• Title/Summary/Keyword: Learners' Satisfaction

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A Study on the Satisfaction of Non Face to Face Real Time Education Focused on Firefighter in COVID-19 (코로나19 상황에서 소방공무원을 대상으로 한 비대면 실시간 교육 만족도에 관한 연구)

  • Park, Jin Chan;Baek, Min Ho
    • Journal of the Society of Disaster Information
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    • v.18 no.1
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    • pp.91-103
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    • 2022
  • Purpose: After COVID-19, changes in the educational ecosystem take place and fire service academy education system have shifted from face-to-face into non fact-to-face. So, the educational effect of fire officials is decreased and the satisfaction level is also decreased. In this study, we want to examine the current status of non-face-to-face real-time remote education and supplement the problems to improve the educational methods, the educational environment, etc. Method: This study is an independent variable that affects non-face-to-face real-time remote education, consisting of education system environment, self-efficacy of computers, contents (education contents, structure, design, etc.), and proper interaction. A dependent variable was selected with satisfaction for non-face-to-face real-time remote education. In addition, it was selected and analyzed as an active property of learning motivation and learning attitude as control variables. Result: The better the content and the more active the learning motivation and the attitude toward learning, the higher the satisfaction of non-face-to-face real-time remote education, and the more active the learning motivation and the attitude toward learning, the more positive the computer self-efficacy and the satisfaction of learning Conclusion: In order to increase the satisfaction of non-face-to-face real-time education due to COVID-19, education designers or professors need to provide non-face-to-face education contents that can increase the aggressiveness of their learning motivation and learning attitude, and to increase the satisfaction of education for learners by increasing computer self-efficacy through pre-education of non-face-to-face education systems.

Analysis of Online Learning Satisfaction and Its Effect on Learners' Core Competencies in the Digital Innovation Sharing University

  • Lee, Hyun-Kyung
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.10
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    • pp.267-274
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    • 2022
  • The purpose of this study is to investigate the learning satisfaction and perception of the students who have taken the online classes of the Digital Innovation Sharing University in the field of new energy industry, and to analyze the relationship between the learning satisfaction and core competencies. In order to achieve this purpose, the results of the learning satisfaction survey of a total of 470 students who took the digital innovation sharing university classes in the new energy industry were analyzed in both quantitative and qualitative methods. As a result of quantitative analysis, students' learning satisfaction was generally above average, and they were particularly satisfied with the setting and operation of educational goals. In addition, it was found that students' learning satisfaction had a statistically significant effect on students' core competencies. As a result of the qualitative analysis, it was possible to confirm the direction of improvement of the curriculum in the areas of function, operation, and content. Based on the results of this study, it is expected that the digital innovation sharing university curriculum quality management feedback system will be prepared in the future, and it will be the foundation for the continuous establishment of the curriculum quality management system.

The effect of learning environmental quality and self-regulated learning strategy on satisfaction on an e-Learning

  • Lee, Jong-Ki;Oh, Ju-Hwan
    • Proceedings of the Korea Society of Information Technology Applications Conference
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    • 2005.11a
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    • pp.127-133
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    • 2005
  • With the increasing use of the Internet improved Internet technologies as well as web-based applications, the uses of e-Learning have also increased the effectiveness of e-Learning has become one of the most practically and theoretically important issues in both Educational Engineering and Information Systems. This study suggests a research model, based on an e-Learning success model, the relationship of the e-leaner's self-regulated learning strategy and the quality perception of the e-Learning environment. This research model focuses on the learning environment and on self regulated learning strategy. The former consists of LMS, learning contents and interaction that are provided by e-Learning and the latter refers to the learners' self-regulated learning strategy. We will show the validity of the model empirically. As result, most of the hypotheses except for H6 suggested in this model were accepted.

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Exploring the Determinants of MOOCs continuance intention

  • Jo, Donghyuk
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.12 no.8
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    • pp.3992-4005
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    • 2018
  • In our current information-based society in which knowledge is a fundamental asset to production, the capability to utilize information and produce knowledge with the use of information technology (IT) has become essential to learning. Massive Open Online Courses (MOOCs) have recently been introduced in light of such changes and are recognized as an alternative to open education. MOOCs' capabilities are being acknowledged in lifelong education in terms of reeducation and knowledge sharing, and also in terms of improving teaching quality, and improving university students' levels of creativity and integrated thinking by supporting high-level content and teaching. Therefore, this study presents an extended research model that combines information system (IS) continuance and task-technology fit models. Our study researches previous literature, revealing factors of continuous use after accepting MOOCs from the learner's perspective, and analyzes the model empirically. The ideal environment for MOOCs learners is evaluated, and a strategic approach to the successful settlement and diffusion of MOOCs is presented based on this study's findings.

