• Title/Summary/Keyword: JavaSpace

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Realizing Organic Content Based on 3Screen Play and Presenting a Direction for its Development (3 screen play 기반의 유기적 콘텐츠 구현 및 발전 방향 제시)

  • Hong, Je-Hoon
    • Journal of the HCI Society of Korea
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    • v.5 no.1
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    • pp.1-9
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    • 2010
  • The objective of this study is to present a prototype of organic content, using 3 Screen as the basic concept, and to examine the possible applications of such models. Organic content is something with the characteristics of an organism, which adapts to each unit while maintaining connectivity without losing identity, according to the situation of the user and the characteristics of each unit, opposed to contents that exist without connectivity among units. To this end, I produced a prototype called "Fishing Phone," which crosses over TV, 모바일 and PC. In the Fishing Phone, the fish adapts to each unit as it interacts differently with users while maintaining its own identity. It is an organic content that travels freely through the 3Screen. Fishing Phone was created by using technology and products widely used and serviced today, such as WiFi, java networking, flash player 7, omnia2, and space censors. It demonstrates that organic content can transcend the limitations of space in existing contents, generating new value, realizing complex interaction, and ultimately providing advanced applications for marketing.

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JAVA BASED WEB APPLICATION FOR THE ASTRONOMICAL CATALOGUES (천문학 카탈로그 자료의 통합검색 DB 구축)

  • Sung, Hyun-Il;Sang, Jian;Kim, Bong-Gyu;Yim, In-Sung;Kim, Sang-Chul;Ahn, Young-Suk
    • Publications of The Korean Astronomical Society
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    • v.20 no.1 s.24
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    • pp.85-95
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    • 2005
  • We collected eleven large astronomical catalogues, which include 2MASS, USNO B1.0, GSC 2 catalogues and so on. Most of these catalogues are the frequently used by astronomers for all sorts of applications. But the researches are faced with the problem of accessing these databases because these catalogues contain from tens millions up to thousands of millions of records. So we developed a web application system to manage these large catalogues, the main purpose of the web application is to allow a powerful and efficient querying activity on these catalogues through internet by using a simple web interface. User could retrieve the query result in variety of formats including plain text, HTML, Microsoft Excel format (XLS), and VOTable. Furthermore, user also could display and analyze result graphically by using a powerful interactive visualization tools named VOPlot which was developed by the Virtual Observatory-India (VOI) project.

Development of Java/VRML-based 3D GIS's Framework and Its Prototype Model (Java/VRML기반 3차원 GIS의 기본 구조와 프로토타입 모델 개발)

  • Kim, Kyong-Ho;Lee, Ki-Won;Lee, Jong-Hun
    • Journal of Korean Society for Geospatial Information Science
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    • v.6 no.1 s.11
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    • pp.11-17
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    • 1998
  • Recently, 3D GIS based on 3D geo-processing methodology and Internet environment are emerging issues in GIS fields. To design and implement 3D GIS, the strategic linkage of Java and VRML is first regarded: 3D feature format definition in the passion of conventional GIS including aspatial attributes, 3B feature indexing, 3D analytical operators such as selection, buffering, and Near, Metric operation such as distance measurement and statistical description, and 3D visualization. In 3D feature format definition, the following aspects are implemented: spatial information for 3D primitives extended from 2D primitives, multimedia data, object texture or color of VRML specification. DXF-format GIS layers with additional attributes are converted to 3D feature format and imported into this system. While, 3D analytical operators are realized in the form of 3D buffering with respect to user-defined point, line, polygon, and 3D objects, and 3D Near functions; furthermore, 'Lantern operator' is newly introduced in this 3D GIS. Because this system is implemented by Java applet, any client with Java-enable browser including VRML browser plug-in can utilize the new style of 3D GIS function in the virtual space. Conclusively, we present prototype of WWW-based 3D GIS, and this approach will be contribute to development of core modules on the stage of concept establishment and of real application model in future.

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The Implementation of EJB Based Goods Purchase System on the Commercial Contents (상품 콘텐츠에 따른 EJB 기반의 물품 구매 시스템 구현)

  • 정화영
    • The Journal of the Korea Contents Association
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    • v.3 no.1
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    • pp.39-46
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    • 2003
  • Electronic commerce part is changing rapidly for more efficient service support according to customer's inclination and request which pass over the time and space. That is, It was considered in customer's side that process and management of content by various articles, and component base development was considered in side of developer and administrator to operate this effectively. So, electronic commerce system need component based development that can be coped with efficient and active it and goods contents management to customers various inclination. Thus, in this research we implemented goods purchase system based on EJB(Enterprise Java Beans) of sewer side component mode. That is, each function part from goods contents to purchase is implemented to component which is independent execution module. Accordingly, component which is independence function part can cope actively in process of contents that change variously.

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SecureJMoblet : Secure Mobile Agent System based on Jini2.0 (SecureJMoblet : Jini2.0 기반의 안전한 이동에이전트 시스템)

  • Yu Yang-Woo;Moon Nam-Doo;Lee Myung-Joon
    • The KIPS Transactions:PartA
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    • v.11A no.6
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    • pp.439-450
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    • 2004
  • Mobile agents are autonomous and dynamic entities that can migrate among various nodes in the network. Java's Jini framework facilitates mobile agent system development, providing hey features for distributed network programming. However, due to the security weakness, Jinil.0 service has a fundamental limitation on developing mobile agent systems which support secure remote communications. In this paper, we describe a Jini2.0-based secure mobile agent system named SecureJMoblet. On the top of Jini2.0, the system provides basic functionalities of a mobile agent system such as creation, transfer and control. In addition, with the SeureJS developed for secure JavaSpace service, SecureJMoblet supports a secure object repository and a reliable communication among mobile agents.

