• Title/Summary/Keyword: Image(analogue) Information

Search Result 11, Processing Time 0.028 seconds

A Color Image Watermarking Method for Embedding Audio Signal

  • Kim Sang Jin;Kim Chung Hwa
    • Proceedings of the IEEK Conference
    • /
    • 2004.08c
    • /
    • pp.631-635
    • /
    • 2004
  • The rapid development of digital media and communication network urgently brings about the need of data certification technology to protect IPR (Intellectual property right). This paper proposed a new watermarking method for embedding contents owner's audio signal in order to protect color image IPR. Since this method evolves the existing static model and embeds audio signal of big data, it has the advantage of restoring signal transformed due to attacks. Three basic stages of watermarking include: 1) Encode analogue ID owner's audio signal using PCM and create new 3D audio watermark; 2) Interleave 3D audio watermark by linear bit expansion and 3) Transform Y signal of color image into wavelet and embed interleaved audio watermark in the low frequency band on the transform domain. The results demonstrated that the audio signal embedding in color image proposed in this paper enhanced robustness against lossy JPEG compression, standard image compression and image cropping and rotation which remove a part of image.

  • PDF

A Study on Some Examples of Special Effect in Digital Image (디지털 영상 표현에 있어 특수효과 사례에 관한 연구)

  • 이은화;이규옥
    • Archives of design research
    • /
    • v.12 no.1
    • /
    • pp.51-60
    • /
    • 1999
  • Since the appearance of moving images, the expansion of mass media such as 1V or VCR has made the pace and range of spreading information to people faster and widely popular. Recendy, the development of digital image technique has resulted in solving the problem -great defect- of the display quality of analogue system; special effects by means of computer graphics have risen to a higher quality level; showed the new direction of digital image; and popular wi1h people all c:Ner the world. This paper reestablishes the notion of image up to now, and analyses the technical differences between analogue system and digital system on the basis of the SpecifIC property and skill of digital image editing; it also studies the special effects which can be applied to the image editing software. Moreover, in researdting 1V advertising, the special effects by digital system in use in 1his country today complies with the statistics in their own field. The special effects in 1V advertising is performed at a higher standard by a professional production. Accordingly, with the help of technology of digital moving image, the special effects are expected to continue developing into a level of high quality

  • PDF

The Similarity of the Image Comparison System utilizing OpenCV (OpenCV를 활용한 이미지 유사성 비교 시스템)

  • Ban, Tae-Hak;Bang, Jin-Suk;Yuk, Jung-Soo
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 2016.05a
    • /
    • pp.834-835
    • /
    • 2016
  • In recent years, advances in technology, IT is rapidly growing. Accordingly, real time image processing and multiple platforms, providing compatibility with OpenCV for image processing technology research on actively in progress. At present, different, comparing the images to determine the similarity is low, the system will match the rate of people using the analogue figures to determine the system is for the most part. In this paper, Template Matching of OpenCV and Feature Matching utilizing different images to determine the similarity between digital values for the system. A comparison of the features of a specific point on the screen the image to extract the same feature in a different size, you can compare the features of the target image recognized as compared to three historic castle in comparison, verification. This is the voice and image recognition and analysis, check the matching rate readings than in Zhengzhou treatment techniques are available. The future of forensic and other image processing technologies for OpenCV studies will be needed to feed.

  • PDF

A study on Nature of the Fixed Idea and the Activation of the Brain for Creative Thinking (고정관념의 정체와 창조적 사고를 위한 두뇌활용법 연구)

  • 유재춘
    • Archives of design research
    • /
    • v.13 no.1
    • /
    • pp.157-166
    • /
    • 2000
  • Since the cognitive science developed as a brandl of academic researdl, studies on human brains have flourished. Emotional features have been centered on the field of design, and the development of the design process has been diversified that makes use of the factors. The purpose of this study is to reflect the current trend and to convert the results into a method for designing. The researdl is based on the mind map techniques which spread like a trendy fashion, and tries to supply a theoretical explanation of how to overcome the fixed idea. Recognizing the importance of learned information in approaching a problem, I regarded the roles of left and right brain as analogue and digital images interpreting them by freely crossing language(digital images) and visual thought (analogue images), using mapping tedlniques. I pursued the research goal of the techniques focusing on the idea of using mapping. As a result of this. I established a logic system [figure 8] in that a proposition which starts as a problem introduction goes on until a problem solution, which is visualized with concept presentation, using a brainstorming technique. According to the suggested concept. I concluded that idea proliferation as a design demand can be solved by applying mapping techniques like one shown in figure 12.

