• Title/Summary/Keyword: High-resolution Audio

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New High-Resolution Encoding System having Backward Compatibility with CDDA (상용 CDDA와 하위 호환성을 가지는 새로운 고해상도 부호화방식)

  • Moon Dong-Wook;Kim Lark-Kyo
    • The Transactions of the Korean Institute of Electrical Engineers D
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    • v.54 no.5
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    • pp.327-329
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    • 2005
  • Conventional CDDA(Compact Disc Digital Audio) system has limitation which means that bandwidth and resolution of the sign릴 are determined by the sampling frequency and quantization bit, 44.1kHz and 16 bit respectively. Though, new medium such as DVD-audio is developed for high-resolution audio recording, it has high complexity and difficulty in manufacturing process. So, CDDA is a widely used medium for high fidelity audio yet. In this paper, we design a new encoding system for high-resolution audio signal which has backward compatible with conventional CDDA. By evaluating for the encoding and decoding process. we verify the availability of our proposed system.

A Proposal for High-Resolution Encoding System with Backward Compatibility in CDDA (상용 CDDA와 하위 호환성을 가지는 고해상도 부호화방석의 제안)

  • Moon, Dong-Wook;Kim, Lark-Kyo;Nam, Moon-Hyun
    • Proceedings of the KIEE Conference
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    • 2004.11c
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    • pp.150-152
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    • 2004
  • Conventional CDDA (Compact Disc Digital Audio) system has limitations come from sampling frequency and quantization bit, 44.1kHz and 16 bit respectively. So, new medium is developed for high-resolution audio recording, like as DVD-audio etc. But CDDA is a widely used medium for high fidelity audio yet, because new medium has complexity and difficulty in manufacturing system. In this paper, we design a new encoding system for high-resolution audio signal. The system is backward compatible with conventional CDDA. By evaluation for encoding and decoding process, we describe practicability of our proposal system.

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Acoustic Event Detection in Multichannel Audio Using Gated Recurrent Neural Networks with High-Resolution Spectral Features

  • Kim, Hyoung-Gook;Kim, Jin Young
    • ETRI Journal
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    • v.39 no.6
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    • pp.832-840
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    • 2017
  • Recently, deep recurrent neural networks have achieved great success in various machine learning tasks, and have also been applied for sound event detection. The detection of temporally overlapping sound events in realistic environments is much more challenging than in monophonic detection problems. In this paper, we present an approach to improve the accuracy of polyphonic sound event detection in multichannel audio based on gated recurrent neural networks in combination with auditory spectral features. In the proposed method, human hearing perception-based spatial and spectral-domain noise-reduced harmonic features are extracted from multichannel audio and used as high-resolution spectral inputs to train gated recurrent neural networks. This provides a fast and stable convergence rate compared to long short-term memory recurrent neural networks. Our evaluation reveals that the proposed method outperforms the conventional approaches.

Development of portable game device with uncompressed HD video and high quality sound output (비압축 HD급 영상 및 고음질 음성 출력을 지원하는 휴대용 게임기 구현)

  • Lee, Chung-Hee;Lee, Jong-Hun;Jung, Woo-Young
    • Proceedings of the KIEE Conference
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    • 2006.10c
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    • pp.391-393
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    • 2006
  • In this paper, we develop a portable game device with uncompressed HD video and high quality sound output. Portable game devices support not only game function but also various complex functions recently. It especially supports TV-Out port to play realistic game, connecting a large screen display device. But the video and audio output signals of conventional TV-out port have the low performance and these signals are analog output. So, it is difficult that the users enjoy realistic game with benefit of high resolution digital TV. We propose the game device output with uncompressed digital signal, which has no delay of video/audio signal, also has strong immunity to external noise. Since it supports a high resolution video and high quality sound, users can playa realistic game. First, we implement the HDMI to the game device and we test reliability with the various resolutions video inputs and audio inputs. The proposed method can be applied multimedia devices requiring high performance output function as well as portable devices.

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Digital Filter Design for the DSD Encoder with Multi-rate PCM Input (PCM 입력의 DSD 인코더를 위한 디지털 필터 설계)

  • Moon, Dong-Wook;Kim, Lark-Kyo
    • Proceedings of the KIEE Conference
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    • 2005.05a
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    • pp.170-172
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    • 2005
  • The DSD(Direct Stream Digital) encoder, which is a standard for SACD(Super Audio Compact Disc) proposed by Sony and philips, use 1 bit representation with a sampling frequency of 2.8224 MHz (64 $\times$ 44.1 kHz). For multi-rate PCM (Pulse Code Modulation) input like as 48/96/192 kHz, a external sample-rate converter is necessary to the DSD encoder. This paper has been proposed a digital filter structure composed of sample-rate converter and interpolation filter for the DSD encoder with multi-rate (48/96/192 kHz) PCM input. without a external sample-rate converter.

