• Title/Summary/Keyword: Interdisciplinary Art

Search Result 128, Processing Time 0.025 seconds

Ethical Premises for Maintenance of Outdoor Sculpture (야외 조형물의 보존에 있어 최근 보존윤리이론에 대한 비판적 주석)

  • Kim, Ken
    • 한국문화재보존과학회:학술대회논문집
    • /
    • 2004.10a
    • /
    • pp.25-32
    • /
    • 2004
  • All the works including sculpture created by modern artists contain a message that represents both the ideas and spirit of an era. We are entrusted with the responsibility of transmitting to future generations modern art in as nearly as perfect condition as possible. Thus despite the challenges we face in preserving modern art, we are obliged to conserve it. Especially, outdoor sculpture can be considered as not only works of art themselves, but also a public art. The work of contemporary sculptors often refers to the complexity of social relationships between the art and the public space, so that the public space tends to include the actual public in the art. The conservator at this point needs to preserve tile concept of the public art which is incorporated in the public participation in the sculpture, in addition to the materials of the sculpture itself. Once the sculpture is damaged, it will need restoration. Restoration may be essential to prevent further deterioration, or it may be necessary in order to make an object usable again. It is difficult to generalize about restoration because, as with preventive treatment, the acceptable degree of intervention varies from one discipline to another The degree of treatment including restoration may depend on such variables as available resources, the future use of the object, and the needs of the particular discipline to which it belongs. When conservators start to treat artworks or during the treatment, they will face many moments where they have to make a choice. Codes of ethics are necessary in order to provide a basis for making choices. Even though ethics have always been subject to change depending on an era or culture, the ethics subject will be much easier to reached an agreement on than one involving aesthetic value. The aesthetic value will be one of the most prominent factors for defining the damage: even minor loss of parts or discolouration can be considered as fatal damage for artworks. Sometimes, an alteration of the appearancecould be intended by the artist himself so that the artist's intention could be important factor for judging the damage of artworks. But, modern hermeneutic theories show that the artist's intention cannot be the only factor for consideration, so that the interpretation and application of artist's intent should be an interdisciplinary task regarding distinctive social and cultural backgrounds.

  • PDF

Trend analysis of secondary school art teacher certification examination on Evaluation content element : 2018~2024 school year (2018~2024학년도 중등교사 임용시험 미술과 평가내용요소의 출제 경향 분석)

  • Park Jeomyoung
    • Journal of the International Relations & Interdisciplinary Education
    • /
    • v.4 no.1
    • /
    • pp.19-34
    • /
    • 2024
  • This study analyzes the art and questions presented in the secondary school teacher certification examination from 2018 to 2024, according to the art and evaluation area and evaluation content elements presented by the Korea Institute for Curriculum and Evaluation. In order to achieve the purpose of the study, 159 questions from the art and appointment examination over 7 years were collected and the ratio of evaluation content elements was analyzed for each of the 7 basic subjects and fields. As a result of the study, the proportion of evaluation content elements in each of the seven basic subjects and fields is also balanced at a considerable level. In other words, from 2009 to 2013, 55(50%) evaluation content elements were presented, compared to 71(64.5%) evaluation content elements from the 2018 teacher selection test to the 2024 school year. Despite this improvement, 39(35.5%) evaluation content elements were excluded, so improvement measures were discussed.

A Study on the Feasibility and Future of Digital Art Therapy (디지털 미술치료의 가능성 및 발전방향)

  • Lee, Sang-Hee;Wohn, Kwang-Yeon;Woo, Sung-Ju
    • 한국HCI학회:학술대회논문집
    • /
    • 2009.02a
    • /
    • pp.1309-1315
    • /
    • 2009
  • Rapid growth in computer and digital-based technology has brought about changes in various human services including psychotherapy. This paper will look into one of these changes, focusing on a rising area of mental health therapy : Art therapy. Although development of art therapy is not so fast compared to other branches of psychotherapy, some art therapists are studying how to adopt and use it properly. Both art therapists and mental health experts have concluded that technology is a powerful tool despite its limitations and reservations. While some of them think that patients have benefited from the implementation of technology, others have felt concerns about the replacement of basic professional practices. The use of digital technology in the area of art therapy, however, continues to increase, encouraging patients to benefit from it in various therapeutic processes. This thesis therefore focuses on the analysis of literature related to digital art therapy published up to now. The following field study on Korean art therapists aims to examine the current practice of digital art therapy and discuss its feasibility and future. These two methods will contribute to enhancing the understanding of art therapy not only in theory but in practice and also suggest how digital art therapy may overcome limitations of conventional art therapy by exploiting its advantages. Furthermore, this study will present some clues on a possible new position of digital art therapy in the future. I hope that this analytical examination on digital art therapy will stimulate further discussion on this issue and particularly encourage more interdisciplinary work between art therapy and digital technology.

