• Title/Summary/Keyword: Image-development

Search Result 6,147, Processing Time 0.035 seconds

Development of a Program for Topophilia Geological Fieldwork Based on Science Field Study Area in Youngdong, Chungcheongbuk-do (충북 영동 지역의 과학학습장을 활용한 토포필리아 야외지질학습 프로그램 개발)

  • Yoon, Ma-Byong;Nam, Kye-Soo;Baek, Je-Eun;Bong, Phil-Hun;Kim, Yu-Young
    • Journal of the Korean Society of Earth Science Education
    • /
    • v.10 no.1
    • /
    • pp.76-89
    • /
    • 2017
  • The purpose of this study is to develop a science field study area using Geumgang(Geum River), fossil origins and various geological resources in Youngdong area of Chungcheongbuk-do as educational resources; and utilize them to develop an education program to cultivate earth science and topophilia. The Youngdong sedimentary basin (Cretaceous period) has a well-developed outcrop along the Geumgang and it is therefore easy to find various geological structures, plant fossils, and dinosaur fossils. Also, it has a distinct sedimentary structure, such as mud cracks, ripple marks and cross-bedding. Science field study area(6 observation sites) were developed based on school curriculum, textbook analysis, and professional earth science education panel discussion to create a convergence education program. The result of validating the developed program showed that all the items were satisfactory ($CVR{\geq}0.88$) in the test categories. The science field study teaching-learning model was applied to actual classes. The evaluation result for class satisfaction was positive, scoring Rickert scale 4.18. The result of observation about the outdoor classroom process in the science field study area revealed that students were able to form a new image of the beautiful scenery of the Geumgang. Also, the students could gain a new understanding, concept and value of various geological objects (sandy beach, stepping-stones, dinosaur footprint fossils, sedimentary formation), which naturally allowed them to form topophilia.

A Study on Replacing Method Global Illumination Using Ambient Occlusion (Ambient Occlusion을 이용한 Global Illumination 대체기법 연구)

  • Park, Jae-Wook;Kim, Yun-Jung
    • Cartoon and Animation Studies
    • /
    • s.36
    • /
    • pp.493-510
    • /
    • 2014
  • From game consoles to TV and Hollywood films, 3D rendering technology is involved in various fields. Up until the late 90s, the computer image rendering method was rasterization that mainly used Phong Shading, and up until recently it was the go-to method for movies and film animation. In the 21st century, the quality provided by Ray Tracing and the development of Global Illumination was much more realistic and thus became popularized. However, despite its growing use in architectural rendering to the markets, Global Illumination in film animation and movies was limited due to its long render time. So, in this thesis, if one were to take the concept from each rendering method and consider it from a mathematical perspective, one could adapt the Ambient Occlusion's equation to the illumination loop equation used in rasterization. This algorithm modification has the capability to reflect the lighting of a diverse array of colors, like in Global Illumination, with a fast render time, as in rasterization, and the example RenderMan Shader is based upon this new algorithm. In conclusion, with Global Illumination's naturalistic lighting and rasterization's rendering speed, the combination of the best points of each is a new method with a short rendering time while producing good quality. I hope animations and films can benefit from this algorithm by the reduction of budget with an overall better quality output in VFX production.

The Aspectual Theory of the Cybercharacter (사이버캐릭터의 위상론)

  • 이선교
    • Archives of design research
    • /
    • v.12 no.4
    • /
    • pp.182-190
    • /
    • 1999
  • There has been the rapid change of paradigm with the overflow of terms related to computers such as information, digital, cyber, virtual world and the change of time concept on the ground that it is common to change the world into virtual time. This study is about cybercharacters working in air-broadcasting with rapidly-developing internet, The cybercharacters including 3D animation developed from 2D animation are know to be manufactured with use of electronic mediun and computers and to exist in electronics. Though the emergence of the cybercharacters has a lot of gflnetic roots according to their objectives, they have in common that they are made by 3D graphics and they work in the virtual space, The great traits of the cybercharaters lie in the extension of interfacial function and ecological growth. In the cyberspace the interface, the meeting point between a computer and its users is the most important, The cybercharacters as medium providing new ruman interface become effective with growing interest in virtual reality, The cybercharacters also keep the ecological traits, They can also bring about added value with infusion of image and development of the network, These cybercharacters can also play the important parts in the continually developing cyberspace, The successful birth of the cybercharacter are based on, the technological power. assistance of fund and the ctrltural background, The information-entertainment of the cybercharacters functions well with the accompinimene of these three things, The cybercharacters can make a subject which keeps single issue as a central point of the virtual realty, The cybercharacters can also be connected with equity of "Korean knowledge information society" in the cultural rule of the internet and sociocul tural identity, identity.

