• Title/Summary/Keyword: Image-to-Video

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Development of an Image Tracking System Using an USB Camera on an Embedded System (USB Camera를 이용한 이미지 트래킹을 위한 Pan/Tilt 제어용 Embedded System 개발)

  • Kim, Hie-Sik;Nam, Chul;Ayurzana, Odgera;Ha, Kwan-Yong
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.182-184
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    • 2005
  • An embedded system has been applied to many fields including households and industrial sites. The embedded system is implemented fur image tracking in security area. This system supports a fixed IP far the reliable server operation on TCP/IP networks. A real time video image on the is analyzed to detect a certain invader who jumped into the observed area. The digital camera is connected at the USB host port of the target board. The video images from the video camera is continuously analyzed and displayed at the Linux web-server. The moving vector of the invaders on the continuous image frames is calculated and then it sends the calculated pan/tilt movement. That used Block matching algorithm and edge detection algorithm for past speed. And the displacement vector is used at pan/tilt motor control through RS232 serial cable. The experiment result showed tracking performance by the moving part speed of 10 to 150 pixels/sec.

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Production of educational video contents in online market using VR (VR을 활용한 온라인 마켓에서의 교육영상콘텐츠 제작)

  • Ahn, In-Soo
    • Proceedings of the Korean Society of Computer Information Conference
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    • 2017.07a
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    • pp.374-375
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    • 2017
  • As the distribution of image contents is activated, users can easily access image contents through various routes and media.In this paper, we propose a new virtual reality (VR) system, which is based on the development of IT technology, in order to prepare for the fourth industrial revolution era.We propose a method of producing educational video contents that combines maximized virtual reality.

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Comparative Analysis of Historical National Image Advertising in Korea - Video Advertisements Produced between 1998-2017

  • Bae, Inkyung
    • International Journal of Contents
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    • v.16 no.4
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    • pp.84-97
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    • 2020
  • Since national image video advertisements are a means of public relations with wide delivery and major repercussions at home and abroad, this study performs a comparative analysis of video advertisements aired by previous governments as reported by Daejung Kim, Moohyun Roh, Myungbak Lee, and Geunhye Park. The characteristics of the previous governments, whether or not social trends were reflected, and the importance of traditional and modern elements were examined. As we describe, there are clear differences in video advertisements by government regime, and while messages expressing traditional values of Eastern culture have gradually decreased, reflecting the trends of the times, the messages emphasizing the modern values of the West have gradually increased. Our research confirmed that traditional elements such as 'Samulnori' and 'Taekwondo' are gradually disappearing. In addition, it was confirmed that the collective values, traditional values, and humanism represented by the 'large crowd' and 'traditional elements' in the Kim Dae-jung and Roh Moo-hyun administration changed in the Lee Myung-bak and Park Geun-hye administrations to more individualistic, materialistic, Western values. This study is meaningful in that it analyzed the components and characteristics of national image advertisements by governments in the past, how social trends were reflected, and the weight difference between traditional and modern elements. Based on this research, the significance of the current Moon Jae-in government's groundwork for follow-up research should not be understated.

A Preliminary Examination on the Multimedia Information Needs and Web Searches of College Students in Korea

  • Chung, Eun-Kyung
    • Journal of the Korean Society for Library and Information Science
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    • v.44 no.4
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    • pp.95-114
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    • 2010
  • Multimedia searching is an important activity on the Web, especially among the younger generation. The purpose of this study aims to examine college students’ multimedia information needs and searching on the Internet. While there is a clear pattern among students with respect to their multimedia uses, searching sources, relevance criteria and searching barriers, some differences exist especially according to searching of different multimedia types such as image, audio and video. For multimedia uses, information/data-focused uses are frequently found in image and video, while the use of audio is mainly for object-focused searches. As multimedia searching sources, audio and video files present a similar pattern of being high in media specific searching sources and low in generic search engines. Browsing through related blogs and homepages is an important part of searching for media files accounting for approximately 20% of total search for each media. The relevance criteria used by study participants when search for image files was primarily concerned with topicality while the contextual and media quality in the audio and video types are also considered important. Searching barriers for audio and video files are categorized into three broad aspects, including access and search quality, preview limitations and collection limitations, while obstacles for image files searching include access difficulties and low qualities of various collection.

