• 제목/요약/키워드: Interaction guide

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액체추진로켓의 포고 안정성 해석에 관한 연구 (A Study on the Analysis of Pogo Stability of Liquid Propellant Rocket)

  • 장홍석;연정흠;윤성기;정태규
    • 한국추진공학회:학술대회논문집
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    • 한국추진공학회 2002년도 제18회 학술발표대회 논문초록집
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    • pp.10-13
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    • 2002
  • Pogo is the instability resulting from the interaction between rocket structure and propulsion system of liquid propellant rocket. The coupling of structure and propulsion system can lead to severe problem in rocket. For the analysis of pogo, a time-invariant linearized mathematical model is developed for a selected flight time. Propulsion system is modeled using element representations for each components. The constitutive equation of propulsion system is a homogeneous second-order equation form in the Laplace domain. Rocket structure is modeled using FEM. From the results of modal analysis of structure, the behavior of structure can be represented. System equations for coupling structure and propulsion system are composed of all propulsion system equations and vehicle motion equations reacting on the vehicle by each component of propulsion system. The stability is obtained by the eigen solution of system matrix. The optimization of the design variables such as size, place of accumulator for suppressing pogo instability is carried out. This article of study can be used to determine the degree of stability, and guide the design of pogo suppression system.

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칼라지도영상으로부터 도로 영역의 자동 추출에 관한 연구 (A Study on Automated Extraction of Road in Color-Printed Maps)

  • 김성영
    • 한국컴퓨터정보학회논문지
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    • 제3권3호
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    • pp.1-5
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    • 1998
  • 본 논문에서는 일반 도로 안내 지도로부터 도로 영역들을 자동으로 추출하는 방법에 대해 제안하였다. 기본 추출 방법은〔1〕에서 제안한 선추적 방법을 이용하되 자동으로시작점을 선택할 수 있도록 함으로써 빈번한 사용자의 개입 없이 전체 도로 영역을 추출할수 있도록 하였다. 이 때 도로 종류(고속국도, 일반국도. 지방도 등)별로 색상을 분류하고 각색상에 대한 군집도를 분석하여 정리하여 클러스터를 생성함으로써 자동으로 시작점 선택이가능하도록 하였다. 본 연구에서 제안한 방법은 다양한 칼라지도에 적용하여 실험함으로써그 타당성을 검증하였다.

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Steady Aerodynamic Characteristics of a Wing Flying Over a Nonplanar Ground Surface Part I : Rail

  • Han Cheol-Heui;Kim Hak-Ki;Cho Jin-Soo
    • Journal of Mechanical Science and Technology
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    • 제20권7호
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    • pp.1043-1050
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    • 2006
  • The aerodynamic interaction between a wing and a rail is investigated using a boundary-element method. The source and doublet singularities are distributed on the wing and its guide-way rail surface. The unknown strengths of the singularities are determined by inverting the aerodynamic influence coefficient matrices. Present method is validated by comparing computed results with the other numerical data. Rail width and rail height affect the aerodynamic characteristics of the wing only if the rail is narrower than the wing span. Although the present results are limited to the inviscid, irrotational flows, it is believed that the present method can be applied to the conceptual design of the high speed ground transporters moving over the rail.

속 빈 레이저 빔을 이용한 원자 가이드 (Hollow Beam Atom Tunnel)

  • 송연호
    • 한국광학회:학술대회논문집
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    • 한국광학회 2000년도 제11회 정기총회 및 00년 동계학술발표회 논문집
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    • pp.130-131
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    • 2000
  • One of the more promising proposals for guiding and focusing neutral atoms involves dark hollow laser beams. When the frequency of the laser is detuned to the blue of resonance, the dipole force the atoms feel in the light confines them to the dark core where the atoms can be transported with minimal interaction with the light. The ability of the all-light atom guides to transport large number of ultracold atoms for long distances without physical walls leads to the possibility of a versatile tool for atom lithography, atom interferometry, atomic spectroscopy as well as for transporting and manipulating Bose-Einstein condensates. Furthermore since the atoms transported in all-light atom guides do not come into contact with matter, they can in principle be used to transport antimatter as well. The ability to vary the core size of the hollow beam makes the all-light atom guide potentially useful for focusing neutral atoms. The atoms could be focused as tight as the core size of the hollow beam at its waist. This new focusing scheme, called the atom funnel, would not show spherical and chromatic aberrations that conventional harmonic focusing suffers from. (omitted)

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State-of-the-art of Pier Scour Prediction for Design Application

  • Choi, Gye-Woon;Ahn, Sang-Jin;Kang, Kwan-Won
    • Korean Journal of Hydrosciences
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    • 제2권
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    • pp.39-59
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    • 1991
  • Scour at bridge pier is a complicated three-dimensional problem involving interaction of fluld force on movable aid nonuniformily distributed sand grains. Although several analytical solution approaches, experimental research and field investigations for scout at piers have been conducted, no comprehensive and universally acceptable solution is so far available. Even though many methods and equations for predicting scour at piers are available in the literature, hydraulic and/or bridge design engineers are often at a loss over which method or equation is applicable for the specific bridge sites. To provide better understanding about scour phenomena and better predicting of scour at piers, intensive research is conducted through comprehensive review of published literature. Based on the research the state-of-the-art of pier scour prediction for design application is provided as a design guide for practicing engineers in this field. Recommendations for applying aggradation and degradation, contraction scour, and local scour prediction methods or equations are suggested. It is hoped that this paper may provide good information for the prediction of scour at piers.