Effects of Visual Organizer for supporting Web-based Instruction (웹 기반 학습 프로그램을 지원하는 시각적 조직자(Visual Organizer) 전략의 효과)

  • Han, Ahn-Na
    • The Journal of the Korea Contents Association
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    • v.8 no.9
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    • pp.281-292
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    • 2008
  • The purpose of this study is to implement a visual organizer which enables learners to support web navigation as well as visual understandings in the electronic document space. I developed a visual organizer according to design principles of visual organizer, and then analysed the effect of a visual organizer on the students' disorientation, perceived usefulness, perceived usability, satisfaction and use intention. According to the result, using the visual organizer was more effect than conventional web-based instruction in view of navigation and visual understandings.

Effects of Problem-Based Learning (PBL) in Fashion Design Classes

  • Park, HyeSook
    • International Journal of Advanced Culture Technology
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    • v.7 no.4
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    • pp.222-228
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    • 2019
  • In recent years, in order to enhance the problem-solving skills required by the industrial field, universities have introduced the Problem-Based Learning(PBL) method to solve the problems caused by the lack of creativity, problem solving ability and self-directed learning. This study applied PBL class methods such as 'learning based on individual specific problems', 'self-directed learning', and 'small-group learning of small members' to practical design of fashion design. To do this, I conducted a questionnaire after conducting research based on the PBL module for one semester in a practical class of fashion design major at P University. As a result of the survey, the satisfaction and achievement of the class conducted by PBL learning method was improved than the existing teaching method. As such, if PBL class is used as a way of solving problems through close communication between professors and learners, it is expected to be established as a learner-centered education method that can improve creativity and professionalism.

Development and Application of CT-SPI Model for Improving Computational Thinking for Elementary School Students

  • Sung, Young-Hoon
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.1
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    • pp.169-180
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    • 2016
  • In this paper, we propose a CT-SPI Model based on a physical computing for improving Computational Thinking(CT) for elementary students. This study analyzes the results obtained from applying the CT-SPI model to fourth-grade class. The model is designed to embrace the learning activities and CT elements for three different stages: System thinking, Prototyping and Interaction. For providing curriculum with CT-SPI model, physical SW educational module is developed, so that learners could focus on internalizing CT. The study results indicate that a learning satisfaction and a degree of learner interest improve significantly. Comprehensive CT capability assessment results in three levels show that the capability in lowest level (score is below 4 out of 10) has decreased by 46.6% but capability in highest level (over 7 out of 10) has increased by 20%.

Proposal of Database Design for Construction of Service for Skill Learning

  • Shin, Sanggyu
    • Proceedings of the Korea Information Processing Society Conference
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    • 2018.05a
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    • pp.183-186
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    • 2018
  • In this paper, we propose the database design for skill learning service through the internet from the viewpoint of service engineering. This paper we describe the outlines for a design theory for skill learning service, which can lead to the satisfaction of both learner and instructor. Compared to other services, motion control learning takes a considerable amount of time, and this leads to a difficulty for learners to rate the quality of the service as well as for the instructors to provide consistent quality and standard of teaching. To solve these problems, we use a relational database with MongoDB which is an unstructured database allowing to flexibly incorporate the demands of both learner and instructor into the database itself.

A case study on the effect of service learning education program integrating engineering design and community service activities (공학설계와 지역사회봉사활동을 통합한 서비스러닝 교육프로그램 운영 사례 및 효과)

  • Jin, Sung-Hee
    • Journal of Engineering Education Research
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    • v.21 no.4
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    • pp.35-45
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    • 2018
  • The purpose of this study is to develop a service learning education program for engineers and to investigate its educational effects. This study reviewed the concept and characteristics of service learning and examined the service learning education programs operated in higher education environments. The Service Learning Education Program was developed by integrating engineering design and community service activities. This program has been applied to the engineering education from 2014 to 2016. As a result of the study, the learners' satisfaction with service learning activities, empathy ability, and engineering design ability were improved. Based on the research results, practical implications are suggested to the instructors who want to develop the service learning education program for engineering students.

A Study on the Development of Global Leadership Program Model

  • Park, Eunsook
    • International Journal of Contents
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    • v.15 no.1
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    • pp.58-63
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    • 2019
  • The objective of this study was to explore a specific method and strategy for 'Global Leadership Program Model' in order to enhance global leadership, which will emphasize the aspect of open mind and attitude toward diversity, cross-culture, communication, and global manner. This research explored the concept and characteristics of global leadership and competency based education, and analyzed effectiveness of satisfaction and participation on global leadership programs implemented in K University and analyzed the learners' recognition on the experience. Also, the research integrated the values of global leadership with the strategies of competency-based education, and finally developed 'Global Leadership Program Model'. As a result, 'Global Leadership Program Model' might be able to help students use knowledge and skill in various contexts, and serve in the community with responsibility. It is expected that students could be facilitated to perform task and role communicating with others, and they might know exactly what learning outcome they are required to establish and what standard is used to evaluate the performance, so that this environment might motivate them and encourage them to follow the learning process more effectively.