• Title/Summary/Keyword: Human Behaviour in Design

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State of the Art of Human Factors Technologies for Ships and Ocean Engineering (선박해양공학 분야에서 인간공학기술의 활용현황 및 전망)

  • Kim, Hong-Tae;Lee, Jong-Gap;Lee, Dong-Gon;Park, Jin-Hyeong
    • Journal of the Ergonomics Society of Korea
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    • v.20 no.2
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    • pp.99-111
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    • 2001
  • Human factors is a key issue in the maritime industry including ship design and navigation safety. Human factors for ship design is to optimize safety and convenience of crews and passengers. And human factors for navigation safety is to minimize marine accident occurrence by human and organizational error. There are several technical requirements to incorporate human factors and marine system Risk analysis. human behaviour analysis and human M&S(modeling and simulation) are examples of technical requirements. This paper provides the key issues and technologies of human factors for ship design and navigation safety.

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Precedent based design foundations for parametric design: The case of navigation and wayfinding

  • Kondyli, Vasiliki;Bhatt, Mehul;Hartmann, Timo
    • Advances in Computational Design
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    • v.3 no.4
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    • pp.339-366
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    • 2018
  • Parametric design systems serve as powerful assistive tools in the design process by providing a flexible approach for the generation of a vast number of design alternatives. However, contemporary parametric design systems focus primarily on low-level engineering and structural forms, without an explicit means to also take into account high-level, cognitively motivated people-centred design goals. We present a precedent-based parametric design method that integrates people-centred design "precedents" rooted in empirical evidence directly within state of the art parametric design systems. As a use-case, we illustrate the general method in the context of an empirical study focusing on the multi-modal analysis of wayfinding behaviour in two large-scale healthcare environments. With this use-case, we demonstrate the manner in which: (1). a range of empirically established design precedents -e.g., pertaining to visibility and navigation- may be articulated as design constraints to be embedded directly within state of the art parametric design tools (e.g., Grasshopper); and (2). embedded design precedents lead to the (parametric) generation of a number of morphologies that satisfy people-centred design criteria (in this case, pertaining to wayfinding). Our research presents an exemplar for the integration of cognitively motivated design goals with parametric design-space exploration methods. We posit that this opens-up a range of technological challenges for the engineering and development of next-generation computer aided architecture design systems.

A Development and Application of Driving Simulator for Road Safety Analysis (도로안전성 분석을 위한 도로주행 시뮬레이터 개발 및 응용)

  • Kim Jong-min;Noh Kwan-sub
    • Proceedings of the Korea Society for Simulation Conference
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    • 2005.11a
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    • pp.138-143
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    • 2005
  • In order to reduce traffic accident, the interaction between drivers and roads should be studied in drivers' behaviour standpoints, and then this must be applied to the establishment of the road design standard. The K-ROADS(KICT-Road Analysis Driving Simulator) was developed to analyze and evaluate the road safety at the project HuRoSAS(Human & Road Safety Analysis System), since 2003. This has two distinct functions. One is the visual system which has 360 degree F.O.V. to reduce a dead angle on black spots as at-grade intersection. The other is the motion system which reproduce high frequency vibration made in irregular road surface and vehicle's motion. The K-ROADS has been used the study on the effect of alternatives of speed hump, and the study on the interior wall design of long tunnel to safety standpoints.

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A Study on the Space Systems on the basis of Time-based Activity Pattern - Focusing on Spatialization Cases by Diagrams in Contemporary Architecture - (시간대별 행동패턴에 따른 공간시스템에 관한 연구 - 현대건축에 나타난 다이어그램을 통한 공간구축 사례를 중심으로 -)

  • Kang, Eun-Joo;Kim, Jong-Jin
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2005.10a
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    • pp.143-146
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    • 2005
  • Human activity pattern has been changed as the contemporary urban society changes. Diverse activities repeat regular patterns as time passes. Diagram is a simple drawing which aims to organize and unify various information. The elements of the social behaviour could be spatialized by means of diagram applications. By using diagrams, architects understand contemporary urban society and form new space conditions. Time-based activity patterns consists of activity pattern in a restricted space and in urban structure for space use. Activity patterns for different time zones are explained by two types of diagrams, space occupation and flexibility of space, By the characteristic of space system structred by these diagrams, activities and programs are rearranged and variety of space is allowed through flexibility. Also, programs are mixed to apply to simultaneous occurrence of ever-changing human activities.

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Study on the Fabric Drape Behaviour with Image Analysis - Measurement, Characterisation and Instability -

  • Jeong, Y.J.;Phillips, D.G.
    • Proceedings of the Korean Fiber Society Conference
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    • 1998.10a
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    • pp.290-294
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    • 1998
  • Colour tone, lustre, surface roughness of fabrics are very important factors in pursue of the beauty of external appearance, namely aesthetic appearance, and the dynamic functionality of fabric used to clothe the human body. Drape is one of many factors that influence the aesthetic appearance of fabric and has an outstanding effect on the formal beauty of fabric. For this reason, the measurement and understanding of drape is required to specify the performance of fabric used in clothing. (omitted)

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A study on the specialty of sectional design by Raumplan - With Particular Reference To The Boundary Elements of Residential Space- (라움플란의 단면계획특성에 관한 연구 - 주거공간의 경계요소들을 중심으로 -)

  • Seo, Dong-Hyun;Lee, Hyun-Hee
    • Proceedings of the Korean Institute of Interior Design Conference
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    • 2004.05a
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    • pp.171-175
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    • 2004
  • This study aims at the examination of the characteristics of sectional design by Raumplan through the analysis of his 12 houses in which his architectural design concept is clearly showed. The analysis proceeded through 12 sectional drawings, because of Raumplan is originated from the spatial concept which is dividing spaces with various differences of horizontal level. Through this investigation, three characteristics of sectional design by Raumplan which is to present : 1) Free horizontal variation by different level 2) Spatial division by splitted wall 3) Horizontal & vertical refraction of viewpoint & movement These characteristic seems like to including his intention to put into the various human behaviour in residence, it can be spatial clue to solve existential experience of 'homelessness' which is one of the biggest problems of modern times.

