• Title/Summary/Keyword: Generation advancement

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Automatic Tool Development for Initial Hull Form Design (초기 선형 설계를 위한 자동화 툴 개발)

  • Lee, Ju-Hyun;Rhee, Shin-Hyung;Jun, Dong-Su;Chi, Hye-Ryoun;Kim, Yong-Soo
    • Journal of the Society of Naval Architects of Korea
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    • v.47 no.6
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    • pp.763-769
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    • 2010
  • Thanks to the rapid advancement of computational power and development of numerical methods, Computational fluid dynamics techniques are being used widely for the prediction of ship resistance performance. In the present study, an automatic tool was developed to facilitate hull form modification, consequent mesh generation, and flow analysis for parametric study. It is a tedious job to go back and forth between geometry modification and mesh generation for every hull form variation. With the developed tool, users can make multiple hull form variation and their hull form performance prediction easily in a few simple steps. The verification of the developed tool was done by applying it to resistance performance parametric study of a generic POD propulsion cruise ship with different lengths of bow and stern. It is believed that the tool can be extended to more sophisticated hull form variation and help optimize the ship performance more efficiently.

Bio-vector Generation Framework for Smart Healthcare

  • Shin, Yoon-Hwan
    • Journal of the Korea Society of Computer and Information
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    • v.21 no.1
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    • pp.107-113
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    • 2016
  • In this paper, by managing the biometric data is changed with the passage of time, a systematic and scientifically propose a framework to increase the bio-vector generation efficiency of the smart health care. Increasing the development of human life as a medicine and has emerged smart health care according to this. Organic and efficient health management becomes possible to generate a vector when the biological domain to the wireless communication infrastructure based on the measurement of the health status and to take action in accordance with the change of the physical condition. In this paper, we propose a framework to create a bio-vector that contains information about the current state of health of the person. In the proposed framework, Bio vectors may be generated by collecting the biometric data such as blood pressure, pulse, body weight. Biometric data is the raw data from the bio-vector. The scope of the primary data can be set to active. As the collecting biometric data from multiple items of the bio-recognition vectors may increase. The resulting bio-vector is used as a measure to determine the current health of the person. Bio-vector generating the proposed framework, it can aid in the efficiency and systemic health of healthcare for the individual.

Analysis of direct interactive motion picture electronic commerce technology (동영상기반 양방향 직접 전자상거래(DIMPEC) 기술 분석)

  • Min, Byoung-won;Kim, Woo-sung;Oh, Yong-sun
    • Proceedings of the Korea Contents Association Conference
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    • 2008.05a
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    • pp.494-497
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    • 2008
  • DIMPEC, Direct Interactive Motion Picture Electronic Commerce technique is not only that gain additional detail information on the entry properties and actor custom by seeing and hearing VOD and TV drama with internet but also source technology which can buy product using electronic commerce. Also, this is enable to construct in variety platform environment like internet, PDA, MOBILE, Settop box, and this is a technology where competition is very high due to application is possible to satellite DMB, and DMB for ground which is high technology IT. DIMPEC is expected that next generation business model will be formed by combining to user participation, consumption magnification of mobile contents, advancement and intelligence of internet service which is next generation internet business model which combines this technique.

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Technical Advancements Needed for the Introduction of Distributed Water Infrastructure to Urban Wastewater Management Systems (분산형 물 인프라의 도시 하수관리 시스템 도입을 위한 기술적 발전방안)

  • Yongju Choi;Wooram Lee
    • Journal of Korean Society on Water Environment
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    • v.39 no.1
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    • pp.76-86
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    • 2023
  • We are on the verge of paradigm shift for the design and operation of our urban water systems from treatment- and efficiency-based to recirculation- and sustainability-based. One of the most frequently suggested alternatives to embody this paradigm shift is to decentralize the currently highly centralized urban water infrastructure. However, claims for water infrastructure decentralization are often criticized due to poor economic feasibility, unstable performance, and unprofessional operation and maintenance. The current study critically reviews the literature to discuss the technical advancement needs to overcome such challenges. Firstly, decentralized water infrastructure was briefly defined and the rationale for the proposal of its introduction to the next-generation urban water systems was laid down. The main discussion focused on the following water technologies, which require special attention when working with decentralized water infrastructure: i) material collection, storage, and transport; ii) easily scalable water treatment; iii) sensor, information, and communications; and iv) system optimization. The principles, current development status, and challenges were discussed for each of the water technologies. The discussion on the water technologies has enabled the identification of future research needs for their application to the next-generation urban water systems which will be designed following decentralized water infrastructure. This paper will significantly improve the current understanding on water infrastructure decentralization and provides insight on future direction of water technology development.

A Study on Character Design Using [Midjourney] Application

  • Chen Xi;Jeanhun Chung
    • International Journal of Advanced Culture Technology
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    • v.11 no.2
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    • pp.409-414
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    • 2023
  • In recent years, the emergence of a number of AI image generation software represented by [Midjourney] has brought great impetus to the development of the field of AI-assisted art creation. Compared with the traditional hand-painted digital painting with the aid of electronic equipment, broke the traditional sense of animation character creation logic.This paper analyzes the application of AI technology in the field of animation character design through the practice of two-dimensional animation character . This is having a significant impact on the productivity and innovation of animation design and character modeling. The key results of the analysis indicate that AI technology, particularly through the utilization of "Midjourney,"enables the automation of certain design tasks, provides innovative approaches, and generates visually appealing and realistic characters. In conclusion, the integration of AI technology, specifically the application of "Midjourney," brings a new dimension to animation character design. The utilization of AI image generation software facilitates streamlined workflows, sparks creativity, and improves the overall quality of animated characters. As the animation industry continues to evolve, AI-assisted tools like "Midjourney" hold great potential for further advancement and innovation.

