• Title/Summary/Keyword: Internet Service Provider

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The Study on the Electronic Business System using P2P (P2P를 이용한 전자상거래 시스템 개발에 관한 연구)

  • Song, Eun-Jee
    • Journal of Digital Contents Society
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    • v.8 no.3
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    • pp.403-410
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    • 2007
  • The P2P(Peer to Peer) business, which has brought the great wave all over the world, was made possible as a user's environment is getting improved through the introduction of high-tech PC, and the access service of high-speed internet. P2P is the form that anyone using computer could be both a provider and a user by searching or connecting to the personal computer each other out of the concept of server and client. In other words, it is the system made by the technique which could share the data connecting between the PC of the person with the information and the person searching the information. Recently a various system of P2P is under the development which could be applied to the electronic commerce among the companies which is not only the file share among the individuals. In this paper, we propose the more effective electronic business system making use of P2P.

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An Agent System for Efficient VOD Services on Web (효율적 웹 기반 VOD 서비스를 위한 에이전트 시스템)

  • Lee Kyung-Hee;Han Jeong-Hye;Kim Dong-Ho
    • Journal of Digital Contents Society
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    • v.2 no.1
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    • pp.73-79
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    • 2001
  • Most of the existing algorithms try to disseminate the multimedia contents of internet service provider(ISP), without taking into account the needs and characteristics of specific websites including e-learning systems with web-based .educational contents. Sometimes the client must select the best one among the replicated repositories. However, this is a less reliable approach because clients' selections are made without prior information on server load capacity. In this paper we propose an agent system inspired by the need of improving QoS of delivering web-based educational multimedia contents without incurring long access delays. This agent system consists of three components, Analyzer, Knowledge Base, and Automaton embedded the capacity algorithm. It analyzes and investigates traffic information collected from individual replicated server by learners' requests, and selects a server which is available and is expected to provide the fastest latency time and the lowest loaded capacity, and achieves high performance by dynamic replicating web resources among multiple repositories.

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The Design of New Optical Switching Networks for Efficient Data Transmission in BcN (BcN 망에서 효율적인 데이터 전송을 위한 새로운 개념의 광 교환망 설계)

  • Lee SeoungYoung;Park Hong-Shik
    • Journal of the Institute of Electronics Engineers of Korea TC
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    • v.42 no.12
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    • pp.31-36
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    • 2005
  • In this paper, we propose a new optical switching system as a infrastructure of the BcN, in which the high traffic volume will be expected due to the multimedia service, like P2P services. Because the JET protocol, the most popular protocol in OBS (Optical Burst Switching) research area, has high blocking probability for burst, it prevents commercialization in real network for its low throughput in TCP layer. To improve high blocking rate in OBS network, we segment large network into small network and perform burst scheduling to avoid burst loss. By using proposed scheme, Internet provider can reduce network deployment cost in Metro network as well as large mesh core networks

A study on Password Input Method to Protect Keyboard hooking (Keyboard hooking 방지를 위한 패스워드 입력 방법 연구)

  • Kang, Seung-Gu;Kwak, Jin-Suk;Lee, Young-Sil;Lee, Hoon-Jae
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
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    • 2011.10a
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    • pp.241-244
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    • 2011
  • Recently, Due to development of Internet techniques, user suddenly increased that Used of Web services and with out constraints of place and time has been provided. typically, Web services used ID/Password authentication. User confirmed personal data Stored on Web servers after user authorized. web service provider is to provide variety security techniques for the protection personal information. However, recently accident has happened is the malicious attackers may capture user information such as users entered personal information through new keyboard hooking. In this paper, we propose a keyboard hooking protected password input method using CAPTCHA. The proposed password input method is based on entering the password using mouse click or touch pad on the CAPTCHA image. The mapping of CAPTCHA image pixels is random.

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A System of Mobile Device Information Processing (모바일 단말 정보 처리 시스템)

  • Bang, Jin-Suk;Lee, Seung-Yun;Lee, Kang-Chan;Lee, Won-Suk;Jung, Hoe-Kyung
    • Journal of the Korea Institute of Information and Communication Engineering
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    • v.11 no.11
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    • pp.2135-2142
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    • 2007
  • Mobile device will be able to use the various contents from the advancement of the wireless Internet and mobile device manufacture technique. Each devices is HTTP headers about under using provides device information to contents provider in the provide the contents. However, There is no standard for device information provided, so interoperability problems, because external contents using mobile phone companies to provide the device information in a different way. International Organization for Standard OMA UAProf about under using it solved interoperability problems from outside. However, in using the UAProf can not provide for the complete device information, because MMS support information, smart card support, information and support for external storage is not specified. Thus, In this paper, we designed UAProf in base which provides the contents which has become optimize to the mobile device of domestic environment the mobile device description language which expresses device information which is necessar, and it used to design and implementation of the Contents Adaptation System.

A Digital ID Wallet User-oriented Mechanism in a Mobile Environment (모바일 환경에서 사용자 중심의 전자ID지갑 운용 메커니즘)

  • Song, Dong-Ho;Lim, Sun-Hee;Lim, Jong-In;Yi, Ok-Yeon
    • Journal of the Korea Institute of Information Security & Cryptology
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    • v.17 no.6
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    • pp.57-64
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    • 2007
  • As a ubiquitous environment approaches and the use of the wireless Internet using the mobile terminals is on the increase. Therefore, the users have to undergo the inconvenience of repeatedly input the same information for the user registration and the ID certification. The information the users have to put in to register in on-line services range from the basic personal information to the more other private information such as financial information. Accordingly the user can be in control of users personal information and safely manage the information by conveniently selecting from the Digital ID Wallet the Ticket that holds various information including the basic, financial or payment certification-related information. Consequently, we propose a digital identity management mechanism to control one's personal information in a mobile environment.

