• Title/Summary/Keyword: Learning tools

Search Result 1,103, Processing Time 0.02 seconds

Exploring the Development Directions of Learning Outcome in Higher Education through the Analysis of Popular Tools: A Case of University K (주요 고등교육 학습성과 분석 도구 분석을 통한 발전 방향 모색: K대학 사례 연구)

  • Taehyung Kim;Eunjeong Jang
    • Journal of Practical Engineering Education
    • /
    • v.16 no.2
    • /
    • pp.129-141
    • /
    • 2024
  • In recent times, there has been a shift towards student-centered higher education policies, leading to a growing interest among universities to improve students' learning outcomes. To aid in this endeavor, this study aims to provide guidance for University K to enhance their learning outcome management by comparing and analyzing their learning outcome indicators with those of other domestic and foreign universities. The study examined detailed measurement questions from major learning outcome measurement tools such as AHELO, NSSE, and CLA+. Upon comparison and analysis of University K's major learning outcome indicators with those of other universities, it was found that most of the indicators overlapped. However, some indicators such as student support/facilities for learning, instructor quality, and communication were absent from University K. Therefore, it is crucial to decide whether to add these indicators to the existing learning outcomes or to confirm them through other surveys. Moreover, even for the same indicator, some indicators with different measurement need to consider changing the measurement.

An Analysis of 'Related Learning Elements' Reflected in Textbooks (<인공지능 수학> 교과서의 '관련 학습 요소' 반영 내용 분석)

  • Kwon, Oh Nam;Lee, Kyungwon;Oh, Se Jun;Park, Jung Sook
    • Communications of Mathematical Education
    • /
    • v.35 no.4
    • /
    • pp.445-473
    • /
    • 2021
  • The purpose of this study is to derive implications for the design of the next curriculum by analyzing the textbooks designed as a new subject in the 2015 revised curriculum. In the mathematics curriculum documents of , 'related learning elements' are presented instead of 'learning elements'. 'Related learning elements' are defined as mathematical concepts or principles that can be used in the context of artificial intelligence, but there are no specific restrictions on the amount and scope of dealing with 'related learning elements'. Accordingly, the aspects of 'related learning elements' reflected in the textbooks were analyzed focusing on the textbook format, the amount and scope of contents, and the ways of using technological tools. There were differences in the format of describing 'related learning elements' in the textbook by textbook and the amount and scope of handling mathematics concepts. Although similar technological tools were dealt with in each textbook so that 'related learning elements' could be used in the context of artificial intelligence, the focus was on computations and interpretation of results. In order to fully reflect the intention of the curriculum in textbooks, a systematic discussion on 'related learning elements' will be necessary. Additionally, in order for students to experience the use of mathematics in artificial intelligence, substantialized activities that can set and solve problems using technological tools should be included in textbooks.

A Big Data Learning for Patent Analysis (특허분석을 위한 빅 데이터학습)

  • Jun, Sunghae
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.23 no.5
    • /
    • pp.406-411
    • /
    • 2013
  • Big data issue has been considered in diverse fields. Also, big data learning has been required in all areas such as engineering and social science. Statistics and machine learning algorithms are representative tools for big data learning. In this paper, we study learning tools for big data and propose an efficient methodology for big data learning via legacy data to practical application. We apply our big data learning to patent analysis, because patent is one of big data. Also, we use patent analysis result for technology forecasting. To illustrate how the proposed methodology could be applied in real domain, we will retrieve patents related to big data from patent databases in the world. Using searched patent data, we perform a case study by text mining preprocessing and multiple linear regression of statistics.