  • PDF

APPLICATION OF DIGITAL ULTRASONIC IMAGE CONSTRUCTION SYSTEM FOR THE DETECTION OF CRACKS IN WATER DISTRIBUTION SYSTEM

  • Lee, Hyun-Dong;Kwak, Phill-Jae;Shin, Hyeon-Jae;Jang, You-Hyun
    • Environmental Engineering Research
    • /
    • v.11 no.2
    • /
    • pp.99-105
    • /
    • 2006
  • A digital ultrasonic image construction system was developed for the nondestructive detection of cracks in water distribution pipes. The system consists of PC based ultrasonic testing system and a scanning device. The PC based ultrasonic system has an ultrasonic pulse/receive board for the generation and reception of ultrasonic signals, an analogue to digital conversion board for the digitization of the received ultrasonic signals, and transducers for the ultrasonic sensors. Using this system, the digitized ultrasonic signals were properly constructed in accordance with the position information obtained by scanning device that moves an ultrasonic transducer along the outer surface of pipes. In the construction of the ultrasonic signals, signal processing concepts, such as spatial average and array concept, were considered to enhance the resolution of ultrasonic images of pipe wall. Using the developed system, crack detection experiments were performed in both laboratory and field, which shows promise for crack detection in the water distribution system.

Visual Media Education in Visual Arts Education (미술교육에 있어서 시각적 미디어를 통한 조형교육에 관한 연구)

  • Park Ji-Sook
    • Journal of Science of Art and Design
    • /
    • v.7
    • /
    • pp.64-104
    • /
    • 2005
  • Visual media transmits image and information reproduced in large quantities, such as a photography, film, television, video, advertisement, or computer image. Correspondence to the students' reception and recognition of culture in the future. arrangements for the field of studies of visual culture. 'Visual Culture' implies cultural phenomena of visual images via visual media, which includes not only the categories of traditional arts like a painting, sculpture, print, or design, but the performance arts including a fashion show or parade of carnival, and the mass and electronic media like a photography, film, television, video, advertisement, cartoon, animation, or computer image. In the world of visual media, Image' functions as an essential medium of communication. Therefore, people call the culture of today fra of Image Culture', which has been converted from an alphabet convergence era to an image convergence one. Image, via visual media, has become a dominant means for communication in large part of human life, so we can designate an Image' as a typical aspect of visual culture today. Image, as an essential medium of communication, plays an important role in contemporary society. The one way is the conversion of analogue image like an actual picture, photograph, or film into digital one through the digitalization of digital camera or scanner as 'an analogue/digital commutator'. The other is a way of process with a computer drawing, or modeling of objects. It is appropriate to the production of pictorial and surreal images. Digital images, produced by the other, can be divided into the form of Pixel' and form of Vector'. Vector is a line linking the point of departure to the point of end, which organizes informations. Computer stores each line's standard location and correlative locations to one another Digital image shows for more 'Perfectness' than any other visual media. Digital image has been evolving in the diverse aspects, such as a production of geometrical or organic image compositing, interactive art, multimedia art, or web art, which has been applied a computer as an extended trot of painting. Someone often interprets digitalized copy with endless reproduction of original even as an extension of a print. Visual af is no longer a simple activity of representation by a painter or sculptor, but now is intimately associated with a matter of application of media. There is some problem in images via visual media. First, the image via media doesn't reflect a reality as it is, but reflects an artificial manipulated world, that is, a virtual reality. Second, the introduction of digital effect and the development of image processing technology have enhanced a spectacle of destructive and violent scenes. Third, a child intends to recognize the interactive images of computer game and virtual reality as a reality, or truth. Education needs not only to point out an ill effect of mass media and prevent the younger generation from being damaged by it, but also to offer a knowledge and know-how to cope actively with social, cultural circumstances. Visual media education is one of these essential methods for the contemporary and future human being in the overflowing of image informations. The fosterage of 'Visual Literacy' can be considered as a very purpose of visual media education. This is a way to lead an individual to the discerning, active consumer and producer of visual media in life as far as possible. The elements of 'Visual Literacy' can be divided into a faculty of recognition related to the visual media, a faculty of critical reception, a faculty of appropriate application, a faculty of active work and a faculty of creative modeling, which are promoted at the same time by the education of 'visual literacy'. In conclusion, the education of 'Visual Literacy' guides students to comprehend and discriminate the visual image media carefully, or receive them critically, apply them properly, or produce them creatively and voluntarily. Moreover, it leads to an artistic activity by means of new media. This education can be approached and enhanced by the connection and integration with real life. Visual arts and education of them play an important role in the digital era depended on visual communications via image information. Visual me야a of day functions as an essential element both in daily life and in arts. Students can soundly understand visual phenomena of today by means of visual media, and apply it as an expression tool of life culture as well. A new recognition and valuation visual image and media education is required to cultivate the capability of active, upright dealing with the changes of history of civilization. 1) Visual media education helps to cultivate a sensibility for images, which reacts to and deals with the circumstances. 2) It helps students to comprehend the contemporary arts and culture via new media. 3) It supplies a chance of students' experiencing a visual modeling by means of new media. 4) There are educational opportunities of images with temporality and spaciality, and therefore a discerning person becomes to increase. 5) The modeling activity via new media leads students to be continuously interested in the school and production of plastic arts. 6) It raises the ability of visual communications dealing with image information society. 7) An education of digital image is significant in respect of cultivation of man of talent for the future society of image information as well. To correspond to the changing and developing social, cultural circumstances, and the form and recognition of students' reception of them, visual arts education must arrange the field of studying on a new visual culture. Besides, a program needs to be developed, which is in more systematic and active level in relation to visual media education. Educational contents should be extended to the media for visual images, that is, photography, film, television, video, computer graphic, animation, music video, computer game and multimedia. Every media must be separately approached, because they maintain the modes and peculiarities of their own according to the conveyance form of message. The concrete and systematic method of teaching and the quality of education must be researched and developed, centering around the development of a course of study. Teacher's foundational capability of teaching should be cultivated for the visual media education. In this case, it must be paid attention to the fact that a technological level of media is considered as a secondary. Because school education doesn't intend to train expert and skillful producers, but intends to lay stress on the essential aesthetic one with visual media under the social and cultural context, in respect of a consumer including a man of culture.