Factors and Satisfaction in Selecting University and Departments of One University freshmen

  • Kim, Tae-Sun;Hong, Sun-Yeun;Hur, Hwa-La;Park, Gang-woo;Park, Jin-Sik;Lee, Chang-Soo;Ha, Jong-Uk;Shin, Hwa-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.27 no.2
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    • pp.203-212
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    • 2022
  • In this paper, we propose to identify the factors and satisfaction of the selection of University and departments of One university freshmen. Research subjects were 499 freshmen in 2021 at K University located in G city. The data were analyzed by descriptive statistics, t-test, ANOVA, Scheffe' test and pearson's correlation coefficient using SPSS WIN 18.0. The results of this study showed that the internet/SNS was the highest in university information media, the school teacher was the highest in information provider, and the employment rate had the most impact on university registration decision. The University satisfaction score was 3.43, and there was a significant difference in gender(t=5.527, p=.019) and admission type(F=5.527, p<.001). The department satisfaction was 3.86 and there was a significant difference in the admissions type(F=3.004, p=.018). Univdrsity satisfaction and Department satisfaction showed a significant positive correlation(r=5.527, p<.001). Universities should improve their competitiveness through systematic admission information system.

VoiceXML Dialog System Based on RSS for Contents Syndication (콘텐츠 배급을 위한 RSS 기반의 VoiceXML 다이얼로그 시스템)

  • Kwon, Hyeong-Joon;Kim, Jung-Hyun;Lee, Hyon-Gu;Hong, Kwang-Seok
    • The KIPS Transactions:PartB
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    • v.14B no.1 s.111
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    • pp.51-58
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    • 2007
  • This paper suggests prototype of dialog system combining VXML(VoiceXML) that is the W3C's standard XML format for specifying interactive voice dialogues between human and computer, and RSS(RDF Site Summary or Really Simple Syndication) that is representative technology of semantic web for syndication and subscription of updated web-contents. Merits of the proposed system are as following: 1) It is a new method that recognize spoken contents using ire and wireless telephone networks and then provide contents to user via STT(Speech-to-Text) and TTS(Text-to-Speech) instead of traditional method using web only. 2) It can apply advantage of RSS that subscription of updated contents is converted to VXML without modifying traditional method to provide RSS service, 3) In terms of users, it can reduce restriction on time-spate in search of contents that is provided by RSS because it uses ire and wireless telephone networks, not internet environment. 4) In terms of information provider, it does not need special component for syndication of the newest contents using speech recognition and synthesis technology. We implemented a news service system using VXML and RSS for performance evaluation of the proposed system. In experiment results, we estimated the response time and the speech recognition rate in subscription and search of actuality contents, and confirmed that the proposed system can provide contents those are provided using RSS Feed.

A Platform Providing Interactive Signage Based on Edge-cloud Cooperation (엣지-클라우드 협업 기반 인터랙티브 사이니지 제공 플랫폼)

  • Moon, Jaewon;Kum, Seungwoo;Lee, Sangwon
    • Journal of Internet Computing and Services
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    • v.20 no.2
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    • pp.39-49
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    • 2019
  • Advances in IoT data analysis technology have made it easier to analyze situation and provide interactive services based on the context. Most of digital signage application have been used to provide information uni-directionally, but in the future it will evolve to provide personalized content according to the individual user situation and responses. However, it is not easy to modify or apply the existing interactive digital signage platforms due to their hardware dependency. The proposed platform is modularized by dividing main functions into two, the cloud and the edge, so that advertisement resources can be easily generated and registered. Thus, interactive advertisement can be rendered in a timely manner based on sensor analysis results. At the edge, personal data can be processed to minimize privacy issues, and real-time IoT sensor data can be analyzed for quick response to the signage player. The cloud is easier to access and manage by multiple users than edge. Therefore, the signage content generation module improves accessibility and flexibility by handling advertisement contents in the cloud so that multiple users can work together on the cloud platform. The proposed platform was developed and simulated in two aspects. First is the provider who provides the signage service, and second is the viewer who uses the content of the signage. Simulation results show that the proposed platform enables providers to quickly construct interactive signage contents and responses appropriately to the context changes in real-time.

A Study on Creation of Fair Transaction Environment between Platform Operator and Contents Provider in Broadcasting Industry (방송 산업 내 플랫폼사업자와 콘텐츠사업자 간 공정거래환경 조성 연구)

  • Yonghee Kim;Joonho Do
    • The Journal of the Institute of Internet, Broadcasting and Communication
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    • v.23 no.2
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    • pp.175-183
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    • 2023
  • In a broadcasting market environment that has a close interdependence between platform operators and content operators, problems such as conflicts over program usage fees, and home shopping transmission fees are intensifying. This study attempted to analyze the environment of the domestic broadcasting market and present implications, analyze the cause of user fee conflict between the platform and PP, and propose detailed alternatives to resolve user fee conflict disputes. The results of environmental analysis on the domestic broadcasting market are as follows. First, the growth engine of the broadcasting industry has changed to direct resources such as service usage fees and content fees, and commerce is increasing. Second, as hegemony in the domestic broadcasting market changes from terrestrial to paid broadcasting and OTT, monopolies in the entire broadcasting area are being dismantled by voluntary entry. Third, the need to overhaul the existing regulatory system is increasing due to the dismantling and reorganization of the existing broadcasting market. On the other hand, this study proposed a strategy to diversify the profit structure of PP, supply program after pre-contracting, and strengthen CPS bargaining power in order to resolve disputes between paid broadcasting platforms and PP sharply. In particular, as strategies to strengthen CPS bargaining power of small and medium-sized SOs, it proposed to jointly improve CPS-related systems through IPTV and individual SOs, to redefine fees for programs and to voluntarily use programs.