A Study on the Process of Teaching.Learning Materials Development According to the Level in the Figurate Number Tasks for Elementary Math Gifted Students (초등 수학 영재를 위한 도형수 과제의 수준별 교수.학습 자료 개발 절차와 방법에 관한 연)

  • Kim, Yang-Gwon;Song, Sang-Hun
    • Journal of Elementary Mathematics Education in Korea
    • /
    • v.14 no.3
    • /
    • pp.745-768
    • /
    • 2010
  • The purpose of this study at gifted students' solving ability of the given study task by using all knowledge and tools which encompass mathematical contents and curriculums, and developing the teaching learning materials of gifted students in accordance with their level which tan enhance their mathematical thinking ability and develop creative idea. With these considerations in mind, this paper sought for the standard and procedures of teaching learning materials development according to the levels for the education of the mathematically gifted students. presented the procedure model of material development, produced teaching learning methods according to levels in the task of figurate number, and developed prototypes and examples of teaching learning materials for the mathematically gifted students. Based on the prototype of teaching learning materials for the gifted students in mathematics in accordance with their level, this research developed the materials for students and materials for teachers, and performed the modification and complement of material through the field application and verification. It confirmed various solving processes and mathematical thinking levels by analyzing the figurate number tasks. This result will contribute to solving the study task by using all knowledge and tools of mathematical contents and curriculums that encompass various mathematically gifted students, and provide the direction of the learning contents and teaching learning materials which can promote the development of mathematically gifted students.

  • PDF

Analysis of Influencing Factors of Learning Engagement and Teaching Presence in Online Programming Classes

  • Park, Ju-yeon;Kim, Semin
    • Journal of information and communication convergence engineering
    • /
    • v.18 no.4
    • /
    • pp.239-244
    • /
    • 2020
  • This study analyzed the influencing factors of learning engagement and teaching presence in online programming practice classes. The subjects of this study were students enrolled in an industrial specialized high school, who practiced creating Arduino circuits and programming using a web-based virtual practice tool called Tinkercad. This research adopted a tool that can measure task value, learning flow, learning engagement, and teaching presence. Based on this analysis, learning flow had a mediating effect between task value and online learning engagement, as well as between task value and teaching presence. Increasing learning engagement in online classes requires sensitizing the learners about task value, using hands-on platforms available online, and expanding interaction with instructors to increase learning flow of students. Furthermore, using virtual hands-on tools in online programming classes is relevant in increasing learning engagement. Future research tasks include: confirming the effectiveness of online learning engagement and teaching presence through pre- and post-tests, and conducting research on various practical subjects.

A Study on Authentic Assessment Model and Example Tools Development of Mathematics Teaching and Learning (수학교육의 교수-학습 참평가 모형 및 예시 도구 개발 - 프로젝트법을 중심으로 -)

  • Son, Jung-Hwa;Kang, Ok-Gi
    • School Mathematics
    • /
    • v.14 no.1
    • /
    • pp.109-134
    • /
    • 2012
  • The purpose of this study is to develop authentic assessment model and example tools of mathematics teaching and learning. By reviewing literature researches, we set up the definition of authentic assessment in mathematics education, checked the criterian of authentic assessment tasks and mathematical activities. We searched various assessment models of mathematics teaching and learning, project assessment proceeding model, and criterian of project assessment, and checked various project tasks of the authentic assessment. And we developed authentic assessment model and example tools of mathematics teaching and learning. The model is applied project tasks in the form of being integrated with class to high school students, with high school mathematics especially. Furthermore, we carried the test of content validity for a validity of developed tasks for experts in studies of mathematics education. The result is that authentic assessment model and example tools of mathematics teaching and learning has an significance in mathematics education and can be used to judge whether students are doing 'real' mathematics or not, keeping the applicability in the form of being integrated with class.