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비디오에서 양방향 문맥 정보를 이용한 상호 협력적인 위치 및 물체 인식 (Collaborative Place and Object Recognition in Video using Bidirectional Context Information)

  • 김성호;권인소
    • 로봇학회논문지
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    • 제1권2호
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    • pp.172-179
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    • 2006
  • In this paper, we present a practical place and object recognition method for guiding visitors in building environments. Recognizing places or objects in real world can be a difficult problem due to motion blur and camera noise. In this work, we present a modeling method based on the bidirectional interaction between places and objects for simultaneous reinforcement for the robust recognition. The unification of visual context including scene context, object context, and temporal context is also. The proposed system has been tested to guide visitors in a large scale building environment (10 topological places, 80 3D objects).

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Computational Study on the Dependence of Electronic Transition Energies of Porphin, Chlorin, Mg-Chlorin and Chlorophyll a on an External Charge

  • Kwon, Jang Sook;Yang, Mino
    • Bulletin of the Korean Chemical Society
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    • 제34권2호
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    • pp.453-459
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    • 2013
  • In phtosynthetic light harvesting complexes, the electronic transition energies of chlorophylls are influenced by the Coulombic interaction with nearby molecules. Variation of the interactions caused by structural inhomogeneity in biological environment results in a distribution of disordered electronic transition energies of chlorophylls. In order to provide a practical guide to predict qualitative tendency of such distribution, we model four porphyrin derivatives including chlorophyll a molecule interacting with an external positive charge and calculate their transition energies using the time dependent density functional method. It is found that ${\pi}-{\pi}^*$ transition energies of the molecules are generally blue-shifted by the charge because this stabilizes occupied molecular orbitals to a greater extent than unoccupied ones. Furthermore, new transitions in the visible region emerge as a result of the red-shift in energy of an unoccupied Mg orbital and it is suggested that light-induced electron transfer may occur from the tetrapyrrole ring to the central magnesium when the molecules are interacting with a positive charge.

DEVS 방법론을 이용한 비전공자의 창의·인성 함양을 위한 프로그래밍 교육의 효과도 분석 연구 (A Study on the Effectiveness of Programming Education for Developing Creativity and Personality of Non-Majors Using DEVS Methodology)

  • 한영신
    • 한국멀티미디어학회논문지
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    • 제22권9호
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    • pp.1080-1090
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    • 2019
  • The digital informational era of the 21st century requires the fostering of human resource in the field of software with creativity and personality. This paper deals with the educating method in programming course for non-majors which fosters creativity for problem solving ability and personality using cooperative interaction to build communication ability. We also seek to build a model through DEVS methodology for creative problem solving and analyze the effects of programming education for the cultivation of creativity and personality. Our proposed model is expected to be used as a guide to establish creativity and personality for human resource cultivation in programming education.

독거노인용 가상 휴먼 제작 툴킷 (Virtual Human Authoring ToolKit for a Senior Citizen Living Alone)

  • Shin, Eunji;Jo, Dongsik
    • 한국정보통신학회논문지
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    • 제24권9호
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    • pp.1245-1248
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    • 2020
  • Elderly people living alone need smart care for independent living. Recent advances in artificial intelligence have allowed for easier interaction by a computer-controlled virtual human. This technology can realize services such as medicine intake guide for the elderly living alone. In this paper, we suggest an intelligent virtual human and present our virtual human toolkit for controlling virtual humans for a senior citizen living alone. To make the virtual human motion, we suggest our authoring toolkit to map gestures, emotions, voices of virtual humans. The toolkit configured to create virtual human interactions allows the response of a suitable virtual human with facial expressions, gestures, and voice.

창의력 향상을 위한 로봇활용 교수 - 학습모형 개발 연구 (A Study on Development of Robot - based Teaching-Learning Model for Improving Creativity)

  • 전우천
    • 인터넷정보학회논문지
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    • 제16권5호
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    • pp.99-105
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    • 2015
  • 현재 로봇은 교육적 목적으로 학교에서 점차 많이 사용되고 있다. 특히 로봇활용교육의 확산과 더불어, 로봇활용교육의 장점은 학생들에게 창의력과 논리적 사고력을 향상시키는 것으로 알려져 있다. 비록 로봇이 학생들의 수업활동을 위해 매우 유용한 도구임에도 불구하고, 로봇활용교육을 위한 교수-학습모형은 많지 않은 실정이다. 본 논문의 목적은 로봇활용교육을 위한 교수-학습 모형을 개발하는 것이다. 본 논문에서 제안하는 교수-학습 모형은 구성주의 교육철학에 기반을 두어 고안되었고, 6단계(준비, 디자인, 조립, 시범작동, 평가 및 적용 및 확장)로 구성되었다. 본 논문에서 제안하는 모형은 다음과 같은 특징을 지니고 있다. 첫째, 제안하는 모형은 학생들의 창의성과 논리적 사고력을 향상시키기 위해서 디자인되었다. 학생들은 자기주도활동을 해야 하며, 자신의 아이디어에 기초하여 결과물을 제작해야 한다. 교사들은 필요한 경우 학생들을 중재해야 한다. 둘째, 학생들은 본 모형을 통해서 다양한 상호작용을 통해 학습에 참여할 수 있다. 본 모형에서 제공하는 상호작용은 학생-학생, 학생-교사 및 학생-전문가 상호작용을 제공한다. 본 모형은 협력학습을 통한 문제해결을 권장한다. 교사는 필요한 경우 학생들을 안내하고 학생들의 활동을 모두 주시해야 한다. 셋째, 제안 모형은 학생들에게 동기부여를 학습 활동초기에 제공한다. 마지막으로 본 모형에서는 학습 결과뿐만 아니라 학습 과정까지 투명하게 볼 수 있어 학생들의 수업단계도 쉽게 확인할 수 있다. 또한, 학습과정은 최종단계에서 검증할 수 있다.