• Title/Summary/Keyword: Internet Orientation

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패션 및 뷰티 제품의 모바일 쇼핑에 영향을 미치는 마켓 메이븐 및 시간지향특성에 관한 연구 (A Study on the Effects that Personal Characteristics of Market Maven and Time Orientation have on Mobile Shopping - With a Focus on Mobile Shopping -)

  • 남미우
    • 복식
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    • 제64권5호
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    • pp.30-49
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    • 2014
  • Mobile shopping, through the use of the smart phone, has become a very popular shopping method for consumers due to it not being limited by time or place. This research aims do the following:1)find the causes for consumers shifting to mobile shopping with the focus on fashion and beauty items; and in order to so, this research will use the TAM that was found by David et al (1989), and 2) distinguish any behavioral differences between consumer groups divided into purchasing intention of fashion and beauty items through smart phone. Path analysis was performed to verify the cause-and-effect relationship between the variables. Personal characteristics(i.e. market maven, time orientation), perceived usability, ease of use, attitude towards mobile shopping, and purchase intentions were all treated as dependant variables. The results showed that attitude towards mobile shopping was the most important variable on mobile shopping intentions. Time-oriented and Market Maven were thought to affect mobile shopping attitude and the dependent variables of purchase intention. Also, when purchasing smart phones, consumers highly valued smart phone's popularity; people with higher purchasing intention mainly used entertainment and utility apps. The following are the main reasons for not purchasing through mobile shopping: they are slower than computers, inconveniences in viewing due to small size of the screen, and security issues. The consumers used the internet as their main source of acquiring daily information. In this research, factors that affect the purchase intention were studied. However, it is difficult to firmly insist that this research correctly predicts the actual purchase intention-further studies need to be done to investigate the relationship between mobile purchase intention and actual purchase intention.

스마트 폰을 사용한 움직임 패턴 기반 넘어짐 감지 (Fall Detection for Mobile Phone based on Movement Pattern)

  • 보비에트;황민탕;이창무;최덕재
    • 인터넷정보학회논문지
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    • 제13권4호
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    • pp.23-31
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    • 2012
  • 인간의 동작 인식은 건강관리, 상황기반 응용 등 실제적인 삶의 여러 부분에서 이용할 수 있기 때문에 중요한 주제이다. 건강관리를 위한 조언을 제공하는데 사용될 수 있기 때문에 동작인식 중 일상생활 동작인식이 주로 연구되고 있다. 특별히 넘어짐은 심장문제로 발생할 수 있기 때문에 넘어짐 인식은 독거 노인의 건강한 삶에 중요한 역할을 할 수 있다. 넘어짐 인식은 여전히 어려운 연구과제이다. 넘어짐 인식을 위해 몸에 여러 종류의 센서를 부착하는 시스템이 제안되었지만 이는 사용자가 센서를 부착하는 것을 잊어버리거나 이런 시스템에 익숙하지 않기 때문에 유용성에 문제가 있다. 본 연구에서는 사용자가 휴대하고 있는 스마트 폰 내의 가속도 및 자이로센서 값의 변화를 분석하여 알려진 넘어짐 패턴과 유사성을 분석하여 넘어짐을 판단하는 방법을 제안한다. 이 연구를 위해 5명의 자원자를 모집하여 다양한 종류의 넘어짐을 실험하였다. 실험결과는 본 연구를 통해서 넘어짐 인식을 위한 제안한 방식이 유효하다는 것을 보여준다. 실험 알고리즘은 많이 사용되고 있는 G1 스마트 폰 위에 구현하였다.