Design and Implementation of Mobile Remote Control System for Management of Distributed Systems in Wireless Environment (무선 환경에서 분산 시스템 관리를 위한 모바일 원격 제어 시스템의 설계 및 구현)

  • Heo, Ji-Hoon;Seo, Jung-Hee;Park, Hung-Bok
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.1
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    • pp.520-523
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    • 2005
  • As the Internet business has been growing rapidly, Internet users or Internet service providers have requested stable service. Along with them, the protection of data such as the management of computer information system and the prevention of barriers has become an important element. This study has embodied the remote control system that manages the scattered resources and service using JMX (Java Management Extensions) in the mobile environment and it has also suggest the method of connecting it with the remote terminal. Through the system suggested in this study, system managers are able to manage the system safely through their own regardless of time and space with the aid of mobile phone.

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Global Internet Computing Environment based on Java (자바를 기반으로 한 글로벌 인터넷 컴퓨팅 환경)

  • Kim, Hui-Cheol;Sin, Pil-Seop;Park, Yeong-Jin;Lee, Yong-Du
    • The Transactions of the Korea Information Processing Society
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    • v.6 no.9
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    • pp.2320-2331
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    • 1999
  • Over the Internet, in order to utilize a collection of idle computers as a parallel computing platform, we propose a new scheme called GICE(Global Internet Computing Environment). GICE is motivated to obtain high programmability, efficient support for heterogeneous computing resources, system scalability, and finally high performance. The programming model of GICE is based on a single address space. GICE is featured with a Java based programming environment, a dynamic resource management scheme, and efficient parallel task scheduling and execution mechanisms. Based on a prototype implementation of GICE, we address the concept, feasibility, complexity and performance of Internet computing.

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XSSClassifier: An Efficient XSS Attack Detection Approach Based on Machine Learning Classifier on SNSs

  • Rathore, Shailendra;Sharma, Pradip Kumar;Park, Jong Hyuk
    • Journal of Information Processing Systems
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    • v.13 no.4
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    • pp.1014-1028
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    • 2017
  • Social networking services (SNSs) such as Twitter, MySpace, and Facebook have become progressively significant with its billions of users. Still, alongside this increase is an increase in security threats such as cross-site scripting (XSS) threat. Recently, a few approaches have been proposed to detect an XSS attack on SNSs. Due to the certain recent features of SNSs webpages such as JavaScript and AJAX, however, the existing approaches are not efficient in combating XSS attack on SNSs. In this paper, we propose a machine learning-based approach to detecting XSS attack on SNSs. In our approach, the detection of XSS attack is performed based on three features: URLs, webpage, and SNSs. A dataset is prepared by collecting 1,000 SNSs webpages and extracting the features from these webpages. Ten different machine learning classifiers are used on a prepared dataset to classify webpages into two categories: XSS or non-XSS. To validate the efficiency of the proposed approach, we evaluated and compared it with other existing approaches. The evaluation results show that our approach attains better performance in the SNS environment, recording the highest accuracy of 0.972 and lowest false positive rate of 0.87.

The Characteristics of Comtemporary Expression of Traditional Space Components Appearing in Indonesian Restaurants (인도네시아 레스토랑에 나타난 전통 공간구성요소의 현대적 표현 특성)

  • Kang, Yu-Na;Oh, Hye-Kyung
    • Korean Institute of Interior Design Journal
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    • v.20 no.6
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    • pp.254-261
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    • 2011
  • The purpose of this study was to investigate the characteristic as to how the Indonesian traditional space is expressed in a contemporary space. As for the study method, We visited 12 Indonesian restaurants in Jakarta from Oct. 16 to Oct. 20, 2010 for a case study. The study result is presented as follows: First, as a factor of facade components, the roof part revealed its identity as a Joglo structure. Walls, windows and doors reflected Indonesian tradition, or were transformed in passive or aggressive ways. Second, as a factor of interior space components, ceilings were predominantly designed by reflecting a structural exposure ceiling or Tumpang Sari as it was or by passively transforming them; Interior walls, windows and doors were transformed in aggressive ways. Third, regarding the factors of interior decoration components, traditional furniture was not used, but instead, furniture with contemporary form and local materials were dominently used, and traditional accessaries were used as they were. Therefore, in the case of designing spatial componentss in Indonesian restaurants located in Jakarta, roofs and ceilings, floors, furniture, and accessaries reflected Indonesian tradition, or were passively transformed, whereas walls, windows, doors, and some ceilings aggressively reflected modernized tradition so that they were formed in harmony with traditional and contemporary styles.

Implementation of Location-Aware VOD Service supporting User Mobility in Ubiquitous Spaces (편재형 공간에서 사용자 이동성을 지원하는 위치 인식 VOD서비스의 구현)

  • Choi Tae Uk;Chung Ki Dong
    • Journal of KIISE:Information Networking
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    • v.32 no.1
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    • pp.80-88
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    • 2005
  • In ubiquitous spaces, a user wants to be provided with a VOD service while moving one space to another freely. Since the traditional VOD system is dependent on user location, the VOD server transmits video data to a single client during a session. If the user moves to another space, he/she should close the old session and make a new request for the same video. However, the location-aware VOD system supports user mobility by closing and opening the session automatically. That is, the VOD system automatically perceives the movement of a user and allows the server to change the data flow so that a client near the user can receive the video data. This paper proposes a location-aware VOD service architecture and a session handoff scheme to provide a mobile user with continuous video delivery and implements a location-aware VOD prototype system based on Jini and Java. In experiment, we show that the proposed handoff scheme has a smaller handoff delay than the other handoff scheme.