Mathematical Model for the Effect of Blade Friction on the Performance of Pelton Turbine

  • Atthanayake, Iresha Udayangani;Sugathapala, Thusitha;Fernando, Rathna
    • International Journal of Fluid Machinery and Systems
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    • v.4 no.4
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    • pp.396-409
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    • 2011
  • Water turbines have been used in electricity generation for well over a century. Hydroelectricity now supplies 19% of world electricity. Many hydro power plants are operated with Pelton turbines, which is an impulse turbine. The main reasons for using impulse turbines are that they are very simple and relatively cheap. As the stream flow varies, water flow to the turbine can be easily controlled by changing the number of nozzles or by using adjustable nozzles. Scientific investigation and design of turbines saw rapid advancement during last century. Most of the research that had been done on turbines were focused on improving the performance with particular reference to turbine components such as shaft seals, speed increasers and bearings. There is not much information available on effects of blade friction on the performance of turbine. The main focus in this paper is to analyze the performance of Pelton turbine particularly with respect to their blade friction.

Study on the Energy Harvesting System Using Piezoelectric Direct Effect of Piezo Film (압전 필름의 압전정 효과를 이용한 에너지 저장 시스템에 관한 연구)

  • Choi, Bum-Kyoo;Lee, Woo-Hun
    • Journal of the Korean Society for Precision Engineering
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    • v.25 no.9
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    • pp.78-85
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    • 2008
  • Piezoelectric materials have been investigated as vibration energy converters to power wireless devices or MEMS devices due to the recent low power requirements of such devices and the advancement in miniaturization technology. Piezoelectric power generation can be an alternative to the traditional power source-battery because of the presence of facile vibration sources in our environment and the potential elimination of the maintenance required for large volume batteries. This paper represents the new power source which supplies energy device node. This system, called "energy harvesting system", with piezo materials scavenges extra energy such as vibration and acceleration from the environment. Then it converts the mechanical energy scavenged to electrical energy for powering device This paper explains the properties of piezo material through theoretical analysis and experiments The developed system provides a solution to overcome the critical problem of making up wireless device networks.

Current Strategies of Genomic Modification in Livestock and Applications in Poultry

  • Park, Tae Sub
    • Journal of Animal Reproduction and Biotechnology
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    • v.34 no.2
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    • pp.65-69
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    • 2019
  • Since the development of the first genetically-modified mouse, transgenic animals have been utilized for a wide range of industrial applications as well as basic research. To date, these transgenic animals have been used in functional genomics studies, disease models, and therapeutic protein production. Recent advances in genome modification techniques such zinc finger nuclease (ZFN), transcription activator-like effector nucleases (TALEN), and clustered regularly interspaced short palindromic repeats (CRIPSR)-Cas9, have led to rapid advancement in the generation of genome-tailored livestock, as well as experimental animals; however, the development of genome-edited poultry has shown considerably slower progress compared to that seen in mammals. Here, we will focus primarily on the technical strategies for production of transgenic and gene-edited chickens, and their potential for future applications.

Protective Insulation Monitoring Device in IT Earth Systems (IT접지방식의 보호를 위한 활선절연저항 감시기)

  • Kim, Yong-Jung;Kim, Hyosung
    • The Transactions of the Korean Institute of Power Electronics
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    • v.20 no.3
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    • pp.209-213
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    • 2015
  • With the increasing popularity of renewable generation systems and the advancement of power electronics, DC distribution systems have recently received considerable research attention. DC distribution has numerous advantages, including reliability, power quality, and efficiency. Owing to these advantages, DC distribution has been applied to data centers and power quality-sensitive electronic load conditions. Because grounding electrodes in DC are much more susceptible to corrosion than in AC, the IT system defined in IEC Standard 60364 may be a good candidate for an earthing method for DC distribution systems. In addition, IEC Standard 61557 specifies the requirements for insulation monitoring devices (IMD) for protection of the IT system, which continuously monitors the insulation resistances between the power lines and the earth. This paper discusses the development and evaluation of IMD to promote the reliability of distribution systems and increase safety of humans and facilities.

A Prospective Study of Game Content based on Wearable Device (웨어러블 디바이스 기반의 게임콘텐츠 전망 연구)

  • Baek, Jaeyong;Chang, Hyojin;Kim, Youngjae
    • Journal of Korea Society of Digital Industry and Information Management
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    • v.11 no.1
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    • pp.145-155
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    • 2015
  • The game industry has changed along with the advancement of device technology. The wearable, a recently appeared device will create new demand in this saturated age of the smart devices. The game industry's content targeted towards the wearable devices will play an important role as main driving source. For this reason, this research studies the development aspect and the current technical capabilities of games' platforms and contents by analyzing the contrast between the results of features and current situations of the wearable market. Consequently, we define the prospects of game content for wearable device. We also expect that the new style of the game content, combined with cloud game, augmented reality game and virtual reality game will appear in the next generation platforms gearing towards the wearable devices.