• Title/Summary/Keyword: Information Use Education

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A Study on the Method for Ethics Education of Information and Communication of the Undergraduate Students (대학생의 정보통신 윤리교육 방안에 관한 연구)

  • Yoo Ji-Bun;Lee Young-Wook
    • Journal of the Korea Society of Computer and Information
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    • v.10 no.6 s.38
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    • pp.309-320
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    • 2005
  • The harm caused by the opposite function of information and communication has also done increasing with making use of internet more spread. Especially the information and communication are even used as new criminal methods in the society. The objective of this study is to find the orientation on the ethics education of information and communication through the opinion of the undergraduate students who lead the culture of internet for suggestion of the target to raise the upright and sound members of society as well as to solve the above such problems and to establish the desirable model of the ethics. From the questionnaire result by the undergraduate students of S University, students in the field of Humanities and Social Science need the education against the opposite function of information and communication and also the education of netiquette of conscience and moral. In case of opinions in the field of Science and Engineering, the result shows that the students have the opinion on the necessity of the professional education to deal with the opposite function to information and communication as well as the education for upgrade of ability to make use of expert knowledge of information and communication toward the positive side. Finally, the students in the field of Medicine show that they have also the opinion to deal with the opposite function of information and communication. In addition, such result shows that they have the opinion of necessity to the special education against various addicted symptom related to the computer.

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Experience of Theory and Practice of the Process of Implementing Information Technologies in the Educational Environment

  • Melnyk, Yaroslav;Drapak, Halyna;Sverdlyk, Zoriana;Tsilyna, Maryna;Varenko, Volodymyr;Boichuk, Nelia
    • International Journal of Computer Science & Network Security
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    • v.21 no.4
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    • pp.75-79
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    • 2021
  • The article covered theoretical aspects use of information and communication technologies in teaching. Information and communication technologies are technologies that allow you to search, process and assimilate information from various sources, including the Internet. This is the presentation of information in electronic form, its processing and storage, the use of the computer, a variety of programs. The use of information and communication technologies in the work of a student gives an increase in motivation for learning; increased cognitive interest; evaluate their learning activities, identify the problems of their own educational activities; the formation of cognitive independence of students.

Study on Information Ethics Education and Production of Tools in Domestic Early Childhood Education Institutions

  • Ha, Yan;Lee, Jong-Man
    • Journal of the Korea Society of Computer and Information
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    • v.25 no.1
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    • pp.221-231
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    • 2020
  • Due to the fourth industrial revolution, people are excessively exposed to smart devices regardless of age, and the dependence is increasing rapidly. In the same context, various problems on information ethics have emerged to infant teachers and children. Therefore, there is a need to present guidelines for infants on the correct use of smart devices. This study proposes means to promote information ethics education in infant education based on a survey on future teachers attending Department of Early Childhood Education. Also, it suggests development of various teaching materials. The main significance of the research is to provide a balanced information ethics education and to develop interactive teaching materials. It also calls for infant teachers, as wells as infants, to understand the need for information ethics education and to provide desirable media education for infants.

Use of Internet as Sources of Information for Purpose of Rearing - Differences between Korean and U.S. Parents - (보육 및 양육의 정보자원으로서 인터넷 활용에 관한 연구 - 한국과 미국 부모의 비교 -)

  • Suh, Hye-Jeon
    • Korean Journal of Child Studies
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    • v.25 no.6
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    • pp.321-335
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    • 2004
  • The purposes of this study were 1) to investigate parental amounts of Internet use for purpose of rearing 2) to investigate their environment and preparation level to use Internet as educational information source 3) to investigate whether there are differences between Korean and U.S. parents in environment, level of preparation, and amounts of use of Internet for purposes of child rearing 4) to find out the factors of use of Internet for purposes of child rearing. The questionnaire used in this survey included five sections : background, environment, preparation, amount of total Internet use, and amount of Internet use for purposes of child rearing. Participants were 282 parents (128 American; 154 Korean) with at least one 3~ to 7-year-old child. Findings revealed that parents used the Internet frequently, but they did not frequently use the Internet for purposes of child rearing. There were differences between Korean and U.S. parents in environment, level of preparation, and amount of Internet use for purposes of child rearing. The main factor that affected use of the Internet for purposes of child rearing was 'trustworthiness of Internet information'. Finally, it was suggested the implications for better Internet use for purpose of rearing from the findings.

