• Title/Summary/Keyword: Industry interface

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A Design and Implementation of Haptics Small Device User Interface using Zoomable User Interface (Zoomable User Interface를 이용한 햅틱 기술 기반 소형장비 사용자 인터페이스 설계 및 구현)

  • Yeom, Sae Hun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.5 no.3
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    • pp.47-57
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    • 2009
  • Computing environments are being more and more various due to the development of technologies. While existing computing environments used for fixed locations or particular purposes by requesting big scale monitors or complicate calculation performance, recent computing environments are used for a variety of locations and for a diversity of purposes by using various devices. Because of the needs, digital device convergence, which emphases portability and mobility, came out. However, almost researches for user interface are performed for big scale monitors or complicate calculation performance until now. By the reason, user interface on each small device is different from others, or is not appropriate for the purpose of small device. Therefore, this research is to design Zoomable User Interface (ZUI) that adapts for small devices by adding the existing user interface on small devices and haptic technologies, and to implement a user interface for PDA devices.

Mobile Web User Interface Patterns for Screen Usage and User Input (화면 활용과 사용자 입력을 위한 모바일 웹 사용자 인터페이스 패턴)

  • Choi, Jong Myung;Lee, Young Ho;Cho, Yong Yun
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.8 no.1
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    • pp.183-190
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    • 2012
  • Mobile web applications are different from desktop web applications because of their small screen size and small user input devices. Therefore user interface designers have spent their effort and time to re-design the user interface of mobile web applications to meet these differences. In this paper, we introduce five user interface patterns for mobile web applications to reduce their effort and time. Two of them are for utilizing small screen size efficiently, and they are space overloading pattern and data filtering pattern. These patterns enable designers to reduce screen usage. The other three patterns - data suggestion pattern, input reuse pattern, and incremental data input pattern - are for helping users' data input on mobile devices. These three patterns enable users to reduce direct data input. Our work will help user interface designers develop mobile web interface to utilize screen space efficiently and get data with less errors and less efforts from users.

User Interface Management - Qualitative Analysis Based on Mobile Phone User Interface Applications - (유저인터페이스 매니지먼트 - Mobile Phone User Interface를 중심으로 한 정성적 고찰 -)

  • Kweon, O-Seong
    • Journal of the Ergonomics Society of Korea
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    • v.26 no.3
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    • pp.53-57
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    • 2007
  • The User Interface (UI) in the company is more important than ever. But the application of UI for the industry use is restricted by various constraints such as delivery, technical limitation, etc. User Interface designers in the company have thought how to set up the UI organization, how to define identity and goal, how to communicate with other teams, what is the best UI process, and many other issues. In this paper, the author discuss the practical issues arisen when User Interface organization is formed and managed based on the mobile phone manufacture's perspective. The pros and cons of location of UI organization, advanced UI organization, UI member formation, UI role, UI output, UI evaluation, and understanding of UI in the society and company are discussed. This discussion will help UI designers in industry to set up and manage UI organization.

A Study on Improvement of Architectural Design Process on the Interface in Designing of Power Plant (발전플랜트 설계 인터페이스 중심의 건축설계절차 개선에 관한 연구)

  • Lee, Gang-Ok;Kim, Da-Hee
    • Journal of the Korean Society of Industry Convergence
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    • v.23 no.1
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    • pp.9-15
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    • 2020
  • The cooperation with other work types and designing procedure in plant industry and engineering showed clear differences from general construction industries. Current problems are that design's consistency is reduced because of the false system of interface and it ultimately causes frequency changes of design and delayed submission of final book. To solve the problems, the improvements of designing procedure were studied by focusing on the field of architectural designing and the range was limited from power plant construction industry to engineering designing field. If combining GA with the field of architectural designing and receiving data previously, it's possible to conduct expectable designing on small changes in the future, so it's expected to improve greatly cooperation with interface among the work types of power plant engineering received previously from the aspect of consistency. For the application of designing tool, a checklist, interim check will be conducted if progressed by list's division in the designing procedure, not book's completing period. In the interface among the designing work types, direct confirmation and revision must be conducted. In case of 3D modeling, the reflection of input data must be conducted from the basic designing so as to solve interferences intensively.

