• 제목/요약/키워드: Internet real time broadcasting

검색결과 485건 처리시간 0.021초

IIoT 미들웨어 플랫폼을 활용한 연속 제조공정의 환경센서 빅데이터 정제시스템 (Big Data Refining System for Environmental Sensor of Continuous Manufacturing Process using IIoT Middleware Platform)

  • 윤여진;김태형;이준희;김영곤
    • 한국인터넷방송통신학회논문지
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    • 제18권4호
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    • pp.219-226
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    • 2018
  • 산업용 사물인터넷(IIoT:Industrial Internet of Thing)은 기존의 공정의 자동화란 범주를 넘어 모든 제조공정을 정보화 하는 것을 의미한다. 또한 각 공정에 설치된 센서로 부터 수집되는 데이터를 토대로 정보화 시스템을 구축하여 각 공정을 실시간으로 관리하고 자동화하여 최적의 생산성을 유지하는데 그 목적을 두고 있다. 각 공정의 센서로 부터 수집되는 데이터는 비정형성을 띄고 있으며 이러한 비정형데이터를 효과적으로 수집하고 처리하기 위해 많은 연구가 이루어지고 있다. 본 논문에서는 효과적인 빅데이터 수집 및 처리를 위하여 미들웨어로 Node-RED를 사용한 시스템을 제안하였다.

IoT를 활용한 스마트 독서실 책상의 설계 및 구현 (Implementation and Design of Smart Reading Room Desk using IoT)

  • 하혜주;이기영
    • 한국인터넷방송통신학회논문지
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    • 제20권6호
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    • pp.71-76
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    • 2020
  • 최근에 독서실 이용의 증가로 독서실 시장이 계속 성장하고 있다. 그러나 기존 독서실 업체들은 청결 문제와 도난 사고가 빈번하게 발생하고, 이를 실시간으로 처리할 수 없는 문제가 있다. 또한, 독서실에서는 조명을 사용하는데, 사용자가 조명을 킨 상태로 오랜 시간 자리를 비워, 전력 낭비가 심한 문제도 있다. 그리하여 본 논문에서는 아두이노를 통해 도난사고를 방지하고 자동으로 책상을 청소해주며 사용자의 상태에 따라 조명 밝기를 조정할 수 있는 서비스와 안드로이드를 통해 사물을 통해 얻은 정보를 기반으로 분실물이 발생하거나 다른 사용자가 해당 책상에 접근하는 경우 단말기에 알림 전송할 수 있는 시스템을 설계하고 구현하고자 한다.

Performance Analysis of Cloud Rendering Based on Web Real-Time Communication

  • Lim, Gyubeom;Hong, Sukjun;Lee, Seunghyun;Kwon, Soonchul
    • International Journal of Internet, Broadcasting and Communication
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    • 제14권3호
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    • pp.276-284
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    • 2022
  • In this paper, we implemented cloud rendering using WebRTC for high-quality AR and VR services. Cloud rendering is an applied technology of cloud computing. It efficiently handles the rendering of large volumes of 3D content. The conventional VR and AR service is a method of downloading 3D content. The download time is delayed as the 3D content capacity increases. Cloud rendering is a streaming method according to the user's point of view. Therefore, stable service is possible regardless of the 3D content capacity. In this paper, we implemented cloud rendering using WebRTC and analyzed its performance. We compared latency of 100MB, 300MB, and 500MB 3D AR content in 100Mbps and 300Mbps internet environments. As a result of the analysis, cloud rendering showed stable latency regardless of data volume. On the other hand, the conventional method showed an increase in latency as the data volume increased. The results of this paper quantitatively evaluate the stability of cloud rendering. This is expected to contribute to high-quality VR and AR services

Design and Development of Big Data Platform based on IoT-based Children's Play Pattern Analysis

  • Jung, Seon-Jin
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권4호
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    • pp.218-225
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    • 2020
  • The purpose of this paper is to establish an IoT-based big data platform that can check the space and form analysis in various play cultures of children. Therefore, to this end, in order to understand the healthy play culture of children, we are going to build a big data platform that allows IoT and smart devices to work together to collect data. Therefore, the goal of this study is to develop a big data platform linked to IoT first in order to collect data related to observation of children's mobile movements. Using the developed big data platform, children's play culture can be checked anywhere through observation and intuitive UI design, quick information can be automatically collected and real-time feedback, data collected through repeaters can be aggregated and analyzed, and systematic database can be utilized in the form of big data.

Design and Development of Sprinkler Control System Utilizing Mobile with IoT

  • Kang, Tae-Sun;Lee, Sang-Hyun
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권4호
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    • pp.212-217
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    • 2020
  • We studied on the design of a sprinkler control system that communicates with the administrator's mobile through a wireless communication network and a sprinkler unit that sprays water on the vegetation area. This sprinkler control system consists of a communication module that receives an operation signal for the operation of the sprinkler unit from the administrator's mobile, and a control module that controls the sprinkler unit according to the operation signal received through the communication module. It is also designed to control sprinkler units by measuring temperature, humidity, light intensities, vibration and field images in the vegetation area in real time through sensors and camera for each of them and comparing them with established limit criteria. The sprinkler allows the administrator to control the sprinkler more easily because the administrator operates the sprinkler through the mobile from a distance, and emergency situations occur and can respond quickly.