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An Analysis on the Use of Computer of Elementary Students (초등학생들의 컴퓨터 활용 실태 분석)

  • Kim, Young-Gi
    • Journal of The Korean Association of Information Education
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    • v.12 no.3
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    • pp.283-292
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    • 2008
  • Computer Science Education has to be dynamically changed due to a change of information technology. This study aims to present the direction of development for computer science education according to compare a report of KEDI; Korean Educational Development Institute, twenty years ago with our latest investigation. In this research, nowadays the personal computer diffused at most home. Home is the main environment for students to use computer. Students demand new computing curricula and teaching method. The global tendency of computer science education focuses on the improvement of problem solving ability. According to our investigation, most students hope to learn the new computing skills through game-based learning. We present the unplugged teaching methods and simulation-based learning using EPL(Educational Program Langage). Of course it's important to be applied to school now. And it can be achieved just by national efforts alone.

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A Study on the Learning Objectives, Instructional Design, and Evaluation Methods in the Software Developing Education (소프트웨어 제작 분야의 성취 목표, 교수학습 방법 및 평가 방법에 관한 연구)

  • Jeong, Young-Sik;Kim, Chul
    • Journal of The Korean Association of Information Education
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    • v.18 no.1
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    • pp.185-193
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    • 2014
  • Software developing education teaches students computer programming, which allows them to actively use IT and talk to computers. In this study, we analyzed computer science curriculum in the United Kingdom, the United States, India, and Estonia. In order to teach 1st - 9th grade students computer programming, we suggested the learning objectives, instructional design, and evaluation methods in software developing education focusing on Information Science. The objectives were divided into four phases, which were determined by age and grade level. Then, we determined 2-3 outcomes for each phase.

Analysis on the Usage of Internet Games for Children with Decision Tree Rules (의사결정규칙을 이용한 아동의 교육용 인터넷 게임 활용실태 분석)

  • Kim, Yong-Dae;Jung, Hui-Suk;Choi, Eun-Jeong;Park, Byung-Sun;Han, Jeong-Hye
    • Journal of The Korean Association of Information Education
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    • v.5 no.3
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    • pp.389-400
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    • 2001
  • The Internet Game is widespreaded quickly on web, and there are many kinds of funny games for users to use easily, so that can be applied to ICT(Information Communication Technology)education. In this paper, we provide the analysis on the usage of Internet games for children and teachers that is conducted by the decision tree algorithm, which is one of the popular data mining techniques. The results show the pattern of children's and teachers' usages of Internet games.

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Design of the Template System for Cyber Education (사이버교육을 위한 기반구조 시스템의 설계)

  • 허미영;이종화;김용진;진병문
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.24 no.12B
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    • pp.2225-2232
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    • 1999
  • We designed the template system for cyber education, which is a software infrastructure for knowledge information society. First, we defined the common functions of our system based on the design principles of cyber education and working results of international standardization group. Second, we think that template system will make a big role in order to deploy the cyber education system. Therefore, we designed the template system for cyber education. Our designed template system is able to implement cyber education system easily such as normal education, technical education, re-education, private education etc. Therefore, This paper describes the practical use environment, configuration of system components, design technique, expected effects on our cyber education template system.

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Development of Web Pages for Consumer Education on Health Claims on Health/Functional Food

  • Kang, Eun-Jin;Kim, Gun-Hee
    • Food Quality and Culture
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    • v.3 no.2
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    • pp.82-88
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    • 2009
  • This study developed learning content and web pages providing information on Health/Functional Food (HFF) for consumers who come across information indiscriminately from a variety of advertising media such as the Internet and TV. After coming to an understanding of the current situation through literature review and fact-finding, we collected information and commercials on HFF that are exposed to consumers. Focusing on advanced countries such as the U.S. and Japan, we examined the current status of consumer education programs, especially in terms of HFF industry. Further, we referred to the guidelines for consumer education provided by the U.S. Food and Drug Administration and monitored the information from a web site that sells dietary supplementary products in the U.S. In addition, we surveyed consumer information on foods for special health use provided by the Japanese National Institute of Health & Nutrition, and investigated a DB of raw materials of function food (functionality/safety documents). Upon a literature review, the 13 functions of HFF were classified. As a result of conducting interviews with consumers, we developed content that was fit for consumers' perspectives. Through this research, we established a web page to enable people to search for information by function and then by raw material. After searching for information by raw materials, searching products by raw materials can be done in cooperation with E-marketplace. Subsequently developed content and education programs were offered on an HFF web page, which has been in operation since 2005. Therefore, it is expected that appropriate information on HFF will be available.