• Title/Summary/Keyword: Learning characteristics

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An Adaptive Learning System based on Learner's Behavior Preferences (학습자 행위 선호도에 기반한 적응적 학습 시스템)

  • Kim, Yong-Se;Cha, Hyun-Jin;Park, Seon-Hee;Cho, Yun-Jung;Yoon, Tae-Bok;Jung, Young-Mo;Lee, Jee-Hyong
    • 한국HCI학회:학술대회논문집
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    • 2006.02a
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    • pp.519-525
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    • 2006
  • Advances in information and telecommunication technology increasingly reveal the potential of computer supported education. However, most computer supported learning systems until recently did not pay much attention to different characteristics of individual learners. Intelligent learning environments adaptive to learner's preferences and tasks are desired. Each learner has different preferences and needs, so it is very crucial to provide the different styles of learners with different learning environments that are more preferred and more efficient to them. This paper reports a study of the intelligent learning environment where the learner's preferences are diagnosed using learner models, and then user interfaces are customized in an adaptive manner to accommodate the preferences. In this research, the learning user interfaces were designed based on a learning-style model by Felder & Silverman, so that different learner preferences are revealed through user interactions with the system. Then, a learning style modeling is done from learner behavior patterns using Decision Tree and Neural Network approaches. In this way, an intelligent learning system adaptive to learning styles can be built. Further research efforts are being made to accommodate various other kinds of learner characteristics such as emotion and motivation as well as learning mastery in providing adaptive learning support.

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The Effect of Mobile e-Learning Contents Platform Characteristics on Reuse Intention

  • Na, Jun-Gyu;Kim, Dongyeon
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.9
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    • pp.183-191
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    • 2020
  • Many learners are encountering e-Learning contents with smart devices and contents provides are carefully observing learners' reuse intention and behavior. Therefore, this study investigated the effect of e-Learning content platform characteristics on reuse intention for 200 users with smartphone-based e-Learning experience. The results show that the characteristics affecting reuse intention are content quality, interactivity, and ubiquity. Moreover, for men, only interactivity affects reuse intention, and for women, ubiquity and content quality affect reuse intention. When using smartphone-based e-Learning for less than an hour a day, only content quality affects reuse intention. On the contrary, ubiquity, convenience, and interactivity influence reuse intention when learning for more than one hour. Our results suggest meaningful implications that how e-Learning companies change their smartphone-based platform business strategy and how they utilize its key factors.

A Study on the Adoption of Characteristics of Educational Game for Edutainment Contents Development - through a Case Study of English Vocabulary Learning Came for Children (에듀테인먼트 컨텐츠 개발을 위한 게임 요인 적용에 관한 연구 - 어린이용 영어 단어 학습 게임 컨텐츠 개발을 중심으로)

  • 박수정;김현정
    • Archives of design research
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    • v.16 no.2
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    • pp.271-280
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    • 2003
  • In digital age, multimedia technology has changed the learning method as a learner-directed way. CD-rom and internet that are major two multimedia learning way, has aimed at edutainment which combine education and entertainment. However, existing educational contents can only induce temporary learning motivation, and are in short of entertaining factors enough to induce continuous and ingenuous learning motivation. Therefore, in order to be used by users efficiently, educational software have to adapt characteristics of educational game more actively. In this paper, adoption method of characteristics of educational game in learning contents is sought and the specific example of adoption is demonstrated by a case study of developing vocabulary learning educational game.

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The Effect of Learner's Characteristics on the Student's Achievement in ICT Teaching-Learning Environment (정보통신기술(ICT)을 활용한 교수-학습에서 학습자 특성이 학업성취도에 미치는 영향)

  • Kim, Jung-Gyeom
    • The Journal of Korean Association of Computer Education
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    • v.7 no.2
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    • pp.47-56
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    • 2004
  • The purpose of this study was to investigate the effect of learner's characteristics on the student's achievement in Information Communication Technology (ICT) teaching-learning environment. The subjects of this study were a total of 140 8th students in middle school in Taejeon province. The methods of teaching were the ICT teaching-learning, Academic achievement test. the learning style inventory. self-concept test and cognitive style test were used as the instruments to determine the effect. Such statistical analyses as the pearson co-relation, multi regression and t-test through SPSS WIN version 11.0 were used to determine the relationship between learner's characteristics and student's achievement. The results of this study were as follows: first, learner's emotional and social factor of learning style influenced positively the student's academic achievement in ICT teaching-learning environment. Second. learner's academic factor of self-concept had an positive influence on the student's academic achievement in ICT teaching-learning environment. Third, there were differences of student's academic achievements according to the student's cognitive style in ICT teaching-learning environment.

