• Title/Summary/Keyword: Internet report

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Design and Implementation of a Component and Context based Business Message for Creating a Single Global Electronic Market (단일 글로벌 전자상거래 시장을 만들기 위한 컴포넌트와 컨텍스트 기탄의 전자문서 설계 및 구현)

  • 김완평
    • Journal of Information Technology Applications and Management
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    • v.9 no.3
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    • pp.13-30
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    • 2002
  • ebXML (Electronic Business using extensible Markup language), sponsored by UN/CEFACT and OASIS, is a modular suite of specifications that enables enterprises of any size and in any geographical location to conduct business over the Internet. Using ebXML, companies now have a standard method to exchange business messages, conduct trading relationships, communicate data In common terms and define and resistor business processes. It is the mission of ebXML that provides an open XML-based infrastructure enabling the global use of electronic business information in an interoperable, secure and consistent manner by all parties for creating a single e1ectronic electronic market. This paper briefly overviews the concept of core component, context, assembly rule and context rule. Then, It designs by standard specifications of ebXML core component commonly used in an industry and among industries, and assembles business messages by using XML schema. Therefore, it suggests the mechanism which effectively exchanges business messages among the trading partners. This paper designs core component by using only three business messages of retail industry : orders, dispatch report, sales report.

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A report of present situation about the adverse reactions of chuna manipulation in Korea (추나 시술 부작용에 대한 국내 현황 보고)

  • Lee, Byeong-Yee;Jang, Gun;Lee, Gil-Jae;Song, Yun-Kyung;Lim, Hyung-Ho
    • The Journal of Churna Manual Medicine for Spine and Nerves
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    • v.2 no.2
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    • pp.161-170
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    • 2007
  • Objectives : This report was performed to report the present situation of the adverse reactions of chuna manipulation in Korea. Methods : Searches were conducted on Internet based field. We investigated the cases reported from Korea Consumer Agency and the "Minwon Baekseo" published by Korean Oriental Medicine Society. Results & Conclusions : The relevant cases and papers were of small number. The most adverse reaction of chuna manipulation was disc herniation. The serious adverse reactions were Cauda equina syndrome(CES) and Cerebral infarction. Most of serious adverse reaction cases were performed by non proffesional therapist. We should give chuna treatment to patients after sufficient education. We expect more case reports and systemic studies about adverse reaction and effect of chuna manipulation.

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e-CRM을 위한 B2C Web Site 고객행동모델 분석 및 평가방법에 관한 연구

  • 이경록;서장훈;박명규
    • Proceedings of the Safety Management and Science Conference
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    • 2002.11a
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    • pp.239-246
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    • 2002
  • In this report, we provide the focus on suggesting a method of estimating & measurement of CBM(Customer Behavior Model). Through the use of internet, a new trend of business for e-CRM on B2C Web Site which is now known as EC has emerged. The Purpose of this study is to identify the relationship between the customers of a shopping mall and CBM characteristics. Result showed that there is a significant relationship between the some customers pattern of shopping mall and CBM, CVM(Customer Visit Model).

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Current changes in standardization activities of Dublin Core Metadata Initiative (메타데이터의 표준화 동향 : DCMI를 중심으로)

  • Kim, Tae-Su
    • Journal of Scientific & Technological Knowledge Infrastructure
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    • s.9
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    • pp.8-19
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    • 2002
  • The Dublin Core element set has been developed over the past years as an open, consensus-building metadata from many user communities. Wider adoption in many countries made this metadata a major resource discovery standard on the internet. The version 1.1 of the Dublin Core element set was adopted as CEN Workshop Agreement 13874 in Europe, and also ratified under the auspices of the National Information Standards Organization in US as ANSI Standard Z39.85. This report summarizes the standardization activities that have taken place in the Dublin Core Metadata Initiative for the past years.