증권거래 채널 선택에 영향을 미치는 소비자 요인에 대한 연구 (A Study on the Consumer Factors Influencing the Choice of Channel in the Brokerage Transaction)

  • 박찬욱
    • 한국유통학회지:유통연구
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    • 제10권2호
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    • pp.1-26
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    • 2005
  • 본 연구는 증권거래 채널의 선택에 영향을 미치는 소비자 요인을 파악하는데 그 목적을 두고 있다. 본 연구는 오프라인 채널이 관계마케팅이 실현되는 채널이라는 관점과 온라인 채널은 인터넷 거래라는 관점에서 14개의 소비자 요인을 추출하였다. 자료 분석 결과 14개의 가설변수 가운데 8개 변수가 두 집단간에 유의한 차이를 보이는 것으로 나타났다. 즉, 대인 성향, 위험감수 성향, 투자 규모, 가격민감도, 인터넷 사용 시간, 혁신성, 정보 프라이버시 민감도, 내재적 정보 욕구 등의 변수에서 유의한 차이를 보였다. 유의하게 나타난 변수들을 독립변수로 하는 판별분석 결과는 이들 변수들 가운데에서도 특히 위험감수 성향, 인터넷 사용 시간, 정보 프라이버시 민감도 등의 변수들이 두 집단을 구분하는데 유용함을 보여주고 있다.

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헤도닉 정보시스템의 지속적인 사용에 관한 연구: UCC를 중심으로 (IS Continuance of Hedonic Information Systems)

  • 서호철;안중호;양지윤
    • Asia pacific journal of information systems
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    • 제17권3호
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    • pp.25-53
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    • 2007
  • The Expectation Confirmation Model (ECM) of information systems investigates the continued information systems usage behavior. This paper expands the original post-adoption beliefs and searches the applications in the emerging hedonic information systems. Previous IS researches focused on the organizational environments. However as the information technology (especially internet) evolves, information systems have not only emerged for the organizations but also for the individual users, such as internet portals, internet communities, on-line games etc. These information systems so called Hedonic Information Systems aims to provide self-fulfilling value rather than instrumental value to the users. Researches in other disciplines, including marketing and consumer behavior research, illustrate that the hedonic and utilitarian perspective of goods and services have different influence on the consumer behavior. Goods and services used to be classified into either hedonic or utilitarian aspect but now they may belong to both aspects simultaneously. Moreover consumer's goals or tasks have both hedonic utilitarian aspects. When a consumer makes a decision to purchase or repurchase goods or services, he/she compares the hedonic and utilitarian perspectives of goods to find most suitable ones to satisfy their goals/tasks. Finally, consumer's behavior is determined by the trade-off between what the goods can provide to the consumers and in what extent the goods fulfill consumer's purchase behavior. Consumer also shows that the salience of hedonic perspective is relatively greater when consumer decides which of several items to give up (forfeiture choices) than the time when they decide which item to acquire (acquisition choices). Some researches in MIS discipline have found out that the information systems also have both hedonic and utilitarian perspectives. The decision process of whether to use information systems or not is similar to that of a consumer's decision of purchasing or repurchasing goods or services. However most of researches in MIS tend to focus on the extrinsic motivation variables which only cover the utilitarian perspective of information systems. It is only recent that researches start to investigate the intrinsic motivation variable - Perceived Enjoyment - for the hedonic perspective. Considering the consumer's purchasing decision process, users of information systems evaluate the systems through balancing between intrinsic (hedonic) and extrinsic (utilitarian) variables according to their main tasks or tendencies. This paper proposes a model that is based on the ECM of IS Continuance model modified from Expectation Confirmation Model to fit into the continued usage of information system. It first started from the decision process regarding hedonic and utilitarian perspectives in the consumer behavior literatures. The model deals with continued usage of information systems beyond the mere technology adoption as in most of the previous MIS researches. This research is particularly important to the hedonic information systems, because their business model depends on the frequent usages rather simple adoption at the beginning. Because the basic model only considered the extrinsic motivations (perceived usefulness) to explain the users' behavior and as the information systems can have both hedonic and utilitarian dimensions, it should consider both perspectives. Therefore, this newly proposed model considers intrinsic variable (perceived enjoyment) as well. Since the individual user can have a preference on either aspects that is between the hedonic and utilitarian perspective depending on his/her main tasks or goals, some variables (Hedonic Orientation and Utilitarian Orientation) meaning the extents of users' pursuing from the information system were additionally studied.

