• Title/Summary/Keyword: M&S 체계

Search Result 792, Processing Time 0.031 seconds

A Method of Interoperating Heterogeneous Simulation Middleware for L-V-C Combined Environment (L-V-C 통합 환경 실현을 위한 이기종 시뮬레이션 미들웨어 연동 방안)

  • Cho, Kunryun;No, Giseop;Jung, Sihyun;Keerativoranan, Nopphon;Kim, Chongkwon
    • Journal of KIISE
    • /
    • v.42 no.2
    • /
    • pp.213-219
    • /
    • 2015
  • Simulation is used these days to verify the hypothesis or the new technology. In particular, National Defense Modeling & Simulation (M&S) is used to predict wartime situation and conduct the military training. National Defense M&S can be divided into three parts, live simulation, virtual simulation, and constructive simulation. Live simulation is based on the real environment, which allows more realistic sumulation; however, it has decreased budget efficiency, but reduced depictions of reality. In contrast, virtual and constructive simulations which are based on the virtual environment, have increased budget efficiency, but reduced depictions of reality. Thus, if the three parts of the M&S are combined to make the L-V-C combined environment, the disadvantages of each simulation can be complemented to increases the quality of the simulation. In this paper, a method of interworking heterogeneous simulation middeware for L-V-C combined environment is proposed, and the test results of interworking between Data Distribution Service (DDS) and High Level Architecture (HLA) are shown.

Applications and Strategies on Defense Acquisition based CPS & IoT Technology (사이버물리시스템(CPS)과 사물인터넷(loT) 기술의 군사적 활용방안 및 추진전략)

  • Kye, J.E.;Park, P.J.;Kim, W.T.;Lim, C.D.
    • Electronics and Telecommunications Trends
    • /
    • v.30 no.4
    • /
    • pp.92-101
    • /
    • 2015
  • 미래 전장은 정보 지식 기반의 첨단 전력체계를 확충하기 위해 향후 전력구조를 통합, 지휘통제통신(C4I) 체계와 생존성과 통합성이 향상된 전장의 네트워크중심전(NCW) 수행능력을 향상시킬 것이다. 사이버물리시스템(Cyber-Physical Systems: CPS)은 함정전투체계에 적용되고 있는 DDS를 포함하여 국방 M&S의 근간인 Live, Virture, Constructive(L-V-C) 체계의 큰 축을 형성하고 있다. 사물인터넷(Internet of Things: IoT) 기술은 센서네트워크, 통신, Radio Frequency Identification(RFID), Ubiquitous Sensor Network(USN), Machine to Machine(M2M), D2D 기술 및 상황인지, 지능서비스를 위한 정보수집/가공/융합/분석/예측기술을 포괄적으로 포함한 기술로서 미래산업을 이끌어 갈 차세대 선도 기술이며, 특히 군사적으로도 감시정찰 센서네트워크(USN), 견마형로봇, 경전투로봇과 무인기 기술 및 전술정보통신망체계(TICN) 등 첨단 통신네트워크 기술의 전력화 추세는 IoT 기술의 적용영역을 넓혀주고 있다. 감시정찰체계(Sensor)에서는 감시정찰 분야 영상정보 처리, 표적탐지 등과 관련된 IoT 기술 소요와 지휘통제통신(C4I) 체계의 상호운용성, 데이터링크, 지능형 통신체계 등 C4I 관련 IoT 기술 소요 및 타격체계(Shooter)의 내장형 SW 등 유 무인 무기체계 관련 IoT 기술의 소요가 증대될 것으로 예상된다. 본고는 CPS 및 IoT 기술의 군사적 활용방안 및 획득전략에 대한 적용기술 및 발전방향을 살펴본다.

  • PDF

An Ontology-based Cloud Storage for Reusing Weapon Models (무기체계 모델 재사용을 위한 온톨로지 기반 클라우드 저장소 연구)

  • Kim, Tae-Sup;Park, Chan-Jong;Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
    • /
    • v.21 no.3
    • /
    • pp.35-42
    • /
    • 2012
  • Defense Modeling and Simulation aims to provide a computerized war environment where we can analyze weapon systems realistically. As we invest significant efforts to represent weapon systems and their operational environments on the computer, there has been an increasing need to reuse predefined weapon models. In this paper, we introduce OB-Cloud (Ontology-Based Cloud storage) to utilize predefined weapon models. OB-Cloud has been implemented as a repository for OpenSIM (Open Simulation engine for Interoperable Models), which is an integrated simulation environment for aiding weapons effectiveness analysis, under the development of our research team. OB-Cloud uses weapon ontology and thesaurus dictionaries to provide semantic search for reusable models. In this paper, we present repository services of OB-Cloud, including registration of weapon models and semantic retrieval of similar models, and illustrate how we can improve reusability of weapon models, through an example.