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Evaluation on Development Performances of E-Commerce for 50 Major Cities in China (중국 주요 50개 도시의 전자상거래 발전성과에 대한 평가)

  • Jeong, Dong-Bin;Wang, Qiang
    • Journal of Distribution Science
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    • v.14 no.1
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    • pp.67-74
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    • 2016
  • Purpose - In this paper, the degree of similarity and dissimilarity between pairs of 50 major cities in China can be shown on the basis of three evaluation variables(internet businessman index, internet shopping index and e-commerce development index). Dissimilarity distance matrix is used to analyze both similarity and dissimilarity between each fifty city in China by calculating dissimilarity as distance. Higher value signifies higher degree of dissimilarity between two cities. Cluster analysis is exploited to classify 50 cities into a number of different groups such that similar cities are placed in the same group. In addition, multidimensional scaling(MDS) technique can obtain visual representation for exploring the pattern of proximities among 50 major cities in China based on three development performance attributes. Research design, data, and methodology - This research is performed by the 2013 report provided with AliResearch in China(1/1/2013~11/30/2013) and utilized multivariate methods such as dissimilarity distance matrix, cluster analysis and MDS by using CLUSTER, KMEANS, PROXIMITIES and ALSCAL procedures in SPSS 21.0. Results - This research applies two types of cluster analysis and MDS on three development performances based on the 2013 report of Aliresearch. As a result, it is confirmed that grouping is possible by categorizing the types into four clusters which share similar characteristics. MDS is exploited to carry out positioning of both grouped locations of cluster and 50 major cities belonging to each cluster. Since all the values corresponding to Shenzhen, Guangzhou and Hangzhou(which belong to cluster 1 among 50 major cities) are very large, these cities are superior to other cities in all three evaluation attributes. Twelve cities(Beijing, ShangHai, Jinghua, ZhuHai, XiaMen, SuZhou, NanJing, DongWan, ZhangShan, JiaXing, NingBo and FoShan), which belong to cluster 3, are inferior to those of cluster 1 in terms of all three attributes, but they can be expected to be the next e-commerce revolution. The rest of major cities, in particular, which belong to cluster 4 are relatively inferior in all three attributes, so that this automatically evokes creative innovation, which leads to e-commerce development as a whole in China. In terms of internet businessman index, on the other hand, Tainan, Taizhong, and Gaoxiong(which belong to cluster 2) are situated superior to others. However, these three cities are inferior to others in an internet shopping index sense. The rest of major cities, in particular, which belong to cluster 4 are relatively inferior in all three evaluation attributes, so that this automatically evokes innovation and entrepreneurship, which leads to e-commerce development as a whole in China. Conclusions - This study suggests the implications to help e-governmental officers and companies make strategies in both Korea and China. This is expected to give some useful information in understanding the recent situation of e-commerce in China, by looking over development performances of 50 major cities. Therefore, we should develop marketing, branding and communication relevant to online Chinese consumers. One of these efforts will be incentives like loyalty points and coupons that can encourage consumers and building in-house logistics networks.

Internet Game Addiction and Emotional and Behavioral Characteristics in Upper Grade Elementary School Students and Middle School Students (인터넷 게임 중독에 있어서 초등학생 고학년군과 중학생군 간의 정서 및 행동특성의 차이)

  • Jeong, Hyeon;Park, Tae -Won;Lee, Seung-Ok;Lee, Sin-Hoo;Chung, Sang-Keun;Chung, Young-Chul;Yang, Jong-Chul;Cho, Eun-Cheong
    • Journal of the Korean Academy of Child and Adolescent Psychiatry
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    • v.21 no.2
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    • pp.87-94
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    • 2010
  • Objectives : This study was aimed at investigating the relationship between internet game addiction and emotional and behavioral characteristics of students both in the 5th and 6th grade of elementary school and in middle school. Methods : Two elementary schools and two middle schools were chosen to participate. The students completed selfreport questionnaires designed by the authors, called the Internet Game Addiction Scale, Korean youth self-report (K-YSR). Results : Compared to previous studies, the rates of those in the obvious game addiction group were much lower in this study. We defined the upper 10% of internet game addiction scores as a high risk user group and the lower 10% as a control group. There were significant differences between the groups with respect to the the ages at which internet gaming began, the frequency of game play per week, and the average length of each game playing session. Significant associations were also found between the level of internet game addiction and the withdrawn and delinquency subscales of the K-YSR. However, the association between game addiction and the withdrawn subscale was found only in middle school students. Conclusion : The findings from this study suggested that withdrawn and delinquent behaviors could be predictors of internet game addiction. Results also suggested the importance of early childhood intervention for preventing the development of more severe psychopathology in early adolescence.