실내 자율주행 로봇의 구현 및 라인 히스토그램을 이용한 환경인식 (Implementation of an Indoor Mobile Robot and Environment Recognition using Line Histogram Method)

  • 문찬우;이영대
    • 한국인터넷방송통신학회논문지
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    • 제9권2호
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    • pp.45-50
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    • 2009
  • 청소로봇이나 경비로봇과 같이 실내에서 이동하며 작업하는 로봇에서는 센서를 통한 환경의 인식이 필수적이다. 사무실 빌딩이나 공동주택의 경우 기본적인 환경이 동일하므로 설계도와 같은 공통된 지도를 이용하면 개별 환경마다 지도를 재작성하는 것보다 유리한 점이 있다. 이때 가구나 장애물 등 위치가 바뀔 수 있는 대상의 정보는 제거하고, 벽, 문, 창 등 불변의 대상을 인식하는 것이 중요하다. 이 논문에서는 사무실이나 가정환경에서 사용할 수 있는 실험용 이동로봇을 구현하고, 레이저스캐너의 정보와 세그먼트의 방향, 위치에 의한 히스토그램 방법을 이용하여 이와 같은 불변의 특징을 추출한다. 로봇에는 레이저스캐너, 자이로 센서, 초음파 센서, 적외선 센서 등이 탑재되며 제어프로그램은 C 프로그램으로 작성되었다.

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청소년을 위한 스마트폰 과다사용 예방교육 프로그램 개발 및 예비효과연구 (Development and Preliminary Outcome Study of Smartphone Overuse Prevention Education Program for Adolescents of Middle School)

  • 김명식;최은미;이신후;배재홍
    • 한국IT서비스학회지
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    • 제12권4호
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    • pp.307-318
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    • 2013
  • This study developed the prevention education program of smartphone overuse for adolescents in middle school and testified its outcome. Finally the 4-session prevention education program for smartphone overuse was developed. 1st session was composed of psychoeducation about smartphone overuse and its side effect by quiz question. 2nd session smartphone addiction and brain change, 3rd session motivational enhancement program for smartphone overuse, 4th session cognitive behavioral program for it. The outcome was testified by internet addiction scale, smartphone addiction scale, and school adaptation scale for 2 classes of middle school students(experimental and control class). 2 Main results were as follows; First, the smartphone addiction total score and cyberworld orientation of the students participating in it were statistically significantly reduced. The difficulty of daily living and abstinence symptom due to smartphone overuse of them tended to reduce. Second, internet addiction total and all subscores of them were not changed. Third, class adaptation of them was statistically significantly increased and school adaptation total score and teacher adaptation of them tended to increase. Its meaning, implication and limitation were discussed.

Human Motion Tracking With Wireless Wearable Sensor Network: Experience and Lessons

  • Chen, Jianxin;Zhou, Liang;Zhang, Yun;Ferreiro, David Fondo
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제7권5호
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    • pp.998-1013
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    • 2013
  • Wireless wearable sensor networks have emerged as a promising technique for human motion tracking due to the flexibility and scalability. In such system several wireless sensor nodes being attached to human limb construct a wearable sensor network, where each sensor node including MEMS sensors (such as 3-axis accelerometer, 3-axis magnetometer and 3-axis gyroscope) monitors the limb orientation and transmits these information to the base station for reconstruction via low-power wireless communication technique. Due to the energy constraint, the high fidelity requirement for real time rendering of human motion and tiny operating system embedded in each sensor node adds more challenges for the system implementation. In this paper, we discuss such challenges and experiences in detail during the implementation of such system with wireless wearable sensor network which includes COTS wireless sensor nodes (Imote 2) and uses TinyOS 1.x in each sensor node. Since our system uses the COTS sensor nodes and popular tiny operating system, it might be helpful for further exploration in such field.

