• Title/Summary/Keyword: Korean keyboard system

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A Protection Technique for Kernel Functions under the Windows Operating System (윈도우즈 운영체제 기반 커널 함수 보호 기법)

  • Back, Dusung;Pyun, Kihyun
    • Journal of Internet Computing and Services
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    • v.15 no.5
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    • pp.133-139
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    • 2014
  • Recently the Microsoft Windows OS(operating system) is widely used for the internet banking, games etc. The kernel functions provided by the Windows OS can perform memory accesses, keyboard input/output inspection, and graphics output of any processes. Thus, many hacking programs utilizes those for memory hacking, keyboard hacking, and making illegal automation tools for game programs. Existing protection mechanisms make decisions for existence of hacking programs by inspecting some kernel data structures and the initial parts of kernel functions. In this paper, we point out drawbacks of existing methods and propose a new solution. Our method can remedy those by modifying the system service dispatcher code. If the dispatcher code is utilized by a hacking program, existing protection methods cannot detect illegal operations. Thus, we suggest that protection methods should investigate the modification of the dispatcher code as well as kernel data structures and the initial parts of kernel functions.

The Study of Voice and Data Transmission System using Underwater Ultrasound (수중초음파를 이용한 음성 및 데이터전송 시스템에 관한 연구)

  • Cho, Hyeok;Lee, Han;Kim, Young-Kil
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.05a
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    • pp.163-166
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    • 2002
  • The underwater acoustic communication has been widely applied to various objects such as ocean exploration-development and military affairs. And recently for embodiment of the communication system that is installed in a submarine and underwater work system, many studies have been progressing. This scope of the main studies in the meantime. It made it possible for a diver and a scuba diver who arc difficult to notice the situation of the outside because of staying in the water to hear a sound through a small speaker by using a ultra sound transducer that a central frequency is 32KHz after modulation of a voice to give the information of the outside. Also in case of happening an emergency to a diver in the water, it made him/her ask for help to a person in the outside by pressing a key and send a letter data to a person in the outside by using a keyboard. Through this system, it is possible to send a voice or data between the underwater and the outside and it is available to a diver or skin scuba diver.

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Korean Text Input System for Elderly using Grip Type Game Controller (그립형 게임 컨트롤러를 이용한 노인용 한글 입력 시스템)

  • Park, Sung-Jun;Lee, Ji-Won;Chang, Hee-Dong
    • The Journal of the Korea Contents Association
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    • v.9 no.12
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    • pp.94-102
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    • 2009
  • As an advance in medical technology development is being made, and people are increasingly aware of the importance of health, related investments and people's average life expectancy rise, which in turn leads to an increase in elderly people. Also, with a growing number of elderly people enjoying their leisure activities, the utilization of multimedia contents using computers is on the increase, leading to an activated research into the establishment of digital culture for the elderly people. This paper proposes a Korean text input system to enable the elderly to utilize digital contents. Text input interface has conventionally depended on keyboards. However, the keyboard wherein many keys are dispersed creates problems for the elderly, such as a protracted recognition of keys and a lowered concentration when they use the keyboard. To address these problems, in this paper, the grip type controller interface for console games was used and a corresponding alphabet location algorithm was developed. To verify these efforts, a simulator was developed to test 20 elderly people; as a result, their satisfaction over and convenience of using the grip type interface increased.

Implementation of PDA-based Personal Asthma Management System (PDA 기반 개인용 천식관리 시스템 구현)

  • Park, Jong-Cheon;Hwang, Dong-Guk;Lee, Woo-Ram;Jun, Byung-Min
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2007.06a
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    • pp.634-637
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    • 2007
  • Self management of chronic asthma is of great importance, since the disease could lead the patient into an emergent situation. In the present study, we describe implementation of a personal digital assistant(PDA) based asthma management system for personal application including symptom and medication to prevent from the potential exacerbation of the disease. The software program was written by the Visual C++ tool in the mobile computing environment and Object Store was applied for data management. User friendly GUI environment was provided for the patient to input his/her daily condition and self treatment such as medication for successful management. The input screen design substituted for keyboard input to a mouse in order to easy to select an item and minimize the keyboard input. The implementation results of this system., Real-time data collection and process were possible and be able to have been carried effectively out a continuous symptom, a medication of asthma patients, risk management.

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Development of a Simulator of Vehicle Equipped with Hydrostatic Transmission and Hydraulic Accumulator Type-Braking Energy Regeneration System (유압 축압기식 제동에너지 회생시스템을 장착한 정유압구동식 차량의 모의시험기 개발)

  • 이성래
    • Transactions of the Korean Society of Automotive Engineers
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    • v.11 no.5
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    • pp.119-126
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    • 2003
  • The simulator of a vehicle equipped with hydrostatic transmission and hydraulic accumulator type-braking energy regeneration system is developed using a PC. The simulator receives the accelerator pedal angle and the brake pedal angle generated by the operator using the keyboard, updates the state variables of the energy regeneration system responding to the input signals, and draws the moving pictures of the accumulator piston, pump plate angle and pump/motor plate angle every drawing time on the PC monitor. Also, the operator can observe the accel pedal angle, brake pedal angle, pressures of accumulators, vehicle speed, hydraulic torque, engine torque and air brake torque representing the operation of braking energy regeneration system through the PC monitor every drawing time. The simulator can be a very useful tool to design and improve the braking energy regeneration system.