Threat Unification using Multi-Sensor Simulator of Battlefield Helicopter and Its Implementation (전장 헬기의 다중센서 시뮬레이터를 통한 위협통합 및 구현)

  • Park, Hun-Woo;Kang, Shin-Bong;Noh, Sang-Uk;Jeong, Un-Seob
    • Journal of Internet Computing and Services
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    • v.10 no.3
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    • pp.35-49
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    • 2009
  • In electronic warfare settings, battlefield helicopters identify various threats based upon threat data, which are acquired using their multi-sensors of aircraft survivability equipment (ASE). To continually function despite of potential threats and successfully execute their missions, the battlefield helicopters have to repeatedly report threats in simulated battlefield situations. Toward this ends, the paper presents threat unification using multi-sensor simulator and its implementation. The simulator consists of (1) threat attributes generator, which models threats against battlefield helicopters and defines their specific attributes, (2) threat data generator, which generates threats, being similar to real ones, using normal, uniform, and exponential distributions, and (3) graphic display for threat analysis and unification, which shows unified threat information, for example, threat angle and its level. We implement a multi-sensor threat simulator that can be repeatedly operable in various simulated battlefield settings. Further, we report experimental results that, in addition to tangibly modeling the threats to battlefield helicopters, test the capabilities of threat unification using our simulator.

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An Efficient Damage Information Extraction from Government Disaster Reports

  • Shin, Sungho;Hong, Seungkyun;Song, Sa-Kwang
    • Journal of Internet Computing and Services
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    • v.18 no.6
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    • pp.55-63
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    • 2017
  • One of the purposes of Information Technology (IT) is to support human response to natural and social problems such as natural disasters and spread of disease, and to improve the quality of human life. Recent climate change has happened worldwide, natural disasters threaten the quality of life, and human safety is no longer guaranteed. IT must be able to support tasks related to disaster response, and more importantly, it should be used to predict and minimize future damage. In South Korea, the data related to the damage is checked out by each local government and then federal government aggregates it. This data is included in disaster reports that the federal government discloses by disaster case, but it is difficult to obtain raw data of the damage even for research purposes. In order to obtain data, information extraction may be applied to disaster reports. In the field of information extraction, most of the extraction targets are web documents, commercial reports, SNS text, and so on. There is little research on information extraction for government disaster reports. They are mostly text, but the structure of each sentence is very different from that of news articles and commercial reports. The features of the government disaster report should be carefully considered. In this paper, information extraction method for South Korea government reports in the word format is presented. This method is based on patterns and dictionaries and provides some additional ideas for tokenizing the damage representation of the text. The experiment result is F1 score of 80.2 on the test set. This is close to cutting-edge information extraction performance before applying the recent deep learning algorithms.

Applying SeqGAN Algorithm to Software Bug Repair (소프트웨어 버그 정정에 SeqGAN 알고리즘을 적용)

  • Yang, Geunseok;Lee, Byungjeong
    • Journal of Internet Computing and Services
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    • v.21 no.5
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    • pp.129-137
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    • 2020
  • Recently, software size and program code complexity have increased due to application to various fields of software. Accordingly, the existence of program bugs inevitably occurs, and the cost of software maintenance is increasing. In open source projects, developers spend a lot of debugging time when solving a bug report assigned. To solve this problem, in this paper, we apply SeqGAN algorithm to software bug repair. In detail, the SeqGAN model is trained based on the source code. Open similar source codes during the learning process are also used. To evaluate the suitability for the generated candidate patch, a fitness function is applied, and if all test cases are passed, software bug correction is considered successful. To evaluate the efficiency of the proposed model, it was compared with the baseline, and the proposed model showed better repair.

A Design and Implementation A Software Profiling Tool based on XML for Embedded System (내장형 시스템 소프트웨어를 위한 XML 기반의 프로파일링 도구의 설계 및 구현)

  • Kwak, Dong-Gyu;Yoo, Chae-Woo
    • Journal of Internet Computing and Services
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    • v.11 no.1
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    • pp.143-151
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    • 2010
  • According to increasing requirements in embedded systems. embedded software has been more complicated then before. a optimum software is difficult in embedded system. software developer make a difficult optimum software. this paper suggests a software profiling tool with which a software developer can easily profiling the embedded system software in cross-development environments. the suggested tool is designed based on host/target architecture. this tool insert program source for make profiling log to target program. a target program executed in target system. a target system communicate profiling log to host system. this tool in host system analyze profiling log data. and make a XML of profiling log and a profiling report. a profiling report is graphic viewer based GUI. a target system in this tool needs a few computing power. and XSLT can conversion of profile log XML to other format data. and suggested tool based on eclipse plug-in, therefore developer can use operates in eclipse.