  • PDF

THE STUDY ON MODERN DESIGN REFLECTED NATIONAL DISPOSITION AND CULTURAL CHARACTER - Focused on the re-definition of Korean national disposition and cultural character for design Education - (민족적(民族的) 기질(氣質)과 문화적 성격이 반영되는 현대 디자인에 대한 고찰 - 디자인 교육을 위한 한국의 민족, 문화적 기질의 정의를 중심으로 -)

  • Choi, Sung-Woon;Cho, Eun-Hwan
    • Archives of design research
    • /
    • v.19 no.2 s.64
    • /
    • pp.129-138
    • /
    • 2006
  • Design securing a dominant position currently in the global market has shown inherent culture of each country, i.d. national disposition. For instancess, there are Scandinavia emphasizing humanism, America adopting pragmatism, Germany reflecting the rational principle, Spain reflecting the daily an, Italian design being rationalism and impressionism. The members of society shall be under the control of the already formed social-cultural value and character. So culture shall restrict the internal manner of social behaviour and apply pressure to the action of main body. Also culture shall be under the control of social environment and each culture shall be materialized as per the disposition of the members of society. Now korean design has been attracted lots of interests and attention from global market because it is excellent in the aspect of application capability for new technology and also suggests the image of design produced through them. Now Korean design shall run side by side the application for formative element to be recognized by technical design as well as korean identity. So dear definition for national and cultural disposition shall be required to korean design education and design development. These prescribed efforts shall be a shortcut for globalization of korean design.

  • PDF

A Study about Development and Application of Evaluating Brand Logo Grade (로고 디자인 평가모델 개발 및 적용에 관한 연구)

  • Yi, Eun-Ice
    • Archives of design research
    • /
    • v.19 no.2 s.64
    • /
    • pp.151-162
    • /
    • 2006
  • The purpose of this thesis is to upgrade brand logo's equity by objective and professional evaluating tool. A brand logo is the main factor in making brand equity, but many times a brand logo is decided without objective judgment because making a logo is considered an intuitive process. To minimize the poor judgment by non-experts, a brand logo needs objective numerical grading tool. Thus, a brand logo is a factor in making a brand identity, not only brand image. That is why brand logo must be chosen by an expert's object judgment. The concrete method to obtain a objective, and at the same time professional grading tool which can De used for the developing and verifying process for a brand logo is as below-first, considering brand judgment from various angles through existing literature, I found various logo grading factors and then extracted them with professional identity designer's subjective consideration. second, applying extracted factors to actual logo grading, verify as a efficient design management tool

  • PDF

Ultra Low Noise Hybrid Frequency Synthesizer for High Performance Radar System (고성능 레이다용 저잡음 하이브리드 주파수합성기 설계 및 제작)

  • Kim, Dong-Sik;Kim, Jong-Pil;Lee, Ju-Young;Kang, Yeon Duk;Kim, Sun-Ju
    • Journal of the Korean Society for Aeronautical & Space Sciences
    • /
    • v.48 no.1
    • /
    • pp.73-79
    • /
    • 2020
  • Modern radar system requires high spectral purity and low phase noise characteristics for very low RCS target detection and high resolution SAR (Synthetic Aperture Radar) image. This paper presents a new X-band high stable frequency synthesizer for high performance radar system, which combines DAS (Direct Analog Synthesizer) and DDS (Direct Digital Synthesizer) techniques, in order to cope with very low phase noise and high frequency agility requirements. This synthesizer offers more than 10% operating bandwidth in X-band frequency and fast agile time lower than 1 usec. Also, the phase noise at 10kHz offset is lower than -136dBc/Hz, which shows an improvement of more than 10dB compared to the current state of art frequency synthesizer. This architecture can be applied to L-band and C-band application as well. This frequency synthesizer is able to used in modern AESA (Active Electronically Scanned Array) radar system and high resolution SAR application.

A Study about nessesity for training an educator of popular music -Concentrating on the establishment of institution and a certificate of qualification- (대중음악 지도자 양성 필요성에 대한 고찰 -기관 및 자격증의 설립을 중심으로-)

  • Cho, Seung-Hyun
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.18 no.2
    • /
    • pp.383-389
    • /
    • 2017
  • This study assesses the necessity of popular music instructor training, and promotes the establishment of popular music educational institutions and certification related to applied music education. Popular music has profound influence in popular culture, and is gradually diversifying. However, successful singers predominantly remain mostly boy/girl performance groups lacking musical skills. This study posits the cause of this problem is the absence of popular music instructor training systems, and suggests solutions. Currently, Korea's popular music lacks a public education system that teaches students effectively. Also, popular music is acknowledged as field-oriented, and isn't recognized for its academic value. Lastly, the lack of professional instructor training system in higher educational institutions creates challenges in fostering effective teachers. Solutions to these problems include establishing dedicated educational institutions and establishing certification programs. Implementing these solutions will provide significant positive effects in developing globalization for the currently stagnant K-pop industry. In addition, these solutions would contribute to the stabilization of the popular music industry, enhancing the image, and developing the popular music industry in general. In conclusion, this study promotes the popular music industry development by influencing and promoting awareness of music professionals, not just applied music students.

