• Title/Summary/Keyword: Micropayment

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A Study on Efficient Micro Payment System (익명성을 제공하는 효율적인 소액지불 프로토콜에 관한 연구)

  • 김해만;이임영
    • Journal of Korea Multimedia Society
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    • v.2 no.2
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    • pp.145-154
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    • 1999
  • We are very interested in electronic commerce today, and it will is more developed in the future. In electronic commerce, we can easily purchase a cheap goods like digital data using a micropayment system. Though small value is used in micropayment system, it is important because it has many application. The transaction cost of a micropayment system must be small. Many protocols for the micropayment system are studied, but it's not support user's anonymity. In this paper, we examines the existing micropayment system and proposes a new micropayment protocol that have a anonymity.

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An Adaptive Agent Approach to Micropayment System

  • Chaiyarangkitrat, Surachai;Permpoontanalarp,Yongyuth
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.1331-1334
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    • 2002
  • Micropayment is an electronic payment system for small value transaction. It needs to use a little amount of resources, such as communication and computation due to its small value. In other words, the processing cost for the micropayment must be less than the value of the payment. Several kinds of transactions are suitable for micropayment, eg. the purchasing of train tickets or digital newspapers. Since micropayment systems are designed for small-amount payment the key factor for any micropayment system design is believed to be the minimization of resource consumption without compromising the standard security. In this paper, we propose an adaptive agent approach to credit-based micropayment system, which employs the concept of dynamic balancing between the resource consumption and the risk in the system. As a result of the dynamic balancing, our system not only solves the problem of global overspending but also uses fewer amount of resources than existing approaches. Our approach limits the amount of money spent by untrusted customers to all merchants. Thus, our approach provides a boundary of the global overspending. In addition, for trusted customers, our approach requires less scale of communication for verifying authorizations than all existing approaches.

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Design and Implementation of a Micropayment Protocol in Electronic Commerce Environments (소액 지불 전자상거래 환경을 위한 프로토콜의 설계 및 구현)

  • 손병록;박기현;유상진
    • Korean Management Science Review
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    • v.18 no.1
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    • pp.69-78
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    • 2001
  • An electronic micropayment system, one of electronic payment systems, is suitable especially when a small amount of money is to be paid frequently in order to purchase on-line goods (i.e. database search, software distribution, electronic news service, etc). In addition, since the amount of payment is small, possible damages caused by system failures are lower than other payment system. In this paper, a micropayment protocol in electronic commerce environments on the Internet is proposed, based on the PayWord system. And a micropayment electronic commerce system which executes the protocol proposed is implemented. Unlike the PayWord system, however, the micropayment protocol proposed in this paper is designed in such a way that a merchant does not need to request a payment at the end of every business day since a customer cannot purchase goods beyond length of hash chains, which is specified on a certificate. In addition, the system is able to check the validity as well as the duplicate spending of hash chains. The electronic micropayment system with the proposed protocol is consists of Customers, Merchants, and Brokers. Customers are implemented on Windows NT 4.0 using VC++. Merchants are implemented on Solaris 2.5.1 and gcc 2.8.0 using Netscape Web Server and CGI Methods. HP UX 10.20 is used for Brokers.

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DHT Based Peer-to-Peer Micropayment System for Ubiquitous Environment (유비쿼터스 환경을 위한 분산 해시 테이블 기반의 Peer-to-Peer 소액 지불 시스템)

  • Seo, Dae-Il;Song, Gyu-Won;Kim, Su-Hyun
    • 한국HCI학회:학술대회논문집
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    • 2009.02a
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    • pp.315-318
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    • 2009
  • A payment system is required to buy various services and micropayment system is demanded for minimizing a frequent payment transaction cost in ubiquitous environment. It is not guarantee that devices are always online and payment system is required a robustness when some of them is offline. To solve this situation other systems use a centralized broker but the problem with most existing micropayment system is the heavy load on the broker. In this paper present a payment system a DHT based Peer-to-Peer micropayment system for ubiquitous environment can use even if payments need not be online and reduce broker's load.

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A Study on Structural Vulnerability of MobilePhone Micropayment System And Improvement of Standard Payment Module for User Protection (휴대전화 소액결제 시스템의 구조적 취약점 및 이용자 보호를 위한 표준결제창의 개선방안)

  • Park, Kwang Sun;Lee, Sang-Jin
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.23 no.6
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    • pp.1007-1015
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    • 2013
  • The automatic payment process of mobile phone micropayment system has not checked user's authentication. That is the structural vulnerability of mobile phone micropayment system. The malicious contents provider can cheat users and payment gateway through abusing the structural vulnerability. The payment gateway applies standard payment module after August, 2012 in order to solve the problem. But the standard payment module also has the vulnerability that makes damage of users. So the purpose of this paper is to suggest efficient improvement of standard payment module for user protection.