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Importance of Human Error to Prevent Industrial Accidents (산업 사고 예방을 위한 인적오류의 중요성)

  • Lee, Kwan-Suk;Lee, Young-Kwan
    • Journal of the Ergonomics Society of Korea
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    • v.30 no.1
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    • pp.151-160
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    • 2011
  • There have been many efforts to prevent accidents in Korea for the last 25 years. Many measures in the area of hardware sciences including electrical, mechanical, chemical engineering, etc. were applied to eliminate or at least reduce causes of accidents. However, the accidents rate has not been reduced much despite of these measures. This research aimed to find real causes of these accidents and to suggest a comprehensive model that can mainly be applied to industrial fields to find potential or existence of human errors during the pre-installation stage or after an accident. We tried to explain sequences of an operator's information process that might cause human errors on one hand, and life cycle stages of facilities involved when human errors occur on the other hand. With this comprehensive model presented in this research, one can follow up the sequence of human errors caused by operators. Further, errors made at the design stage which could be a main cause of accidents can be tracked. It is recommended that this comprehensive model should be used to prevent human errors in industrial fields since safety personnel can easily find out errors or error potentials through the life cycle stages of manmachine facilities.

Motivation and Human Resources in Libraries

  • Umeozor, Susan Nnadozie
    • International Journal of Knowledge Content Development & Technology
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    • v.8 no.3
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    • pp.29-40
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    • 2018
  • This paper discussed motivation, some theories of motivation and motivation of library personnel. The most important aspect of any organization is its workforce. Motivation arouses, energizes, influences and sustains behaviour and performance of employees. Motivating factors include extrinsic factors which pertain to the conditions under which a job is performed and intrinsic motivators which contribute to job satisfaction and subsequently increase productivity. Two levels of motivation were identified in the library: the need-factor motivation and the profession-related motivation. Need-factor motivation is well-pronounced in the lower cadre of library staff such as library assistants, clerical staff, and porters who set their priority on economic needs. The profession-related motivation occurs among professionally trained librarians whose motivation hinges self-fulfillment derived from professional growth and development. Other motivating factor in the library is job design which includes job rotation, job enlargement, and job enrichment. Job design specifies the contents or methods of any job in such a way that various requirements of a job can be effectively satisfied. Adequate motivation of library employees lies with the managers because they generally control work distribution, freedom and autonomy, work challenge Remove, staff development and training, and advancement opportunities. The managers are urged to create enabling environment to ensure improved commitment, satisfaction, and productivity of employees in the library.

SUPPORTING USERS IN ELECTRONIC BUSINESS-TO-BUSINESS MARKETS

  • Roberto Okada;Akihiro Fujii;Tuyoshi Ohtani
    • Proceedings of the Korean Society for Emotion and Sensibility Conference
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    • 2000.04a
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    • pp.337-341
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    • 2000
  • In recent years, electronic commerce (EC) business has shown a tremendous growth, which put additional cognitive and time-consuming loads on the human users. Intelligent software agents are one key technology to support users doing real EC-business.We propose an Agent-based Business-to-Business(B2B) Marketplace on Internet, where constituent members cooperate or compete in order to get the best possible deals, with the aim of reducing user loads.In case of B2B deals, the good itself shows a complicated behaviour, e.g.price discounts depending o the lot, discounts for cross-buying and so on. It is impractical to concentrate all the knowledge about the goods and the trading strategies at the buyer/seller side. Instead, we include such information in the good itself, which allow us to model the goods as being agents.

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Representation of Social Contexts for Service Interaction in Product-Service Systems. (제품-서비스 통합시스템에서의 서비스 상호작용의 사회적 상황 표현기법)

  • Kim, Yong Se;Kumiko, Suzuki;Jeong, Heji
    • Korea Science and Art Forum
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    • v.19
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    • pp.169-179
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    • 2015
  • A Product-Service Systems (PSS) is composed of service and product element to provide values for relevant stakeholders. A typical service interaction involves providers and receivers, and respective values are provided in a social interaction. In cases, more than one providers are interacting with a receiver. In others, service interaction is happening in a public manner where social issues amang peer receivers are important. When service channel is supported by physical touchpoints, receivers would interact with products, which may interact with providers. Thus, in PSS, a various kinds of interactions occur in diverse social contexts. A simple representation method for social contexts is introduced where service providers, receivers and products are represented as nodes and interaction between them are represented as directed edges. Social context of several PSS examples are described with this. In booth designing and operating PSS, social context representations could be used in analyzing and comparing key aspects of social interaction types to retrieve similar cases to exploit related interaction design strategies and operation know-hows.