• Title/Summary/Keyword: Information Recognition

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A Study on Visual Contextual Awareness in Ubiquitous Computing (유비쿼터스 환경에서의 시각문맥정보인식에 대한 연구)

  • Han, Dong-Ju;Kim, Jong-Bok;Lee, Sang-Hoon;Suh, Il-Hong
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.19-21
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    • 2004
  • In many cases, human's visual recognition depends on contextual information. We need to use effective feature information for performing vigorous place recognition to illumination, noise, etc. In the existing cases that use edge and color, etc., visual recognition doesn't cope effectively with real environment. To solve this problem, using natural marker, we improve the efficiency of place recognition.

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Hand Gesture Recognition Algorithm using Mathematical Morphology

  • Park, Jong-Ho;Ko, Duck-Young
    • Proceedings of the IEEK Conference
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    • 2002.07b
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    • pp.995-998
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    • 2002
  • In this paper, we present a fast algorithm for hand gesture recognition of a human from an image by using the directivity information of the fingers. To implement a fast recognition system, we applied the morphological shape decomposition. A proposed gesture recognition algorithm has been tested on the 300 ${\times}$ 256 digital images. Our experiments using image acquired image camera have shown that the proposed hand gesture recognition algorithm is effective.

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Gesture Recognition using Global and Partial Feature Information (전역 및 부분 특징 정보를 이용한 제스처 인식)

  • Lee, Yong-Jae;Lee, Chil-Woo
    • Journal of KIISE:Software and Applications
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    • v.32 no.8
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    • pp.759-768
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    • 2005
  • This paper describes an algorithm that can recognize gestures constructing subspace gesture symbols with hybrid feature information. The previous popular methods based on geometric feature and appearance have resulted in ambiguous output in case of recognizing between similar gesture because they use just the Position information of the hands, feet or bodily shape features. However, our proposed method can classify not only recognition of motion but also similar gestures by the partial feature information presenting which parts of body move and the global feature information including 2-dimensional bodily motion. And this method which is a simple and robust recognition algorithm can be applied in various application such surveillance system and intelligent interface systems.

A Local Feature-Based Robust Approach for Facial Expression Recognition from Depth Video

  • Uddin, Md. Zia;Kim, Jaehyoun
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.10 no.3
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    • pp.1390-1403
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    • 2016
  • Facial expression recognition (FER) plays a very significant role in computer vision, pattern recognition, and image processing applications such as human computer interaction as it provides sufficient information about emotions of people. For video-based facial expression recognition, depth cameras can be better candidates over RGB cameras as a person's face cannot be easily recognized from distance-based depth videos hence depth cameras also resolve some privacy issues that can arise using RGB faces. A good FER system is very much reliant on the extraction of robust features as well as recognition engine. In this work, an efficient novel approach is proposed to recognize some facial expressions from time-sequential depth videos. First of all, efficient Local Binary Pattern (LBP) features are obtained from the time-sequential depth faces that are further classified by Generalized Discriminant Analysis (GDA) to make the features more robust and finally, the LBP-GDA features are fed into Hidden Markov Models (HMMs) to train and recognize different facial expressions successfully. The depth information-based proposed facial expression recognition approach is compared to the conventional approaches such as Principal Component Analysis (PCA), Independent Component Analysis (ICA), and Linear Discriminant Analysis (LDA) where the proposed one outperforms others by obtaining better recognition rates.

Human Activity Recognition Based on 3D Residual Dense Network

  • Park, Jin-Ho;Lee, Eung-Joo
    • Journal of Korea Multimedia Society
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    • v.23 no.12
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    • pp.1540-1551
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    • 2020
  • Aiming at the problem that the existing human behavior recognition algorithm cannot fully utilize the multi-level spatio-temporal information of the network, a human behavior recognition algorithm based on a dense three-dimensional residual network is proposed. First, the proposed algorithm uses a dense block of three-dimensional residuals as the basic module of the network. The module extracts the hierarchical features of human behavior through densely connected convolutional layers; Secondly, the local feature aggregation adaptive method is used to learn the local dense features of human behavior; Then, the residual connection module is applied to promote the flow of feature information and reduced the difficulty of training; Finally, the multi-layer local feature extraction of the network is realized by cascading multiple three-dimensional residual dense blocks, and use the global feature aggregation adaptive method to learn the features of all network layers to realize human behavior recognition. A large number of experimental results on benchmark datasets KTH show that the recognition rate (top-l accuracy) of the proposed algorithm reaches 93.52%. Compared with the three-dimensional convolutional neural network (C3D) algorithm, it has improved by 3.93 percentage points. The proposed algorithm framework has good robustness and transfer learning ability, and can effectively handle a variety of video behavior recognition tasks.