A Study on Design and Development of an Engine Control System Based on Crank Angle (크랭크 각 기준의 엔진 제어시스템 설계.제작에 관한 연구)

  • 윤팔주;김명준;선우명호
    • Transactions of the Korean Society of Automotive Engineers
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    • v.6 no.4
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    • pp.198-210
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    • 1998
  • A crank angle-based engine control system has been developed for use as an engine research tool to provide precise control of the fuel injection(timing and duration) and ignition(timing and dwell) in real-time. The engine event information is provided by the engine shaft encoder, and the engine control system uses this information to generate spark and injector control signals for relevant cylinders. Eight different engine types and four different rotary encoder resolutions can be accommodated by this system. Also this system allows a user to individually control the ignition and fuel injection for each cylinder in a simple manner such as through a keyboard or in a real-time operation from a closed-loop control program.

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Development of a Simulator of Vehicle Equipped with Mechanical Transmission and Hydraulic Accumulator Type-Braking Energy Regeneration System (유압 축압기식 제동에너지 희생시스템을 장착한 기계식 변속기 차량의 모의시험기 개발)

  • 이성래
    • Transactions of the Korean Society of Automotive Engineers
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    • v.12 no.5
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    • pp.180-186
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    • 2004
  • The simulator of a vehicle equipped with mechanical transmission and hydraulic accumulator type-braking energy regeneration system is developed using a PC. The simulator receives the shift lever position, the accelerator pedal angle and the brake pedal angle generated by the operator using the keyboard, updates the state variables of the energy regeneration system responding to the input signals, and draws the moving pictures of the accumulator piston and pump/motor plate angle every drawing time on the PC monitor. Also, the operator can observe the shift lever position, the accel pedal angle, brake pedal angle, pressures of accumulators, vehicle speed, hydraulic torque, engine torque and air brake torque representing the operation of braking energy regeneration system through the PC monitor every drawing time. The simulator can be a very useful tool to design and improve the braking energy regeneration system.

A Study on an Engine Control System using an Object Oriented Programming Method (객체지향 프로그래밍 기법을 이용한 엔진제어시스템에 관한 연구)

  • 윤팔주;이상준;선우명호
    • Transactions of the Korean Society of Automotive Engineers
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    • v.8 no.3
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    • pp.98-109
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    • 2000
  • A new PC-based Engine Control system (ECS) is developed using an object oriented programming method. This system provides more convenient environment for engine tests, easier user interface and extended functions. A Windows-based ECS software is developed with class, and the class structure is built on encapsulation and abstraction. The closed-loop engine control scheme can be easily constructed by using dynamic link library and multitasking. This means that a user can perform desired experiments without clear knowledge of the hardware structure of the ECS. Also this system allows a user to individually control the ignition and fuel injection for each cylinder in a simple manner such as through a keyboard/mouse or in a real-time operation from a closed-loop control program.

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A Korean Text Input System for Elderly using Grip Type Game Controller (그립형 게임 컨트롤러를 이용한 노인용 한글 입력 시스템)

  • Lee, Ji-Won;An, Duk-Yong;Jang, Yu-Na;Jang, Hee-Dong;Park, Sung-Jun
    • Proceedings of the Korea Contents Association Conference
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    • 2009.05a
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    • pp.208-214
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    • 2009
  • As an advance in medical technology development is being made, and people are increasingly aware of the importance of health, related investments and people's average life expectancy rise, which in turn leads to an increase in elderly people. Also, with a growing number of elderly people enjoying their leisure activities, the utilization of multimedia contents using computers is on the increase, leading to an activated research into the establishment of digital culture for the elderly people. This paper proposes a Korean text input system to enable the elderly to utilize digital contents. Text input interface has conventionally depended on keyboards. However, the keyboard wherein many keys are dispersed creates problems for the elderly, such as a protracted recognition of keys and a lowered concentration when they use the keyboard. To address these problems, in this paper, the grip type controller interface for console games was used and a corresponding alphabet location algorithm was developed. To verify these efforts, a simulator was developed to test 20 elderly people; as a result, their satisfaction over and convenience of using the grip type interface invreased.

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A Study on Speech Support for the Blind (시각 장애자를 위한 음성 지원에 관한 연구)

  • Jang, S.H.;Ham, K.K.;Choi, S.H.;Min, H.K.;Huh, W.
    • Proceedings of the KOSOMBE Conference
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    • v.1993 no.05
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    • pp.113-115
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    • 1993
  • In this paper, we proposed a speech support system of personal computer for the blind. The system is consist of hardware part and software part. The hardware part are consist of personal computer and sound card. The software part are consist of sound driver system, character table and sound output algorithm. This system can recognize inputted characters from keyboard and program produced character strings.

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