• Title/Summary/Keyword: IoT Interface

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Smart table interface design based on multi-touch (멀티터치 기반 스마트 테이블 인터페이스 설계)

  • Han, Jeong-Ah;Seo, Laiwon
    • Journal of Digital Contents Society
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    • v.15 no.3
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    • pp.381-386
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    • 2014
  • Multi-touch technology with the development of IT technology, various forms of recognition technology is positioned as the technology is one. A computer and a human action virtualization technology needed to design a natural interface while haneundedo influence. Human-computer interaction possible through intuitive to many users being able to reach without having to learn the sensory capabilities, will be useful if you could use. This paper presents the design of interfaces to the smart table environment to a conventional multi-touch touch-based, real so that you can use your finger to all the purposes. Growing day by day through the ubiquitous electronic blackboard, desk, furniture and electronics industry is actively being made by IT to incorporate multi-touch based interface because the design is expected to be important. Not far in the future, new ways of learning environment by combining modernization and smart table for meeting various IoT not only affect the environment looks anticipating.

Device Objectification and Orchestration Mechanism for IoT Intelligent Service (IoT 서비스 지능화를 위한 디바이스 오브젝트화 및 오케스트레이션 메커니즘)

  • Kim, Youngjun;Jeon, Yongkeun;Chong, Ilyoung
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.38C no.1
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    • pp.19-32
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    • 2013
  • This paper suggests smart gateway structure and functionalities that provide device web service which can be used by user using objectified devices. The smart gateway objectify a physical device in other to provide the device web service in IoT intelligent service. And the paper suggests a mechanism that provide orchestrated service of various devices to user using a concept of service overlay network. and also suggests a interface that provide device web services and the orchestrated service between the smart gateway and a web service platform. In the paper, the objectified devices can be combined with web service objects and device contexts based on the service overlay network, furthermore the objectified devices can provide intelligence and dynamic service in the IoT environment.

An Exploratory Study on Block chain based IoT Edge Devices for Plant Operations & Maintenance(O&M) (플랜트 O&M을 위한 블록체인 기반 IoT Edge 장치의 적용에 관한 탐색적 연구)

  • Ryu, Yangsun;Park, Changwoo;Lim, Yongtaek
    • Journal of the Korean Society of Systems Engineering
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    • v.15 no.1
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    • pp.34-42
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    • 2019
  • Receiving great attention of IoT and 4th industrial revolution, the necessity comes to the fore of the plant system which aims making it smart and effective. Smart Factory is the key realm of IoT to apply with the concept to optimize the entire process and it presents a new and flexible production paradigm based on the collected data from numerous sensors installed in a plant. Especially, the wireless sensor network technology is receiving attention as the key technology of Smart Factory, researches to interface those technology is actively in progress. In addition, IoT devices for plant industry security and high reliable network protocols are under development to cope with high-risk plant facilities. In the meanwhile, Blockchain can support high security and reliability because of the hash and hash algorithm in its core structure and transaction as well as the shared ledger among all nodes and immutability of data. With the reason, this research presents Blockchain as a method to preserve security and reliability of the wireless communication technology. In regard to that, it establishes some of key concepts of the possibility on the blockchain based IoT Edge devices for Plant O&M (Operations and Maintenance), and fulfills performance verification with test devices to present key indicator data such as transaction elapsed time and CPU consumption rate.

Implementation of a DB-Based Virtual File System for Lightweight IoT Clouds (경량 사물 인터넷 클라우드를 위한 DB 기반 가상 파일 시스템 구현)

