• Title/Summary/Keyword: Learning with Media

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Korean and English Sentiment Analysis Using the Deep Learning

  • Ramadhani, Adyan Marendra;Choi, Hyung Rim;Lim, Seong Bae
    • Journal of Korea Society of Industrial Information Systems
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    • v.23 no.3
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    • pp.59-71
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    • 2018
  • Social media has immense popularity among all services today. Data from social network services (SNSs) can be used for various objectives, such as text prediction or sentiment analysis. There is a great deal of Korean and English data on social media that can be used for sentiment analysis, but handling such huge amounts of unstructured data presents a difficult task. Machine learning is needed to handle such huge amounts of data. This research focuses on predicting Korean and English sentiment using deep forward neural network with a deep learning architecture and compares it with other methods, such as LDA MLP and GENSIM, using logistic regression. The research findings indicate an approximately 75% accuracy rate when predicting sentiments using DNN, with a latent Dirichelet allocation (LDA) prediction accuracy rate of approximately 81%, with the corpus being approximately 64% accurate between English and Korean.

Estimation of Automatic Video Captioning in Real Applications using Machine Learning Techniques and Convolutional Neural Network

  • Vaishnavi, J;Narmatha, V
    • International Journal of Computer Science & Network Security
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    • v.22 no.9
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    • pp.316-326
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    • 2022
  • The prompt development in the field of video is the outbreak of online services which replaces the television media within a shorter period in gaining popularity. The online videos are encouraged more in use due to the captions displayed along with the scenes for better understandability. Not only entertainment media but other marketing companies and organizations are utilizing videos along with captions for their product promotions. The need for captions is enabled for its usage in many ways for hearing impaired and non-native people. Research is continued in an automatic display of the appropriate messages for the videos uploaded in shows, movies, educational videos, online classes, websites, etc. This paper focuses on two concerns namely the first part dealing with the machine learning method for preprocessing the videos into frames and resizing, the resized frames are classified into multiple actions after feature extraction. For the feature extraction statistical method, GLCM and Hu moments are used. The second part deals with the deep learning method where the CNN architecture is used to acquire the results. Finally both the results are compared to find the best accuracy where CNN proves to give top accuracy of 96.10% in classification.

A Study of the Satisfaction with the operation of design courses-Based on PJBL(Project Based Learning) - An analysis of a University of Applied Sciences in China -

  • WANG LEI;Choi Wonjae
    • Smart Media Journal
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    • v.12 no.5
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    • pp.88-101
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    • 2023
  • As the definition and role of design changes over time with the times and society, design education needs to update teaching methods to match it. The course design in this study began with an optimisation of the learning model based on previous research and analysis, followed by in-depth interviews, the application of the interview results to the final curriculum design, and finally a questionnaire to verify the positive effects of this teaching model. This teaching model has been applied to teach a pilot class in a university of applied sciences in China. The main characteristics of the course design are Project-Based Learning (PJBL) oriented, team cooperation centric, and an educational model developed based on peer assessment. In every stage of the UI design course, realistic project simulations are adopted, enhancing students' abilities through practical experience, teamwork, and peer assessment. The innovation lies in validating the effectiveness and advantages of this model at every stage of the UI design course, innovating existing teaching methods, optimizing learning models, and combining practice with evaluation. This research found that a project-oriented team course design based on PJBL has a high degree of effectiveness and relevance in each stage of the UI design course, significantly improving students' overall competence. It is expected that the results of this study can be applied in various ways to the course design of the courses that similar to design majors.