Combined Static and Dynamic Platform Calibration for an Aerial Multi-Camera System

  • Cui, Hong-Xia;Liu, Jia-Qi;Su, Guo-Zhong
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제10권6호
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    • pp.2689-2708
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    • 2016
  • Multi-camera systems which integrate two or more low-cost digital cameras are adopted to reach higher ground coverage and improve the base-height ratio in low altitude remote sensing. To guarantee accurate multi-camera integration, the geometric relationship among cameras must be determined through platform calibration techniques. This paper proposed a combined two-step platform calibration method. In the first step, the static platform calibration was conducted based on the stable relative orientation constraint and convergent conditions among cameras in static environments. In the second step, a dynamic platform self-calibration approach was proposed based on not only tie points but also straight lines in order to correct the small change of the relative relationship among cameras during dynamic flight. Experiments based on the proposed two-step platform calibration method were carried out with terrestrial and aerial images from a multi-camera system combined with four consumer-grade digital cameras onboard an unmanned aerial vehicle. The experimental results have shown that the proposed platform calibration approach is able to compensate the varied relative relationship during flight, acquiring the mosaicing accuracy of virtual images smaller than 0.5pixel. The proposed approach can be extended for calibrating other low-cost multi-camera system without rigorously mechanical structure.

An Improved Approach for 3D Hand Pose Estimation Based on a Single Depth Image and Haar Random Forest

  • Kim, Wonggi;Chun, Junchul
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제9권8호
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    • pp.3136-3150
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    • 2015
  • A vision-based 3D tracking of articulated human hand is one of the major issues in the applications of human computer interactions and understanding the control of robot hand. This paper presents an improved approach for tracking and recovering the 3D position and orientation of a human hand using the Kinect sensor. The basic idea of the proposed method is to solve an optimization problem that minimizes the discrepancy in 3D shape between an actual hand observed by Kinect and a hypothesized 3D hand model. Since each of the 3D hand pose has 23 degrees of freedom, the hand articulation tracking needs computational excessive burden in minimizing the 3D shape discrepancy between an observed hand and a 3D hand model. For this, we first created a 3D hand model which represents the hand with 17 different parts. Secondly, Random Forest classifier was trained on the synthetic depth images generated by animating the developed 3D hand model, which was then used for Haar-like feature-based classification rather than performing per-pixel classification. Classification results were used for estimating the joint positions for the hand skeleton. Through the experiment, we were able to prove that the proposed method showed improvement rates in hand part recognition and a performance of 20-30 fps. The results confirmed its practical use in classifying hand area and successfully tracked and recovered the 3D hand pose in a real time fashion.

A Parallel Implementation of Multiple Non-overlapping Cameras for Robot Pose Estimation

  • Ragab, Mohammad Ehab;Elkabbany, Ghada Farouk
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • 제8권11호
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    • pp.4103-4117
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    • 2014
  • Image processing and computer vision algorithms are gaining larger concern in a variety of application areas such as robotics and man-machine interaction. Vision allows the development of flexible, intelligent, and less intrusive approaches than most of the other sensor systems. In this work, we determine the location and orientation of a mobile robot which is crucial for performing its tasks. In order to be able to operate in real time there is a need to speed up different vision routines. Therefore, we present and evaluate a method for introducing parallelism into the multiple non-overlapping camera pose estimation algorithm proposed in [1]. In this algorithm the problem has been solved in real time using multiple non-overlapping cameras and the Extended Kalman Filter (EKF). Four cameras arranged in two back-to-back pairs are put on the platform of a moving robot. An important benefit of using multiple cameras for robot pose estimation is the capability of resolving vision uncertainties such as the bas-relief ambiguity. The proposed method is based on algorithmic skeletons for low, medium and high levels of parallelization. The analysis shows that the use of a multiprocessor system enhances the system performance by about 87%. In addition, the proposed design is scalable, which is necaccery in this application where the number of features changes repeatedly.