• Title/Summary/Keyword: Hand Drawn Image

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Effect of the Festival Post Image on the Satisfaction and Loyalty of Tourists (축제 사후이미지가 관광객 만족 및 충성도에 미치는 영향)

  • Kim, Si-Joong
    • Journal of the Economic Geographical Society of Korea
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    • v.15 no.1
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    • pp.63-76
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    • 2012
  • This study has the purpose of examining the effect of the festival post image on the satisfaction and loyalty of tourists in terms of revisit and recommendation for Baekjae Cultural Festival. The questionnaires for the survey were distributed among 287 visitors of Baekjae Cultural Festival. For the empirical analyses, frequency analysis, reliability analysis, factor analysis, and multiple regression analysis were used based on the conducted survey. The results are as follows: According to the analyses, five factors were drawn such as regionality, convenience, amusement, cultural characteristic of Baekjae, and management. According to the hypothesis testing, convenience, regionality, and amusement affected tourists' satisfaction for the festival, while convenience and amusement influenced revisit intention of the tourists. On the other hand, significance, convenience, and cultural characteristics of Baekjae affected recommendation intention for the festival. In conclusion, amusement & novelty and cultural characteristic of Baekjae were the factors that festival post image affected the satisfaction and loyalty of tourists in terms of revisit and recommendation for Baekjae Cultural Festival.

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Depth Image based Chinese Learning Machine System Using Adjusted Chain Code (깊이 영상 기반 적응적 체인 코드를 이용한 한자 학습 시스템)

  • Kim, Kisang;Choi, Hyung-Il
    • The Journal of the Korea Contents Association
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    • v.14 no.12
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    • pp.545-554
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    • 2014
  • In this paper, we propose online Chinese character learning machine with a depth camera, where a system presents a Chinese character on a screen and a user is supposed to draw the presented Chinese character by his or her hand gesture. We develop the hand tracking method and suggest the adjusted chain code to represent constituent strokes of a Chinese character. For hand tracking, a fingertip is detected and verified. The adjusted chain code is designed to contain the information on order and relative length of each constituent stroke as well as the information on the directional variation of sample points. Such information is very efficient for a real-time match process and checking incorrectly drawn parts of a stroke.

Color Transformation of Images based on User Preference (사용자 취향을 반영한 영상의 색변환)

  • Woo, Hye-Yoon;Kang, Hang-Bong
    • Journal of KIISE:Software and Applications
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    • v.36 no.12
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    • pp.986-995
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    • 2009
  • Color affects people in their various combinations of hue, saturation and value. On the other hand, people may feel different emotion from the same color. If we can introduce these characteristics of color and people's emotion about color to emotion-based digital technologies and their contents, we can effectively draw users' interest and immersion to the contents. In this paper, we will show how people feel about color and present a method of image coloring that reflects the user's preference. First, we define basic templates that reflect the relationship between color and emotion, and then perform an image coloring. To reflect user's preference, we compute weights for hue, saturation and value through the experiments on each subject's preference about hue, saturation and value. The image coloring for each subject's taste will be drawn by updating the weights of hue, saturation and value. Through the results of experiments and surveys, we found that people were more satisfied with the transformation of the templates which reflected user's preference than the one that did not.

Facile Synthesis of SrWO4:Eu3+ Phosphors

  • Bharat, L. Krishna;Yu, Jae Su
    • Proceedings of the Korean Vacuum Society Conference
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    • 2013.02a
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    • pp.643-643
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    • 2013
  • Recently, synthesis of low-dimensional nanostructures is gaining more importance due to their structural properties and growing potential applications. On the other hand, luminescent materials doped with rare earth ions have drawn immense attention. The commercial phosphors are based on many host materials. Among them, tungstates are being currently investigated by many research groups owing to a wide range of applications. Tungstates are formed by different metal cations (e.g., SrWO4, Na2WO4, NiWO4, Cr2WO6, and ZrW2O8) and their structure depends on the size of the metal cation. Tungstates with large bivalent cations (${\gg}0.1\;nm$) have the scheelite structure and the wolframite structure with smaller ions (<0.1 nm). Strontium tungstate has the scheelite structure which is tetragonal with space group I41/a. The luminescent properties of the tungstate have been extensively explored in application fields such as sensors, detectors, lasers, photoluminiscent devices, photo catalysts, etc. In this work, we synthesized SrWO4 phosphors with different Eu3+ concentrations by using a facile route. The morphology was analyzed by using a field-emission scanning electron microscope, which exhibits the spherical shape. Transmission electron microscope image revealed the spheres composed of nanoparticles. X-ray diffraction patterns confirmed their tetragonal shape. The photoluminescence excitation and emission spectra were analyzed by varying the Eu3+ concentration, which shows a dominant red emission.