  • Lee, Hyung-Bong;Kwon, Ki-Hyeon
    • KIPS Transactions on Computer and Communication Systems
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    • v.3 no.10
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    • pp.311-322
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    • 2014
  • IoT(Internet of Things) is a concept of connected internet pursuing direct access to devices or sensors in fused environment of personal, industrial and public area. In IoT environment, it is possible to access realtime data, and the data format and topology of devices are diverse. Also, there are bidirectional communications between users and devices to control actuators in IoT. In this point, IoT is different from the conventional internet in which data are produced by human desktops and gathered in server systems by way of one-sided simple internet communications. For the cloud or portal service of IoT, there should be a file management framework supporting systematic naming service and unified data access interface encompassing the variety of IoT things. This paper implements a DB-based virtual file system maintaining attributes of IoT things in a UNIX-styled file system view. Users who logged in the virtual shell are able to explore IoT things by navigating the virtual file system, and able to access IoT things directly via UNIX-styled file I O APIs. The implemented virtual file system is lightweight and flexible because it maintains only directory structure and descriptors for the distributed IoT things. The result of a test for the virtual shell primitives such as mkdir() or chdir() shows the smooth functionality of the virtual file system, Also, the exploring performance of the file system is better than that of Window file system in case of adopting a simple directory cache mechanism.

Verification on Description of Wearable - Based Healthcare Information in MPEG-IoMT Reference SW (MPEG-IoMT 참조 SW 에서의 웨어러블 기반 의료정보 서술 툴 검증)

  • Yang, Anna;Lee, Ye-Jin;Kim, Jae-Gon
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2019.06a
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    • pp.285-287
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    • 2019
  • MPEG - IoMT(Internet of Media Things) 는 사물 인터넷 및 웨어러블 환경에서의 효율적인 미디어 서비스 제공을 위한 데이터 포맷 및 API(Application Programming Interface) 표준을 제공하고 있다. 본 논문에서는 MPEG - IoMT 에 채택된 헬스케어(healthcare) 정보 서술 툴에 대한 IoMT 참조 SW 에서의 검증 실험내용을 기술한다. IoMT 는 의료영상 저장/관리 및 통신을 위한 표준인 DICOM (Digital Imaging a nd Communication in Medical)을 기반으로 의료 미디어 정보를 기술하기 위한 Healthcare Information 스키마(schema)와 이를 기반으로 서술된 정보를 IoT 및 웨어러블 환경에서 활용하기 위한 API 표준을 포함하고 있다. 본 논문에서는 IoMT 참조 SW 를 이용하여 헬스케어 스키마에 따른 헬스케어 정보의 생성 및 파싱(parsing) 을 검증하고, 서술정보를 MThing (Media Thing) 들 간의 교환을 위한 API 에 대한 검증 내용을 보인다.

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A Study on Intuitive IoT Interface System using 3D Depth Camera (3D 깊이 카메라를 활용한 직관적인 사물인터넷 인터페이스 시스템에 관한 연구)

  • Park, Jongsub;Hong, June Seok;Kim, Wooju
    • The Journal of Society for e-Business Studies
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    • v.22 no.2
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    • pp.137-152
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    • 2017
  • The decline in the price of IT devices and the development of the Internet have created a new field called Internet of Things (IoT). IoT, which creates new services by connecting all the objects that are in everyday life to the Internet, is pioneering new forms of business that have not been seen before in combination with Big Data. The prospect of IoT can be said to be unlimited in its utilization. In addition, studies of standardization organizations for smooth connection of these IoT devices are also active. However, there is a part of this study that we overlook. In order to control IoT equipment or acquire information, it is necessary to separately develop interworking issues (IP address, Wi-Fi, Bluetooth, NFC, etc.) and related application software or apps. In order to solve these problems, existing research methods have been conducted on augmented reality using GPS or markers. However, there is a disadvantage in that a separate marker is required and the marker is recognized only in the vicinity. In addition, in the case of a study using a GPS address using a 2D-based camera, it was difficult to implement an active interface because the distance to the target device could not be recognized. In this study, we use 3D Depth recognition camera to be installed on smartphone and calculate the space coordinates automatically by linking the distance measurement and the sensor information of the mobile phone without a separate marker. Coordination inquiry finds equipment of IoT and enables information acquisition and control of corresponding IoT equipment. Therefore, from the user's point of view, it is possible to reduce the burden on the problem of interworking of the IoT equipment and the installation of the app. Furthermore, if this technology is used in the field of public services and smart glasses, it will reduce duplication of investment in software development and increase in public services.