  • PDF

Seeking the Contact Points of Traditional Drama Education and Elementary Drama Education of Prof. Sa-Jinsil (사진실 교수의 전통연희 교육관과 초등 연극교육의 접점 모색)

  • Choi, Won-oh
    • (The) Research of the performance art and culture
    • /
    • no.36
    • /
    • pp.553-584
    • /
    • 2018
  • In order to succeed to the 'Traditional Play Series 1~9' by Prof. Sa Jinsil, this article sought the contact points between the traditional drama and the elementary drama education that Prof. Sa Jinsil held. The educational perspective of the prof. Sa Jinsil is reflected specifically in the seventh and eighth volumes. However, these educational perspectives are similar to those presented in the 2015 revised curriculum. It is also similar to the cultivation of humanities through theater education. In other words, the similarity is confirmed in that the target is creativity-interdisciplinary type human. The foresight of the prof. Sa jinsil in the education for creativity-interdisciplinary type human is confirmed. On the other hand, in order to cultivate creativity-interdisciplinary type human, it is also required to cultivate the ability to 'fun speaking' as well as 'logically speaking'. In this regard, I presented Jaedam, one of the Korean traditional plays, as an alternative. The reason for this is as follows; (1)It is possible to succeed Korean traditional theater performance style through regular class. (2)Students can develop emotional and empathy skills through fun speaking education. (3)Students will develop persuasive storytelling skills. At this time, the traditional play series 1~9, which contains the works of Prof. Sa Jinsil, and cultural ideas and educational ideas, will be useful.

A Study on the Interdisciplinary Citation Patternship (외식산업에서 조리학의 학문 분야간 문헌의 인용 유형에 관한 연구)

  • Kim, Ki-Young
    • Culinary science and hospitality research
    • /
    • v.11 no.3 s.26
    • /
    • pp.1-17
    • /
    • 2005
  • The purpose of this paper was to analyze the distribution ratio of citation in researches in food service and found the relationship of study. The result was as follows. First there were remarkably quantitative researches than qualitative researches. Second, the citation ratio of social studies was high according to frequency-analysis. Third, citation frequency of publication was the highest in the pre-study that included scientific papers, newspapers, art and science contest announcement data and so on. Fourth, there was much citation ratio of domestic literature than foreign literature.

  • PDF

An Art-Robot Expressing Emotion with Color Light and Behavior by Human-Object Interaction

  • Kwon, Yanghee;Kim, Sangwook
    • Journal of Multimedia Information System
    • /
    • v.4 no.2
    • /
    • pp.83-88
    • /
    • 2017
  • The era of the fourth industrial revolution, which will bring about a great wave of change in the 21st century, is the age of super-connection that links humans to humans, objects to objects, and humans to objects. In the smart city and the smart space which are evolving further, emotional engineering is a field of interdisciplinary researches that still attract attention with the development of technology. This paper proposes an emotional object prototype as a possibility of emotional interaction in the relation between human and object. By suggesting emotional objects that produce color changes and movements through the emotional interactions between humans and objects against the current social issue-loneliness of modern people, we have approached the influence of our lives in the relation with objects. It is expected that emotional objects that are approached from the fundamental view will be able to be in our lives as a viable cultural intermediary in our future living space.

A Discussion and Analysis of Animation in a Culture and Art Education (문화예술교육에서 애니메이션에 대한 논의 분석)

  • Jo, Jeong-Rae
    • Cartoon and Animation Studies
    • /
    • s.31
    • /
    • pp.29-55
    • /
    • 2013
  • In the contemporary modern society, information and knowledge generate a set of new social values. These changes demand a transformation not only in socio-cultural and educational spheres, but also, specifically, in the field of culture and art education. Culture and Art education emphasizes the integration and cross-discipline of other related fields which have great impact on culture and arts. This study applies theoretical analysis of Animation education in the context of culture and art education. Animation education takes an interdisciplinary approach to integrate various subjects in the field of culture and art education. Animation, as a form of culture and art education, plays an educational role in the social classroom. Animation education should be developed and expanded to become a regular classroom course. The goal of Animation education is to pursue and develop a connection with other educational courses of study. In order to strengthen the role of Animation education, we should first re-structure the pedagogical role of Animation education. Secondly, Animation education needs to become a diversified and popularized education. Third, the cultivation of creative human resources is considered of vital importance to Animation education. Finally, the expansion of infrastructure and the establishment of a comprehensive support system for Animation education has to be established.

