• Title/Summary/Keyword: Korean computer keyboard

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The Development of Personal Computer Control System Using Voice Command (음성 명령을 이용한 개인용 컴퓨터 조작 시스템의 구현)

  • Lee, Tae Jun;Kim, Dong Hyun
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2018.10a
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    • pp.101-102
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    • 2018
  • Users who using computer may experience fatigue or sickness on their wrists if they use the keyboard and mouse for a long time. People with physical disabilities will find it difficult to work with the keyboard and mouse. There is a problem in that the substitute product for solving this is limited in function or expensive. In this paper, we development a system for controlling a personal computer with voice commands using the Amazon Echo and Amazon Web Services lambda functions. The implemented system processes the user's voice commands from the Amazon web server and sends them to the personal computer. The personal computer processes the received command and uses it to operate the application program.

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Improvement of computer keyboard design through behavioral analysis (Focused on the characteristics of Korean Alphabet and its use) (사용행태 분석에 의한 컴퓨터 키보드 디자인 개선 -한글의 특성 및 사용행태를 중심으로-)

  • 변재형
    • Archives of design research
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    • v.15 no.3
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    • pp.241-248
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    • 2002
  • Researches of Hangul automation have been focused mainly on the set of character system. But, practical problem of using the Korean standard keyboard system of two sets is increment of errors and fatigue due to frequent use of shift keys. The author formulate a hypothesis as follows to solve the problem. 'Changing location and design of shift keys can reduce errors in typing Korean by avoiding interferences with other keys when pressing shift keys.' This study verify the hypothesis by the analysis of experiments using improved keyboard prototypes which have changed layout and design of shift keys. On the result, change of shift key location causes confusion to experienced user. But, while keeping its location, removing other keys at the bottom row and magnifying size of shift keys decrease errors in typing by avoiding interferences. And, the efficiency of typing in Korean is increased, too, because there is not any influence on typing speed. This study focuses on layout and design of shift keys only, but further study for entire layout of keyboard including alternative location of other function keys is needed to improve general usability.

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Design of a New-Concept VDT Workstation Chair for Improving Work Safety (작업안전성 향상을 위한 신개념 VDT 작업용 의자의 인간공학적 설계)

  • Shin, Jong-Hyun;Park, Min-Yong;Kim, Jung-Yong
    • Journal of Korean Institute of Industrial Engineers
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    • v.25 no.4
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    • pp.459-465
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    • 1999
  • A new-concept VDT workstation chair with adjustable keyboard/mouse support was proposed to minimize physical discomfort and the risk of cumulative trauma disorders (CTDs) at work sites in this study. First, a three-dimensional human modeling tool $(SAFEWORK^{(R)})$ was used to design the new chair satisfying the anthropometric specifications of Korean population. Second, based upon the result of 3-D graphical simulation, a mock-up chair was constructed with an adjustable keyboard/mouse support directly attached to the chair body. Third, muscle fatigue and subjective discomfort were measured to evaluate the newly developed chair. An experiment was conducted to compare the new workstation chair to the traditional computer chair without keyboard/mouse support. Six volunteer subjects participated in six one-hour word-processing sessions with two different chairs and three different postures. Statistical results indicate that the new-concept VDT chair generally improved subjective comfort level and reduced fatigue in finger flexor/extensor and low back muscle. In conclusion, this new VDT workstation chair is expected to reduce physical discomfort and prevent occupational CTD problems in the long run. Implications of the new design and suggestions for the further development are also addressed.

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A Study on Development of Attack System on the 2.4 GHz AES Wireless Keyboard (2.4 GHz AES 무선 키보드 공격 시스템 구축에 관한 연구)

  • Lee, Ji-Woo;Sim, Bo-Yeon;Park, Aesun;Han, Dong-Guk
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.42 no.1
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    • pp.233-240
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    • 2017
  • Due to a recent rise in use of a wireless keyboard and mouse, attacks which take user's input information or control user's computer remotely exploiting the physical vulnerability in the wireless communication have been reported. Especially, MouseJack, announced by Bastille Network, attacks 2.4 GHz wireless keyboards and mice through exploiting vulnerability of each manufacturer's receiver. Unlike other attacks that have been revealed, this allows to attack AES wireless keyboards. Nonetheless, there is only a brief overview of the attack but no detailed information on this attacking method. Therefore, in this paper we will analyze the Microsoft 2.4 GHz wireless mouse packet and propose a way to set the packet configuration for HID packet injection simulating a wireless mouse. We also develop a system with 2.4 GHz AES wireless keyboard HID packet injection using the proposed packet and demonstrate via experiment that HID packet injection is possible through the system we built.

Three Modes of Three Sets Type Korean Keyboards and Unified Designs for North and South Koreas (한글 세벌식 자판의 세 가지 유형과 남북 통합 설계)

  • Kim, Kuk
    • Journal of Korean Society for Quality Management
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    • v.37 no.4
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    • pp.52-60
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    • 2009
  • The North and South Koreas have different standards for computer keyboard designs, though both are two sets type keyboards. We expect that the unified design will be three sets type as the third standard. Korean keyboards of three sets type are classified as 3 modes in this paper, such as limited models, medium models, and extended models. Based on design principles of three sets type, 27, 29, 30, 36, and 38 keys models for a unified standard are suggested.

Analysis of Isomorphic Keyboard Layouts (동형 건반 배치의 분석)

  • Jho, Cheung Woon
    • Journal of the Korean Society for Computer Game
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    • v.31 no.4
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    • pp.167-174
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    • 2018
  • The homogeneous key arrangement is a method of consistently arranging notes in a tile-shaped keyboard musical instrument, and arranging them in the same direction in the same direction on the neighboring keys in the same direction to enable a consistent musical arrangement. It has been used for a long time, but recently it has attracted attention by applying it to various modern musical instrument design and software instrument interface. There have been many different methods of deployment, but there are few studies on the existence of some or none of them. In this paper, we propose a classification method for such a key arrangement and analyze the relationship between them. This shows that there are far fewer types of homologous key arrangement than the known ones, and provided the basis of the study on the homogeneous key arrangement by providing a classification framework. Based on this, it is expected that more systematic analysis and research will be done and it will be used to develop various music interfaces. These studies will play a very important role in training students to understand the basic elements of pitch, harmony, harmony, and scales in music education games.

Developments of Glove-based Input Device. (장갑형 입력장치의 개발)

  • 원대희;이호길;김진영;박종현
    • Proceedings of the Korean Society of Precision Engineering Conference
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    • 2001.04a
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    • pp.211-216
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    • 2001
  • Recently, the research for the mobile computing such as PDA, Palm PC and wearable computing related technologies is widely under development, specially for the input device. Among the mobile input methods are speech recognition, handwriting recognition and cording type. However these systems have the problems of the data input appraratus like input speed and recognition rate. This paper presents the Glove-based input device which could solve the system's data input problem. By the experimental results suggest the method of proposional input method that utilize the hand's movement is appropriate for the effective mobile input devices.

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