• 제목/요약/키워드: Interactive Method

검색결과 1,099건 처리시간 0.03초

실시간 볼륨 광선 투사법을 위한 자료구조 (A Data Structure for Real-time Volume Ray Casting)

  • 임석현;신병석
    • 한국컴퓨터그래픽스학회논문지
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    • 제11권1호
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    • pp.40-49
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    • 2005
  • Several optimization techniques have been proposed for volume ray casting, but these cannot achieve real-time frame rates. In addition, it is difficult to apply them to some applications that require perspective projection. Recently, hardware-based methods using 3D texture mapping are being used for real-time volume rendering. Although rendering speed approaches real time, the larger volumes require more swapping of volume bricks for the limited texture memory. Also, image quality deteriorates compared with that of conventional volume ray casting. In this paper, we propose a data structure for real-time volume ray casting named PERM (Precomputed dEnsity and gRadient Map). The PERM stores interpolated density and gradient vector for quantized cells. Since the information requiring time-consuming computations is stored in the PERM, our method can ensure interactive frame rates on a consumer PC platform. Our method normally produces high-quality images because it is based on conventional volume ray casting.

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부분공진기법을 이용한 태양광발전 제어시스템 (The Photovoltaic generation control system using partial resonant method)

  • 고강훈;이현우;김영철;최광주
    • 조명전기설비학회논문지
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    • 제14권4호
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    • pp.16-22
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    • 2000
  • 본 논문은 트렌스포머를 제거하고 부분공짚 스위칭 기법올 적용한 승.강압초퍼와 고효율의 PWM 인버터를 결합한 트렌스포머리스형 계통연계 시스템을 구성하게 되므로 소형경량화가 가능하며, 비용저지감과 신뢰성 향상을 도모할 수 있다. 이러한 시스템의 장점으로서는 태양잔지의 발전전압의 크기에 관계없이 임의의 전력올 부하와 계통에 송전할 수 있으며, 계통과 동상의 신호로 제어함으로서 상 고역률올 얻을 수 있다.

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동적계획법을 이용한 다계층 VOD 망의 저장량 결정 (Storage Allocation in Multi-level VOD Network Using Dynamic Programming)

  • 김여근;조명래;김재윤
    • 산업공학
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    • 제9권3호
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    • pp.202-213
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    • 1996
  • Video-on-demand is an interactive service that provides programs (movie, home shopping, etc.) to users connected to a network. This service will require high bandwidth network and video servers with a large amount of storage capacity. From the viewpoint of system analysis, there are optimization problems to be solved. In this paper, we present a dynamic programming method for allocating the storage for programs being served in a multi-level video-on-demand network. In the optimization of the network resource, we consider the three kinds of costs: installation cost for video servers, program storage cost, and transmission (or communication) cost. The factors related to the costs are investigated. An example is shown to illustrate the proposed method.

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신뢰성에 기초한 강상형 보도육교의 안전도 및 잔존 내하력평가 (Reliability-Based Assessment of Safety and Residual Carrying-Capacity of Steel-Box Pedestrian Bridges)

  • 조효남;최영민;이은철
    • 한국전산구조공학회:학술대회논문집
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    • 한국전산구조공학회 1996년도 봄 학술발표회 논문집
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    • pp.202-211
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    • 1996
  • A number of typical type of steel-box pedestrian bridges are constructed in the metropolitan highway or heavy traffic urban area. Although it has the advantage of speedy construction because of its simple structural form and prefabricated erection method, it has been reported that many of these bridges are deteriorated or damaged and thus are in the state such that it would give unsafe and uncomfortable feeling to pedestrians. In the paper, for the realistic assessment of safety and residual earring-capacity of deteriorated and/or damaged steel box pedestrian bridges, an interactive non-linear limit state model are formulated based on the von Mises' combined stress yield criterion. It is demonstrated that the proposal model is effective for the reliability-based safety assessment and residual carrying-capacity evaluation of steel-box pedestrian bridges. In addition, this study suggests an effective and practical field load test method for pedestrian bridges.

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Power Flow Control of Modular Multilevel Converter based on Double-Star Bridge Cells Applying to Grid Connection

  • Hamasaki, Shin-Ichi;Okamura, Kazuki;Tsuji, Mineo
    • Journal of international Conference on Electrical Machines and Systems
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    • 제2권2호
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    • pp.246-253
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    • 2013
  • The Modular Multilevel Converter (MMC) with full bridge cells is available for utility interactive inverter in high voltage line. When it is interconnected with power line, it is possible to control the active power flow in order to supply or charge the power in the line. This research applied the MMC to grid connection system of distributed generator and a power flow control for the MMC is investigated. Theory of power flow between the MMC and the power line is described and control method of power flow and capacitor voltages on arm cells for the MMC are proposed. And effectiveness of the proposed control method is presented by simulation.