New Method Proposal of Animation Screening by using Projection Mapping and Pop-up Book - Hybrid Animation Theater - (팝업북과 프로젝션 맵핑을 이용한 새로운 애니메이션 상영 방식 제안 - Hybrid Animation Theater -)

  • Lim, Kyoung-Hun
    • Cartoon and Animation Studies
    • /
    • s.39
    • /
    • pp.133-156
    • /
    • 2015
  • With development of media and technology animation are seeking a variety of a genre fusion. I would like to propose a new animation screening method using a projection mapping and a popup book. I redesigned the existing method of watching the animation to a new experience by projecting the image on a three-dimensional structure instead a flat screen. This screening method was inspired by preceded works which were made by the fusion of a projection mapping and a popup book. Through analysis of them, I found the merits, shortcomings and clarified the difference of each works. I called this method "Hybrid Animation Theater" because it is fused the various areas - Theater, Projection mapping, Pop-up book, Animation, and Installations, etc. also studied for its architectural features and design. After I designed a prototype to demonstrate the possibilities, the limitations and shortcomings, I could suggest next research directions.

Study about the formation of doctors' identity in the Joseon(朝鮮) Dynasty (조선시대(朝鮮時代) 의원(醫員)의 변화와 자기의식(自己意識) 형성)

  • Kim, Seong-Su
    • Korean Journal of Oriental Medicine
    • /
    • v.17 no.2
    • /
    • pp.1-15
    • /
    • 2011
  • In the latter half of the Joseon(朝鮮) Dynasty, the medical world was encountering a great change. It is said that a large stream between the first half and the latter half of the Joseon Dynasty was a qualitative transition from official relationships to private relationships, that is, from adjustments by governmental power to contractual relationships between individuals. Doctors who can be said to be the core of the medical world became to be left in severer competition. The fact that the number of people engaged in medical practice increased to the extent that doctors had to compete with each other implies that not only demand for medical care was increasing but also that medical care was becoming social service that must be shared by all people in the Joseon Dynasty rather than by small numbers of men of power. Anyway, it seems like that, in the competition that was becoming fiercer, they tried to establish their authority in diverse methods unlike before. As an authority to determine the social positions of doctors in the latter half of the Joseon Dynasty, the government was still occupying an important position, but doctors tried to show off their medical techniques utilizing excellent teachers or books. Meanwhile, they were making efforts to improve treating skills and thereby they were contributing to the development of medical techniques although they were sometimes criticised because of radical treatment or fierce drugs. In this process, it seems like that some doctors made efforts to establish the social meaning of medicine and their identity. In the short dialogue with Hong Yangho(洪良浩), Cho Gwangil(趙光一) was presenting the image of doctors as active and subjective beings. Pointing out the fact that in the society where feudal position systems were still impregnable, even the Confucian scholars who could be considered as a leading group could not but be passive in front of the sovereign power, he emphasized the fact that doctors could practice treatment as they liked. In that he re-discovered the meaning of treating people's diseases as a professional intellectual and that he was forming a subjective sense that medical techniques are active self expression, it can be carefully said that Cho Gwangil was obtaining his identity as a doctor. In the society in the Joseon Dynasty where the position systems were still valid and the value system under Neo-confucianism(性理學) supporting the system was impregnable, this change can be thought to be small yet quite meaningful.

An Analysis of Spectral Pattern for Detecting Pine Wilt Disease Using Ground-Based Hyperspectral Camera (지상용 초분광 카메라를 이용한 소나무재선충병 감염목 분광 특성 분석)

  • Lee, Jung Bin;Kim, Eun Sook;Lee, Seung Ho
    • Korean Journal of Remote Sensing
    • /
    • v.30 no.5
    • /
    • pp.665-675
    • /
    • 2014
  • In this paper spectral characteristics and spectral patterns of pine wilt disease at different development stage were analyzed in Geoje-do where the disease has already spread. Ground-based hyperspectral imaging containing hundreds of wavelength band is feasible with continuous screening and monitoring of disease symptoms during pathogenesis. The research is based on an hyperspectral imaging of trees from infection phase to witherer phase using a ground based hyperspectral camera within the area of pine wilt disease outbreaks in Geojedo for the analysis of pine wilt disease. Hyperspectral imaging through hundreds of wavelength band is feasible with a ground based hyperspectral camera. In this research, we carried out wavelength band change analysis on trees from infection phase to witherer phase using ground based hyperspectral camera and comparative analysis with major vegetation indices such as Normalized Difference Vegetation Index (NDVI), Red Edge Normalized Difference Vegetation Index (reNDVI), Photochemical Reflectance Index (PRI) and Anthocyanin Reflectance Index 2 (ARI2). As a result, NDVI and reNDVI were analyzed to be effective for infection tree detection. The 688 nm section, in which withered trees and healthy trees reflected the most distinctions, was applied to reNDVI to judge the applicability of the section. According to the analysis result, the vegetation index applied including 688 nm showed the biggest change range by infection progress.