Deep Learning for Weeds' Growth Point Detection based on U-Net

  • Arsa, Dewa Made Sri;Lee, Jonghoon;Won, Okjae;Kim, Hyongsuk
    • Smart Media Journal
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    • v.11 no.7
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    • pp.94-103
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    • 2022
  • Weeds bring disadvantages to crops since they can damage them, and a clean treatment with less pollution and contamination should be developed. Artificial intelligence gives new hope to agriculture to achieve smart farming. This study delivers an automated weeds growth point detection using deep learning. This study proposes a combination of semantic graphics for generating data annotation and U-Net with pre-trained deep learning as a backbone for locating the growth point of the weeds on the given field scene. The dataset was collected from an actual field. We measured the intersection over union, f1-score, precision, and recall to evaluate our method. Moreover, Mobilenet V2 was chosen as the backbone and compared with Resnet 34. The results showed that the proposed method was accurate enough to detect the growth point and handle the brightness variation. The best performance was achieved by Mobilenet V2 as a backbone with IoU 96.81%, precision 97.77%, recall 98.97%, and f1-score 97.30%.

The roles of perception and attitudes toward media reports of suicides in social learning effects (자살보도에 대한 지각과 인식: 사회학습효과의 검증)

  • Joonsung Bae ;Taekyun Hur
    • Korean Journal of Culture and Social Issue
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    • v.16 no.2
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    • pp.179-195
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    • 2010
  • Media reports of suicides has been found to increase suicide cases that were temporally and spacially proximal to the reports, but the psychological mechanisms, social learning, underlying the negative effects was not directly tested. The present study examined the cognitive processes of social learning that media reports of suicides, especially positive contents toward suicides, might change people's perception, memory, and attitudes toward suicides positively and subsequently increase subsequent suicide intentions and behaviors. Through an internet survey, 300 adults reported their perception, memory, and attitudes toward news reports of suicides, and rated whether the suicides were described positively or negatively in the reports. Finally they reported their suicide intentions and behaviors. The results revealed that people tended to remember more the contents of suicide reports suggested to increase copycat suicides. Also, people were found to have an ironic view to suicide reports of media that they acknowledged the dangers of suicides reports and approached the reports with curiosity. More importantly, the perception of the positive reward that suicides might achieved through suicides was related with positive attitudes toward suicides and behavioral intention to suicides. The present findings was discussed in the social learning understanding of copycat suicides and their implications for suicide-prevention strategies.

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The intervention effect of a nursing-media studies convergence problem-based learning (PBL) program to improve nurses' public image: Changed perceptions of program participants and students attended a PBL presentation (간호사 인식개선을 위한 간호학-미디어학 융합 PBL 수업의 중재효과 연구: 수업 참여 학생들 및 PBL 성과발표회 참석 학생들의 인식 변화를 중심으로)

  • Yoo, Seungchul;Kang, Seungmi;Ryu, Jooyeon
    • The Journal of Korean Academic Society of Nursing Education
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    • v.27 no.1
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    • pp.59-67
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    • 2021
  • Purpose: The purpose of this study is to examine the effectiveness of Problem-based Learning (PBL) in an interdisciplinary college class. This class was run under the theme of 'Nurse Social Content Creators' (NSCC) in the Korean Nurses Association (KNA)'s industry-university collaborative project designed to promote a positive image of nurses among the public. Methods: Study 1 examined changes in perception about nurses among the PBL participants before and after the program. A one-group pre-post test experimental design was applied, and the data were analyzed using a Wilcoxon signed-rank test. Study 2 identified differences of perceptions of nurses between people who had observed the PBL final presentation and people who had not. A post-test-only with nonequivalent group experimental design was used, and the data were analyzed using a Mann-Whitney U test. Results: Study 1 revealed a significant increase of positive perceptions towards nurses. Study 2 revealed a significant difference between the PBL presentation audience group and the control group. Students who had observed the PBL program showed more positive perceptions of nurses than students who had not. Conclusion: This research is an important study with high practicality in the area of media studies as well as in nursing. The PBL teaching method was proven to be effective in enhancing perceptions of nurses.

