• Title/Summary/Keyword: Internet server

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Addressing Concurrency Design for HealthCare Web Service Gateway in Remote Healthcare Monitoring System

  • Nkenyereye, Lionel;Jang, Jong-Wook
    • International journal of advanced smart convergence
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    • v.5 no.3
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    • pp.32-39
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    • 2016
  • With the help of a small wearable device, patients reside in an isolated village need constant monitoring which may increase access to care and decrease healthcare delivery cost. As the number of patients' requests increases in simultaneously manner, the web service gateway located in the village hall encounters limitations for performing them successfully and concurrently. The gateway based RESTful technology responsible for handling patients' requests attests an internet latency in case a large number of them submit toward the gateway increases. In this paper, we propose the design tasks of the web service gateway for handling concurrency events. In the procedure of designing tasks, concurrency is best understood by employing multiple levels of abstraction. The way that is eminently to accomplish concurrency is to build an object-oriented environment with support for messages passing between concurrent objects. We also investigate the performance of event-driven architecture for building web service gateway using node.js. The experiments results show that server-side JavaScript with Node.js and MongoDB as database is 40% faster than Apache Sling. With Node.js developers can build a high-performance, asynchronous, event-driven healthcare hub server to handle an increasing number of concurrent connections for Remote Healthcare Monitoring System in an isolated village with no access to local medical care.

A Study on the Reliable Transport Mechanism for delivering realtime video and audio data in Internet Broadcasting Applications (다수이용자를 지원하는 인터넷방송을 위한 신뢰적인 영상 및 음성 전송방법에 관한 연구)

  • 김용회;이현태;오용선
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2001.05a
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    • pp.378-382
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    • 2001
  • There are some technical problems in current internet-broadcasting. The load of server rises in proportion to user connection. And the inefficient usage of network bandwidth deteriorates quality of services and doesn't transport multimedia data in real time. To overcome above problems, multicast transport technology is applied to real-time multimedia data transport. But the reliability problem is still remained. This paper provides an efficient design of internet broadcasting server. We propose an multimedia data transport algorithm using adaptive encoding by grouping users according to similar connection environment. Performance evaluations show that the mechanism decreases the load of server and improves the quality of services.

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A Study on the Police Knowledge Management System based on the IntraNet (인트라넷기반의 경찰지식관리시스템에 관한 연구)

  • Choi, Eung-Ryul;Lim, Jae-Kang
    • Korean Security Journal
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    • no.3
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    • pp.273-305
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    • 2000
  • The knowledge substitutes the traditional factors of production - land, labor, and capital - and has become one of the most important new resources. The Internet Knowledge Society is where the knowledge is the major source of development and competition. Now more than 350mi11ion computers are connected to internet servers and the internet users are more than 250mi11ion. The purpose of this paper is to propose some key factors for implementing the Police Knowledge Management System(PKMS) based on Intranet. With Information Technology(IT), the police administrative system will be much more efficient. Introducing the If into the system is critical for restructuring the police administrative system. This paper concludes as follows : ■ Knowledge is divided into tacit and explicit one. Knowledge process is divided into acquisition, accumulation, distribution and creation of knowledge. ■ The IntraNet is composed of Web server, FTP server, electric-mail server, and is constructed security system to safety. ■ All policemen are bound to serve as a new knowledge worker. ■ Police organization needs to operate data management system. The organization also needs to the Police Knowledge Management Center(PKMC). And the Police Chief Knowledge Officers(PCKO) needs to be appointed to manage the PKMC. ■ An information and knowledge infrastructure(various databases are the most important factor) should be established within the organization to promote the self-directed management, the interactive communication, and the learning ability of the members.

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Extended Design And Implementation of SIP Proxy Server or Improved Additional Internet Telephony Service (향상된 부가 서비스 지원을 위한 SIP 프락시 서버의 확장 설계 및 구현)

  • 민경주;이종화;강신각;박기식
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2002.11a
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    • pp.875-879
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    • 2002
  • CPL is a technique that serves various additional service in Internet telephony such as call forwarding, call blocking etc. IETF IPTEL working group developed this CPL standard. Users could request various additional services such as call forwarding, call blocking etc. by registering XML scripts to location servers. This paper would describe the design and the implementation skill of SIP proxy server that support these improved functionalities in detail. SIP registrar and SIP proxy server are designed and implemented in Linux platform because this platform serves fast and low cost development environment.