A Study on Distributed Self-Reliance Wireless Sensing Mechanism for Supporting Data Transmission over Heterogeneous Wireless Networks

  • Caytiles, Ronnie D.;Park, Byungjoo
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권3호
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    • pp.32-38
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    • 2020
  • The deployment of geographically distributed wireless sensors has greatly elevated the capability of monitoring structural health in social-overhead capital (SOC) public infrastructures. This paper deals with the utilization of a distributed mobility management (DMM) approach for the deployment of wireless sensing devices in a structural health monitoring system (SHM). Then, a wireless sensing mechanism utilizing low-energy adaptive clustering hierarchy (LEACH)-based clustering algorithm for smart sensors has been analyzed to support the seamless data transmission of structural health information which is essentially important to guarantee public safety. The clustering of smart sensors will be able to provide real-time monitoring of structural health and a filtering algorithm to boost the transmission of critical information over heterogeneous wireless and mobile networks.

A Study on Privacy Issues and Solutions of Public Data in Education

  • Jun, Woochun
    • International Journal of Internet, Broadcasting and Communication
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    • 제12권1호
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    • pp.137-143
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    • 2020
  • With the development of information and communication technology, various data have appeared and are being distributed. The use of various data has contributed to the enrichment and convenience of our lives. Data in the public areas is also growing in volume and being actively used. Public data in the field of education are also used in various ways. As the distribution and use of public data has increased, advantages and disadvantages have started to emerge. Among the various disadvantages, the privacy problem is a representative one. In this study, we deal with the privacy issues of public data in education. First, we introduce the privacy issues of public data in the education field and suggest various solutions. The various solutions include the expansion of privacy education opportunities, the need for a new privacy protection model, the provision of a training opportunity for privacy protection for teachers and administrators, and the development of a real-time privacy infringement diagnosis tool.

Design of Cloud-based Context-aware System Based on Falling Type

  • Kwon, TaeWoo;Lee, Jong-Yong;Jung, Kye-Dong
    • International Journal of Internet, Broadcasting and Communication
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    • 제9권4호
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    • pp.44-50
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    • 2017
  • To understand whether Falling, which is one of the causes of injuries, occurs, various behavior recognition research is proceeding. However, in most research recognize only the fact that Falling has occurred and provide the service. As well as the occurrence of the Falling, the risk varies greatly based on the type of Falling and the situation before and after the Falling. Therefore, when Falling occurs, it is necessary to infer the user's current situation and provide appropriate services. In this paper, we propose to base on Fog Computing and Cloud Computing to design Context-aware System using analysis of behavior data and process sensor data in real-time. This system solved the problem of increase latency and server overload due to large capacity sensor data.

Performance Improvement of Classifier by Combining Disjunctive Normal Form features

  • Min, Hyeon-Gyu;Kang, Dong-Joong
    • International Journal of Internet, Broadcasting and Communication
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    • 제10권4호
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    • pp.50-64
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    • 2018
  • This paper describes a visual object detection approach utilizing ensemble based machine learning. Object detection methods employing 1D features have the benefit of fast calculation speed. However, for real image with complex background, detection accuracy and performance are degraded. In this paper, we propose an ensemble learning algorithm that combines a 1D feature classifier and 2D DNF (Disjunctive Normal Form) classifier to improve the object detection performance in a single input image. Also, to improve the computing efficiency and accuracy, we propose a feature selecting method to reduce the computing time and ensemble algorithm by combining the 1D features and 2D DNF features. In the verification experiments, we selected the Haar-like feature as the 1D image descriptor, and demonstrated the performance of the algorithm on a few datasets such as face and vehicle.

지능형 교육 시스템 (Smart Education System)

  • 홍유식
    • 한국인터넷방송통신학회논문지
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    • 제13권2호
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    • pp.255-260
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    • 2013
  • 요즈음, 지능형 교육 시스템은 자기 주도적 학습 기능을 이용한 연구가 진행되고 있다. 웹 기술 기반 온라인 가상대학에 접속하면, 온라인 강의를 언제 어디서나 공부할 수 있다. 지능형 학습 시스템을 구현하기 위해서는, 취약과목과 못하는 과목을 실시간으로 판단하는 기능이 필요하다. 이러한 문제를 해결하기 위해서, 수준별 학습 능력과 보안 알고리즘을 모의실험 하였다. 뿐만 아니라, 본 논문에서는 지능형 교육시스템을 구현하기위해서, QR 코드 및 지능형 교육 학습 시스템을 제안 하였다.