A Hadoop-based Multimedia Transcoding System for Processing Social Media in the PaaS Platform of SMCCSE

  • Kim, Myoungjin;Han, Seungho;Cui, Yun;Lee, Hanku;Jeong, Changsung
    • KSII Transactions on Internet and Information Systems (TIIS)
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    • v.6 no.11
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    • pp.2827-2848
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    • 2012
  • Previously, we described a social media cloud computing service environment (SMCCSE). This SMCCSE supports the development of social networking services (SNSs) that include audio, image, and video formats. A social media cloud computing PaaS platform, a core component in a SMCCSE, processes large amounts of social media in a parallel and distributed manner for supporting a reliable SNS. Here, we propose a Hadoop-based multimedia system for image and video transcoding processing, necessary functions of our PaaS platform. Our system consists of two modules, including an image transcoding module and a video transcoding module. We also design and implement the system by using a MapReduce framework running on a Hadoop Distributed File System (HDFS) and the media processing libraries Xuggler and JAI. In this way, our system exponentially reduces the encoding time for transcoding large amounts of image and video files into specific formats depending on user-requested options (such as resolution, bit rate, and frame rate). In order to evaluate system performance, we measure the total image and video transcoding time for image and video data sets, respectively, under various experimental conditions. In addition, we compare the video transcoding performance of our cloud-based approach with that of the traditional frame-level parallel processing-based approach. Based on experiments performed on a 28-node cluster, the proposed Hadoop-based multimedia transcoding system delivers excellent speed and quality.

PCA-Based MPEG Video Retrieval in Compressed Domain (PCA에 기반한 압축영역에서의 MPEG Video 검색기법)

  • 이경화;강대성
    • Journal of the Institute of Electronics Engineers of Korea SP
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    • v.40 no.1
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    • pp.28-33
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    • 2003
  • This paper proposes a database index and retrieval method using the PCA(Principal Component Analysis). We perform a scene change detection and key frame extraction from the DC Image constructed by DCT DC coefficients in the compressed video stream that is video compression standard such as MPEG. In the extracted key frame, we use the PCA, then we can make codebook that has a statistical data as a codeword, which is saved as a database index. We also provide retrieval image that are similar to user's query image in a video database. As a result of experiments, we confirmed that the proposed method clearly showed superior performance in video retrieval and reduced computation time and memory space.

A Video Image Design Analysis with Emphasis on Colors in Video Art (비디오아트에서 나타난 색채를 중심으로 한 영상디자인 분석)

  • Cho, Hyang
    • Journal of Korea Multimedia Society
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    • v.10 no.11
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    • pp.1507-1515
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    • 2007
  • Many people have already mentioned the works of the Video Art. This is the age, video image is not a particular thing. We should not follow easily those things having been studied by a lot of people again. However, nowadays after he passed away, they voice their opinions that we should reanalyze his works properly. Therefore, it may be not new to make video image a subject of discussion. However, this study intends to look into the works of Paik Nam June once again from a new aspect that no preceding researchers did not pay much attention. It will be the main theme of this study to try to discover the expansion of nature and educational effects through technology by analyzing his works from another aspect as one person who lives in the age that video image is no more special.

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An Industry-Strength DVR System using an Efficient Compression Algorithm (효율적인 압축 알고리즘을 이용한 실용화 수준의 DVR 시스템)

  • 박영철;안재기
    • Journal of KIISE:Computing Practices and Letters
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    • v.10 no.3
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    • pp.243-250
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    • 2004
  • We describe a practical implementation of DVR (Digital Video Recording) system. And we propose a new image compression algorithm, that input video signal is divided into two parts, a moving target and a non-moving background part to achieve efficient compression of image sequences. This algorithm reorganizes a target area and a back-ground area by use of Macro Block(MB) unit on encoding scheme. The proposed algorithm allows high quality image reconstruction at low bit rates.

A study on the image design PBL class that can be used for e-Digital contents production

  • Ahn, In-Soo
    • Journal of the Korea Society of Computer and Information
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    • v.23 no.2
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    • pp.77-82
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    • 2018
  • In this paper, we propose an improvement plan to increase the learning effect and satisfaction through the PBL - related video design class. PBL To prepare for the Fourth Industrial Revolution era, we must acquire diverse knowledge and skills to discover problems and solve them creatively. Therefore, various learning methods are being studied, and one of them is PBL learning. PBL is a learner-centered education that explores problems that may arise from specific topics other than existing curriculum-based education methods and finds solutions to problems. In this study, two lectures on video design related to video contents and image contents were taught in PBL class, and PBL class problem was analyzed and the improvement plan was studied.

A Comparative Study on the Features and Applications of AI Tools -Focus on PIKA Labs and RUNWAY

  • Biying Guo;Xinyi Shan;Jeanhun Chung
    • International Journal of Internet, Broadcasting and Communication
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    • v.16 no.1
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    • pp.86-91
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    • 2024
  • In the field of artistic creation, the iterative development of AI-generated video software has pushed the boundaries of multimedia content creation and provided powerful creative tools for non-professionals. This paper extensively examines two leading AI-generated video software, PIKA Labs and RUNWAY, discussing their functions, performance differences, and application scopes in the video generation domain. Through detailed operational examples, a comparative analysis of their functionalities, as well as the advantages and limitations of each in generating video content, is presented. By comparison, it can be found that PIKA Labs and RUNWAY have excellent performance in stability and creativity. Therefore, the purpose of this study is to comprehensively elucidate the operating mechanisms of these two AI software, in order to intuitively demonstrate the advantages of each software. Simultaneously, this study provides valuable references for professionals and creators in the video production field, assisting them in selecting the most suitable tools for different scenarios, thereby advancing the application and development of AI-generated video software in multimedia content creation.