• 제목/요약/키워드: Inventive Thinking

검색결과 39건 처리시간 0.023초

TRIZ의 핵심 발명원리를 이용한 발명적 사고도구의 개선 (Improving the Inventive Thinking Tools Using Core Inventive Principles of TRIZ)

  • 김태영;김중현;박영택
    • 품질경영학회지
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    • 제46권2호
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    • pp.259-268
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    • 2018
  • Purpose: SIT(Systematic Inventive Thinking) has been widely used in recent years. The validity of the five thinking tools of SIT is examined, and how to improve the inventive thinking tools is investigated. Methods: Frequency analysis on the usage of the TRIZ 40 inventive principles was used. Inventive thinking tools are derived by eliminating principles with low frequencies and grouping similar principles together. Results: Segmentation, prior action, combining, extraction, cushion in advance, transformation of properties are most frequently used among the 40 principles of TRIZ. The most frequently used principles and similar principles with them are grouped into new inventive thinking tools. Two of them, division and attribute dependency, belong to the 5 thinking tools of SIT, and the others, proactive measures, combination and reversal, do not. Conclusion: The newly identified inventive thinking tools are division, combination, proactive measures, attribute dependency, and reversal. The new five inventive thinking tools are quite efficient since they can cover more than two thirds of the TRIZ 40 inventive principles.

SIT 사고도구에 내재된 TRIZ 발명원리 분석 (Analysis of TRIZ Inventive Principles Embedded in SIT Thinking Tools)

  • 김중현;박영택
    • 공학교육연구
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    • 제20권6호
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    • pp.35-42
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    • 2017
  • SIT(Systematic Inventive Thinking), a simplified version of TRIZ, has gained in popularity and used worldwide over recent years. In this paper, the relationship between 5 thinking tools of SIT and 40 inventive principles of TRIZ was examined. For the purpose, many practical TRIZ cases applied in a world-class consumer electronics company were analyzed. The analysis showed that SIT thinking tools were composed of 11 principles in 40 TRIZ inventive principles. Among SIT 5 thinking tools, division and attribute dependency were most frequently used. However, heavily used inventive principles such as preliminary action and beforehand cushioning were not included in SIT. If these principles are additionally reflected in SIT, the effectiveness of the thinking tools will be significantly increased.

문화예술 분야에 내재된 발명적 사고원리에 대한 소고 (On the Inventive Thinking Principles in the Arts and Literature)

  • 정원일;박영택
    • 공학교육연구
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    • 제21권5호
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    • pp.10-19
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    • 2018
  • The need for integrating the arts and literature into the engineering education has been emphasized to cultivate the creative talent in recent years. However, there have been few studies to investigate how the arts and literature can be linked with nurturing creative talent in the engineering fields. In this paper, it is examined that inventive thinking principles for creative ideation in the engineering fields can be applied to the arts and literature. For the purpose, creative works in the arts and literature, which can be explained by the five thinking tools of SIT(Systematic Inventive Thinking), are collected. The result shows that engineering and the arts share common thinking patterns.

가치 있는 특허의 TRIZ 발명원리와 SIT 활용도 분석: 노키아 소송 특허를 중심으로 (Analysis of TRIZ and SIT Thinking Tool Utilization of Valuable Patents: Focused on the Patent Infringement Lawsuit Filed by Nokia)

  • 임요왕
    • 공학교육연구
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    • 제23권4호
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    • pp.52-65
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    • 2020
  • This study aims to find the major creative ideation patterns embedded in the commercially valuable patents in the mobile communication industry. For the purpose, we analyze 171 cases of the patent infringement lawsuit filed by Nokia in the United States. It is examined that what kind of TRIZ inventive principles and SIT thinking tools were applied to resolve technical contractions in each of the 171 cases respectively. Among the 40 inventive principles of TRIZ, 'feedback' principle was used mostly and 'division' principle the next. Among the 5 thinking tools of SIT, 'attribute dependency' mostly used, and 'division' the next. This suggests that what kind of inventive principles or thinking tools should be considered preferentially to resolve technical contradictions in practically important technical problems in the mobile communication industry.

효과적인 발명원리 교수법에 관한 연구 (A Study on Effective Teaching Method of Inventive Principles)

  • 김은경
    • 실천공학교육논문지
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    • 제8권1호
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    • pp.15-21
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    • 2016
  • 창의적 문제해결 이론인 트리즈는 기계나 전기, 전자와 같은 전통적인 공학 분야뿐만 아니라 IT 분야에서도 널리 활용되어 좋은 성과를 거두고 있기 때문에, 최근 많은 대학들이 트리즈를 정규 교과목으로 개설하고 있다. 특히 트리즈의 40가지 발명원리는 초보자도 비교적 쉽게 배울 수 있는 창의적 발상 도구이자 매우 강력한 문제해결 도구이지만, 실제 문제 해결에 제대로 활용하는 것은 생각처럼 쉬운 것이 아니다. 발명원리가 창의적 문제해결을 위한 강력한 도구가 되기 위해서는 발명원리에 대한 흥미 유발을 통해서 학습자가 반복해서 활용해 보도록 교육하는 것이 중요하다. 따라서 본 논문에서는 일상에서 쉽게 접할 수 있는 명함들 속에 숨어있는 다양한 발명원리를 소개하고, 발명원리를 활용한 명함 제작을 통해서 발명원리에 대한 흥미를 유발하도록 교육하는 방법에 대해 제안하였다.