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The Effects of IPER and PBL on Academic Achievement of Science and Self-directed Learning Characteristics in Middle School Science (중학교 과학과 IPER 수업과 PBL 수업이 학업성취도 및 자기주도적 학습 특성에 미치는 효과)

  • Son, Sung-Hyoun;Choi, Sung-Bong
    • Journal of the Korean Society of Earth Science Education
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    • v.5 no.1
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    • pp.124-133
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    • 2012
  • Modern society requires people with practical knowledge that is able to recognize actual problems in the complex reality and solve the problems. Due to that reason, the 7th National Curriculum aims to basically cultivate ability adaptable to information-oriented global age by maximizing students' individuality and creativity. However, as existing education is hard to improve creativity, logical thinking, information processing skills, and problem-solving ability in the information-oriented age, self-directed learning is getting highlighted. Therefore, this study aimed to look into how learner-oriented IPER for self-directed learning and problem-based learning(PBL) in middle school science affected academic achievement of science and self-directed learning characteristics. As the results of the study are as follows. First, as the result of pre-and post-test to compare and analyze the effects of IPER instruction model and PBL instruction model on learners' academic achievement increase, it showed that the class with IPER instruction model was more effective. Second, as the result of pre-and post-test to compare and analyze the effects of IPER instruction model and PBL instruction model on self-directed learning characters, IPER was more effective than PBL overall, and among sub-areas, 'openness', 'self-concept', 'initiative', 'future-oriented self-understanding', and 'self-evaluation' were more effective in IPER while 'creativity' was more effective in PBL. However, among sub-areas 'responsibility' and 'learning enthusiasm' didn't show statistically significant difference. Third, the results of the post-survey to compare and analyze learners' perception regarding the application of IPER instruction model and PBL instruction model, the two models were positively affective. In addition, as the result of comparing the two models, IPER was more positive than PBL.

Minority Students' Learning Patterns in Science Class (소외 계층 학생들의 과학 학습 유형)

  • Shin, Donghee;Kim, Seolhee;Lee, Jihye
    • Journal of The Korean Association For Science Education
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    • v.39 no.1
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    • pp.129-141
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    • 2019
  • As the number of minority students such as multicultural, North Korean defectors, and low-income groups increases, more research is needed in science education to help their learning. Due to the various growth backgrounds and learning environments of the underprivileged students, there is a big difference in the individual characteristics of the group rather than the whole group characteristics. In this study, we conducted about 50 hours of science lessons for seven students in the underprivileged class, categorized them by observing and interviewing the characteristics of their science learning. Seven underprivileged students showed five different learning patterns, these are 'I love science', 'I think I know science', 'I want to know science', 'I need to know science', and 'I don't know what I want'. Although the scientific activities they experienced were not all of an excellent educational quality, their interest in science learning has increased with their experience in science activities. It shows the need to provide more abundant science experience and educational opportunities for these minority students who can only experience science learning under the public educational system.

BUILDING A CONCEPTUAL MODEL OF EFFECTIVE LEARNING IN INTERNATIONAL CONSTRUCTION JOINT VENTURES

  • L.T. Zhang;W.F. Wong
    • International conference on construction engineering and project management
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    • 2007.03a
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    • pp.749-758
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    • 2007
  • Learning has become an important aspect for any organization to stay relevant and competitive in the corporate world of survival. In construction industry, the international construction joint ventures (ICJVs) provide an excellent platform with opportunity of learning among partners seeking to develop new area of competency and improve their overall competitiveness for their next project endeavor. This paper discusses the development of a conceptual model of effective learning in ICJVs using four major stages of development in a typical joint venture (JV) 's process. The study identified that there are three key constructs that contribute to effective learning comprising learning conditions in the JV's pre-inception stage, success factors of JV for learning in the forming & organizing stage, and learning actions in the implementation & adjustment stage. The effective learning outcomes are measured by the characteristics of learning organization during the JV's completion & evaluation stage. Details and issues of each stage and the methodology of research will be presented and discussed.