Educational Effects of Interdisciplinary Creativity Promotion Program Based on Movie-Assisted Flipped Learning of creativity and STEAM literacy indexes in College Students (영화를 활용한 플립러닝 기반의 학제 간 융합 창의성 증진 프로그램이 대학생의 창의성과 융합인재소양에 미치는 효과)

  • Kim, Byung-Man;Youn, Jeong-Jin;Kim, Seoung-Won
    • Asia-pacific Journal of Multimedia Services Convergent with Art, Humanities, and Sociology
    • /
    • v.7 no.7
    • /
    • pp.37-47
    • /
    • 2017
  • The purpose of this study is to investigate how flip learning based interdisciplinary fusion creativity promotion program using movie is effective for university students creativity and fusion talent literacy. To do this, we conducted a total of 15 sessions for a total of 89 students from 44 college students and 45 non - attendance college students who attended the "Creative Fusion Creative Encounters with Film" course at Busan Metropolitan City. The collected data were analyzed by independent sample t-test using SPSS 23.0 program. The results of this study are as follows. First, flip learning based interdisciplinary fusion creativity enhancement program using movie was significant in the order of patience / attachment, humor, self - confidence, imagination, openness, independence, and curiosity in the creativity sub - domain of college students. Second, flip learning - based interdisciplinary convergence creativity enhancement programs using movies were found to have a significant effect in the order of convergence, care, communication, and creativity in the sub - areas of university students' literacy achievement. The findings of the study proved the educational effects of the interdisciplinary creativity promotion program that was based on movie-assisted flipped learning, and this study is expected to suggest some of the right directions for education-based interdisciplinary research and to give some suggestions on that.

A Study on the changes and chronological features of bentwood techniques of furniture design - Focus on the representative figures and examples that led the development of the bentwood technique - (가구디자인의 곡목기법 변천과 시대별 특징에 관한 연구 - 곡목 기법의 발전을 이끈 대표적 인물과 사례를 중심으로 -)

  • Kang, Hyun Dae;Kim, Chan Ung
    • Journal of the Korea Furniture Society
    • /
    • v.25 no.1
    • /
    • pp.1-10
    • /
    • 2014
  • The First bentwood chairs in the world, called "winsor chairs" were made by British craftsman in the 17th century. Since then, from the start of NO.14 using solid bentwood by 19th-century German Michael Thonet, furniture making techniques such as Bent knee, Y-leg, X-leg- were developed based on Llaminated bentwood made by Alvar Aalto of Finland in the 20th century. In the 20th century Charles Eames of the United States studied Molded plywood, using plywood to produce a variety of furniture and during the 17~20 century a variety of Bentwood were developed. Coming into the 21st century, American Matthias Pliessnig and Phil Seaton worked with past Bentwood designs, developing Bentwood further by adapting Bentwood's know-how and IT technology. Science and technology evolved and Reholz of Germany developed technology which can mold three-dimensional wood using a new matarial called 3D-veneer, In the past only plastic or metal could be moulded 3 dimensional but now beautiful wood grain patterns can be molded by utilizing this technology. Also this is comparable with the past two-dimensional molding technology. In this Sustainable Design techniauses era, Bentwood fused with IT technology has great potential as a high-tech and eco-friendly techniche.

  • PDF

The Interdisciplinary Research on Cultural Technology (문화기술에 관한 간학제적 연구 -미디어아트를 통한 혼합현실형 공공 문화콘텐츠를 중심으로-)

  • Lim, Kyung-Ho;Yoon, Joon-Sung
    • 한국HCI학회:학술대회논문집
    • /
    • 2009.02a
    • /
    • pp.1359-1362
    • /
    • 2009
  • Digital media technology has power of influence as extended in not only science and technology but also our society and culture. These phenomenon is explained as 'digital convergence'. Edmond Couchot argue the term 'hybridization'. Yvonne Spielmann and Jay David Bolter also argue that digital hybrid artworks across and integrates a diverse range of modes of representation, such as image, text, sound, space and bodily modes of expression. They must also address communicative interaction in the convergence of real and virtual spaces. In this paper, I noticed mixed reality environment which is seen as the form of hybrid between real and virtual object. And I discuss about this phenomenon as the study of interdisciplinary between art and science.

  • PDF