A Design of Operational Test & Evaluation System for Weapon Systems thru Process-based Modeling (프로세스 기반의 모델링을 통한 무기체계 운용시험평가 시스템 설계)

  • Lee, Beom;Seo, Yoonho
    • Journal of the Korea Society for Simulation
    • /
    • v.23 no.4
    • /
    • pp.211-218
    • /
    • 2014
  • The Test and Evaluation (T&E) system became more important due to its advancement and complexity of the weapon system. Time and cost saving T&E related studies are in progress mainly with advanced countries. By utilizing the Modeling and Simulation (M&S) technology recently, we may save time and money. Also, overcome security and safety limitations. There are many M&S based research activities in South Korea but it is way behind of the system that some countries already have developed. i.e.; United States. This area of study requires new way of developing strategies in the T&E system of Korea. This study is to design the Operational T&E system for weapon systems based on modeling of processes. And we modeled the processes of operational performance evaluation through utilizing resources and performance modules of weapon systems and combined it with the simulation engine for 3D visualization. Through this, we propose the Operational T&E system for weapon systems based on modeling of processes that represent operational performances visually.

On the Development of Authoritative Representations of Torpedo Systems for Engagement Level Simulation (교전수준 어뢰체계 표준모델 개발 방안 연구)

  • Shin, Ji-Hwan
    • Journal of the Korea Society for Simulation
    • /
    • v.16 no.3
    • /
    • pp.19-28
    • /
    • 2007
  • We considered the authoritative representations of torpedo systems that was the engagement level model to develop system specifications and to analyze operational requirements on concept design phase. The Work Breakdown Structure(WBS) of models was defined about authoritative representations of the torpedo systems. The communication of information among each subsystems and input/output parameters were defined. In the heavy weight and light weight torpedo model, presetter, underwater maneuver, war head, sonar, guidance and control, propulsion subsystem modeling were developed for heavy-weight and the light-weight torpedo systems. The authoritative representations of torpedo systems have similar structures with those of the engineering level models and could be verified via engagement level simulations according to the V&V process in the future.

  • PDF

Implementation of Smartphone Adaptor for Real-Time Live Simulations (실시간 Live 시뮬레이션을 위한 스마트폰 연동기 구현)

  • Kim, Hyun-Hwi;Lee, Kang-Sun
    • Journal of the Korea Society for Simulation
    • /
    • v.22 no.1
    • /
    • pp.9-20
    • /
    • 2013
  • Defense M&S for weapons effectiveness is a realistic way to support virtual warfare similar to real warfare. As the war paradigm becomes platform-centric to network-centric, people try to utilize smartphones as the source of sensor, and command/control data in the simulation-based weapons effectiveness analysis. However, there have been limited researches on integrating smartphones into the weapon simulators, partly due to high modeling cost - modeling cost to accomodate client-server architecture, and re-engineering cost to adapt the simulator on various devices and platforms -, lack of efficient mechanisms to exchange large amount of simulation data, and low-level of security. In this paper, we design and implement Smartphone Adaptor to utilize smartphones for the simulationbased weapons effectiveness analysis. Smartphone Adaptor automatically sends sensor information, GPS and motion data of a client's smartphone to a simulator and receives simulation results from the simulator on the server. Also, we make it possible for data to be transferred safely and quickly through JSON and SEED. Smartphone Adaptor is applied to OpenSIM (Open simulation engine for Interoperable Models) which is an integrated simulation environment for weapons effectiveness analysis, under development of our research team. In this paper, we will show Smartphone Adaptor can be used effectively in constructing a Live simulation, with an example of a chemical simulator.

A Study on Improving Plan of the Evaluating System for Efficient Defense M&S Accreditation Work (효율적인 국방M&S 인정업무 수행을 위한 평가시스템 발전방안 연구)

  • Han, Seung-Ho
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.22 no.4
    • /
    • pp.42-48
    • /
    • 2021
  • Recently, the defense industry has been improving high technology by developing convergence technology through the 4th industrial revolution. On the other hand, it is very difficult to guarantee the performance of high-tech weapon systems because the test for weapon systems has many risks and cannot perform in an actual operating environment. Therefore, M&S resources are needed to make sound weapon systems, but many people demand reliable M&S resources. Owing to the continuous demand and execution of the VV&A work, related rules have developed significantly, but tools and techniques for performing the work have not been developed. Hence, there are inefficient parts in the performance of work due to the absence of a systematic system. Accordingly, many risks may cause various safety accidents, such as security. This paper suggests a direction for the development of VV&A work procedures by improving efficiency and reducing risk.