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Study on Education Content Delivery System in Hybrid P2P based Computing Environment (혼합형 P2P 기반 컴퓨팅환경에서의 교육 컨텐츠 전송 시스템에 대한 연구)

  • Kim, Jin-Il
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • v.9 no.2
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    • pp.658-661
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    • 2005
  • Internet-based client/server architecture of Contents Delivery System suffers from frequent disconnections and security treats caused by dependency of the server or overload. But, We reached the limit to the increase of the server because a contents quality enhance and Internet user explosively increase. Therefore, a P2P based computing methods are used for sloving these issues. In this paper, We implement and design the Education Content Delivery System for cyber education system using idle Computing Power in P2P computing to share computing resources. We implement not only Internet infrastructure but also satellite infrastructure system, and designed to transfer real-time or non real-time contents.

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Development of remote monitoring system based on wire and wireless internet Environment (유.무선 인터넷 환경에 연동한 원격 감시시스템 개발)

  • 박상국
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2004.05b
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    • pp.557-560
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    • 2004
  • In this paper, wireless internet services are combined with conventional wire internet service system. These system support that instrument manager can be access his instrument by use personal mobile devices and instrument manager can be take emergency action by use mobile devices. for this, error signal of local instruments are transmitted to the serial port of local server through Rf wireless communication channel. Also, The image of local instruments are transmitted to the web monitoring screen of main server. Network Camera System Supports remote monitoring functions. The interfacing of nam server with external user are possible through the mobile devices.

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A Real-Time Surveillance System for Vaccine Cold Chain Based o n Internet of Things Technology

  • Shao-jun Jiang;Zhi-lai Zhang;Wen-yan Song
    • Journal of Information Processing Systems
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    • v.19 no.3
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    • pp.394-406
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    • 2023
  • In this study, a real-time surveillance system using Internet of Things technology is proposed for vaccine cold chains. This system fully visualizes vaccine transport and storage. It comprises a 4G gateway module, lowpower and low-cost wireless temperature and humidity collection module (WTHCM), cloud service software platform, and phone app. The WTHCM is installed in freezers or truck-mounted cold chain cabinets to collect the temperature and humidity information of the vaccine storage environment. It then transmits the collected data to a gateway module in the radiofrequency_physical layer (RF_PHY). The RF_PHY is an interface for calling the bottom 2.4-GHz transceiver, which can realize a more flexible communication mode. The gateway module can simultaneously receive data from multiple acquisition terminals, process the received data depending on the protocol, and transmit the collated data to the cloud server platform via 4G or Wi-Fi. The cloud server platform primarily provides data storage, chart views, short-message warnings, and other functions. The phone app is designed to help users view and print temperature and humidity data concerning the transportation and storage of vaccines anytime and anywhere. Thus, this system provides a new vaccine management model for ensuring the safety and reliability of vaccines to a greater extent.

Web Server Implementation via OpenWRT-based Wired/Wireless Router (OpenWRT 기반 유무선 공유기를 통한 웹 서버 구축)

  • Ha, Seung-Eup;Min, Jun-Ki;Ban, Tae-Hak;Jung, Hoe-Kyung
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2013.10a
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    • pp.1055-1057
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    • 2013
  • Routers currently used in homes and institutions have a function of multiple computers to connect to the Internet with a single IP address. It is possible only through setting or establishing a separate operation in a used PC or server to function as a web/printer server, web hard, and P2P. In this paper, by utilizing the OpenWRT Linux-based through the construction of the Web server through a router OpenWRT of (Open Wireless Router) base, to build a server simple compact, low power consumption, low cost, to operate by reliability to provide Internet telephony and multimedia services high securely over the server security, which is based on the setting of policy and various firewall at the same time the configuration of the network utilizing OpenWRT router that can be enhanced, to construct a Web server through a router multi functional can receive the provision of services using the program PC and mobile APP.

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Reduction Method of Network Bandwidth Requirement for the Scalability of Multiplayer Game Server Systems (멀티플레이어 게임 서버 시스템의 규모조정을 위한 통신 대역폭 요건 감소 기법)

  • Kim, Jinhwan
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.13 no.4
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    • pp.29-37
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    • 2013
  • Multiplayer games typically organized based on a client-server(CS) or peer-to-peer(PP) architecture. The CS architecture is not scalable with the number of players due to a large bandwidth requirement at the server. The PP architecture, on the other hand, introduces significant overhead for the players, as each player needs to check the consistency between its local state and the state of all other players. We then propose a method that combines the merits of CS and PP. In this method, players exchange updates with lower priority in a peer-to-peer manner but communicate directly with a central server for the other updates. As a result, the proposed method has a lower network bandwidth requirement than the server of a CS architecture and the server bandwidth bottleneck is removed. For another important issue about multiplayer games, this method always maintains state consistency among players correctly. The performance of this method is evaluated through extensive simulation experiments and analysis.