A Study on the Real-time Data Interface Technology based on SCM for Shipbuilding and Marine Equipment Production (조선해양기자재 제작을 위한 SCM 기반 실시간 데이터 인터페이스 기술에 관한 연구)

  • Myeong-Ki Han;Young-Hun Kim;Jun-Su Park;Won-Ho Lee
    • Journal of the Korean Society of Industry Convergence
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    • v.27 no.1
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    • pp.143-149
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    • 2024
  • The production and procurement of shipbuilding and offshore equipment is an important competitive factor in the shipbuilding and offshore industry. Recently, ICT-based digital technology has been rapidly applied to the manufacturing industry following the Fourth Industrial Revolution. Under the digital transformation, real-time data interface technology based on SCM (Supply Chain Management) is emerging as an important tool to improve the efficiency of the equipment manufacturing process. In this study, the characteristics and advantages and disadvantages of interface technologies of web-based data interface technologies were compared and analyzed. The performance was compared between theoretical evaluation based on technical features and practical application cases. As a result, it was confirmed that GraphQL is useful for selective data processing, but there is a problem with optimization, and REST API has a problem with receiving data due to a fixed data structure. Therefore, this study aims to suggest ways to utilize and optimize these data interface technologies.

Data-Exchange Interface Design of Pre-& Post-Processing System for Finite Element Structural Analysis Program (유한요소 구조해석 프로그램의 전후처리 접속장치의 설계)

  • Shin, Young-Shik;Suh, Jin-Kook
    • Journal of the Korean Society of Industry Convergence
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    • v.2 no.2
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    • pp.41-49
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    • 1999
  • In general, FORTRAN is used for numerical analysis and OPS5 or LISP is used for expert systems, This causes problems at the interface because the various applications require different computing languages or environments. This paper describes the approach used to take AutoCAD as a user-interface for an existing finite element structural analysis package. Some principles concerning database management related to data-exchange interface of pre- and post-processing system for FORTRAN structural analysis program are discussed, and numerical examples demonstrate the power of the combination of these programs.

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VR User Interface using Multipurpose Visual Language System (다목적시각언어를 이용한 가상현실 사용자 인터페이스)

  • Kim, Youngjong
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.12 no.2
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    • pp.31-39
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    • 2016
  • In this paper planed Virtual Reality user interface that recently hot issue using MVLS(Multipurpose Visual Language System). Proposed system is planed for more with ease approach new type environment system. The point of this system is for more few the number of time of act to get want to result. That is easy build for Virtual Reality environment system that user so far, who did not experience. Also too, application to the environment through Multipurpose Visual Language System based, can be required to increase the case of user of existing applications, not only a simple application infrastructure Virtual Reality. This has the advantage of being able to under Virtual Reality condition the environment for the use of a wide range of applications such as view TV, video and other contents. By using the proposed system, the experience in virtual realities that have not felt during the general public to be able to easily and quickly, virtual reality or 3D Expected to can one step closer to the needs of general and industry.

Guidelines for Mobile Phone User Interface Development (휴대폰 User Interface 개발을 위한 가이드라인)

  • Kweon, O-Seong
    • Science of Emotion and Sensibility
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    • v.12 no.3
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    • pp.325-330
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    • 2009
  • The importance of User Interface (UI) in mobile phone has increased as the complexity of use increases due to the new technology adoption. The complexity and load for user interface development has increased accordingly. This paper discusses how to make a structured UI development process based on the mobile phone UI development case. After the review of UI development process and issues arising during the development, four levels of user interface guidelines are proposed such as macro rules, action templates, application rules and interaction cases. The importance of dealing various interaction case is emphasized which is not referred in the present industry UI guidelines. Most of research related to UI development focus on the target product rather than how to make good UI process. Based on the good UI process, good UI of the product can be realized. This proposed process based on UI guidelines will help to step up the UI development of mobile phone industry. Also, this process can be applied to different products or services.

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Adaptive PCIe system for TI C66x DSPs (TI C66x DSP를 위한 적응형 PCIe 시스템)

  • Kim, Minjae;Jin, Hwajong;Ahn, Heungseop;Choi, seungwon
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.15 no.4
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    • pp.31-40
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    • 2019
  • This paper proposes an adaptive PCIe system for TI C66x DSPs. Conventionally, the PCIe system provided by the C66x is a system dependent on the structure in which the primary core writes an application to the DSP memory through the PCIe interface, then activate the secondary core. Due to the dependency between the cores, when developing a project using a PCIe interface, the remaining cores have to be programmed with a concern of the primary core used as the PCIe interface. Therefore, in order to de-couple the connections among the cores, an adaptive PCIe system is proposed, in the paper, in which the cores operate independently compared to the conventional system. Since the core used as the PCIe interface only runs PCIe related operations in the new system, the remaining cores can be fully utilized without concerning the connections with the core for PCIe interface. In order to verify the feasibility of the proposed adaptive PCIe system, the implementations of LTE-A down link, and IEEE 802.11ac are carried out using the evaluation board which includes a TMS320C6670 chip. Altogether, these results support that we demonstrated that the digital signal processing systems with the PCIe Interface can be developed more rapidly by applying the proposed system.