  • PDF

Management Education by Utilizing the Cyber Education Learning System (웹기반 원격교육시스템을 활용한 경영학 교육)

  • Hong Yong-Gee
    • Management & Information Systems Review
    • /
    • v.5
    • /
    • pp.249-285
    • /
    • 2000
  • This paper discusses management education by utilizing the cyber education learning system in a web-based. New learning system tools offer great promise for a new contents of management learning. The cyber education learning system a shift from face-to-face lecturing to interactive learning. The situation changes profoundly when information technology becomes develope and education paradigm is shift. By exploiting the digital media. educations, and students, managers can shift to a new, more effect cyber education learning system. The following shift from classic educations to cyber educations learning system: from instruction to construction, from teacher-centered to learner-centered, from school to lifelong, from one-size-fits-all to customized, from teacher as transmitter to teacher as facilitator. Cyber education learning system has an important role to play in management education. Web-based technology is regarded as a general solution to cyber education learning. This study discussed many factors of implementation in cyber education systems and provide utilizing the learning system at main, detail functions. Lastly, management implications of these cyber education utilize are discussed in more detail.

  • PDF

Investigations on Dynamic Trading Strategy Utilizing Stochastic Optimal Control and Machine Learning (확률론적 최적제어와 기계학습을 이용한 동적 트레이딩 전략에 관한 고찰)

  • Park, Jooyoung;Yang, Dongsu;Park, Kyungwook
    • Journal of the Korean Institute of Intelligent Systems
    • /
    • v.23 no.4
    • /
    • pp.348-353
    • /
    • 2013
  • Recently, control theory including stochastic optimal control and various machine-learning-based artificial intelligence methods have become major tools in the field of financial engineering. In this paper, we briefly review some recent papers utilizing stochastic optimal control theory in the fields of the pair trading for mean-reverting markets and the trend-following strategy, and consider a couple of strategies utilizing both stochastic optimal control theory and machine learning methods to acquire more flexible and accessible tools. Illustrative simulations show that the considered strategies can yield encouraging results when applied to a set of real financial market data.

Co-evolving with Material Artifacts: Learning Science through Technological Design

  • Hwang, Sung-Won;Roth, Wolff-Michael
    • Journal of The Korean Association For Science Education
    • /
    • v.24 no.1
    • /
    • pp.76-89
    • /
    • 2004
  • Recent studies of science and technology "in-the-making" revealed that the process of designing material artifacts is not a straightforward application of prior images or theories by one (or more) person(s) isolated from his or her (their) environment. Rather, designing is a process contingent on the social and material setting for both engineering designers and students. Over the past decade, designing technological artifacts has emerged as an important learning environment in science classrooms. Through the analyses of a large database concerning an innovative simple machines curriculum for sixth-and seventh-grade students, we accumulated valid evidence for the nature of the designing process and science learning through it. In this paper, we show that design actions intertwine with the transformation of the objectified raw materials and artifact, the designer collective, and the mediating tools enabling that transformation, which constitute the elements of an activity from the perspective of cultural-historical activity theory. We conceptualize the continuous change of relation between material artifacts, designers, and tools throughout the design activity as co-evolution. Two episodes were selected to exemplify synchronic and diachronic change of relations inherent in co-evolving activity system. Finally, we discuss the implications of co-evolution during design activity for science learning.

Studying The Topic Of The Function Extremum Of Two Variables In The Conditions Of Remote Learning And Application Of Digital Technologies

  • Krupskyi Yaroslav;Tiytiynnyk Oksana;Kosovets Olena;Soia Olena
    • International Journal of Computer Science & Network Security
    • /
    • v.24 no.1
    • /
    • pp.1-8
    • /
    • 2024
  • In contemporary education, the rapid advancement of digital technologies elevates demands for integrating the latest tools into the learning process. Mathematical analysis, as a discipline, benefits from computer mathematics in distance education, enhancing practical aspects and enabling individualized learning. This article addresses the integration of the Maple computer mathematics system into higher education, specifically in teaching "Mathematical Analysis." Emphasizing its role in distance learning, computer mathematics optimizes the educational environment, reducing the time required for knowledge acquisition. The article showcases the application of Maple in finding extremum points and introduces an educational software simulator, enabling students to practice the method. The simulator, developed within Maple, facilitates self-checking and enhances the study of functions. Conclusions drawn from the study highlight the positive impact of these tools on distance education, affirming Maple's role in enhancing professional training and information culture among higher education students.