  • PDF

The Design of Video Compression Browsing for Low Capacity and High Quality (저용량, 고화질 비디오 압축 브라우징에 대한 설계)

  • 강진석;김무영;김장형
    • Proceedings of the Korean Institute of Information and Commucation Sciences Conference
    • /
    • 1999.11a
    • /
    • pp.193-198
    • /
    • 1999
  • In the 21th century, everyone feels that the multimedia system is close at hand in real life due to the rapid advance of the computer processing ability and high speed and high guality of communication services. Also the limited frequencies resource will be optimized due to rapid advances in digital video technology which is believed superior to analogue technology in information engineering. MEPG-2 has been introduced for broadcasting use such as digital TV Thus it features the high-definition and hyper-low bit rate. But, because of much throughput it has been implemented by high-priced private ASIC chip and is not in general use yet. But in this research, noticing the rapid enhancement of PC processor performance comparing with the price. MPEG-2 was developed by real time software MPEG-2 had been known impossible to implement with S/W, but the research proved the possibility of the S/W implementation and below are the pictures also in the research was improved 'Motion Vector and Compensation' Algorithm which requires the most operations and UT was made possible real time process. Multimedia Info Society has settled and accompanied by the rapid advance of image-processing technology and lots of standards.

  • PDF

The Digital Drawing Production Using Digital Camera (디지털 카메라를 이용한 수치도면작성)

  • Choi, Seung-Pil;Park, Jong-Sun;Choi, Chul-Soon
    • Journal of Korean Society for Geospatial Information Science
    • /
    • v.12 no.3 s.30
    • /
    • pp.91-97
    • /
    • 2004
  • As for the former analogue method of photogrammetry, We have obtained final digital drawing by creating the stereo model from overlapped images through orientation process using plotting instrument and processing restitution procedure. However, digital photogrammetry batch processes such using small computer system thus We make an attempt automatization of the procedures. And without the production of stereo model, We could obtain 3D digital data through analysis method. Therefore, an objective of this study was to implement a surveying system that could 3D surveying positions using the digital image to reduce limitations of control point surveying and photographing conditions more efficiently to produce digital drawing. By the result, photogrammetry can practice and make out digital drawing to a computer by digital camera of a comparative low-cost. Small scale area can become practical use to drawing production etc. for facilities management because area can make out digital drawing economically than general surveying.

  • PDF

Research on Development of Construction Spatial Information Technology, using Rover's Camera System (로버 카메라 시스템을 이용한 건설공간정보화 기술의 개발 방안 연구)

  • Hong, Sungchul;Chung, Taeil;Park, Jaemin;Shin, Hyu-Sung
    • Journal of the Korea Academia-Industrial cooperation Society
    • /
    • v.20 no.7
    • /
    • pp.630-637
    • /
    • 2019
  • The scientific, economical and industrial values of the Moon have been increased, as massive ice-water and rare resource were founded from the lunar exploration missions. Korea and other major space agencies in the world are competitively developing the ISRU (In Situ Resource Utilization) technology to secure future lunar resource as well as to construct the lunar base. To prepare for the lunar construction, it is essential to develop the rover based construction spatial information technology to provide a decision-making aided information during the lunar construction process. Thus, this research presented the construction spatial information technology based upon rover's camera system. Specifically, the conceptual design of rover based camera system was designed for acquisition of a rover's navigation image, and lunar terrain and construction images around the rover. The reference architecture of the rover operation system was designed for computation of the lunar construction spatial information. Also, rover's localization and terrain reconstruction methods were introduced considering the characteristics of lunar surface environments. It is necessary to test and validate the conceptual design of the construction spatial information technology. Thus, in the future study, the developed rover and rover operation system will be applied to the lunar terrestrial analogue site for further improvements.