MSP 기법을 적용한 고분자 전해질 연료전지 가스확산층의 포로시메트리 연구 (Porometric Study on the Gas Diffusion Layer in PEMFCs Using Method of Standard Porosimetry)

  • 이용택
    • 설비공학논문집
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    • 제25권2호
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    • pp.64-69
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    • 2013
  • The structure of pore network of gas diffusion layers (GDLs) in PEMFCs plays a critical role in determining the transport phenomena of reaction gas as well as generated water. In addition, the interactive characteristics between water and surface of pore are no less important than the structural characteristics of pore network. In this study, porometric investigation is conducted for two kinds of GDL using method of standard porosimetry which enable to distinguish hydrophobic pores from hydrophilic pores of GDLs. The porosity of TGPH-120 decreases by 6% by adding 30 wt.% of PTFE, but the porosity of hydrophilic pores decreases by 12%. The relation of $p_c-S_{nw}$ varies with the addition of PTFE, especially at low $p_c$.

다구찌의 손실함수를 이용한 다망목특성을 가지는 의사결정문제의 최적 선호대안 결정 (The Optimal Preferred Alternatives for MNDM Problems using the Taguchi's Loss function)

  • 이강인
    • 대한산업공학회지
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    • 제24권4호
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    • pp.493-502
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    • 1998
  • The purpose of this paper is to propose an interactive method, which is designed to select the optimal preferred alternatives for the MNDM(Multi-N type Decision- Making) problems with the-Nominal-the-best characteristics. The basic idea of the paper is essentially to eliminate inefficient alternatives based on the concept of the lass function and the cutting range instead of using the utility/value function on the group of attributes that can be considered as important by the decision-maker. As a result, the method proposed in the paper for MNDM problems can be significant in that the change of characteristics is transformed into the size of loss, which can be relatively easy to understand by decision-makers.

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Enhanced FFD-AABB Collision Algorithm for Deformable Objects

  • Jeon, JaeHong;Choi, Min-Hyung;Hong, Min
    • Journal of Information Processing Systems
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    • 제8권4호
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    • pp.713-720
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    • 2012
  • Unlike FEM (Finite Element Method), which provides an accurate deformation of soft objects, FFD (Free Form Deformation) based methods have been widely used for a quick and responsive representation of deformable objects in real-time applications such as computer games, animations, or simulations. The FFD-AABB (Free Form Deformation Axis Aligned Bounding Box) algorithm was also suggested to address the collision handling problems between deformable objects at an interactive rate. This paper proposes an enhanced FFD-AABB algorithm to improve the frame rate of simulation by adding the bounding sphere based collision test between 3D deformable objects. We provide a comparative analysis with previous methods and the result of proposed method shows about an 85% performance improvement.

A Study on Online Real-Time Strategy Game by using Hand Tracking in Augmented Reality

  • Jeon, Gwang-Ha;Um, Jang-Seok
    • 한국멀티미디어학회논문지
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    • 제12권12호
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    • pp.1761-1768
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    • 2009
  • In this paper, we implemented online real time strategy game using hand as the mouse in augmented reality. Also, we introduced the algorithm for detecting hand direction, finding fingertip of the index finger and counting the number of fingers for interaction between users and the virtual objects. The proposed method increases the reality of the game by combining the real world and the virtual objects. Retinex algorithm is used to remove the effect of illumination change. The implementation of the virtual reality in the online environment enables to extend the applicability of the proposed method to the areas such as online education, remote medical treatment, and mobile interactive games.

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Identification of flexible vehicle parameters on bridge using particle filter method

  • Talukdar, S.;Lalthlamuana, R.
    • Structural Engineering and Mechanics
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    • 제57권1호
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    • pp.21-43
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    • 2016
  • A conditional probability based approach known as Particle Filter Method (PFM) is a powerful tool for system parameter identification. In this paper, PFM has been applied to identify the vehicle parameters based on response statistics of the bridge. The flexibility of vehicle model has been considered in the formulation of bridge-vehicle interaction dynamics. The random unevenness of bridge has been idealized as non homogeneous random process in space. The simulated response has been contaminated with artificial noise to reflect the field condition. The performance of the identification system has been examined for various measurement location, vehicle velocity, bridge surface roughness factor, noise level and assumption of prior probability density. Identified vehicle parameters are found reasonably accurate and reconstructed interactive force time history with identified parameters closely matches with the simulated results. The study also reveals that crude assumption of prior probability density function does not end up with an incorrect estimate of parameters except requiring longer time for the iterative process to converge.