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An Analysis on the Color Characteristics for Improving Childhood Children's Learning Spaces and Furniture Design (유아의 학습공간 및 가구 디자인 개선을 위한 색채특성 분석)

  • Kim, Ja Kyung;Moon, Sun Wook
    • Journal of the Korea Furniture Society
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    • v.28 no.4
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    • pp.294-304
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    • 2017
  • The purpose of this study is to analyse and derive the color characteristics of childhood children's learning spaces and furniture for improving the color design of those and to present the direction of design and to build up the DB. The study covers products from domestic and overseas infant furniture manufacturers and 11 preschool learning rooms. The study method uses the collected furniture and spatial images to derive a palette of colors and compare color characteristics. The analysis results show that, the domestic infant furniture tend to use a variety of colors with pale tone or use consistent hard wood furniture according to the requirements of adult taste and marketability. Also, it attempts to create a very negative color scheme, but it looks like disorganized, and there is not much color design integrated with the architecture. Thus, color designs ensure that the ordering elements of the color scheme are clearly recognized by applying preferred color tones of childhood, like vivid and bright tone with high chroma and middle or hight Brightness value. Lastly, it should establish guidelines for specific palettes and color scheme, which can be utilized in the design of childhood children's learning spaces and furniture.

Characteristics and Utilization of Peer-evaluation and Self-evaluation of Team Activities in University Project Based Classes (대학의 프로젝트기반 수업에서 팀 활동에 대한 동료평가와 자기평가의 특성 및 활용방안)

  • Cho, Soosun
    • Journal of Engineering Education Research
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    • v.25 no.1
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    • pp.55-64
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    • 2022
  • In this paper, the characteristics of peer-evaluation and self-evaluation of team activity participation in project-based learning and their usability were investigated. The characteristics of peer-evaluation and self-evaluation are as follows. First, in peer-evaluation and self-evaluation of project-based learning, the correlation between the two evaluation scores was very high. When students' scores from their peers correlate very well with the scores they give themselves, it means that they apply the same criteria to their peers and to themselves when evaluating team activity. Second, there was no difference in peer-evaluation and self-evaluation scores between groups with different written test scores. The fact that peer-evaluation and self-evaluation scores do not change according to academic ability shows that the two evaluation areas are independent. Third, the self-evaluation score in project-based learning is statistically significantly higher than the score received from peers. This raises doubts about the fairness of self-evaluation. Therefore, in this paper, it is suggested that self-evaluation of team activities in project-based learning is carried out together with peer-evaluation, but only peer-evaluation is reflected in credits.

A Study on the Teaching and Learning of Cultural Heritage from the Perspective of Constructivism (구성주의 관점의 문화재 교수·학습 연구 - 문화재청 인증 문화재교육 프로그램 분석을 중심으로 -)

  • PARK Sanghye
    • Korean Journal of Heritage: History & Science
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    • v.56 no.4
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    • pp.248-267
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    • 2023
  • Cultural heritage teaching and learning, which uses cultural heritage as educational content, has not been sufficiently analyzed and studied based on clear educational theories so far. Among educational theories, constructivism is a theory in which learning is a process of constructing learning contents determined by learners' individual experiences and interests, and the result is evaluated as a confirmation of whether or not they have the ability to carry out the process. Cultural heritage is a lively and interesting social and cultural product, and it is an educational content that has sufficient educational function and meaning for a textbook. It is considered to be a very meaningful study to apply the constructivist educational theory to the educational contents of cultural heritage with these characteristics. Based on this awareness of the problem, this study examined the characteristics and principles of constructivist teaching and learning, the characteristics of cultural heritage, and the principles of constructivist teaching and learning on a theoretical basis. In addition, from the perspective of constructivism, the current cultural heritage teaching and learning was analyzed and problems were derived. Based on this, the direction of cultural heritage teaching and learning is that the cultural heritage teaching and learning process should be learner-centered, the teaching and learning principle should be cognitive conflict, the teaching and learning content should be in the form of task solving, and teaching and learning activities should be cooperative. presented. In addition, an example of a program was presented to specifically show the actual state of teaching and learning of cultural assets from the perspective of constructivism. Cultural heritage teaching and learning research from the perspective of constructivism will be an opportunity to discover new meanings of cultural heritage that we have not yet found, and it will also serve as an opportunity to present and establish the direction of cultural heritage teaching and learning, which has been barren until now.