Speech Emotion Recognition Based on GMM Using FFT and MFB Spectral Entropy (FFT와 MFB Spectral Entropy를 이용한 GMM 기반의 감정인식)

  • Lee, Woo-Seok;Roh, Yong-Wan;Hong, Hwang-Seok
    • Proceedings of the KIEE Conference
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    • 2008.04a
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    • pp.99-100
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    • 2008
  • This paper proposes a Gaussian Mixture Model (GMM) - based speech emotion recognition methods using four feature parameters; 1) Fast Fourier Transform(FFT) spectral entropy, 2) delta FFT spectral entropy, 3) Mel-frequency Filter Bank (MFB) spectral entropy, and 4) delta MFB spectral entropy. In addition, we use four emotions in a speech database including anger, sadness, happiness, and neutrality. We perform speech emotion recognition experiments using each pre-defined emotion and gender. The experimental results show that the proposed emotion recognition using FFT spectral-based entropy and MFB spectral-based entropy performs better than existing emotion recognition based on GMM using energy, Zero Crossing Rate (ZCR), Linear Prediction Coefficient (LPC), and pitch parameters. In experimental Results, we attained a maximum recognition rate of 75.1% when we used MFB spectral entropy and delta MFB spectral entropy.

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Design of Solving Similarity Recognition for Cloth Products Based on Fuzzy Logic and Particle Swarm Optimization Algorithm

  • Chang, Bae-Muu
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.11 no.10
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    • pp.4987-5005
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    • 2017
  • This paper introduces a new method to solve Similarity Recognition for Cloth Products, which is based on Fuzzy logic and Particle swarm optimization algorithm. For convenience, it is called the SRCPFP method hereafter. In this paper, the SRCPFP method combines Fuzzy Logic (FL) and Particle Swarm Optimization (PSO) algorithm to solve similarity recognition for cloth products. First, it establishes three features, length, thickness, and temperature resistance, respectively, for each cloth product. Subsequently, these three features are engaged to construct a Fuzzy Inference System (FIS) which can find out the similarity between a query cloth and each sampling cloth in the cloth database D. At the same time, the FIS integrated with the PSO algorithm can effectively search for near optimal parameters of membership functions in eight fuzzy rules of the FIS for the above similarities. Finally, experimental results represent that the SRCPFP method can realize a satisfying recognition performance and outperform other well-known methods for similarity recognition under considerations here.

Developing an On-line Handwritten Word Recognition System Using Stroke Information and Post-processing Techniques (영문 대문자의 획 정보와 후처리를 이용한 온라인 필기 단어 인식기 구현)

  • 윤인구;김우생
    • Proceedings of the IEEK Conference
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    • 2000.06c
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    • pp.19-22
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    • 2000
  • This paper presents new on-line handwritten algorithm for continuous alphabet uppercase characters. The algorithm is based on the idea that alphabet uppercase character consists of at most 4 strokes. It tries to determine the maximum output for a recognition result among outputs of four recognizers which have the capacity to discriminate the character using from 1 through 4 stroke information. The recognition module has 4 neural network based recognizers, which can recognize from 1 through 4 stroke character. We also use specialized post-processing techniques for improving the recognition performance. Trained on 440 input data and choosing 390 uppercase words for a recognition test we reached a 92% recognition rate.

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Real-time Vehicle License Plate Recognition Method using Vehicle-loaded Camera (차량 탑재용 카메라를 이용한 실시간 차량 번호판 인식 기법)

  • Chang, Jae-Khun
    • Journal of Internet Computing and Services
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    • v.6 no.3
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    • pp.147-158
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    • 2005
  • Day after day the information of vehicle under the complex traffic environments is greatly required not only for traffic flow but also for vehicle disclosure of traffic violation, Vehicle information can be obtained from a recognition of vehicle license plate, This paper proposes a new vehicle plate recognition mechanism that uses moving style vehicle-loaded camera, The method is a real-time processing system using multi-step image processing and recognition process that recognizes general vehicles and special purpose vehicles, The experimental results of real environmental image and recognition using the proposed method are shown.

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A Survey of Face Recognition Techniques

  • Jafri, Rabia;Arabnia, Hamid R.
    • Journal of Information Processing Systems
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    • v.5 no.2
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    • pp.41-68
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    • 2009
  • Face recognition presents a challenging problem in the field of image analysis and computer vision, and as such has received a great deal of attention over the last few years because of its many applications in various domains. Face recognition techniques can be broadly divided into three categories based on the face data acquisition methodology: methods that operate on intensity images; those that deal with video sequences; and those that require other sensory data such as 3D information or infra-red imagery. In this paper, an overview of some of the well-known methods in each of these categories is provided and some of the benefits and drawbacks of the schemes mentioned therein are examined. Furthermore, a discussion outlining the incentive for using face recognition, the applications of this technology, and some of the difficulties plaguing current systems with regard to this task has also been provided. This paper also mentions some of the most recent algorithms developed for this purpose and attempts to give an idea of the state of the art of face recognition technology.