.16 no.6
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    • pp.131-142
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    • 2011
  • In this paper, we propose a new multipath routing protocol and compare it with other multipath routing protocols in mobile ad hoc network (MANET) environments. The new multipath routing establishes the main route using a mechanism based on Ad Hoc On-demand Distance Vector(AODV), after which data transmission starts immediately. The backup route search process takes place while data are transmitted, to reduce the transmission delay. The protocol can also operate in a hybrid node-disjoint/link-disjoint mode, where the protocol finds the node-disjoint backup route first; if the node-disjoint does not exist, the protocol discovers the link-disjoint backup route from the main route. When either of the main route or the backup route is broken, data are transmitted continuously through the other route and the broken route is recovered by the route maintenance process. The results of simulations, based on the Qualnet simulator, show that the proposed multipath routing protocol increases the packet transmission success rate and reduces end-to-end delays, when compared with AODV and AOMDV protocols.

Metadata Design and Verification Test Bed System for Augmented Broadcasting (증강방송 메타데이터 설계 및 검증용 테스트 베드 시스템 구현)

  • Choi, Bumsuk;Kim, Suncheol;Jeong, Youngho;Hong, Jinwoo;Lee, Wondon
    • Journal of Broadcast Engineering
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    • v.19 no.5
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    • pp.736-745
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    • 2014
  • In this paper we introduce augmented broadcasting service scenarios which combines augmented reality service with broadcasting environment. As the broadcasting environment is different from mobile service environment, there are many restrictions in developing full AR services in TV. However TV has strong benefit of large screen, high quality contents, advanced user interface for motion and voice, and smart TV applications, which means that they will enhance the possibility of success for augmented broadcasting service. This paper proposes metadata structure containing information for augmentation region, time, augmented contents, and registration information for natural composition. We also implemented test bed system comprised of authoring server, broadcasting server, and user terminal for verifying metadata in broadcasting system.

3D Stereoscopic CGI Production Pipeline -Focus on Making Process of Avatar- (입체영상제작 파이프라인 구축방향 -영화 아바타의 제작과정 분석을 중심으로-)

  • Choi, Eun-Young
    • The Journal of the Korea Contents Association
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    • v.10 no.8
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    • pp.159-167
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    • 2010
  • Since success of in the box office, there are not only highly interested in 3D Stereoscopic in Media market but also has been briskly supporting for 3D Stereoscopic producing in variety platforms including film, broadcasting, mobile They expect 3D Stereoscopic will be a new standard format for media of domestic market as well as overseas. However there are required professional production system and grant capital for 3D Stereoscopic production. In case of domestic industry, there are not forged through specialized production system and lack of 3D Stereoscopic producing. They are needed not only Pipeline for 3D Stereoscopic production but also strategic supporting like specialized education and test-bed for 3D Stereoscopic production. It is able to established efficient and specialized system for 3D Stereoscopic production given the pipeline proposal.