IoT Water Quality Management Interface for Lake environment of Dry Internal Project Land Digging Reclamation Method (건식 내부 굴착 매립 간척공법의 호소 환경을 위한 수질 관리 IoT 인터페이스)

  • Wang, tae-young;Lee, hong-lo
    • Proceedings of the Korea Contents Association Conference
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    • 2016.05a
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    • pp.73-74
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    • 2016
  • 본 논문은 건식 내부 굴착 매립 간척공법(Dry Internal Project Land Digging Reclamation Method, DIPLDRM)[4] 호소의 수질개선을 위한 신재생에너지 IoT 시스템 개발을 목적으로 하고 있다. 이에 각종 센서와 액츄에이터를 활용하여 사람의 지속적인 관리 없이도 자동으로 물을 공급하고 온 습도 센서로부터 데이터의 값을 실시간 그래프로 모니터링 할 수 있도록 해 사용자에게 편의성을 제공했다. 또한 본 연구 결과로 효율적인 친환경 수질관리에 도움이 될 것이라 사료된다.

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Advanced Real time IoT Eco-Driving Assistant System

  • Jouini, Anis;Cherif, Adnane;Hasnaoui, Salem
    • International Journal of Computer Science & Network Security
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    • v.22 no.4
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    • pp.237-244
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    • 2022
  • Eco-driving of vehicles today presents an advantage that aims to reduce energy consumption and limit CO2 emissions. The application for this option is possible to older vehicles. In this paper, we propose an efficient implementation for IoT (Internet of Things) system for controlling vehicle components that affect the quality of driving (acceleration, braking, clutch, gear change) via Smartphone using Wi-Fi and BLE as communication protocol. The user can see in real-time data from sensors that control driver action on vehicle driving systems such as acceleration, braking, and vehicle shifting through a web interface. Thanks to this communication, the user can control his driving quality and, hence, eco-driving can be achieved

Internet of Things: An Overview and its Applications in Aviation (항공 분야에서의 사물인터넷 기술 현황)

  • Hyun, WooSeok
    • Korean journal of aerospace and environmental medicine
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    • v.30 no.3
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    • pp.100-107
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    • 2020
  • Internet of Things (IoT) is a technology that communicates data between devices, which are things, using an embedded sensor connected through network backbone such as the internet. Here, data communication technology, sensor technology, and actuator (interface) technology are fused into IoT and it turns devices into smart things. As a result, vast sized data are being generated and that data is being processed into useful actions that can control the things that are devices to make our lives much fruitful. Nowadays, the IoT, early defined as Machine-to-Machine (M2M) connection, becomes a key technology powered by growing innovation of wireless communication trends in the internet connectivity through mobile networking. This paper gives an overview of Internet of Things and brief information about major technologies and its applications in various fields focusing aviation.

CNN-Based Hand Gesture Recognition for Wearable Applications (웨어러블 응용을 위한 CNN 기반 손 제스처 인식)

  • Moon, Hyeon-Chul;Yang, Anna;Kim, Jae-Gon
    • Journal of Broadcast Engineering
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    • v.23 no.2
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    • pp.246-252
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    • 2018
  • Hand gestures are attracting attention as a NUI (Natural User Interface) of wearable devices such as smart glasses. Recently, to support efficient media consumption in IoT (Internet of Things) and wearable environments, the standardization of IoMT (Internet of Media Things) is in the progress in MPEG. In IoMT, it is assumed that hand gesture detection and recognition are performed on a separate device, and thus provides an interoperable interface between these modules. Meanwhile, deep learning based hand gesture recognition techniques have been recently actively studied to improve the recognition performance. In this paper, we propose a method of hand gesture recognition based on CNN (Convolutional Neural Network) for various applications such as media consumption in wearable devices which is one of the use cases of IoMT. The proposed method detects hand contour from stereo images acquisitioned by smart glasses using depth information and color information, constructs data sets to learn CNN, and then recognizes gestures from input hand contour images. Experimental results show that the proposed method achieves the average 95% hand gesture recognition rate.