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Contemporary Scarf Design influenced by William Morris

  • Yoon, Da-Rae;Sung, Youn-Soon;Oh, Kyung-Wha
    • International Journal of Human Ecology
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    • v.8 no.2
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    • pp.107-125
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    • 2007
  • In human history, scarf has acted not only as a protection for body but also as a symbolization of class. Today, scarf has become a whole field in fashion and an important accessory to express individuality in fashion. Hence, like other fashion item, it is very important to develop exclusive design for scarf by analyzing the current fashion trend. In this research, we have designed a scarf textile, accordance with the contemporary design trend, applying the floral pattern, designed by William Morris who was an artist considered as the founder of the 1800s arts and crafts movement. We selected four trend themes, "Salon de Archives", "Eco Tech", "Profound Nature", and "Neo Aristo" for the design of 2007/2008 Fall/Winter. The flower motifs in Pimpernel Wallpaper, Honeysuckle textile design, Acanthus Wallpaper, Garden tulip wallpaper, Evenlode printed cotton, Trellis Wallpaper, and Chrysanthemum Wallpaper, by William Morris who expressed an image of environment friendly and nature reversion, applied to develop new creative scarf through design after modifying and rearranging these flower patterns. After the pattern was drawn by hand, adjusting of color and repeating of the design was done with DTP (Digital Textile Printing). Through this research, the researchers hopes to be of assistance to the development of national scarf brand design, and to the recapturing of textile industry that once played a important role in Koreans economic development.

An Auto-Tunning Fuzzy Rule-Based Visual Servoing Algorithm for a Alave Arm (자동조정 퍼지룰을 이용한 슬레이브 암의 시각서보)

  • Kim, Ju-Gon;Cha, Dong-Hyeok;Kim, Seung-Ho
    • Transactions of the Korean Society of Mechanical Engineers A
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    • v.20 no.10
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    • pp.3038-3047
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    • 1996
  • In telerobot systems, visual servoing of a task object for a slave arm with an eye-in-hand has drawn an interesting attention. As such a task ingenerally conducted in an unstructured environment, it is very difficult to define the inverse feature Jacobian matrix. To overcome this difficulty, this paper proposes an auto-tuning fuzzy rule-based visual servo algorithm. In this algorithm, a visual servo controller composed of fuzzy rules, receives feature errors as inputs and generates the change of have position as outputs. The fuzzy rules are tuned by using steepest gradient method of the cost function, which is defined as a quadratic function of feature errors. Since the fuzzy rules are tuned automatically, this method can be applied to the visual servoing of a slave arm in real time. The effctiveness of the proposed algorithm is verified through a series of simulations and experiments. The results show that through the learning procedure, the slave arm and track object in real time with reasonable accuracy.

A Study on the Recognition of Swimsuit Brand Image Using IPA Technique (IPA기법을 활용한 수영복 브랜드이미지에 대한 인식연구)

  • Kim, Jae-Hwan;Lee, Jae-Moon
    • Journal of Digital Convergence
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    • v.15 no.7
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    • pp.467-477
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    • 2017
  • The purpose of this study is to present the ranking and difference of the importance and satisfaction of the swimsuit brand image that the swimsuit consumers perceive through the IPA and to provide the implications for the activation of the swimsuit industry market by diagramming it with the IPA matrix. To do this, we analyzed 298 questionnaire data for university students and graduate students and the following conclusions were drawn through the ranking of importance, satisfaction, and the corresponding sample t-test and IPA matrix. First, as a result of examining the ranking through the average of the importance and satisfaction of the swimsuit brand image, the importance showed average 4.0 or more in order of 'quality', 'functionality', 'price', 'design', 'trust', 'color', and the satisfaction showed average 3.5 or more in order of 'trust', 'quality', 'functionality' and 'awareness'. Second, as a result of difference verification in swimsuit brand image, it showed a significant difference in order of 'quality', 'price', 'functionality', 'design', 'color', 'trust', 'sophistication'. On the other hand, it showed no significant difference of cognitive images. Third, as a result of IPA of swimsuit brand image, the factors of 'design', 'functional', 'quality' and 'trust' were included in I quadrant, 'price' 'color' in II quadrant, 'advertising image', 'event', 'popularity', 'originality' in III quadrant, and 'awareness', 'sophistication' in IV quadrant.