DPay : Distributed-Hash-Table-based Micropayment System for Peer-to-Peer Environments (DPay : 피어-투-피어 환경을 위한 분산 해시 테이블 기반의 소액 지불 시스템)

  • Seo, Dae-Il;Kim, Su-Hyun;Song, Gyu-Won
    • Journal of KIISE:Computing Practices and Letters
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    • v.15 no.10
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    • pp.752-760
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    • 2009
  • Emerging peer-to-peer systems benefit from the large amount of resources provided by many peers. However, many peer-to-peer systems or applications suffer from malicious peers and it is not guaranteed that peers are always online. Micropayment systems are accounting and charging mechanism for buying services, so we can apply them to solve these problems. In the past the majority of micropayment system uses a centralized broker but the problem with most existing micropayment system is a heavy load on the broker. For instance, when an owner of the coin is offline, the broker delegates the owner and handles payment messages. It occurs frequently because of characteristic of peer-to-peer system and is another load of the broker. In this paper we introduce DPay, a peer-to-peer micropayment system that uses distributed hash table (DHT) for storing encrypted payment messages and increases scalability and reduces the load of broker by removing downtime protocol. We show the idea of real-time double spending detection in DPay and report the results of several evaluations in order to compare DPay and other payment scheme. In simulation result, the load of broker in DPay is reduced by 30% on average of other previous payment scheme. We expect that DPay can apply various peer-to-peer systems because it provides a real-time double spending detection and stores more secure payment messages.

Monetization of Smartphone Games in South Korea, Japan, and China (게임 산업 수익화(monetization) 방식과 한·중·일 스마트폰 게임의 국가별 수용 양상)

  • Cho, Eun-Ha
    • Journal of Korea Game Society
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    • v.17 no.2
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    • pp.75-84
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    • 2017
  • With the rapid growth of smartphone game in Korea, it is necessary to review the new monetization model. Especially, various contents supplied by smartphone did not find proper monetization model from business view. But smartphone game industry actively accepted market experience of arcade game industry and console, PC based package game industry, then have developed and applied various monetization models to induce billing such as monetization model and in-game advertising model, thereby forming a thick charging user group in a short time. The development and application of this monetization model is an important catalyst for the rapid growth and development of the smartphone game market. Therefore, we will examine the process of changing the monetization model of the entire game industry and the cultural characteristics of the micropayment model in Korea. To this end, we will compare the micropayment model of Japan which introduced the micropayment model and China which leads the world market.

A Survey of Regulations on Smishing and Mobile Micropayment and a Research of Regulations and Laws for Reducing Monetary Damages in Mobile Micropayment (스미싱 제도와 소액결제 제도의 현황 조사 및 소액결제 피해를 줄이기 위한 법·제도 연구)

  • Park, Hanjin;Kim, Injung
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.27 no.5
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    • pp.1189-1199
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    • 2017
  • With the rapid increase in mobile device users, there are many cyber attacks using SMS messages to infect the mobile device. The monetary demage from those attacks are also increasing. Since those demage are generally related to mobile micropayement systems, we study the details of the incidents on smishing and mobile micropayment. We have identified several limitations of current regulations and laws of them. Thus, we propose new regulations and laws to reduce the financial demage from simishing and to strengthen the security and responsibility of the mobile network operator, payment gateway, and content providers who are participating in the structure of a mobile micropayment systems, such as a regulation for information security evaluation system, several laws for compensation of financial demage within mobile micropayement system.

Hash-Chain based Micropayment without Disclosing Privacy Information (사생활 정보가 노출되지 않는 해쉬체인 기반 소액지불시스템)

  • Jeong Yoon-Su;Baek Seung-Ho;Hwang Yoon-Cheol;Lee Sang-Ho
    • The KIPS Transactions:PartD
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    • v.12D no.3 s.99
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    • pp.499-506
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    • 2005
  • A hash chain is a structure organized by hash function with high speed in computation. Systems using the hash chain are using extensively in various cryptography applications such as one-time passwords, server-supported signatures and micropayments. However, the most hash chain based on the system using pre-paid method provides anonymity but has the problem to increase payment cost. In this paper, we propose a new hash chain based on the micropayment system to keep user anonymity safe through blind signature in the withdrawal process of the root value without disclosing privacy information, and to improve efficiency by using secret key instead of public key in the system without the role of certificate.

A User-based MicroPayment System Using Secret Key (비밀키를 이용한 사용자 중심의 소액지불시스템)

  • Baek Seung-Ho;Jeong Yun-Soo;Won Jong-Kwon;Lee Sang-Ho
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.3 s.35
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    • pp.189-199
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    • 2005
  • Now it is increasing the necessity for micropayment system according to activation for trade on internet. Because of the reason, it is requesting safety for personal information as well as for payment cost. But current micropayment systems cannot support anonymity or have heavy overheads in payment process. This paper suggests a micropayment system to keep anonymity of users and also to keep payment cost safe. The proposed system is to use blind signature anonymous ID which is combined nonce with an encryption of personal information. It also keeps payment cost of users by reconfirmation payment cost and product from certification and increases the computational efficiency by using secret key and session key instead of public key.

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