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Fast Graphic Visualization of Frequency Response for Audio Equalizer (오디오 이퀄라이저를 위한 주파수 응답의 고속 그래픽 표현 방법)

  • Kim, Ki-Jun;Park, Hochong
    • Journal of Broadcast Engineering
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    • v.20 no.4
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    • pp.632-640
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    • 2015
  • This paper proposes a new method for fast graphic visualization of accurate frequency response of audio equalizer (EQ). When a logarithmic frequency scale is used, a frequency response in high resolution is required for accurate low-band frequency response. However, the high-resolution frequency response requires a huge amount of computational load, which makes the real-time graphic visualization of frequency response impossible. In order to solve the problem of computational load, the proposed method utilizes a low-resolution virtual frequency response in the mid band. It first computes the virtual frequency response of each filter of EQ in the mid band, and then moves it to the target band so that the result corresponds to the desired filter response. Then, it determines the final frequency response of EQ by combining all filter responses. The experiments confirm that the proposed method provides the frequency response of EQ which has an equivalent shape to that computed in high frequency resolution with huge computational load.

An Improved Digital Filter Design for the DSD Encoder with Multi-rate PCM Input (다중 표본화율의 PCM 입력을 위한 개선된 DSD 인코더용 디지털 필털 설계)

  • Moon, Dong-Wook;Kim, Lark-Kyo
    • Proceedings of the KIEE Conference
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    • 2005.10b
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    • pp.358-360
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    • 2005
  • The DSD(Direct Stream Digital) encoder, which is a standard for SACD(Super Audio Compact Disc) proposed by Sony and philips, uses 1 bit representation with a sampling frequency of 2.8224MHz (64${\times}$44.1kHz). For multi-rate PCM (Pulse Code Modulation) input such as 8${\sim}$192kHz, a external sample-rate converter is necessary to the DSD encoder. This paper has been proposed a digital mter structure composed of sample-rate converter and interpolaton filter for the DSD encoder with multi-rate (8${\sim}$192kHz) PCM input, without a external sample-rate converter.

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A Design on the A/D converter with architective of ${\sum}-{\Delta}$ (${\sum}-{\Delta}$ modulator의 구조를 갖는A/D 변환기 설계)

  • 윤정식;정정화
    • The Journal of Korean Institute of Communications and Information Sciences
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    • v.28 no.1C
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    • pp.14-23
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    • 2003
  • This thesis proposes a sigma-delta modulator architecture with 2 Ms/s data rate and 12 bit resolution. A sigma-delta modulate has the features of oversampling and noise shaping. With these features, it can be connected with low resolution A/D converter to achieve higher resolution A/D converter. Most previous researches have been concentrated on high resolution but low data rate applications, e.g. audio applications. But, in order to be applied to various applications such as wireless data communication, researches on sigma-delta modulator architecture for higher data rate are required. The proposed sigma-delta modulator architecture has the sampling rate of 16 times Nyquist rate to achieve high data rate, and consists of a cascade of two 2nd order sigma-delta modulator to get relatively high resolution. The experimental result shows that the proposed architecture achieves 12-bit resolution at 2 Ms/s data rate.

Sigma Delta Decimation Filter Design for High Resolution Audio Based on Low Power Techniques (저전력 기법을 사용한 고해상도 오디오용 Sigma Delta Decimation Filter 설계)

  • Au, Huynh Hai;Kim, SoYoung
    • Journal of the Institute of Electronics and Information Engineers
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    • v.49 no.11
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    • pp.141-148
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    • 2012
  • A design of a 32-bit fourth-stage decimation filter decimation filter used in sigma-delta analog-to-digital (A/D) converter is proposed in this work. A four-stage decimation filter with down-sampling factor of 512 and 32-bit output is developed. A multi-stage cascaded integrator-comb (CIC) filter, which reduces the sampling rate by 64, is used in the first stage. Three half-band FIR filters are used after the CIC filter, each of which reduces the sampling rate by two. The pipeline structure is applied in the CIC filter to reduce the power consumption of the CIC. The Canonic Signed Digit (CSD) arithmetic is used to optimize the multiplier structure of the FIR filter. This filter is implemented based on a semi-custom design flow and a 130nm CMOS standard cell library. This decimation filter operates at 98.304 MHz and provides 32-bit output data at an audio frequency of 192 kHz with power consumption of $697{\mu}W$. In comparison to the previous work, this design shows a higher performance in resolution, operation frequency and decimation factor with lower power consumption and small logic utilization.

BI-DIRECTIONAL TRANSPORT AND NETWORKED DISPLAY INTERFACE OF UNCOMPRESSED HD VIDEO

  • Park, Jong-Churl;Jo, Jin-Yong;Goo, Bon-Cheol;Kim, Jong-Won
    • Proceedings of the Korean Society of Broadcast Engineers Conference
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    • 2009.01a
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    • pp.184-188
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    • 2009
  • To interactively share High Definition (HD)-quality visualization over emerging ultra-high-speed network infrastructure, several lossless and low-delay real-time media (i.e., uncompressed HD video and audio) transport systems are being designed and prototyped. However, most of them still rely on expensive hardware components. As an effort to reduce the building cost of system, in this paper, we propose the integration of both transmitter and receiver machines into a single bi-directional transport system. After detailed bottleneck analysis and subsequent refinements of embedded software components, the proposed integration can provide Real-time Transport Protocol (RTP)-based bi-directional transport of uncompressed HD video and audio from a single machine. We also explain how to interface the Gbps-bandwidth display output of uncompressed HD media system to the networked tiled display of 10240 $\times$ 3200 super-high-resolution. Finally, to verify the feasibility of proposed integration, several prototype systems are built and evaluated by operating them in several different experiment scenarios.

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