• Title/Summary/Keyword: JEER

Search Result 207, Processing Time 0.018 seconds

Effects of Writing Self-Efficacy on Writing Metacognitive Strategies and Writing Apprehension in Engineering Students (공과대학생의 쓰기 효능감이 쓰기 메타인지전략과 쓰기 불안에 미치는 영향)

  • Hwang, Soonhee
    • Journal of Engineering Education Research
    • /
    • v.26 no.2
    • /
    • pp.32-44
    • /
    • 2023
  • This research aims to examine the role of writing self-efficacy in engineering students' writing metacognitive strategies and writing apprehension. To achieve this purpose, first, the relationships among writing self-efficacy, writing metacognitive strategies and writing apprehension were investigated. Second, the effects of writing self-efficacy, as perceived by engineering students, on writing metacognitive strategies as well as writing apprehension were explored. A total of 173 engineering students from one university in Korea responded to survey based on a three-variables scale. The findings were that, firstly, positive correlations between writing self-efficacy and writing metacognitive strategies were identified in terms of sub-factors of those two variables. Secondly, negative correlations between writing apprehension and writing self-efficacy, and between writing apprehension and writing metacognitive strategies, were identified in terms of sub-factors of those variables. Thirdly, writing self-efficacy predicted engineering students' writing metacognitive strategies' sub-factors and writing apprehension. The practical implications of these findings are discussed herein, with particular attention on education for promotion of writing self-efficacy and reduction of writing apprehension.

Analysis of Learning Competence according to the Contact·Untact Learing in the Team-activity Class based on PBL (PBL기반 팀활동 수업에서 대면·비대면 학습에 따른 학습역량 분석)

  • Lee, Jae-Kyoung
    • Journal of Engineering Education Research
    • /
    • v.26 no.2
    • /
    • pp.45-53
    • /
    • 2023
  • This study conducted and evaluated the PBL-based team activity classes in contact and untact learning. Appropriate subject (Engineering communication) was also selected and evaluation methods were improved. In the qualitative evaluation results, in contact learning, similar score ranges were formed for each task, and the variability of scores for each task was not large. In untact learning, the difference in scores for each task was rather large, and the variability of scores for each task was large, indicating a large difference between teams that performed well and teams that did not. In the quantitative evaluation, contact learning showed a little low grades, but untact learning showed relatively high grades, but there were limitations in showing the conclusion that the untact learning effect was very good. As a result of the survey, there were more positive responses to the degree of understanding of the class conducted online, the degree of help to improve competence, and the team activity. However, if untact learning continues, it was analyzed that it is necessary to prepare appropriate measures to enhance learning effects and efficiently conduct team activities.

Development of CanSat Instruction Materials using Raspberry Pi for Space Education in University and Its Application (대학생의 우주 교육을 위한 라즈베리 파이 기반 캔위성 수업자료 개발과 적용)

  • Yoo, Seunghoon;Lee, Sanghyun;Lee, Sangku;Lee, Younggun
    • Journal of Engineering Education Research
    • /
    • v.26 no.1
    • /
    • pp.3-11
    • /
    • 2023
  • The purpose of this study is to develop Raspberry Pi-based CanSat instruction materials for liberal arts classes to be used in university space education. The educational satellite simulation program is developed by applying the ADDIE program consisting of analysis, design, development, execution, and evaluation of 15 lessons per semester. The usefulness of the instruction materials is evaluated by a validity test of a total of 6 experts. The proposed materials are applied to 100 college students from various majors. To analyze the impact on creative problem-solving ability, a questionnaire is conducted before and after class, and as a result, it is confirmed that there is a significant improvement in all areas after class. The class satisfaction survey is conducted for a total of 10 questions, and the average score is 4.41 out of 5, which is high. In conclusion, the proposed instruction materials make it possible to achieve successful space education using Raspberry Pi and improve creative problem-solving ability in universities.