The LVC Linkage for the Interoperability of the Battle Lab (Battle Lab에서의 상호운용성을 위한 LVC 연동방안)

  • Yun, Keun-Ho;Shim, Shin-Woo;Lee, Dong-Joon
    • Journal of the Korea Society for Simulation
    • /
    • v.21 no.1
    • /
    • pp.81-88
    • /
    • 2012
  • In the M&S filed, The Battle Lab is available for acquisition, design, development tool, validation test, and training in the weapon system of development process. Recently, the Battle Lab in the military of Korea is still in an early stage, in spite of importance of battle lab construction. In the environment of network centric warfare, a practical use of the M&S which is connecting live, virtual and constructive model can be applied to all field of System Engineering process. It is necessary thar the Battle Lab is not restricted by time and space, and is possible for the technical implementation. In this paper, to guarantee the interoperability of live and virtual simulation, virtual simulators connect live simulators by using the tactical data link. To guarantee the interoperability of virtual and constructive simulation, both virtual simulators and constructive simulators use the RTI which is the standard tool of M&S. We propose the System that constructed the Air Defence Battle Lab. In case of the approach of target tracks, The Air Defence Battle Lab is the system for the engagement based on a command of an upper system in the engagement weapon system. Constructive simulators which are target track, missile, radar, and launcher simulator connect virtual simulators which are MCRC, battalion, and fire control center simulators using the RPR-FOM 1.0 that is a kind of RTI FOM. The interoperability of virtual simulators and live simulators can be guaranteed by the connection of the tactical data links which are Link-11B and ATDL-1.

능동 소나 체계에서의 표적 탐지 거리 예측 알고리즘과 응용

  • 박재은
    • Proceedings of the Acoustical Society of Korea Conference
    • /
    • 1993.06a
    • /
    • pp.186-189
    • /
    • 1993
  • 능동 소나 체계에서 표적의 탐지거리 예측을 위하여 소나방정식이 이용되는데, 이는 음원 준위, 전달 손실, 표적 강도, 복반사 준위, 소음 준위, 방향성 이득, Detection threshold, Signal excess, 탐지 확률과 탐지거리의 요소로 구성된다. 본 연구에서는 능동 소나 체계에서 소나 깊이와 표적 깊이의 함수인 탐지거리를 계산하기 위한 알고리즘에 대해 살펴보았다. 소나의 각 요소와 환경이 주어졌을 때 SAFARI 모델을 이용하여 각 수신기의 깊이와 거리에서의 전달손실을 계산하였으며, 구하여진 전달 손실과 배경 소음 준위를 이용하여 Signal excess를 계산하였다. ROC(Receiver-operating-characteristic) 곡선을 이용하여 Signal excess를 탐지 확률로 계산한 후 두 항을 곱하여 각 깊이별 거리로 적분함으로서 탐지거리를 구하였다. 주파수 30Hz의 전방향 음원을 사용하여 여름의 일반적 음속 분포에서 계산한 결과 100m 음원 보다 300m 음원에서 상대적으로 큰 탐지거리를 얻었으며 각 음원 깊이별 평균 탐지거리는 100m 이하의 표면을 제외한 500m 까지는 거의 일정함을 알 수 있었다.

  • PDF

A Technology on the Framework Design of Virtual based on the Synthetic Environment Test for Analyzing Effectiveness of the Weapon Systems of Underwater Engagement Model (수중대잠전 교전모델의 무기체계 효과도 분석을 위한 합성환경기반 가상시험 프레임워크 설계 기술)

  • Hong, Jung-Wan;Park, Yong-Min;Park, Sang-C.;Kwon, Yong-Jin(James)
    • Journal of the Korea Society for Simulation
    • /
    • v.19 no.4
    • /
    • pp.291-299
    • /
    • 2010
  • As recent advances in science, technology and performance requirements of the weapons system are getting highly diversified and complex, the performance requirements also get stringent and strict. Moreover, the weapons system should be intimately connected with other systems such as watchdog system, command and control system, C4I system, etc. However, a tremendous amount of time, cost and risk being spent to acquire new weapons system, and not being diminished compared to the rapid pace of its development speed. Defense Modeling and Simulation(M&S) comes into the spotlight as an alternative to overcoming these difficulties as well as constraints. In this paper, we propose the development process of virtual test framework based on the synthetic environment as a tool to analyze the effectiveness of the weapons system of underwater engagement model. To prove the proposed concept, we develop the test-bed of virtual test using Delta3D simulation engine, which is open source S/W. We also design the High Level Architecture and Real-time Infrastructure(HLA/RTI) based Federation for the interoperation with heterogeneous simulators. The significance of the study entails (1)the rapid and easy development of simulation tools that are customized for the Korean Theater of War; (2)the federation of environmental entities and the moving equations of the combat entities to manifest a realistic simulation.