A Study on the new works obtained by the combination of prints and various media (판화와 다양한 매체와의 결합으로 얻어지는 새로운 작품에 관한 고찰)

  • Song, Dae-sup;Park, Ye-shin
    • Cartoon and Animation Studies
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    • s.46
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    • pp.207-231
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    • 2017
  • Printmaking is a field of fine arts and is placed on a vague boundary that is perceived as a commercial product with a popular character due to the speciality of editions. Advances of modern science and technology has developed a new technique of printmaking, and the fusion of printmaking and computer has shown the possibility of reproduction art. Reproduction printmaking has been heavily influenced by photography and extended areas, and the various forms of printing have brought about many changes and attempts by stimulating the possibilities of indirect art at various angles. As the history of printmaking and technology closely relate, the development of computer makes widespread expansion of plural artistry, technological and artistic change. A new conceptual shape can be created on the copied image simply by placing the material of the print on the smoothly flat surface expressed in digital form. The process and the result of such work show the area of unique work which is different from the value of the $\grave{a}$ la carte art or the characteristics of the material given by the print. The deprecated perception of reproducibility evaluated the value of the work in a direct sense of printmaking. It is undeniable that it is devalued by a bundle of works regardless of the value of each edition. However, the physical properties of the prints on the paper are brought up with hand drawings drawn on the canvas by hand. And it becomes an opportunity to show new aspect and change through the process of combining digital print information on paper. The diversity of media is sometimes a controversy of identity between art and technology. In the future, it should be discussed how the limit of the media which can be enjoyed in the field of art can be set as a standard.

Consideration about the Diachronic change of Urban tissue and Architecture in Seoul - from analyzing of Gaokdohyung drawn in Joseon Period - (인사동 194번지의 도시적(都市的) 변화(變化)와 18세기 한성부(漢城府) 구윤옥(具允鈺) 가옥(家屋)에 관한 연구 -장서각 소장 이문내(里門內) 구윤옥가도형(具允鈺家圖形)의 분석을 중심으로-)

  • Chung, Jung-Nam
    • Journal of architectural history
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    • v.17 no.3
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    • pp.23-43
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    • 2008
  • Seoul has been watched at its symbolic image which is the capital of one nation. since then Joseon was established. So, most of study about Seoul placed too much emphasis on like next; urban organization, palace, government office and public establishment. On the other hand, it is lacking in study of the individual building, the residential district, the change of building-lot. This study is to make up a deficiency from study of Gaokdohyung(家屋圖形site and floor plan). Gaokdohyung(家屋圖形) is drawings of building lots & houses existed in Hanseongbu漢城府(modem Seoul). It is possessed in Jangseogak and all 24 sheets. It is merely 24sheets but has many urban information in that. Housing of number 116 expressed in Gaokdohyung are consist on the house of Sadaebu士天王(noble class) Joongin中人(middle class) Sangmin常民(commoner), Villa(Byeolseo別墅) and connecting stores etc. Houses in Gaokdohyung has characteristic that most building lot is very specious and owners are variety of social position. The study of Gaokdohyung will progress through analyzing diachronic change of individual building lot & house. In the event, results of this study will help to find out change of urban tissue & architecture. So, i intend to seek for entity of urban tissue and urban house in Joseon Period differ from now, and to study out those have been changed continuously forward now.

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Stylized Facial Illustration (스타일화된 얼굴 일러스트레이션)

  • Son, Min-Jung;Cho, Sung-Hyun;Lee, Seung-Wook;Koo, Bon-Ki;Lee, Seung-Yong
    • Journal of the Korea Computer Graphics Society
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    • v.14 no.2
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    • pp.27-33
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    • 2008
  • We propose a stylized facial illustration method that expresses important features of a target highly abstractly but effectively from a human facial picture. Our method first detects facial components such as eyes and their associated regions from an input image, and then uses the detected results to render a stylized portrait. Our illustration method mainly consists of two key components and additional components: a tonal illustration component to draw simple tones, a line illustration component to draw a set of lines, and additional illustration components for hair, clothes. etc. The illustration part of the proposed method aims at illustrating features of a target effectively in a highly abstracted way like hand-drawn paintings. In order to achieve this goal, our method adopts an oriental black-ink painting style, which expresses objects effectively with empty spaces and simple expressions such as abstracted lines.

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