Development of Parallel Short Forms of the Convergent Thinking and Problem Solving Inventory Utilizing Item Response Theory : A Case Study of Students in H University (문항반응이론을 적용한 융합적 사고 및 문제해결 역량진단 도구의 병렬 단축형 개발 : H 대학교를 중심으로)

  • You, Hyunjoo;Nam, Na-Ra
    • Journal of Engineering Education Research
    • /
    • v.26 no.3
    • /
    • pp.35-41
    • /
    • 2023
  • The study was conducted to develop two parallel short forms for the Convergent thinking and Problem solving questionnaires which are part of H University's core competency diagnostic tools, based on Multi-Item Response Theory. Item responses of 2,580 students were analyzed using Graded Response Model(GRM) to determine item difficulty and discrimination of each item. The research results are as follows. Two parrallel short tests were developed for the Convergent thinking questionnaire consisting of 12 items which were originally 17 items. Likewise, the Problem solving questionnaire, which originally consisted of 15 questions, was divided into two parallel short forms, each consisting of 9 items. The reliability of the shortened parallel tests was confirmed through internal consistency analysis, and their similarity to the original tests was established through correlation analysis. This study contributed to quality management of competency-based education and programs at H University by developing shortened tests. Based on the results, implications were presented as well as limitations and discussions.

Effects of the Amendment of Regulation of Ministry of Education and Co-op: Focusing on the Perception of University Co-op Operators (교육부 고시 개정이 대학 현장실습학기제에 미치는 영향: 대학 현장실습 운영자의 인식을 중심으로)

  • Kim, Tae-Hyung;Yoo, Youngsam;Park, Jisung;Hwang, Eui-Taek
    • Journal of Engineering Education Research
    • /
    • v.26 no.3
    • /
    • pp.49-59
    • /
    • 2023
  • On July 6, 2021, the Ministry of Education revised and announced the operating regulations of the undergraduate co-op with the aim of protecting students rights and student-centered operation based on mutual benefits for students and institutions. Therefore, the purpose of this study is to analyze universities' perceptions against the amendment of regulation of the Ministry of Education's into universities/college, regions. According to a survey of 75 KACE, we found that colleges are more difficult than universities in terms of administrative work, company participation, reduced opportunities for co-op, and managing participating companies. Next, most of the regional differences in difficulties were not significant, and only the decline in company participation rate was more difficult in Daegyoung/Gangwon/Chungcheong/Jeju than in the metropolitan area. Finally, policy directions such as the differential application of practical support expenses according to the size of the company, tax benefits for institutions, and clarification of the concept of job training were presented.

Development and Effectiveness of an AI Thinking-based Education Program for Enhancing AI Literacy (인공지능 리터러시 신장을 위한 인공지능 사고 기반 교육 프로그램 개발 및 효과)

  • Lee, Jooyoung;Won, Yongho;Shin, Yoonhee
    • Journal of Engineering Education Research
    • /
    • v.26 no.3
    • /
    • pp.12-19
    • /
    • 2023
  • The purpose of this study is to develop the Artificial Intelligence thinking-based education program for improving AI literacy and verify its effectiveness for beginner. This program consists of 17 sessions, was designed according to the "ABCDE" model and is a project-based program. This program was conducted on 51 first-year middle school students and 36 respondents excluding missing values were analyzed in R language. The effect of this program on ethics, understanding, social competency, execution plan, data literacy, and problem solving of AI literacy is statistically significant and has very large practical significance. According to the result of this study, this program provided learners experiencing Artificial Intelligence education for the first time with Artificial Intelligence concepts and principles, collection and analysis of information, and problem-solving processes through application in real life, and served as an opportunity to enhance AI literacy. In addition, education program to enhance AI literacy should be designed based on AI thinking.

Effectiveness Validation of Peer Class Consulting Program Based on Class Composition Analysis at K-Institute of Technology (수업 구성 분석에 기반한 K-공과대학교의 동료수업컨설팅 프로그램 효과성 검증)

  • Yoon, Sung Ho;Kim, Joo Eun
    • Journal of Engineering Education Research
    • /
    • v.26 no.3
    • /
    • pp.3-11
    • /
    • 2023
  • This study introduces the peer class consulting program at K-Institute of Technology aimed at improving class quality through the diagnosis of professors' teaching methods, analysis of the pros and cons, and assessment of their class management ability. To carry out the program, 641 students taking classes with the professors were surveyed on their satisfaction and learning motivation levels. The class composition was analyzed by monitoring the professor's class. The effect of the consulting was verified by comparing students' class satisfaction scores before and after consulting. Additionally, 29 professors subject to the consulting were surveyed on their satisfaction with the program. According to the results, professors subject to the consulting recognized that the teaching methods and class management strategies presented through the consulting effectively improved student satisfaction and motivation and provided an opportunity to gain confidence through the class. Furthermore, professors subject to the consulting were able to acquire knowledge, skills, and attitudes related to class management, and they perceived the program positively, stating that it allowed them to quickly adapt to the university education environment through cooperative communication with senior professors serving as consultants.