Sentiment Analysis for COVID-19 Vaccine Popularity

  • Muhammad Saeed;Naeem Ahmed;Abid Mehmood;Muhammad Aftab;Rashid Amin;Shahid Kamal
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.17 no.5
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    • pp.1377-1393
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    • 2023
  • Social media is used for various purposes including entertainment, communication, information search, and voicing their thoughts and concerns about a service, product, or issue. The social media data can be used for information mining and getting insights from it. The World Health Organization has listed COVID-19 as a global epidemic since 2020. People from every aspect of life as well as the entire health system have been severely impacted by this pandemic. Even now, after almost three years of the pandemic declaration, the fear caused by the COVID-19 virus leading to higher depression, stress, and anxiety levels has not been fully overcome. This has also triggered numerous kinds of discussions covering various aspects of the pandemic on the social media platforms. Among these aspects is the part focused on vaccines developed by different countries, their features and the advantages and disadvantages associated with each vaccine. Social media users often share their thoughts about vaccinations and vaccines. This data can be used to determine the popularity levels of vaccines, which can provide the producers with some insight for future decision making about their product. In this article, we used Twitter data for the vaccine popularity detection. We gathered data by scraping tweets about various vaccines from different countries. After that, various machine learning and deep learning models, i.e., naive bayes, decision tree, support vector machines, k-nearest neighbor, and deep neural network are used for sentiment analysis to determine the popularity of each vaccine. The results of experiments show that the proposed deep neural network model outperforms the other models by achieving 97.87% accuracy.

EPS Gesture Signal Recognition using Deep Learning Model (심층 학습 모델을 이용한 EPS 동작 신호의 인식)

  • Lee, Yu ra;Kim, Soo Hyung;Kim, Young Chul;Na, In Seop
    • Smart Media Journal
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    • v.5 no.3
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    • pp.35-41
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    • 2016
  • In this paper, we propose hand-gesture signal recognition based on EPS(Electronic Potential Sensor) using Deep learning model. Extracted signals which from Electronic field based sensor, EPS have much of the noise, so it must remove in pre-processing. After the noise are removed with filter using frequency feature, the signals are reconstructed with dimensional transformation to overcome limit which have just one-dimension feature with voltage value for using convolution operation. Then, the reconstructed signal data is finally classified and recognized using multiple learning layers model based on deep learning. Since the statistical model based on probability is sensitive to initial parameters, the result can change after training in modeling phase. Deep learning model can overcome this problem because of several layers in training phase. In experiment, we used two different deep learning structures, Convolutional neural networks and Recurrent Neural Network and compared with statistical model algorithm with four kinds of gestures. The recognition result of method using convolutional neural network is better than other algorithms in EPS gesture signal recognition.

Exploratory Experimental Analysis for 2D to 3D Generation (2D to 3D 창의적 생성을 위한 탐색적 실험 분석)

  • Hyeongrae Cho;Ilsik Chang;Hyunseok Kang;Youngchan Go;Gooman Park
    • Journal of Broadcast Engineering
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    • v.28 no.1
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    • pp.109-123
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    • 2023
  • Deep learning has made rapid progress in recent years and is affecting various fields and industries. The art field cannot be an exception, and in this paper, we would like to explore and experiment and analyze research fields that creatively generate 2D images in 3D from a visual arts and engineering perspective. To this end, the original image of the domestic artist is learned through GAN or Diffusion Models, and then converted into 3D using 3D conversion software and deep learning. And we compare the results with prior algorithms. After that, we will analyze the problems and improvements of 2D to 3D creative generation.

Proposal for Deep Learning based Character Recognition System by Virtual Data Generation (가상 데이터 생성을 통한 딥러닝 기반 문자인식 시스템 제안)

  • Lee, Seungju;Park, Gooman
    • Journal of Broadcast Engineering
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    • v.25 no.2
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    • pp.275-278
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    • 2020
  • In this paper, we proposed a deep learning based character recognition system through virtual data generation. In order to secure the learning data that takes the largest weight in supervised learning, virtual data was created. Also, after creating virtual data, data generalization was performed to cope with various data by using augmentation parameter. Finally, the learning data composition generated data by assigning various values to augmentation parameter and font parameter. Test data for measuring the character recognition performance was constructed by cropping the text area from the actual image data. The test data was augmented considering the image distortion that may occur in real environment. Deep learning algorithm uses YOLO v3 which performs detection in real time. Inference result outputs the final detection result through post-processing.