유연한 수학적 사고에 의한 개념의 동치성 비교 - 사례 연구 -

  • 이병수
    • East Asian mathematical journal
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    • 제27권4호
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    • pp.381-389
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    • 2011
  • The flexible mathematical thinking - the ability to generate and connect various representations of concepts - is useful in understanding mathematical structure and variation in problem solving. In particular, the flexible mathematical thinking with the inventive mathematical thinking, the original mathematical problem solving ability and the mathematical invention is a core concept, which must be emphasized in all branches of mathematical education. In this paper, the author considered a case of flexible mathematical thinking with an inventive problem solving ability shown by his student via real analysis courses. The case is on the proofs of the equivalences of three different definitions on the concept of limit superior shown in three different real analysis books. Proving the equivalences of the three definitions, the student tried to keep the flexible mathematical thinking steadily.

창조적 사고 방법의 공간디자인 적용에 관한 연구 - 트리즈를 중심으로 - (A Study on the Adaption of Creative Thinking Methodologies in the Spatial Design - Focused on TRIZ -)

  • 김성혜
    • 한국실내디자인학회논문집
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    • 제22권4호
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    • pp.33-40
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    • 2013
  • This study aims to recognize that creative thinking methodologies can be adopted in the spatial design. The concept of 'Convergent' and 'Divergent' used in structure of intellect model by Guilford is chosen to understand the character of creative thinking methodologies. Technical and physical contradictions is analyzed for '40 inventive principles' of TRIZ and spatial design works. Through this study, we recognize that the creative thinking methodologies consist of analysis, idea generation and evaluation phase. The psychological inertia that limits the creative thinking should be move away from solving problem, and convergent and divergent thinking have peculiarities to be adopted in condition and to be harmonized, and to set the direction of solving technical problems through to reach the target point integrated way of thinking is needed. '40 inventive principles' by Altshuller are based on engineering and useful in many areas of fields. However some principles are not accepted in design process because these are not considered in design field and paradigm is changed from machine to nature. Nowadays, nature is a prime issue for sustainable human life, because it has sustainable recycle structure and saving energy ways. Thus, creative thinking, including TRIZ is useful in design education and progress, and should be an essential element to get a new design paradigm.

Development of Storytelling Program for Science Learning Utilizing Local Myths as Contents

  • Kang, Kyunghee
    • International Journal of Contents
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    • 제10권3호
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    • pp.55-63
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    • 2014
  • Existing science education that excludes narrative thinking impedes the understanding of the context of workbook content. The object of this research is to develop a storytelling-learning program based on narrative thinking to elevate learners' interest in science and expand their inventive problem-solving abilities. Following an analysis of the current Korean curriculum, eight types of storytelling materials that utilize local content were developed for grades 7-9. The learning program used quest storytelling and was designed such that learning activities such as investigation, discussion, and experimentation were included in the process of solving each quest. Learners experienced an interest in storytelling learning resulting from participation in this storytelling-learning program. Moreover, learners demonstrated inventive problem-solving abilities in the process of completing the stories. During the process of assembling the storytelling materials, the students interacted with enthusiasm and generated ideas. The teachers indicated a positive feedback to the storytelling program as a new attempt to stimulate learners' interests. In the future, with continuous development and application, storytelling-science-learning programs that base science learning on narrative thinking are expected to be successful.

건설 프로젝트 설계VE의 효율적인 아이디어 창출 방법 (An Efficient Idea Creation Method of Design Value Engineering for Construction Projects)

  • 김수용;양진국
    • 한국건설관리학회논문집
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    • 제7권1호
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    • pp.55-63
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    • 2006
  • 건설프로젝트에서 설계VE는 그 적용효과가 크므로 체계적 절차에 따른 분석이 요구되며, 그 중 가장 중요한 부분은 우수한 아이디어를 창출하기 위한 창조 단계이다. 하지만 현행 아이디어 창출 방법인 브레인스토밍, 델파이 등을 비롯한 기법들은 아이디어 창출에 많은 시간이 소요되고 우수한 아이디어를 고안한다는 것이 쉽지가 않다. 이는 설계VE에 참가하는 대부분의 전문가들이 아이디 어 창출의 효율성이 떨어지는 방법으로 접근하는데 그 원인이 있는 것으로 판단된다. 이에 본 연구에서는 VE의 효율적 수행을 위한 방법으로 창의적 아이디어 발상기법인 ASIT(Advanced Systematic Inventive Thinking) 적용을 제안하고자 한다. ASIT는 아이디어 고안을 체계적 절차에 따라 수행하도록 지원하여 단기간에 효과적 아이디어를 창출하는데 기여할 것으로 판단된다.

대학교의 해석학 강좌에서 학생들의 수학적 발명에 관한 연구 (A research on Mathematical Invention via Real Analysis Course in University)

  • 이병수
    • 한국수학교육학회지시리즈E:수학교육논문집
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    • 제22권4호
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    • pp.471-487
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    • 2008
  • 본 연구에서는 해석학 강좌를 운영하는 과정에서 얻어진 학생들의 수학적 발명의 사례를 제시하고 분석하여, 수학적 발명과 관련된 구체적인 교수-학습 과정, 얻어진 수학적 산출물들, 이들의 수학적 의의를 기술하였다.

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