A Study on the Online Project-Based Learning (PBL) Applied Extra-curricular Program Development (온라인 프로젝트 기반학습(PBL) 적용 비교과 프로그램 개발 사례 연구)

  • Song, Myunghyun;Kim, Mi Hwa
    • Journal of Engineering Education Research
    • /
    • v.25 no.6
    • /
    • pp.3-13
    • /
    • 2022
  • This study aims to develop and implement extra-curricular program applying project-based learning (PBL) and to find out its effectiveness. The research was conducted from March 2021 to December 2021 according to the ADDIE model. Surveys, t-test and descriptive statistics were also conducted. The results of the study are as follows. First, project-based learning was applied to the extra-curricular program by reflecting the characteristics of students of University A and the requirements of the person in charge of the teaching and learning center. Second, project tasks related to education of universities were proposed. Third, the programs were designed as three common courses and four consulting courses. Fourth, the program was conducted with 32 students for two months. Fifth, the post-test results of problem-solving skills rose to 0.9 points compared to the pre-test but there was no significant difference, while the post-test results of communication skills were 0.5 points lower than before and statistically significant. Sixth, the satisfaction survey result was high with a rating of 4.59. Lastly, educational implications are also discussed.

A Case Study on the Application of Flipped Learning Methodology to Thermodynamics in Mechanical Engineering (열역학 교과목에 대한 플립러닝 교수법 적용 사례)

  • Ryu, Kyunghyun
    • Journal of Engineering Education Research
    • /
    • v.25 no.6
    • /
    • pp.69-80
    • /
    • 2022
  • In this study, the application of flipped learning methodology to thermodynamics in mechanical engineering was examined, and how university students view flipped learning and the effects of flipped learning were analyzed. To analyze the effects of flipped learning, pre-class survey, assessment on learning in pre-class, team activities during class, and post-class survey were conducted. The analysis was also conducted on 33 students who took the thermodynamics course in mechanical engineering, and the PARTNER flipped learning model was applied to the class. The results of this study are as follows; In the preliminary survey, the students expected that the flip-learning class with team activities and teaching between team members would be helpful in improving their learning. In addition, students recognized that cooperative learning through a team was helpful for learning. The case reflecting the result of pre-learning evaluation to the subject grades showed higher pre-learning evaluation results than the case not reflecting the result of the pre-learning evaluation to the subject grades, and it was found that the pre-learning evaluation was acting as a factor to promote learning in pre-class. In post-class survey, the satisfaction with the flipped learning class was high, indicating that the effectiveness of the flipped learning class applied to the thermodynamics class was excellent.

A Study on the Effectiveness of Engineering Theory Class Applying Review Games (복습게임을 활용한 공학이론 수업의 효과성 분석)

  • Kim, Gi Dae;Han, Anna
    • Journal of Engineering Education Research
    • /
    • v.25 no.6
    • /
    • pp.38-46
    • /
    • 2022
  • In order to improve students' interest, class participation and class comprehension in engineering theory classes, a class applying review games as Jinjinga, Bingo, etc. were designed and developed. Through applying them to three engineering theory subjects, the specific effects of the strategy on students' understanding, interest, participation, and academic achievement were analyzed and the usefulness of each review game strategy was analyzed. Analyzing class data over the past 11 years, there was a clear correlation between performance of the students in the review game and their actual grades, which was found to be greater than the negative effect of absence rate on the test performance or grades. This study also researched students' perceptions compared to other general subjects not applying the review games. The results of a survey of the students who took the review game class showed the usual amount of usual studying hours increased, the burden of examination or the amount of studying hours for preparing the exam was reduced, and the class interest and achievement significantly increased compared to other subjects in the same major.